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1 | ; * Run | ||
2 | ; * $ Robust.exe -inifile Robust.ini | ||
3 | ; * | ||
4 | ; ** | ||
5 | ; * | ||
6 | ; * The Const section allows us to define some basic information that we | ||
7 | ; * will use throughout our configuration. We will provide examples for | ||
8 | ; * setting the base url of the Robust server and the public and private ports | ||
9 | ; * it uses. Changing the values of the constants will set the operating | ||
10 | ; * parameters thoughout the configuration. Other constants that may prove | ||
11 | ; * to be useful may be added to the followin section. They may be | ||
12 | ; * referenced anywhere in the configuration by using ${Const|Name}. One | ||
13 | ; * such use is providing a base path for setting locations that Robust | ||
14 | ; * uses to write data. | ||
15 | ; * | ||
16 | [Const] | ||
17 | |||
18 | ; The URL of the Robust server | ||
19 | BaseURL = "http://127.0.0.1" | ||
20 | |||
21 | ; The public port of the Robust server | ||
22 | PublicPort = "8002" | ||
23 | |||
24 | ; The private port of the Robust server | ||
25 | PrivatePort = "8003" | ||
26 | |||
27 | |||
28 | ; * The startup section lists all the connectors to start up in this server | ||
29 | ; * instance. This may be only one, or it may be the entire server suite. | ||
30 | ; * Multiple connectors should be separated by commas. | ||
31 | ; * | ||
32 | ; * These are the IN connectors the server uses, the in connectors | ||
33 | ; * read this config file and load the needed service and database connectors | ||
34 | ; * | ||
35 | ; * The full syntax of a connector string is: | ||
36 | ; * [[<ConfigName>@]<port>/]<dll name>[:<class name>] | ||
37 | ; * | ||
38 | [Startup] | ||
39 | ; Place to create a PID file | ||
40 | ; If no path if specified then a PID file is not created. | ||
41 | ; PIDFile = "/tmp/Robust.exe.pid" | ||
42 | |||
43 | ; Plugin Registry Location | ||
44 | ; Set path to directory for plugin registry. Information | ||
45 | ; about the registered repositories and installed plugins | ||
46 | ; will be stored here | ||
47 | ; The Robust.exe process must have R/W access to the location | ||
48 | RegistryLocation = "." | ||
49 | |||
50 | ; Modular configurations | ||
51 | ; Set path to directory for modular ini files... | ||
52 | ; The Robust.exe process must have R/W access to the location | ||
53 | ConfigDirectory = "." | ||
54 | |||
55 | ; Console commands can be saved to a file, so the command history persists after a restart. (default is true) | ||
56 | ConsoleHistoryFileEnabled = true | ||
57 | |||
58 | ; The history file can be just a filename (relative to OpenSim's bin/ directory | ||
59 | ; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/) | ||
60 | ConsoleHistoryFile = "RobustConsoleHistory.txt" | ||
61 | |||
62 | ; How many lines of command history should we keep? (default is 100) | ||
63 | ConsoleHistoryFileLines = 100 | ||
64 | |||
65 | [ServiceList] | ||
66 | AssetServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AssetServiceConnector" | ||
67 | InventoryInConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XInventoryInConnector" | ||
68 | ;; Uncomment if you have set up Freeswitch (see [FreeswitchService] below) | ||
69 | ;VoiceConnector = "8004/OpenSim.Server.Handlers.dll:FreeswitchServerConnector" | ||
70 | GridServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridServiceConnector" | ||
71 | GridInfoServerInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:GridInfoServerInConnector" | ||
72 | AuthenticationServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector" | ||
73 | OpenIdServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:OpenIdServerConnector" | ||
74 | AvatarServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AvatarServiceConnector" | ||
75 | LLLoginServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector" | ||
76 | PresenceServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:PresenceServiceConnector" | ||
77 | UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector" | ||
78 | GridUserServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridUserServiceConnector" | ||
79 | AgentPreferencesServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AgentPreferencesServiceConnector" | ||
80 | FriendsServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:FriendsServiceConnector" | ||
81 | MapAddServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:MapAddServiceConnector" | ||
82 | MapGetServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:MapGetServiceConnector" | ||
