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-rw-r--r-- | src/Util.cs | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/src/Util.cs b/src/Util.cs new file mode 100644 index 0000000..3b89b25 --- /dev/null +++ b/src/Util.cs | |||
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1 | /* | ||
2 | Copyright (c) OpenSim project, http://osgrid.org/ | ||
3 | |||
4 | * Copyright (c) <year>, <copyright holder> | ||
5 | * All rights reserved. | ||
6 | * | ||
7 | * Redistribution and use in source and binary forms, with or without | ||
8 | * modification, are permitted provided that the following conditions are met: | ||
9 | * * Redistributions of source code must retain the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer. | ||
11 | * * Redistributions in binary form must reproduce the above copyright | ||
12 | * notice, this list of conditions and the following disclaimer in the | ||
13 | * documentation and/or other materials provided with the distribution. | ||
14 | * * Neither the name of the <organization> nor the | ||
15 | * names of its contributors may be used to endorse or promote products | ||
16 | * derived from this software without specific prior written permission. | ||
17 | * | ||
18 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | ||
19 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
20 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
21 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | ||
22 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
23 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
24 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
25 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
26 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
27 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
28 | */ | ||
29 | |||
30 | using System; | ||
31 | using System.Collections.Generic; | ||
32 | using System.Threading; | ||
33 | using libsecondlife; | ||
34 | using libsecondlife.Packets; | ||
35 | |||
36 | namespace OpenSim | ||
37 | { | ||
38 | /// <summary> | ||
39 | /// </summary> | ||
40 | public class QueItem { | ||
41 | public QueItem() | ||
42 | { | ||
43 | } | ||
44 | |||
45 | public Packet Packet; | ||
46 | public bool Incoming; | ||
47 | } | ||
48 | |||
49 | |||
50 | public class BlockingQueue< T > { | ||
51 | private Queue< T > _queue = new Queue< T >(); | ||
52 | private object _queueSync = new object(); | ||
53 | |||
54 | public void Enqueue(T value) | ||
55 | { | ||
56 | lock(_queueSync) | ||
57 | { | ||
58 | _queue.Enqueue(value); | ||
59 | Monitor.Pulse(_queueSync); | ||
60 | } | ||
61 | } | ||
62 | |||
63 | public T Dequeue() | ||
64 | { | ||
65 | lock(_queueSync) | ||
66 | { | ||
67 | if( _queue.Count < 1) | ||
68 | Monitor.Wait(_queueSync); | ||
69 | |||
70 | return _queue.Dequeue(); | ||
71 | } | ||
72 | } | ||
73 | } | ||
74 | |||
75 | } | ||