diff options
Diffstat (limited to '')
-rw-r--r-- | bin/OpenSimDefaults.ini | 23 |
1 files changed, 21 insertions, 2 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index ae7b794..026f285 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -310,6 +310,15 @@ | |||
310 | ; Use terrain texture for maptiles if true, use shaded green if false | 310 | ; Use terrain texture for maptiles if true, use shaded green if false |
311 | TextureOnMapTile = true | 311 | TextureOnMapTile = true |
312 | 312 | ||
313 | ; Texture prims | ||
314 | TexturePrims = true | ||
315 | |||
316 | ; Only texture prims that have a diagonal size greater than this number | ||
317 | TexturePrimSize = 48 | ||
318 | |||
319 | ; Attempt to render meshes and sculpties on the map | ||
320 | RenderMeshes = false; | ||
321 | |||
313 | [Permissions] | 322 | [Permissions] |
314 | ; ## | 323 | ; ## |
315 | ; ## PERMISSIONS | 324 | ; ## PERMISSIONS |
@@ -539,6 +548,16 @@ | |||
539 | ; | 548 | ; |
540 | ;TextureSendLimit = 20 | 549 | ;TextureSendLimit = 20 |
541 | 550 | ||
551 | ; CannibalizeTextureRate allows bandwidth to be moved from the | ||
552 | ; UDP texture throttle to the task throttle. Since most viewers | ||
553 | ; use HTTP textures, this provides a means of using what is largely | ||
554 | ; unused bandwidth in the total throttle. The value is the proportion | ||
555 | ; of the texture rate to move to the task queue. It must be between | ||
556 | ; 0.0 (none of the bandwidth is cannibalized) and 0.9 (90% of the | ||
557 | ; bandwidth is grabbed) | ||
558 | ; | ||
559 | ; CannibalizeTextureRate = 0.5 | ||
560 | |||
542 | ; Quash and remove any light properties from attachments not on the | 561 | ; Quash and remove any light properties from attachments not on the |
543 | ; hands. This allows flashlights and lanterns to function, but kills | 562 | ; hands. This allows flashlights and lanterns to function, but kills |
544 | ; silly vanity "Facelights" dead. Sorry, head mounted miner's lamps | 563 | ; silly vanity "Facelights" dead. Sorry, head mounted miner's lamps |
@@ -982,10 +1001,10 @@ | |||
982 | 1001 | ||
983 | ; Terrain implementation can use either Bullet's heightField or BulletSim can build | 1002 | ; Terrain implementation can use either Bullet's heightField or BulletSim can build |
984 | ; a mesh. 0=heightField, 1=mesh | 1003 | ; a mesh. 0=heightField, 1=mesh |
985 | TerrainImplementation = 1 | 1004 | TerrainImplementation = 0 |
986 | ; For mesh terrain, the detail of the created mesh. '1' gives 256x256 (heightfield | 1005 | ; For mesh terrain, the detail of the created mesh. '1' gives 256x256 (heightfield |
987 | ; resolution). '2' gives 512x512. Etc. Cannot be larger than '4'. Higher | 1006 | ; resolution). '2' gives 512x512. Etc. Cannot be larger than '4'. Higher |
988 | ; magnification uses lots of memory. | 1007 | ; magnifications use lots of memory. |
989 | TerrainMeshMagnification = 2 | 1008 | TerrainMeshMagnification = 2 |
990 | 1009 | ||
991 | ; Avatar physics height adjustments. | 1010 | ; Avatar physics height adjustments. |