83 | ;; Uncomment this if you want offline IM to work | ||
84 | ;OfflineIMServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector" | ||
85 | ;; Uncomment this if you want Groups V2 to work | ||
86 | ;GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector" | ||
87 | ;; Uncomment to provide bakes caching | ||
88 | ;BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector" | ||
89 | |||
90 | ;; Uncomment for UserProfiles see [UserProfilesService] to configure... | ||
91 | ; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector" | ||
92 | |||
93 | ;; Uncomment if you want to have centralized estate data | ||
94 | ; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector" | ||
95 | |||
96 | ; * This is common for all services, it's the network setup for the entire | ||
97 | ; * server instance, if none is specified above | ||
98 | ; * | ||
99 | [Network] | ||
100 | port = ${Const|PrivatePort} | ||
101 | |||
102 | ; HTTPS for "Out of band" management applications such as the remote admin | ||
103 | ; module. May specify https_main = True to make the main http server | ||
104 | ; use https or "False" to make the main server HTTP | ||
105 | ; https_main = False | ||
106 | ; | ||
107 | ; Create https_listener = "True" will create a listener on the port | ||
108 | ; specified. Provide the path to your server certificate along with it's | ||
109 | ; password | ||
110 | ; https_listener = False | ||
111 | ; | ||
112 | ; Set our listener to this port | ||
113 | ; https_port = 0 | ||
114 | ; | ||
115 | ; Path to X509 certificate | ||
116 | ; cert_path = "path/to/cert.p12" | ||
117 | ; | ||
118 | ; Password for cert | ||
119 | ; cert_pass = "password" | ||
120 | |||
121 | ;; The follow 3 variables are for HTTP Basic Authentication for the Robust services. | ||
122 | ;; Use this if your central services in port ${Const|PrivatePort} need to be accessible on the Internet | ||
123 | ;; but you want to protect them from unauthorized access. | ||
124 | ; AuthType = "BasicHttpAuthentication" | ||
125 | ; HttpAuthUsername = "some_username" | ||
126 | ; HttpAuthPassword = "some_password" | ||
127 | ;; | ||
128 | ;; AuthType above can be overriden in any of the service sections below by | ||
129 | ; AuthType = "None" | ||
130 | ;; This is useful in cases where you want to protect most of the services, | ||
131 | ;; but unprotect individual services. Username and Password can also be | ||
132 | ;; overriden if you want to use different credentials for the different services. | ||
133 | |||
134 | ;; By default, scripts are not allowed to call private services via llHttpRequest() | ||
135 | ;; Such calls are detected by the X-SecondLife-Shared HTTP header | ||
136 | ;; If you allow such calls you must be sure that they are restricted to very trusted scripters | ||
137 | ;; (remember scripts can also be in visiting avatar attachments). | ||
138 | ;; This can be overriden in individual private service sections if necessary | ||
139 | AllowllHTTPRequestIn = false | ||
140 | |||
141 | ; * The following are for the remote console | ||
142 | ; * They have no effect for the local or basic console types | ||
143 | ; * Leave commented to diable logins to the console | ||
144 | ;ConsoleUser = Test | ||
145 | ;ConsolePass = secret | ||
146 | ;ConsolePort = 0 | ||
147 | |||
148 | |||
149 | [DatabaseService] | ||
150 | ; PGSQL | ||
151 | ; Uncomment these lines if you want to use PGSQL storage | ||
152 | ; Change the connection string to your db details | ||
153 | ;StorageProvider = "OpenSim.Data.PGSQL.dll" | ||
154 | ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;" | ||
155 | |||
156 | ; MySQL | ||
157 | ; Uncomment these lines if you want to use MySQL storage | ||
158 | ; Change the connection string to your db details | ||
159 | StorageProvider = "OpenSim.Data.MySQL.dll" | ||
160 | ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;" | ||
161 | |||
162 | |||
163 | ; * As an example, the below configuration precisely mimicks the legacy | ||
164 | ; * asset server. It is read by the asset IN connector (defined above) | ||
165 | ; * and it then loads the OUT connector (a local database module). That, | ||
166 | ; * in turn, reads the asset loader and database connection information | ||
167 | ; * | ||
168 | [AssetService] | ||
169 | |||
170 | ;; Choose an asset service (Only one option should be enabled) | ||
171 | LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" | ||
172 | ;LocalServiceModule = "OpenSim.Services.FSAssetService.dll:FSAssetConnector" | ||
173 | |||
174 | ;; FSAsset Directories. Base directory, where final asset files are stored and Spool directory for temp files | ||
