diff options
Diffstat (limited to '')
-rw-r--r-- | bin/HttpServer_OpenSim.dll | bin | 115712 -> 115712 bytes | |||
-rw-r--r-- | bin/HttpServer_OpenSim.pdb | bin | 409088 -> 409088 bytes | |||
-rw-r--r-- | bin/MySql.Data.dll | bin | 360448 -> 353792 bytes | |||
-rw-r--r-- | bin/OpenSim.ini.example | 3 | ||||
-rw-r--r-- | bin/OpenSimDefaults.ini | 7 | ||||
-rw-r--r-- | bin/Robust.HG.ini.example | 2 | ||||
-rw-r--r-- | bin/assets/TexturesAssetSet/TexturesAssetSet.xml | 9 | ||||
-rw-r--r-- | bin/config-include/GridCommon.ini.example | 6 | ||||
-rw-r--r-- | bin/config-include/HyperSimianGrid.ini | 11 | ||||
-rw-r--r-- | bin/config-include/StandaloneCommon.ini.example | 6 | ||||
-rwxr-xr-x | bin/libsqlite3.so.0 | bin | 0 -> 871398 bytes | |||
-rw-r--r-- | bin/libsqlite3.txt | 1 | ||||
-rw-r--r-- | bin/nunit.framework.dll | bin | 77824 -> 135168 bytes | |||
-rw-r--r-- | bin/sqlite-3.6.21.so | bin | 392316 -> 0 bytes | |||
-rwxr-xr-x | bin/sqlite3.dll | bin | 505771 -> 559244 bytes |
15 files changed, 42 insertions, 3 deletions
diff --git a/bin/HttpServer_OpenSim.dll b/bin/HttpServer_OpenSim.dll index d7503a0..95ea5dd 100644 --- a/bin/HttpServer_OpenSim.dll +++ b/bin/HttpServer_OpenSim.dll | |||
Binary files differ | |||
diff --git a/bin/HttpServer_OpenSim.pdb b/bin/HttpServer_OpenSim.pdb index 4151588..b6b77f7 100644 --- a/bin/HttpServer_OpenSim.pdb +++ b/bin/HttpServer_OpenSim.pdb | |||
Binary files differ | |||
diff --git a/bin/MySql.Data.dll b/bin/MySql.Data.dll index c28c618..992aa56 100644 --- a/bin/MySql.Data.dll +++ b/bin/MySql.Data.dll | |||
Binary files differ | |||
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 7245bee..5bac56e 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -306,6 +306,9 @@ | |||
306 | [ODEPhysicsSettings] | 306 | [ODEPhysicsSettings] |
307 | ;# {mesh_sculpted_prim} {[Startup]physics:OpenDynamicsEngine} {Mesh sculpties so they collide as they look?} {true false} true | 307 | ;# {mesh_sculpted_prim} {[Startup]physics:OpenDynamicsEngine} {Mesh sculpties so they collide as they look?} {true false} true |
308 | ;; Do we want to mesh sculpted prim to collide like they look? | 308 | ;; Do we want to mesh sculpted prim to collide like they look? |
309 | ;; If you are seeing sculpt texture decode problems | ||
310 | ;; (messages such as "Decoded image with unhandled number of components: 0 shortly followed by a physcs exception") | ||
311 | ;; then you might want to try setting this to false. | ||
309 | ; mesh_sculpted_prim = true | 312 | ; mesh_sculpted_prim = true |
310 | 313 | ||
311 | ;# {use_NINJA_physics_joints} {[Startup]physics:OpenDynamicsEngine} {Use jointed (NINJA) physics?} {true false} false | 314 | ;# {use_NINJA_physics_joints} {[Startup]physics:OpenDynamicsEngine} {Use jointed (NINJA) physics?} {true false} false |
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index c7e550b..0337c77 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -94,6 +94,13 @@ | |||
94 | ; Warning! Don't use this with regions that have existing content!, This will likely break them | 94 | ; Warning! Don't use this with regions that have existing content!, This will likely break them |
95 | CombineContiguousRegions = false | 95 | CombineContiguousRegions = false |
96 | 96 | ||
97 | ; Extend the region's draw distance; 255m is the default which includes | ||
98 | ; one neighbor on each side of the current region, 767m would go three | ||
99 | ; neighbors on each side for a total of 49 regions in view. Warning, unless | ||
100 | ; all the regions have the same drawdistance, you will end up with strange | ||
101 | ; effects because the agents that get closed may be inconsistent. | ||
