diff options
Diffstat (limited to 'bin')
-rw-r--r-- | bin/BulletXNA.dll | bin | 0 -> 614400 bytes | |||
-rw-r--r-- | bin/BulletXNA.pdb | bin | 0 -> 1969664 bytes | |||
-rwxr-xr-x | bin/Mono.Addins.CecilReflector.dll | bin | 364032 -> 290816 bytes | |||
-rwxr-xr-x | bin/Mono.Addins.Setup.dll | bin | 103424 -> 135168 bytes | |||
-rwxr-xr-x | bin/Mono.Addins.dll | bin | 202752 -> 233472 bytes | |||
-rw-r--r-- | bin/OpenMetaverse.dll.config | 2 | ||||
-rwxr-xr-x | bin/OpenSim.exe.config | 6 | ||||
-rw-r--r-- | bin/OpenSim.ini.example | 10 | ||||
-rw-r--r-- | bin/OpenSimDefaults.ini | 81 | ||||
-rw-r--r-- | bin/Robust.HG.ini.example | 13 | ||||
-rw-r--r-- | bin/Robust.ini.example | 13 | ||||
-rw-r--r-- | bin/config-include/GridCommon.ini.example | 5 | ||||
-rwxr-xr-x | bin/lib32/BulletSim.dll | bin | 551424 -> 551424 bytes | |||
-rwxr-xr-x | bin/lib32/libBulletSim.so | bin | 1707321 -> 1720142 bytes | |||
-rwxr-xr-x | bin/lib64/BulletSim.dll | bin | 699904 -> 700416 bytes | |||
-rwxr-xr-x | bin/lib64/libBulletSim.so | bin | 1844228 -> 1858627 bytes |
16 files changed, 92 insertions, 38 deletions
diff --git a/bin/BulletXNA.dll b/bin/BulletXNA.dll new file mode 100644 index 0000000..5e69b2e --- /dev/null +++ b/bin/BulletXNA.dll | |||
Binary files differ | |||
diff --git a/bin/BulletXNA.pdb b/bin/BulletXNA.pdb new file mode 100644 index 0000000..3d4906f --- /dev/null +++ b/bin/BulletXNA.pdb | |||
Binary files differ | |||
diff --git a/bin/Mono.Addins.CecilReflector.dll b/bin/Mono.Addins.CecilReflector.dll index a1a6382..9ca4631 100755 --- a/bin/Mono.Addins.CecilReflector.dll +++ b/bin/Mono.Addins.CecilReflector.dll | |||
Binary files differ | |||
diff --git a/bin/Mono.Addins.Setup.dll b/bin/Mono.Addins.Setup.dll index 8aa6d5f..75773aa 100755 --- a/bin/Mono.Addins.Setup.dll +++ b/bin/Mono.Addins.Setup.dll | |||
Binary files differ | |||
diff --git a/bin/Mono.Addins.dll b/bin/Mono.Addins.dll index ea330fd..326ed1d 100755 --- a/bin/Mono.Addins.dll +++ b/bin/Mono.Addins.dll | |||
Binary files differ | |||
diff --git a/bin/OpenMetaverse.dll.config b/bin/OpenMetaverse.dll.config index b67da5f..f5423b2 100644 --- a/bin/OpenMetaverse.dll.config +++ b/bin/OpenMetaverse.dll.config | |||
@@ -1,5 +1,5 @@ | |||
1 | <configuration> | 1 | <configuration> |
2 | <dllmap os="osx" dll="openjpeg-dotnet.dll" target="lib64/libopenjpeg-dotnet-2.1.5.0-dotnet-1.dylib" /> | 2 | <dllmap os="osx" dll="openjpeg-dotnet.dll" target="lib64/libopenjpeg-dotnet.dylib" /> |
3 | <dllmap os="!windows,osx" cpu="x86-64,ia64" dll="openjpeg-dotnet-x86_64.dll" target="lib64/libopenjpeg-dotnet-x86_64" /> | 3 | <dllmap os="!windows,osx" cpu="x86-64,ia64" dll="openjpeg-dotnet-x86_64.dll" target="lib64/libopenjpeg-dotnet-x86_64" /> |
4 | <dllmap os="!windows,osx" cpu="x86" dll="openjpeg-dotnet.dll" target="lib32/libopenjpeg-dotnet" /> | 4 | <dllmap os="!windows,osx" cpu="x86" dll="openjpeg-dotnet.dll" target="lib32/libopenjpeg-dotnet" /> |
5 | </configuration> | 5 | </configuration> |
diff --git a/bin/OpenSim.exe.config b/bin/OpenSim.exe.config index e3107ab..8a891f4 100755 --- a/bin/OpenSim.exe.config +++ b/bin/OpenSim.exe.config | |||
@@ -32,9 +32,15 @@ | |||
32 | <appender-ref ref="LogFileAppender" /> | 32 | <appender-ref ref="LogFileAppender" /> |
33 | </root> | 33 | </root> |
34 | 34 | ||
35 | <!-- Independently control logging level for XEngine --> | ||
35 | <logger name="OpenSim.Region.ScriptEngine.XEngine"> | 36 | <logger name="OpenSim.Region.ScriptEngine.XEngine"> |
36 | <level value="INFO"/> | 37 | <level value="INFO"/> |
37 | </logger> | 38 | </logger> |
38 | 39 | ||
40 | <!-- Independently control logging level for per region module loading --> | ||
