diff options
Diffstat (limited to 'bin')
-rw-r--r-- | bin/OpenSim.ini.example | 12 | ||||
-rw-r--r-- | bin/OpenSimDefaults.ini | 3 | ||||
-rw-r--r-- | bin/config-include/storage/SQLiteStandalone.ini | 10 | ||||
-rwxr-xr-x | bin/lib32/BulletSim.dll | bin | 550400 -> 552960 bytes | |||
-rwxr-xr-x | bin/lib32/libBulletSim.so | bin | 2387345 -> 2387278 bytes | |||
-rwxr-xr-x | bin/lib64/BulletSim.dll | bin | 706048 -> 710144 bytes | |||
-rwxr-xr-x | bin/lib64/libBulletSim.so | bin | 2599320 -> 2599821 bytes |
7 files changed, 24 insertions, 1 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 9c68b65..eac30b8 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -87,10 +87,18 @@ | |||
87 | ;; from the selected region_info_source. | 87 | ;; from the selected region_info_source. |
88 | ; allow_regionless = false | 88 | ; allow_regionless = false |
89 | 89 | ||
90 | ;# {NonPhysicalPrimMin} {} {Minimum size of nonphysical prims?} {} 0.01 | ||
91 | ;; Minimum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMin!). | ||
92 | ; NonphysicalPrimMin = 0.01 | ||
93 | |||
90 | ;# {NonPhysicalPrimMax} {} {Maximum size of nonphysical prims?} {} 256 | 94 | ;# {NonPhysicalPrimMax} {} {Maximum size of nonphysical prims?} {} 256 |
91 | ;; Maximum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!). | 95 | ;; Maximum size for non-physical prims. Affects resizing of existing prims. This can be overriden in the region config file (as NonphysicalPrimMax!). |
92 | ; NonphysicalPrimMax = 256 | 96 | ; NonphysicalPrimMax = 256 |
93 | 97 | ||
98 | ;# {PhysicalPrimMin} {} {Minimum size of physical prims?} {} 10 | ||
99 | ;; Maximum size where a prim can be physical. Affects resizing of existing prims. This can be overriden in the region config file. | ||
100 | ; PhysicalPrimMin = 0.01 | ||
101 | |||
94 | ;# {PhysicalPrimMax} {} {Maximum size of physical prims?} {} 10 | 102 | ;# {PhysicalPrimMax} {} {Maximum size of physical prims?} {} 10 |
95 | ;; Maximum size where a prim can be physical. Affects resizing of existing prims. This can be overriden in the region config file. | 103 | ;; Maximum size where a prim can be physical. Affects resizing of existing prims. This can be overriden in the region config file. |
96 | ; PhysicalPrimMax = 10 | 104 | ; PhysicalPrimMax = 10 |
@@ -675,7 +683,9 @@ | |||
675 | ;; Maximum number of events to queue for a script (excluding timers) | 683 | ;; Maximum number of events to queue for a script (excluding timers) |
676 | ; MaxScriptEventQueue = 300 | 684 | ; MaxScriptEventQueue = 300 |
677 | 685 | ||
678 | ;; Stack size per thread created | 686 | ;; Stack size per script engine thread in bytes. |
687 | ;; If you are experiencing StackOverflowExceptions you may want to increase this (e.g. double it). | ||
688 | ;; The trade-off may be increased memory usage by the script engine. | ||
679 | ; ThreadStackSize = 262144 | 689 | ; ThreadStackSize = 262144 |
680 | 690 | ||
681 | ;# {DeleteScriptsOnStartup} {} {Delete previously compiled script DLLs on startup?} (true false) true | 691 | ;# {DeleteScriptsOnStartup} {} {Delete previously compiled script DLLs on startup?} (true false) true |
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 554aafa..1f2d189 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -931,6 +931,9 @@ | |||
931 | 931 | ||
932 | ; level of detail for physical meshes. 32,16,8 or 4 with 32 being full detail | 932 | ; level of detail for physical meshes. 32,16,8 or 4 with 32 being full detail |
933 | MeshLevelOfDetail = 8 | 933 | MeshLevelOfDetail = 8 |
934 | ; if mesh size is > threshold meters, we need to add more detail because people will notice | ||
935 | MeshLevelOfDetailMegaPrimThreshold = 10 | ||
936 | MeshLevelOfDetailMegaPrim = 16 | ||
934 | ; number^2 non-physical level of detail of the sculpt texture. 32x32 - 1024 verticies | 937 | ; number^2 non-physical level of detail of the sculpt texture. 32x32 - 1024 verticies |
935 | SculptLevelOfDetail = 32 | 938 | SculptLevelOfDetail = 32 |
936 | 939 | ||
diff --git a/bin/config-include/storage/SQLiteStandalone.ini b/bin/config-include/storage/SQLiteStandalone.ini index c1de71a..67d98ff 100644 --- a/bin/config-include/storage/SQLiteStandalone.ini +++ b/bin/config-include/storage/SQLiteStandalone.ini | |||
@@ -7,6 +7,16 @@ | |||
7 | [AssetService] | 7 | [AssetService] |
8 | ConnectionString = "URI=file:Asset.db,version=3" | 8 | ConnectionString = "URI=file:Asset.db,version=3" |
9 | 9 | ||
10 | ; The HGAssetService section controls the connection given to the AssetService in a Hypergrid configuration. | ||
11 | ; This has to be separate from [AssetService] because the Hypergrid facing connector uses [HGAssetService] for its config data instead. | ||
12 | ; However, the internal asset service will still use the [AssetService] section. | ||
13 | ; Therefore, you will almost certainly want the ConnectionString in [HGAssetService] to be the same as in [AssetService] | ||
14 | ; so that they both access the same database. | ||
15 | ; This issue does not apply to normal MySQL/MSSQL configurations, since by default they use the settings in [DatabaseService] and | ||
16 | ; do not have separate connection strings for different services. | ||
17 | [HGAssetService] | ||
18 | ConnectionString = "URI=file:Asset.db,version=3" | ||
19 | |||
10 | [InventoryService] | 20 | [InventoryService] |
11 | ;ConnectionString = "URI=file:inventory.db,version=3" | 21 | ;ConnectionString = "URI=file:inventory.db,version=3" |
12 | ; if you have a legacy inventory store use the connection string below | 22 | ; if you have a legacy inventory store use the connection string below |
diff --git a/bin/lib32/BulletSim.dll b/bin/lib32/BulletSim.dll index 0f2d522..ce0dd9d 100755 --- a/bin/lib32/BulletSim.dll +++ b/bin/lib32/BulletSim.dll | |||
Binary files differ | |||
diff --git a/bin/lib32/libBulletSim.so b/bin/lib32/libBulletSim.so index 783c9a2..d2d6540 100755 --- a/bin/lib32/libBulletSim.so +++ b/bin/lib32/libBulletSim.so | |||
Binary files differ | |||
diff --git a/bin/lib64/BulletSim.dll b/bin/lib64/BulletSim.dll index c2a2bda..67d3f1c 100755 --- a/bin/lib64/BulletSim.dll +++ b/bin/lib64/BulletSim.dll | |||
Binary files differ | |||
diff --git a/bin/lib64/libBulletSim.so b/bin/lib64/libBulletSim.so index 74d4f98..9a5c171 100755 --- a/bin/lib64/libBulletSim.so +++ b/bin/lib64/libBulletSim.so | |||
Binary files differ | |||