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-rw-r--r--bin/Mono.Data.Sqlite.dllbin0 -> 169984 bytes
-rwxr-xr-xbin/OpenSim.exe.config2
-rw-r--r--bin/OpenSim.ini.example10
-rw-r--r--bin/config-include/StandaloneCommon.ini.example12
4 files changed, 19 insertions, 5 deletions
diff --git a/bin/Mono.Data.Sqlite.dll b/bin/Mono.Data.Sqlite.dll
new file mode 100644
index 0000000..4f69e0d
--- /dev/null
+++ b/bin/Mono.Data.Sqlite.dll
Binary files differ
diff --git a/bin/OpenSim.exe.config b/bin/OpenSim.exe.config
index 4e7ef51..3c7adf5 100755
--- a/bin/OpenSim.exe.config
+++ b/bin/OpenSim.exe.config
@@ -12,7 +12,7 @@
12 <log4net> 12 <log4net>
13 <appender name="Console" type="OpenSim.Framework.Console.OpenSimAppender, OpenSim.Framework.Console"> 13 <appender name="Console" type="OpenSim.Framework.Console.OpenSimAppender, OpenSim.Framework.Console">
14 <layout type="log4net.Layout.PatternLayout"> 14 <layout type="log4net.Layout.PatternLayout">
15 <conversionPattern value="%date{HH:mm:ss,fff} - %message" /> 15 <conversionPattern value="%date{HH:mm:ss} - %message" />
16 </layout> 16 </layout>
17 </appender> 17 </appender>
18 18
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 8504c7a..4a60f4b 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -126,9 +126,15 @@
126 ;storage_plugin = "OpenSim.Data.Null.dll" 126 ;storage_plugin = "OpenSim.Data.Null.dll"
127 127
128 ; --- To use sqlite as region storage: 128 ; --- To use sqlite as region storage:
129 ; NOTE: SQLite and OpenSim are not functioning properly with Mono 2.4.3 or greater. 129 ;
130 ; If you are using Mono you probably should be using MySQL 130 ; PLEASE NOTE: Unfortunately, the current SQLite database plugin (necessary to use SQLite with Mono on Linux) is
131 ; not compatible with the sqlite3 library installed on Mac OSX. If you're using Mono 2.4 you can still use the old sqlite
132 ; library by uncommenting the SQLiteLegacy.dll storage plugin (and commenting out SQLite.dll). Unfortunately, the older library
133 ; will not work with Mono 2.6 on Mac OSX so you will either need to replace the OSX sqlite3 system library or use MySQL instead
134 ;
135 ; You will also need to do the same thing in config-include/StandaloneCommon.ini if you are running in standalone mode
131 storage_plugin = "OpenSim.Data.SQLite.dll" 136 storage_plugin = "OpenSim.Data.SQLite.dll"
137 ;storage_plugin = "OpenSim.Data.SQLiteLegacy.dll"
132 storage_connection_string="URI=file:OpenSim.db,version=3"; 138 storage_connection_string="URI=file:OpenSim.db,version=3";
133 139
134 ; --- To use MySQL storage, supply your own connection string (this is only an example): 140 ; --- To use MySQL storage, supply your own connection string (this is only an example):
diff --git a/bin/config-include/StandaloneCommon.ini.example b/bin/config-include/StandaloneCommon.ini.example
index 1679f93..40ef228 100644
--- a/bin/config-include/StandaloneCommon.ini.example
+++ b/bin/config-include/StandaloneCommon.ini.example
@@ -4,7 +4,15 @@
4 ; 4 ;
5 ;--- For SQLite 5 ;--- For SQLite
6 StorageProvider = "OpenSim.Data.SQLite.dll" 6 StorageProvider = "OpenSim.Data.SQLite.dll"
7 ;--- For MySql 7
8 ; Unfortunately the current SQLite database plugin is not compatible with Mac OSX. You can still use the older
9 ; legacy sqlite library if you are using Mono 2.4. Please see the notes in OpenSim.ini (search for sqlite)
10 ; for more details
11 ;StorageProvider = "OpenSim.Data.SQLiteLegacy.dll";
12
13 ; MySql
14 ; Uncomment these lines if you want to use mysql storage
15 ; Change the connection string to your db details
8 ;StorageProvider = "OpenSim.Data.MySQL.dll" 16 ;StorageProvider = "OpenSim.Data.MySQL.dll"
9 ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;" 17 ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
10 18
@@ -42,4 +50,4 @@
42 50
43[LibraryModule] 51[LibraryModule]
44 ; Set this if you want to change the name of the OpenSim Library 52 ; Set this if you want to change the name of the OpenSim Library
45 ;LibraryName = "My World's Library" \ No newline at end of file 53 ;LibraryName = "My World's Library"