175 | ;; These directories must be on the same physical filesystem | ||
176 | ;BaseDirectory = "./fsassets/data" | ||
177 | ;SpoolDirectory = "./fsassets/tmp" | ||
178 | |||
179 | ;; Original service can be checked if FSAssets can not find an asset | ||
180 | ;FallbackService = "OpenSim.Services.AssetService.dll:AssetService"; | ||
181 | |||
182 | ;; How many days since last updating the access time before its updated again by FSAssets when accessing an asset | ||
183 | ;; Reduces DB calls if asset is requested often. Default value 0 will always update access time | ||
184 | ;DaysBetweenAccessTimeUpdates = 30 | ||
185 | |||
186 | ;; FSAssets Custom Database Config (Leave blank to use grids default database configuration) | ||
187 | ;StorageProvider = "" | ||
188 | ;ConnectionString = "" | ||
189 | ;Realm = "fsassets" | ||
190 | |||
191 | ;; The following are common to both the default asset service and FSAsset service | ||
192 | |||
193 | ;; Default loader for loading default assets from XML on first run | ||
194 | DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" | ||
195 | AssetLoaderArgs = "./assets/AssetSets.xml" | ||
196 | |||
197 | ; Allow maptile assets to remotely deleted by remote calls to the asset service. | ||
198 | ; There is no harm in having this as false - it just means that historical maptile assets are not deleted. | ||
199 | ; This only applies to maptiles served via the version 1 viewer mechanisms | ||
200 | ; Default is false | ||
201 | AllowRemoteDelete = false | ||
202 | |||
203 | ; Allow all assets to be remotely deleted. | ||
204 | ; Only set this to true if you are operating a grid where you control all calls to the asset service | ||
205 | ; (where a necessary condition is that you control all simulators) and you need this for admin purposes. | ||
206 | ; If set to true, AllowRemoteDelete = true is required as well. | ||
207 | ; Default is false. | ||
208 | AllowRemoteDeleteAllTypes = false | ||
209 | |||
210 | |||
211 | ; * This configuration loads the inventory server modules. It duplicates | ||
212 | ; * the function of the legacy inventory server | ||
213 | ; * | ||
214 | [InventoryService] | ||
215 | LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService" | ||
216 | |||
217 | ; Will calls to purge folders (empty trash) and immediately delete/update items or folders (not move to trash first) succeed? | ||
218 | ; If this is set to false then some other arrangement must be made to perform these operations if necessary. | ||
219 | AllowDelete = true | ||
220 | |||
221 | |||
222 | ; * This is the new style grid service. | ||
223 | ; * "Realm" is the table that is used for user lookup. | ||
224 | ; * It defaults to "regions", which uses the legacy tables | ||
225 | ; * | ||
226 | [GridService] | ||
227 | LocalServiceModule = "OpenSim.Services.GridService.dll:GridService" | ||
228 | ; Realm = "regions" | ||
229 | ; AllowDuplicateNames = "True" | ||
230 | |||
231 | ;; Next, we can specify properties of regions, including default and fallback regions | ||
232 | ;; The syntax is: Region_<RegionName> = "<flags>" | ||
233 | ;; or: Region_<RegionID> = "<flags>" | ||
234 | ;; where <flags> can be DefaultRegion, DefaultHGRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut, Reservation, NoMove, Authenticate | ||
235 | ;; | ||
236 | ;; DefaultRegion If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.) | ||
237 | ;; then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion | ||
238 | ;; is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified | ||
239 | ;; an explicit region. | ||
240 | ;; | ||
241 | ;; DefaultHGRegion If an avatar connecting via the hypergrid does not specify a region, then they are placed here. Only the first online | ||
242 | ;; region will be used. | ||
243 | ;; | ||
244 | ;; FallbackRegion If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead. These are tried in the | ||
245 | ;; order specified. This only applies to local logins at this time, not Hypergrid connections. | ||
246 | ;; | ||
247 | ;; NoDirectLogin A hypergrid user cannot directly connect to this region. This does not apply to local logins. | ||
248 | ;; | ||
249 | ;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid. | ||
250 | ;; | ||
251 | ;; Example specification: | ||
252 | ; Region_Welcome_Area = "DefaultRegion, FallbackRegion" | ||
253 | ; (replace spaces with underscore) | ||
254 | |||
255 | ;; Allow supporting viewers to export content | ||
256 | ;; Set to false to prevent export | ||
257 | ExportSupported = true | ||
258 | |||
259 | |||
260 | ; * This is the configuration for the freeswitch server in grid mode | ||
