diff options
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r-- | bin/OpenSimDefaults.ini | 41 |
1 files changed, 20 insertions, 21 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 3a80dbe..cede84d 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -661,6 +661,25 @@ | |||
661 | ; many simultaneous requests, default is 30 and is currently applied only to assets | 661 | ; many simultaneous requests, default is 30 and is currently applied only to assets |
662 | ;MaxRequestConcurrency = 30 | 662 | ;MaxRequestConcurrency = 30 |
663 | 663 | ||
664 | [ScriptsHttpRequestModule] | ||
665 | ; options for llHttpRequest | ||
666 | |||
667 | ; max number of concurrent connections per instance (all scenes), default 8 | ||
668 | ; MaxPoolThreads = 8 | ||
669 | |||
670 | ; max requests per second for all scripts on a prim, default 1 | ||
671 | ;PrimRequestsPerSec = 1.0 | ||
672 | ; initial unthrottled burst for all scripts on a prim, default 3 | ||
673 | ;PrimRequestsBurst = 3.0 | ||
674 | |||
675 | ; max requests per second for the objects owner (per instance), default 25 | ||
676 | ;PrimOwnerRequestsPerSec = 25.0 | ||
677 | ; initial unthrottled burst for the objects owner (per instance), default 5 | ||
678 | ;PrimOwnerRequestsBurst = 5.0 | ||
679 | |||
680 | ; requests timeout in miliseconds, range 200 to 60000, default 30000 | ||
681 | ;RequestsTimeOut = 30000 | ||
682 | |||
664 | [AccessControl] | 683 | [AccessControl] |
665 | ; Viewer-based access control. |-separated list of allowed viewers. | 684 | ; Viewer-based access control. |-separated list of allowed viewers. |
666 | ; AllowedClients = "" | 685 | ; AllowedClients = "" |
@@ -728,17 +747,6 @@ | |||
728 | ;texture_default = 18500 | 747 | ;texture_default = 18500 |
729 | ;asset_default = 10500 | 748 | ;asset_default = 10500 |
730 | 749 | ||
731 | ; Configures how ObjectUpdates are aggregated. These numbers | ||
732 | ; do not literally mean how many updates will be put in each | ||
733 | ; packet that goes over the wire, as packets are | ||
734 | ; automatically split on a 1400 byte boundary. These control | ||
735 | ; the balance between responsiveness of interest list updates | ||
736 | ; and total throughput. Higher numbers will ensure more full- | ||
737 | ; sized packets and faster sending of data, but more delay in | ||
738 | ; updating interest lists | ||
739 | ; | ||
740 | ;PrimUpdatesPerCallback = 100 | ||
741 | |||
742 | ; TextureSendLimit determines how many packets will be put on | 750 | ; TextureSendLimit determines how many packets will be put on |
743 | ; the outgoing queue each cycle. Like the settings above, this | 751 | ; the outgoing queue each cycle. Like the settings above, this |
744 | ; is a balance between responsiveness to priority updates and | 752 | ; is a balance between responsiveness to priority updates and |
@@ -748,16 +756,6 @@ | |||
748 | ; | 756 | ; |
749 | ;TextureSendLimit = 20 | 757 | ;TextureSendLimit = 20 |
750 | 758 | ||
751 | ; CannibalizeTextureRate allows bandwidth to be moved from the | ||
752 | ; UDP texture throttle to the task throttle. Since most viewers | ||
753 | ; use HTTP textures, this provides a means of using what is largely | ||
754 | ; unused bandwidth in the total throttle. The value is the proportion | ||
755 | ; of the texture rate to move to the task queue. It must be between | ||
756 | ; 0.0 (none of the bandwidth is cannibalized) and 0.9 (90% of the | ||
757 | ; bandwidth is grabbed) | ||
758 | ; | ||
759 | ; CannibalizeTextureRate = 0.5 | ||
760 | |||
761 | ; Quash and remove any light properties from attachments not on the | 759 | ; Quash and remove any light properties from attachments not on the |
762 | ; hands. This allows flashlights and lanterns to function, but kills | 760 | ; hands. This allows flashlights and lanterns to function, but kills |
763 | ; silly vanity "Facelights" dead. Sorry, head mounted miner's lamps | 761 | ; silly vanity "Facelights" dead. Sorry, head mounted miner's lamps |
@@ -802,6 +800,7 @@ | |||
802 | Cap_GetTexture = "localhost" | 800 | Cap_GetTexture = "localhost" |
803 | Cap_GetMesh = "localhost" | 801 | Cap_GetMesh = "localhost" |
804 | Cap_GetMesh2 = "localhost" | 802 | Cap_GetMesh2 = "localhost" |
803 | ; Cap_GetAsset = "localhost" DO not ucoment this line. Some popular viewers still dont do it right for opensim. Here to easy testing | ||
805 | Cap_GetObjectCost = "" | 804 | Cap_GetObjectCost = "" |
806 | Cap_GetObjectPhysicsData = "" | 805 | Cap_GetObjectPhysicsData = "" |
807 | Cap_GroupProposalBallot = "" | 806 | Cap_GroupProposalBallot = "" |