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Diffstat (limited to '')
-rw-r--r-- | tools/mass test client/Commands/Communication/TtsCommand.cs | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/tools/mass test client/Commands/Communication/TtsCommand.cs b/tools/mass test client/Commands/Communication/TtsCommand.cs new file mode 100644 index 0000000..52b7a39 --- /dev/null +++ b/tools/mass test client/Commands/Communication/TtsCommand.cs | |||
@@ -0,0 +1,51 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.Speech.Synthesis; | ||
5 | using libsecondlife; | ||
6 | using libsecondlife.Packets; | ||
7 | using libsecondlife.AssetSystem; | ||
8 | |||
9 | |||
10 | // Since this requires .Net 3.0 I've left it out of the project by default. | ||
11 | // To use this: include it in the project and add a reference to the System.Speech.dll | ||
12 | |||
13 | namespace libsecondlife.TestClient | ||
14 | { | ||
15 | public class TtsCommand : Command | ||
16 | { | ||
17 | SpeechSynthesizer _speechSynthesizer; | ||
18 | |||
19 | public TtsCommand(TestClient testClient) | ||
20 | { | ||
21 | Name = "tts"; | ||
22 | Description = "Text To Speech. When activated, client will echo all recieved chat messages out thru the computer's speakers."; | ||
23 | } | ||
24 | |||
25 | public override string Execute(string[] args, LLUUID fromAgentID) | ||
26 | { | ||
27 | if (!Active) | ||
28 | { | ||
29 | if (_speechSynthesizer == null) | ||
30 | _speechSynthesizer = new SpeechSynthesizer(); | ||
31 | Active = true; | ||
32 | Client.Self.OnChat += new MainAvatar.ChatCallback(Self_OnChat); | ||
33 | return "TTS is now on."; | ||
34 | } | ||
35 | else | ||
36 | { | ||
37 | Active = false; | ||
38 | Client.Self.OnChat -= new MainAvatar.ChatCallback(Self_OnChat); | ||
39 | return "TTS is now off."; | ||
40 | } | ||
41 | } | ||
42 | |||
43 | void Self_OnChat(string message, byte audible, byte type, byte sourcetype, string fromName, LLUUID id, LLUUID ownerid, LLVector3 position) | ||
44 | { | ||
45 | if (message.Length > 0) | ||
46 | { | ||
47 | _speechSynthesizer.SpeakAsync(message); | ||
48 | } | ||
49 | } | ||
50 | } | ||
51 | } \ No newline at end of file | ||