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-rwxr-xr-xlibraries/ode-0.9\/OPCODE/Ice/IceRandom.cpp35
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diff --git a/libraries/ode-0.9\/OPCODE/Ice/IceRandom.cpp b/libraries/ode-0.9\/OPCODE/Ice/IceRandom.cpp
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1///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
2/**
3 * Contains code for random generators.
4 * \file IceRandom.cpp
5 * \author Pierre Terdiman
6 * \date August, 9, 2001
7 */
8///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
9
10///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
11// Precompiled Header
12#include "Stdafx.h"
13
14using namespace IceCore;
15
16void IceCore:: SRand(udword seed)
17{
18 srand(seed);
19}
20
21udword IceCore::Rand()
22{
23 return rand();
24}
25
26
27static BasicRandom gRandomGenerator(42);
28
29udword IceCore::GetRandomIndex(udword max_index)
30{
31 // We don't use rand() since it's limited to RAND_MAX
32 udword Index = gRandomGenerator.Randomize();
33 return Index % max_index;
34}
35