41 | <logger name="OpenSim.ApplicationPlugins.RegionModulesController.RegionModulesControllerPlugin"> | ||
42 | <level value="INFO"/> | ||
43 | </logger> | ||
44 | |||
39 | </log4net> | 45 | </log4net> |
40 | </configuration> | 46 | </configuration> |
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 6757081..cc750a9 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -206,12 +206,13 @@ | |||
206 | ;; Choose one of the physics engines below | 206 | ;; Choose one of the physics engines below |
207 | ;# {physics} {} {Select physics engine} {OpenDynamicsEngine BulletSim basicphysics POS} OpenDynamicsEngine | 207 | ;# {physics} {} {Select physics engine} {OpenDynamicsEngine BulletSim basicphysics POS} OpenDynamicsEngine |
208 | ;; OpenDynamicsEngine is by some distance the most developed physics engine | 208 | ;; OpenDynamicsEngine is by some distance the most developed physics engine |
209 | ;; BulletSim is incomplete and experimental but in active development | 209 | ;; BulletSim is incomplete and experimental but in active development. BulletSimN is a purely C# version of BulletSim. |
210 | ;; basicphysics effectively does not model physics at all, making all | 210 | ;; basicphysics effectively does not model physics at all, making all |
211 | ;; objects phantom | 211 | ;; objects phantom. |
212 | ;; Default is OpenDynamicsEngine | 212 | ;; Default is OpenDynamicsEngine |
213 | ; physics = OpenDynamicsEngine | 213 | ; physics = OpenDynamicsEngine |
214 | ; physics = BulletSim | 214 | ; physics = BulletSim |
215 | ; physics = BulletSimN | ||
215 | ; physics = basicphysics | 216 | ; physics = basicphysics |
216 | ; physics = POS | 217 | ; physics = POS |
217 | 218 | ||
@@ -786,8 +787,9 @@ | |||
786 | ;; Allow the use of os* functions (some are dangerous) | 787 | ;; Allow the use of os* functions (some are dangerous) |
787 | ; AllowOSFunctions = false | 788 | ; AllowOSFunctions = false |
788 | 789 | ||
789 | ;# {AllowLightShareFunctions} {Enabled:true [LightShare]enable_windlight:true} {Allow LightShare functions?} {true false} true | 790 | ;# {AllowLightShareFunctions} {Enabled:false [LightShare]enable_windlight:true} {Allow LightShare functions?} {true false} false |
790 | ; Allow the user of LightShare functions | 791 | ; Allow the use of LightShare functions. |
792 | ; The setting enable_windlight = true must also be enabled in the [LightShare] section. | ||
791 | ; AllowLightShareFunctions = false | 793 | ; AllowLightShareFunctions = false |
792 | 794 | ||
793 | ;# {OSFunctionThreatLevel} {Enabled:true AllowOSFunctions:true} {OSFunction threat level? (DANGEROUS!)} {None VeryLow Low Moderate High VeryHigh Severe} VeryLow | 795 | ;# {OSFunctionThreatLevel} {Enabled:true AllowOSFunctions:true} {OSFunction threat level? (DANGEROUS!)} {None VeryLow Low Moderate High VeryHigh Severe} VeryLow |
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 54f252e..892290e 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -217,10 +217,10 @@ | |||
217 | ; to false if you have compatibility problems. | 217 | ; to false if you have compatibility problems. |
218 | ;CacheSculptMaps = true | 218 | ;CacheSculptMaps = true |
219 | 219 | ||
220 | ; Choose one of the physics engines below | 220 | ; Choose one of the physics engines below. |
221 | ; OpenDynamicsEngine is by some distance the most developed physics engine | 221 | ; OpenDynamicsEngine is by some distance the most developed physics engine. |
222 | ; basicphysics effectively does not model physics at all, making all objects phantom | 222 | ; BulletSim is a high performance, up-and-coming physics engine. |
223 | 223 | ; basicphysics effectively does not model physics at all, making all objects phantom. | |