261 | [FreeswitchService] | ||
262 | LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService" | ||
263 | |||
264 | ;; The IP address of your FreeSWITCH server. | ||
265 | ;; This address must be reachable by viewers. | ||
266 | ; ServerAddress = 127.0.0.1 | ||
267 | |||
268 | ;; The following configuration parameters are optional | ||
269 | |||
270 | ;; By default, this is the same as the ServerAddress | ||
271 | ; Realm = 127.0.0.1 | ||
272 | |||
273 | ;; By default, this is the same as the ServerAddress on port 5060 | ||
274 | ; SIPProxy = 127.0.0.1:5060 | ||
275 | |||
276 | ;; Default is 5000ms | ||
277 | ; DefaultTimeout = 5000 | ||
278 | |||
279 | ;; The dial plan context. Default is "default" | ||
280 | ; Context = default | ||
281 | |||
282 | ;; Currently unused | ||
283 | ; UserName = freeswitch | ||
284 | |||
285 | ;; Currently unused | ||
286 | ; Password = password | ||
287 | |||
288 | ;; The following parameters are for STUN = Simple Traversal of UDP through NATs | ||
289 | ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal | ||
290 | ;; stun.freeswitch.org is not guaranteed to be running so use it in | ||
291 | ;; production at your own risk | ||
292 | ; EchoServer = 127.0.0.1 | ||
293 | ; EchoPort = 50505 | ||
294 | ; AttemptSTUN = false | ||
295 | |||
296 | |||
297 | ; * This is the new style authentication service. Currently, only MySQL | ||
298 | ; * is implemented. | ||
299 | ; * | ||
300 | [AuthenticationService] | ||
301 | ; for the server connector | ||
302 | LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" | ||
303 | |||
304 | ;; Allow the service to process HTTP getauthinfo calls. | ||
305 | ;; Default is false. | ||
306 | ; AllowGetAuthInfo = false | ||
307 | |||
308 | ;; Allow the service to process HTTP setauthinfo calls. | ||
309 | ;; Default is false. | ||
310 | ; AllowSetAuthInfo = false | ||
311 | |||
312 | ;; Allow the service to process HTTP setpassword calls. | ||
313 | ;; Default is false. | ||
314 | ; AllowSetPassword = false | ||
315 | |||
316 | |||
317 | [OpenIdService] | ||
318 | ; for the server connector | ||
319 | AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" | ||
320 | UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" | ||
321 | |||
322 | |||
323 | ; * This is the new style authentication service. Currently, only MySQL | ||
324 | ; * is implemented. "Realm" is the table that is used for user lookup. | ||
325 | ; * It defaults to "useraccounts", which uses the new style. | ||
326 | ; * Realm = "users" will use the legacy tables as an authentication source | ||
327 | ; * | ||
328 | [UserAccountService] | ||
329 | ; for the server connector | ||
330 | LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" | ||
331 | ; Realm = "useraccounts" | ||
332 | |||
333 | ; These are for creating new accounts by the service | ||
334 | AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" | ||
335 | PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" | ||
336 | GridService = "OpenSim.Services.GridService.dll:GridService" | ||
337 | InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" | ||
338 | AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" | ||
339 | GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" | ||
340 | |||
341 | ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 | ||
342 | ;; to show a default "Ruth" avatar rather than a cloud for a newly created user. | ||
343 | ;; Default is false | ||
344 | CreateDefaultAvatarEntries = true | ||
345 | |||
346 | ;; Allow the service to process HTTP createuser calls. | ||
347 | ;; Default is false. | ||
348 | ; AllowCreateUser = false | ||
349 | |||
350 | ;; Allow the service to process HTTP setaccount calls. | ||
351 | ;; Default is false. | ||
352 | ; AllowSetAccount = false | ||
353 | |||
354 | |||
355 | [GridUserService] | ||
356 | ; for the server connector | ||
357 | LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService" | ||
358 | |||
359 | |||
360 | [AgentPreferencesService] | ||
361 | ; for the server connector | ||
362 | LocalServiceModule = "OpenSim.Services.UserAccountService.dll:AgentPreferencesService" | ||
363 | |||
364 | |||
365 | [PresenceService] | ||
366 | ; for the server connector | ||
367 | LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService" | ||
368 | ; Set this to true to allow the use of advanced web services and multiple | ||
369 | ; bots using one account | ||
370 | AllowDuplicatePresences = false; | ||
371 | |||
372 | |||
373 | [AvatarService] | ||
374 | ; for the server connector | ||
375 | LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService" | ||