102 | ; DefaultDrawDistance = 255.0 | ||
103 | |||
97 | ; If you have only one region in an instance, or to avoid the many bugs | 104 | ; If you have only one region in an instance, or to avoid the many bugs |
98 | ; that you can trigger in modules by restarting a region, set this to | 105 | ; that you can trigger in modules by restarting a region, set this to |
99 | ; true to make the entire instance exit instead of restarting the region. | 106 | ; true to make the entire instance exit instead of restarting the region. |
diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example index 9adf1ac..f12a143 100644 --- a/bin/Robust.HG.ini.example +++ b/bin/Robust.HG.ini.example | |||
@@ -72,7 +72,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 | |||
72 | AssetService = "OpenSim.Services.AssetService.dll:AssetService" | 72 | AssetService = "OpenSim.Services.AssetService.dll:AssetService" |
73 | 73 | ||
74 | ;; Directory for map tile images of linked regions | 74 | ;; Directory for map tile images of linked regions |
75 | ; MapTileDirectory = "./" | 75 | ; MapTileDirectory = "./maptiles" |
76 | 76 | ||
77 | ;; Next, we can specify properties of regions, including default and fallback regions | 77 | ;; Next, we can specify properties of regions, including default and fallback regions |
78 | ;; The syntax is: Region_<RegionName> = "<flags>" | 78 | ;; The syntax is: Region_<RegionName> = "<flags>" |
diff --git a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml index 5484ee2..3af9c99 100644 --- a/bin/assets/TexturesAssetSet/TexturesAssetSet.xml +++ b/bin/assets/TexturesAssetSet/TexturesAssetSet.xml | |||
@@ -413,6 +413,15 @@ | |||
413 | <Key Name="assetType" Value="0" /> | 413 | <Key Name="assetType" Value="0" /> |
414 | <Key Name="fileName" Value="default_clear.jp2" /> | 414 | <Key Name="fileName" Value="default_clear.jp2" /> |
415 | </Section> | 415 | </Section> |
416 | |||
417 | <!-- 3a367d1c-bef1-6d43-7595-e88c1e3aadb3 is a UUID that viewers assume exists in the asset server --> | ||
418 | <!-- See http://opensimulator.org/mantis/bug_view_advanced_page.php?bug_id=4751 for more details --> | ||
419 | <Section Name="Default Alpha Layer Texture"> | ||
420 | <Key Name="assetID" Value="3a367d1c-bef1-6d43-7595-e88c1e3aadb3"/> | ||
421 | <Key Name="name" Value="Default Alpha Layer Texture"/> | ||
422 | <Key Name="assetType" Value="0" /> | ||
423 | <Key Name="fileName" Value="default_clear.jp2" /> | ||
424 | </Section> | ||
416 | 425 | ||
417 | <Section Name="Default Avatar"> | 426 | <Section Name="Default Avatar"> |
418 | <Key Name="assetID" Value="c228d1cf-4b5d-4ba8-84f4-899a0796aa97"/> | 427 | <Key Name="assetID" Value="c228d1cf-4b5d-4ba8-84f4-899a0796aa97"/> |
diff --git a/bin/config-include/GridCommon.ini.example b/bin/config-include/GridCommon.ini.example index 761e5eb..4dc0e53 100644 --- a/bin/config-include/GridCommon.ini.example +++ b/bin/config-include/GridCommon.ini.example | |||
@@ -43,7 +43,7 @@ | |||
43 | ;AllowHypergridMapSearch = true | 43 | ;AllowHypergridMapSearch = true |
44 | 44 | ||
45 | ;; Directory for map tile images of linked regions | 45 | ;; Directory for map tile images of linked regions |
46 | ; MapTileDirectory = "./" | 46 | ; MapTileDirectory = "./maptiles" |
47 | 47 | ||
48 | [AvatarService] | 48 | [AvatarService] |
49 | ; | 49 | ; |
@@ -88,6 +88,10 @@ | |||
88 | ; accessible from other grids | 88 | ; accessible from other grids |
89 | ; | 89 | ; |
90 | ProfileServerURI = "http://mygridserver.com:8002/user" | 90 | ProfileServerURI = "http://mygridserver.com:8002/user" |
91 | ;; If you want to protect your assets from being copied by foreign visitors | ||