224 | physics = OpenDynamicsEngine | 224 | physics = OpenDynamicsEngine |
225 | ;physics = basicphysics | 225 | ;physics = basicphysics |
226 | ;physics = POS | 226 | ;physics = POS |
@@ -364,6 +364,12 @@ | |||
364 | ; alert_uri = "http://myappserver.net/my_handler/" | 364 | ; alert_uri = "http://myappserver.net/my_handler/" |
365 | 365 | ||
366 | 366 | ||
367 | [EstateManagement] | ||
368 | ; If false, then block any region restart requests from the client even if they are otherwise valid. | ||
369 | ; Default is true | ||
370 | AllowRegionRestartFromClient = true | ||
371 | |||
372 | |||
367 | [SMTP] | 373 | [SMTP] |
368 | enabled = false | 374 | enabled = false |
369 | 375 | ||
@@ -898,17 +904,33 @@ | |||
898 | 904 | ||
899 | [BulletSim] | 905 | [BulletSim] |
900 | ; World parameters | 906 | ; World parameters |
901 | DefaultFriction = 0.50 | 907 | |
908 | ; There are two bullet physics libraries, bulletunmanaged is the default and is a native c++ dll | ||
909 | ; bulletxna is a managed C# dll. They have comparible functionality.. the c++ is much faster. | ||
910 | |||
911 | BulletEngine = "bulletunmanaged" | ||
912 | ; BulletEngine = "bulletxna" | ||
913 | |||
914 | ; Terrain Implementation {1|0} 0 for HeightField, 1 for Mesh terrain. If you're using the bulletxna engine, | ||
915 | ; you will want to switch to the heightfield option | ||
916 | |||
917 | TerrainImplementation = 1 | ||
918 | ; TerrainImplementation = 0 | ||
919 | |||
920 | DefaultFriction = 0.20 | ||
902 | DefaultDensity = 10.000006836 | 921 | DefaultDensity = 10.000006836 |
903 | DefaultRestitution = 0.0 | 922 | DefaultRestitution = 0.0 |
904 | Gravity = -9.80665 | 923 | Gravity = -9.80665 |
905 | 924 | ||
906 | TerrainFriction = 0.50 | 925 | TerrainFriction = 0.30 |
907 | TerrainHitFriction = 0.8 | 926 | TerrainHitFraction = 0.8 |
908 | TerrainRestitution = 0 | 927 | TerrainRestitution = 0 |
928 | TerrainCollisionMargin = 0.04 | ||
929 | |||
909 | AvatarFriction = 0.2 | 930 | AvatarFriction = 0.2 |
931 | AvatarStandingFriction = 10.0 | ||
910 | AvatarRestitution = 0.0 | 932 | AvatarRestitution = 0.0 |
911 | AvatarDensity = 60.0 | 933 | AvatarDensity = 3.5 |
912 | AvatarCapsuleWidth = 0.6 | 934 | AvatarCapsuleWidth = 0.6 |
913 | AvatarCapsuleDepth = 0.45 | 935 | AvatarCapsuleDepth = 0.45 |
914 | AvatarCapsuleHeight = 1.5 | 936 | AvatarCapsuleHeight = 1.5 |
@@ -916,30 +938,10 @@ | |||
916 | 938 | ||
917 | MaxObjectMass = 10000.01 | 939 | MaxObjectMass = 10000.01 |
918 | 940 | ||
919 | ; Dynamic parameters | 941 | CollisionMargin = 0.04 |
920 | LinearDamping = 0.0 | ||
921 | AngularDamping = 0.0 | ||
922 | DeactivationTime = 0.2 | ||
923 | LinearSleepingThreshold = 0.8 | ||
924 | AngularSleepingThreshold = 1.0 | ||
925 | CcdMotionThreshold = 0.0 | ||
926 | CcdSweptSphereRadius = 0.0 | ||
927 | ContactProcessingThreshold = 0.1 | ||
928 | ; If setting a pool size, also disable dynamic allocation (default pool size is 4096 with dynamic alloc) | ||
929 | MaxPersistantManifoldPoolSize = 0 | ||
930 | ShouldDisableContactPoolDynamicAllocation = False | ||
931 | ShouldForceUpdateAllAabbs = False | ||
932 | ShouldRandomizeSolverOrder = True | ||
933 | ShouldSplitSimulationIslands = True | ||
934 | ShouldEnableFrictionCaching = False | ||
935 | NumberOfSolverIterations = 0 | ||
936 | 942 | ||
937 | ; Linkset constraint parameters | 943 | ; Linkset constraint parameters |
938 | LinkConstraintUseFrameOffset = False | 944 | LinkImplementation = 1 ; 0=constraint, 1=compound |
939 | LinkConstraintEnableTransMotor = True | ||
940 | LinkConstraintTransMotorMaxVel = 5.0 | ||
941 | LinkConstraintTransMotorMaxForce = 0.1 | ||
942 | |||