376 | |||
377 | |||
378 | [FriendsService] | ||
379 | ; for the server connector | ||
380 | LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService" | ||
381 | |||
382 | [EstateService] | ||
383 | LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService" | ||
384 | |||
385 | [LibraryService] | ||
386 | LibraryName = "OpenSim Library" | ||
387 | DefaultLibrary = "./inventory/Libraries.xml" | ||
388 | |||
389 | |||
390 | [LoginService] | ||
391 | ; for the server connector | ||
392 | LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService" | ||
393 | ; for the service | ||
394 | UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" | ||
395 | GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" | ||
396 | AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" | ||
397 | InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" | ||
398 | AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" | ||
399 | PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" | ||
400 | GridService = "OpenSim.Services.GridService.dll:GridService" | ||
401 | SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector" | ||
402 | LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService" | ||
403 | FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService" | ||
404 | |||
405 | ; The minimum user level required for a user to be able to login. 0 by default | ||
406 | ; If you disable a particular user's account then you can set their login level below this number. | ||
407 | ; You can also change this level from the console though these changes will not be persisted. | ||
408 | ; MinLoginLevel = 0 | ||
409 | |||
410 | ; Ask co-operative viewers to use a different currency name | ||
411 | ;Currency = "" | ||
412 | |||
413 | ;; Set minimum fee to publish classified | ||
414 | ; ClassifiedFee = 0 | ||
415 | |||
416 | WelcomeMessage = "Welcome, Avatar!" | ||
417 | AllowRemoteSetLoginLevel = "false" | ||
418 | |||
419 | ; For V2 map | ||
420 | MapTileURL = "${Const|BaseURL}:${Const|PublicPort}/"; | ||
421 | |||
422 | ; Url to search service | ||
423 | ; SearchURL = "${Const|BaseURL}:${Const|PublicPort}/"; | ||
424 | |||
425 | ; For V3 destination guide | ||
426 | ; DestinationGuide = "${Const|BaseURL}/guide" | ||
427 | |||
428 | ; For V3 avatar picker (( work in progress )) | ||
429 | ; AvatarPicker = "${Const|BaseURL}/avatars" | ||
430 | |||
431 | ; If you run this login server behind a proxy, set this to true | ||
432 | ; HasProxy = false | ||
433 | |||
434 | ;; Regular expressions for controlling which client versions are accepted/denied. | ||
435 | ;; An empty string means nothing is checked. | ||
436 | ;; | ||
437 | ;; Example 1: allow only these 3 types of clients (any version of them) | ||
438 | ;; AllowedClients = "Imprudence|Hippo|Second Life" | ||
439 | ;; | ||
440 | ;; Example 2: allow all clients except these | ||
441 | ;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald" | ||
442 | ;; | ||
443 | ;; Note that these are regular expressions, so every character counts. | ||
444 | ;; Also note that this is very weak security and should not be trusted as a reliable means | ||
445 | ;; for keeping bad clients out; modified clients can fake their identifiers. | ||
446 | ;; | ||
447 | ;; | ||
448 | ;AllowedClients = "" | ||
449 | ;DeniedClients = "" | ||
450 | |||
451 | ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" | ||
452 | ;; Viewers do not listen to timezone sent by the server. They use Pacific Standard Time instead, | ||
453 | ;; but rely on the server to calculate Daylight Saving Time. Sending another DST than US Pacific | ||
454 | ;; would result in time inconsistencies between grids (during summer and around DST transition period) | ||
455 | ;; default let OpenSim calculate US Pacific DST | ||
456 | ;; "none" disable DST (equivallent to "local" with system set to GMT) | ||
457 | ;; "local" force legacy behaviour (using local system time to calculate DST) | ||
458 | ; DSTZone = "America/Los_Angeles;Pacific Standard Time" | ||
459 | |||
460 | ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" | ||
461 | ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time | ||
462 | ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not. | ||
463 | ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids. | ||
464 | ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST. | ||
465 | ;; Options are | ||
466 | ;; "none" no DST | ||
467 | ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour. | ||
468 | ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings. | ||