92 | ;; uncomment the next line. You may want to do this on sims that have licensed content. | ||
93 | ; OutboundPermission = False | ||
94 | |||
91 | 95 | ||
92 | [Modules] | 96 | [Modules] |
93 | ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists. | 97 | ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists. |
diff --git a/bin/config-include/HyperSimianGrid.ini b/bin/config-include/HyperSimianGrid.ini index 0b01116..89d6be7 100644 --- a/bin/config-include/HyperSimianGrid.ini +++ b/bin/config-include/HyperSimianGrid.ini | |||
@@ -82,3 +82,14 @@ | |||
82 | 82 | ||
83 | [Profiles] | 83 | [Profiles] |
84 | Module = "SimianProfiles" | 84 | Module = "SimianProfiles" |
85 | |||
86 | [HGInventoryAccessModule] | ||
87 | ; | ||
88 | ; === HG ONLY === | ||
89 | ; Change this to your profile server | ||
90 | ; accessible from other grids | ||
91 | ; | ||
92 | ProfileServerURI = "http://mygridserver.com:8002/user" | ||
93 | ;; If you want to protect your assets from being copied by foreign visitors | ||
94 | ;; uncomment the next line. You may want to do this on sims that have licensed content. | ||
95 | ; OutboundPermission = False | ||
diff --git a/bin/config-include/StandaloneCommon.ini.example b/bin/config-include/StandaloneCommon.ini.example index 4956bc3..816e9a6 100644 --- a/bin/config-include/StandaloneCommon.ini.example +++ b/bin/config-include/StandaloneCommon.ini.example | |||
@@ -33,6 +33,10 @@ | |||
33 | 33 | ||
34 | [HGInventoryAccessModule] | 34 | [HGInventoryAccessModule] |
35 | ProfileServerURI = "http://127.0.0.1:9000/profiles" | 35 | ProfileServerURI = "http://127.0.0.1:9000/profiles" |
36 | ;; If you want to protect your assets from being copied by foreign visitors | ||
37 | ;; uncomment the next line. You may want to do this on sims that have licensed content. | ||
38 | ; OutboundPermission = False | ||
39 | |||
36 | 40 | ||
37 | [Modules] | 41 | [Modules] |
38 | ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists. | 42 | ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists. |
@@ -66,7 +70,7 @@ | |||
66 | ; Check4096 = true | 70 | ; Check4096 = true |
67 | 71 | ||
68 | ;; Directory for map tile images of remote regions | 72 | ;; Directory for map tile images of remote regions |
69 | ; MapTileDirectory = "./" | 73 | ; MapTileDirectory = "./maptiles" |
70 | 74 | ||
71 | ;; Next, we can specify properties of regions, including default and fallback regions | 75 | ;; Next, we can specify properties of regions, including default and fallback regions |
72 | ;; The syntax is: Region_<RegioName> = "<flags>" | 76 | ;; The syntax is: Region_<RegioName> = "<flags>" |
diff --git a/bin/libsqlite3.so.0 b/bin/libsqlite3.so.0 new file mode 100755 index 0000000..0512d8a --- /dev/null +++ b/bin/libsqlite3.so.0 | |||
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diff --git a/bin/libsqlite3.txt b/bin/libsqlite3.txt new file mode 100644 index 0000000..8ef66bd --- /dev/null +++ b/bin/libsqlite3.txt | |||
@@ -0,0 +1 @@ | |||
libsqlite version: 3.7.5 | |||
diff --git a/bin/nunit.framework.dll b/bin/nunit.framework.dll index d68d9f2..875e098 100644 --- a/bin/nunit.framework.dll +++ b/bin/nunit.framework.dll | |||
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diff --git a/bin/sqlite-3.6.21.so b/bin/sqlite-3.6.21.so deleted file mode 100644 index 2a8f38b..0000000 --- a/bin/sqlite-3.6.21.so +++ /dev/null | |||
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diff --git a/bin/sqlite3.dll b/bin/sqlite3.dll index 558a015..f29dc62 100755 --- a/bin/sqlite3.dll +++ b/bin/sqlite3.dll | |||
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