943 | 945 | ||
944 | ; Whether to mesh sculpties | 946 | ; Whether to mesh sculpties |
945 | MeshSculptedPrim = true | 947 | MeshSculptedPrim = true |
@@ -966,6 +968,7 @@ | |||
966 | PhysicsLoggingEnabled = False | 968 | PhysicsLoggingEnabled = False |
967 | PhysicsLoggingDir = "." | 969 | PhysicsLoggingDir = "." |
968 | VehicleLoggingEnabled = False | 970 | VehicleLoggingEnabled = False |
971 | |||
969 | 972 | ||
970 | [RemoteAdmin] | 973 | [RemoteAdmin] |
971 | enabled = false | 974 | enabled = false |
@@ -1116,6 +1119,17 @@ | |||
1116 | 1119 | ||
1117 | ;exclude_list=User 1,User 2,User 3 | 1120 | ;exclude_list=User 1,User 2,User 3 |
1118 | 1121 | ||
1122 | ;;Shows modal alertbox for entering agent on IRC enabled regions | ||
1123 | ;; | ||
1124 | ;; Enable Alert, default = false | ||
1125 | ;alert_show = false | ||
1126 | ;; | ||
1127 | ;; Show IRC serverinfo, default = true | ||
1128 | ;alert_show_serverinfo = true | ||
1129 | ;; | ||
1130 | ;alert_msg_pre = "This region is linked to Irc." | ||
1131 | ;alert_msg_post = "Everything you say in public chat can be listened." | ||
1132 | |||
1119 | 1133 | ||
1120 | ; The following settings control the progression of daytime | 1134 | ; The following settings control the progression of daytime |
1121 | ; in the Sim. The defaults are the same as the commented out settings | 1135 | ; in the Sim. The defaults are the same as the commented out settings |
@@ -1367,6 +1381,10 @@ | |||
1367 | ; If a script overruns it's event limit, kill the script? | 1381 | ; If a script overruns it's event limit, kill the script? |
1368 | KillTimedOutScripts = false | 1382 | KillTimedOutScripts = false |
1369 | 1383 | ||
1384 | ; Amount of time in milliseconds we will wait for an event to completely normally when a script stop is requested | ||
1385 | ; before aborting the thread (such as when an object containing scripts is taken into inventory). | ||
1386 | WaitForEventCompletionOnScriptStop = 1000; | ||
1387 | |||
1370 | ; Sets the multiplier for the scripting delays | 1388 | ; Sets the multiplier for the scripting delays |
1371 | ScriptDelayFactor = 1.0 | 1389 | ScriptDelayFactor = 1.0 |
1372 | 1390 | ||
@@ -1582,8 +1600,7 @@ | |||
1582 | 1600 | ||
1583 | ; If true, then the basic packet objects used to receive data are also recycled, not just the LLUDP packets. | 1601 | ; If true, then the basic packet objects used to receive data are also recycled, not just the LLUDP packets. |
1584 | ; This reduces data churn | 1602 | ; This reduces data churn |
1585 | ; This setting is currently experimental and defaults to false. | 1603 | RecycleBaseUDPPackets = true |
1586 | RecycleBaseUDPPackets = false; | ||
1587 | 1604 | ||
1588 | 1605 | ||
1589 | [InterestManagement] | 1606 | [InterestManagement] |
diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example index 4ecc6b0..c7d4b7f 100644 --- a/bin/Robust.HG.ini.example +++ b/bin/Robust.HG.ini.example | |||
@@ -22,6 +22,18 @@ | |||
22 | ; * | 22 | ; * |
23 | [Startup] | 23 | [Startup] |
24 | 24 | ||
25 | ; Plugin Registry Location | ||
26 | ; Set path to directory for plugin registry. Information | ||
27 | ; about the registered repositories and installed plugins | ||
28 | ; will be stored here | ||
29 | ; The Robust.exe process must hvae R/W access to the location | ||
30 | RegistryLocation = "." | ||
31 | |||
32 | ; Modular configurations | ||
33 | ; Set path to directory for modular ini files... | ||
34 | ; The Robust.exe process must hvae R/W access to the location | ||
35 | ConfigDirectory = "/home/opensim/etc/Configs" | ||
36 | |||
25 | [ServiceList] | 37 | [ServiceList] |
26 | 38 | ||