469 | ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows | ||
470 | DSTZone = "America/Los_Angeles;Pacific Standard Time" | ||
471 | |||
472 | ;Basic Login Service Dos Protection Tweaks | ||
473 | ;; | ||
474 | ;; Some Grids/Users use a transparent proxy that makes use of the X-Forwarded-For HTTP Header, If you do, set this to true | ||
475 | ;; If you set this to true and you don't have a transparent proxy, it may allow attackers to put random things in the X-Forwarded-For header to | ||
476 | ;; get around this basic DOS protection. | ||
477 | ;DOSAllowXForwardedForHeader = false | ||
478 | ;; | ||
479 | ;; The protector adds up requests during this rolling period of time, default 10 seconds | ||
480 | ;DOSRequestTimeFrameMS = 10000 | ||
481 | ;; | ||
482 | ;; The amount of requests in the above timeframe from the same endpoint that triggers protection | ||
483 | ;DOSMaxRequestsInTimeFrame = 5 | ||
484 | ;; | ||
485 | ;; The amount of time that a specific endpoint is blocked. Default 2 minutes. | ||
486 | ;DOSForgiveClientAfterMS = 120000 | ||
487 | ;; | ||
488 | ;; To turn off basic dos protection, set the DOSMaxRequestsInTimeFrame to 0. | ||
489 | |||
490 | |||
491 | [MapImageService] | ||
492 | LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" | ||
493 | |||
494 | ; Set this if you want to change the default | ||
495 | ; TilesStoragePath = "maptiles" | ||
496 | ; | ||
497 | ; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}), | ||
498 | ; you may want to set this. Otherwise, don't set it, because it's already protected. | ||
499 | ; GridService = "OpenSim.Services.GridService.dll:GridService" | ||
500 | ; | ||
501 | ; Additionally, if you run this server behind a proxy, set this to true | ||
502 | ; HasProxy = false | ||
503 | |||
504 | |||
505 | [Messaging] | ||
506 | ; OfflineIM | ||
507 | OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService" | ||
508 | |||
509 | |||
510 | [Groups] | ||
511 | ;; Sets the maximum number of groups an agent may join | ||
512 | ; MaxAgentGroups = 42 | ||
513 | |||
514 | |||
515 | [GridInfoService] | ||
516 | ; These settings are used to return information on a get_grid_info call. | ||
517 | ; Client launcher scripts and third-party clients make use of this to | ||
518 | ; autoconfigure the client and to provide a nice user experience. If you | ||
519 | ; want to facilitate that, you should configure the settings here according | ||
520 | ; to your grid or standalone setup. | ||
521 | ; | ||
522 | ; See http://opensimulator.org/wiki/GridInfo | ||
523 | |||
524 | ; login uri: for grid this is the login server URI | ||
525 | login = ${Const|BaseURL}:${Const|PublicPort}/ | ||
526 | |||
527 | ; long grid name: the long name of your grid | ||
528 | gridname = "the lost continent of hippo" | ||
529 | |||
530 | ; short grid name: the short name of your grid | ||
531 | gridnick = "hippogrid" | ||
532 | |||
533 | ; login page: optional: if it exists it will be used to tell the client to use | ||
534 | ; this as splash page | ||
535 | ;welcome = ${Const|BaseURL}/welcome | ||
536 | |||
537 | ; helper uri: optional: if it exists if will be used to tell the client to use | ||
538 | ; this for all economy related things | ||
539 | ;economy = ${Const|BaseURL}:${Const|PublicPort}/ | ||
540 | |||
541 | ; web page of grid: optional: page providing further information about your grid | ||
542 | ;about = ${Const|BaseURL}/about/ | ||
543 | |||
544 | ; account creation: optional: page providing further information about obtaining | ||
545 | ; a user account on your grid | ||
546 | ;register = ${Const|BaseURL}/register | ||
547 | |||
548 | ; help: optional: page providing further assistance for users of your grid | ||
549 | ;help = ${Const|BaseURL}/help | ||
550 | |||
551 | ; password help: optional: page providing password assistance for users of your grid | ||
552 | ;password = ${Const|BaseURL}/password | ||
553 | |||
554 | |||
555 | [UserProfilesService] | ||
556 | LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService" | ||
557 | Enabled = false | ||
558 | ;; Configure this for separate profiles database | ||
559 | ;; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;" | ||
560 | ;; Realm = UserProfiles | ||
561 | UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService | ||
562 | AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" | ||
563 | |||
564 | |||
565 | [BakedTextureService] | ||
566 | LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes" | ||
567 | ;; This directory must be writable by the user ROBUST runs as. It will be created automatically. | ||
568 | BaseDirectory = "./bakes" | ||