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-rw-r--r--bin/CSJ2K.dllbin0 -> 544768 bytes
-rw-r--r--bin/OpenSim.ini.example14
-rw-r--r--bin/assets/TexturesAssetSet/TexturesAssetSet.xml7
-rw-r--r--bin/assets/TexturesAssetSet/default_avatar.jp2bin0 -> 36044 bytes
4 files changed, 7 insertions, 14 deletions
diff --git a/bin/CSJ2K.dll b/bin/CSJ2K.dll
new file mode 100644
index 0000000..ff7e809
--- /dev/null
+++ b/bin/CSJ2K.dll
Binary files differ
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 7fcabbc..fa8dc9d 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -1356,11 +1356,6 @@
1356 1356
1357 ;PacketMTU = 1400 1357 ;PacketMTU = 1400
1358 1358
1359 ; TextureUpdateRate (mS) determines how many times per second
1360 ; texture send processing will occur. The default is 100mS.
1361 ;
1362 ;TextureRequestRate = 100
1363
1364 ; TextureSendLimit determines how many different textures 1359 ; TextureSendLimit determines how many different textures
1365 ; will be considered on each cycle. Textures are selected 1360 ; will be considered on each cycle. Textures are selected
1366 ; by priority. The old mechanism specified a value of 10 for 1361 ; by priority. The old mechanism specified a value of 10 for
@@ -1373,15 +1368,6 @@
1373 ; 1368 ;
1374 ;TextureDataLimit = 5 1369 ;TextureDataLimit = 5
1375 1370
1376;; The JPEG2000 decode cache
1377;; Timeout is in minutes
1378
1379[J2KDecoder]
1380;CacheDir = "./j2kDecodeCache"
1381; Time in minutes before cached decodes expire. Set to 0 for no expiration. Default is 720 minutes.
1382
1383;CacheTimeout = 720
1384
1385;; 1371;;
1386;; These are defaults that are overwritten below in [Architecture]. 1372;; These are defaults that are overwritten below in [Architecture].
1387;; These defaults allow OpenSim to work out of the box with 1373;; These defaults allow OpenSim to work out of the box with
diff --git a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml
index 0352c99..773de44 100644
--- a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml
+++ b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml
@@ -401,4 +401,11 @@
401 <Key Name="assetType" Value="0" /> 401 <Key Name="assetType" Value="0" />
402 <Key Name="fileName" Value="default_clear.jp2" /> 402 <Key Name="fileName" Value="default_clear.jp2" />
403 </Section> 403 </Section>
404
405 <Section Name="Default Avatar">
406 <Key Name="assetID" Value="c228d1cf-4b5d-4ba8-84f4-899a0796aa97"/>
407 <Key Name="name" Value="Default Avatar"/>
408 <Key Name="assetType" Value="0" />
409 <Key Name="fileName" Value="default_avatar.jp2" />
410 </Section>
404</Nini> 411</Nini>
diff --git a/bin/assets/TexturesAssetSet/default_avatar.jp2 b/bin/assets/TexturesAssetSet/default_avatar.jp2
new file mode 100644
index 0000000..116b860
--- /dev/null
+++ b/bin/assets/TexturesAssetSet/default_avatar.jp2
Binary files differ