27 | AssetServiceConnector = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector" | 39 | AssetServiceConnector = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector" |
@@ -53,7 +65,6 @@ HGAssetServiceConnector = "HGAssetService@8002/OpenSim.Server.Handlers.dll:Asset | |||
53 | ;; Additions for other add-on modules. For example: | 65 | ;; Additions for other add-on modules. For example: |
54 | ;; WifiServerConnector = "8002/Diva.Wifi.dll:WifiServerConnector" | 66 | ;; WifiServerConnector = "8002/Diva.Wifi.dll:WifiServerConnector" |
55 | 67 | ||
56 | |||
57 | ; * This is common for all services, it's the network setup for the entire | 68 | ; * This is common for all services, it's the network setup for the entire |
58 | ; * server instance, if none is specified above | 69 | ; * server instance, if none is specified above |
59 | ; * | 70 | ; * |
diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example index 7503c5e..bc5cbcc 100644 --- a/bin/Robust.ini.example +++ b/bin/Robust.ini.example | |||
@@ -14,6 +14,19 @@ | |||
14 | ; * | 14 | ; * |
15 | [Startup] | 15 | [Startup] |
16 | 16 | ||
17 | ; Plugin Registry Location | ||
18 | ; Set path to directory for plugin registry. Information | ||
19 | ; about the registered repositories and installed plugins | ||
20 | ; will be stored here | ||
21 | ; The Robust.exe process must hvae R/W access to the location | ||
22 | RegistryLocation = "." | ||
23 | |||
24 | |||
25 | ; Modular configurations | ||
26 | ; Set path to directory for modular ini files... | ||
27 | ; The Robust.exe process must hvae R/W access to the location | ||
28 | ConfigDirectory = "/home/opensim/etc/Configs" | ||
29 | |||
17 | [ServiceList] | 30 | [ServiceList] |
18 | AssetServiceConnector = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector" | 31 | AssetServiceConnector = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector" |
19 | InventoryInConnector = "8003/OpenSim.Server.Handlers.dll:XInventoryInConnector" | 32 | InventoryInConnector = "8003/OpenSim.Server.Handlers.dll:XInventoryInConnector" |
diff --git a/bin/config-include/GridCommon.ini.example b/bin/config-include/GridCommon.ini.example index 79f7ed6..e53fcca 100644 --- a/bin/config-include/GridCommon.ini.example +++ b/bin/config-include/GridCommon.ini.example | |||
@@ -137,6 +137,11 @@ | |||
137 | ;; uncomment the next line. You may want to do this on sims that have licensed content. | 137 | ;; uncomment the next line. You may want to do this on sims that have licensed content. |
138 | ; OutboundPermission = False | 138 | ; OutboundPermission = False |
139 | 139 | ||
140 | ;; Send visual reminder to local users that their inventories are unavailable while they are traveling | ||
141 | ;; and available when they return. True by default. | ||
142 | ;RestrictInventoryAccessAbroad = True | ||
143 | |||
144 | |||
140 | [HGAssetService] | 145 | [HGAssetService] |
141 | ; | 146 | ; |
142 | ; === HG ONLY === | 147 | ; === HG ONLY === |
diff --git a/bin/lib32/BulletSim.dll b/bin/lib32/BulletSim.dll index 2ae1c75..014eca4 100755 --- a/bin/lib32/BulletSim.dll +++ b/bin/lib32/BulletSim.dll | |||
Binary files differ | |||
diff --git a/bin/lib32/libBulletSim.so b/bin/lib32/libBulletSim.so index d4852a5..5e4d8cc 100755 --- a/bin/lib32/libBulletSim.so +++ b/bin/lib32/libBulletSim.so | |||
Binary files differ | |||
diff --git a/bin/lib64/BulletSim.dll b/bin/lib64/BulletSim.dll index 77cf7e3..d00549e 100755 --- a/bin/lib64/BulletSim.dll +++ b/bin/lib64/BulletSim.dll | |||
Binary files differ | |||
diff --git a/bin/lib64/libBulletSim.so b/bin/lib64/libBulletSim.so index 4ec62b2..b94e264 100755 --- a/bin/lib64/libBulletSim.so +++ b/bin/lib64/libBulletSim.so | |||
Binary files differ | |||