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-rw-r--r--bin/OpenSimDefaults.ini103
1 files changed, 83 insertions, 20 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index fd5fa0e..c525a6e 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -128,9 +128,16 @@
128 ; Increasing this number will increase memory usage. 128 ; Increasing this number will increase memory usage.
129 MaxPrimUndos = 20 129 MaxPrimUndos = 20
130 130
131 ; Minimum size for non-physical prims.This can be overridden in the region config file (as
132 ; NonPhysicalPrimMin!).
133 ; NonPhysicalPrimMin = 0.001
134
131 ; Maximum size of non physical prims. Affects resizing of existing prims. This can be overridden in the region config file (as NonPhysicalPrimMax!). 135 ; Maximum size of non physical prims. Affects resizing of existing prims. This can be overridden in the region config file (as NonPhysicalPrimMax!).
132 NonPhysicalPrimMax = 256 136 NonPhysicalPrimMax = 256
133 137
138 ; Minimum size where a prim can be physical. This can be overridden in the region config file.
139 ; PhysicalPrimMin = 0.01
140
134 ; Maximum size of physical prims. Affects resizing of existing prims. This can be overridden in the region config file. 141 ; Maximum size of physical prims. Affects resizing of existing prims. This can be overridden in the region config file.
135 PhysicalPrimMax = 64 142 PhysicalPrimMax = 64
136 143
@@ -304,14 +311,27 @@
304 ; ## SCRIPT ENGINE 311 ; ## SCRIPT ENGINE
305 ; ## 312 ; ##
306 313
314 ;; Default script engine to use. Currently, we only have XEngine
307 DefaultScriptEngine = "XEngine" 315 DefaultScriptEngine = "XEngine"
308 316
317 ; Http proxy setting for llHTTPRequest and dynamic texture loading, if
318 ; required
319 ; HttpProxy = "http://proxy.com:8080"
320
321 ; If you're using HttpProxy, then you can set HttpProxyExceptions to a
322 ; list of regular expressions for URLs that you don't want to go through
323 ; the proxy.
324 ; For example, servers inside your firewall.
325 ; Separate patterns with a ';'
326 ; HttpProxyExceptions = ".mydomain.com;localhost"
327
309 ; ## 328 ; ##
310 ; ## EMAIL MODULE 329 ; ## EMAIL MODULE
311 ; ## 330 ; ##
312 331 ;; The email module requires some configuration. It needs an SMTP
332 ;; server to send mail through.
313 ;emailmodule = DefaultEmailModule 333 ;emailmodule = DefaultEmailModule
314 334
315 ; ## 335 ; ##
316 ; ## ANIMATIONS 336 ; ## ANIMATIONS
317 ; ## 337 ; ##
@@ -324,6 +344,10 @@
324 ; won't look right until the physics engine supports it 344 ; won't look right until the physics engine supports it
325 ; (i.e delays takeoff for a moment) 345 ; (i.e delays takeoff for a moment)
326 346
347 ; #
348 ; # statistics
349 ; #
350
327 ; Simulator statistics are output to the console periodically at debug level INFO. 351 ; Simulator statistics are output to the console periodically at debug level INFO.
328 ; Setting this to zero disables this output. 352 ; Setting this to zero disables this output.
329 ; LogShowStatsSeconds = 3600 353 ; LogShowStatsSeconds = 3600
@@ -362,16 +386,41 @@
362 ; system with reduced logging 386 ; system with reduced logging
363 LogOverloads = True 387 LogOverloads = True
364 388
389 ; #
390 ; # Telehubs
391 ; #
392
393 ; SpawnPointRouting adjusts the landing for incoming avatars.
394 ; "closest" will place the avatar at the SpawnPoint located in the closest
395 ; available spot to the destination (typically map click/landmark).
396 ; "random" will place the avatar on a randomly selected spawnpoint;
397 ; "sequence" will place the avatar on the next sequential SpawnPoint
398 ; SpawnPointRouting = closest
399
400 ; TelehubAllowLandmark allows users with landmarks to override telehub
401 ; routing and land at the landmark coordinates when set to true
402 ; default is false
403 ; TelehubAllowLandmark = false
404
405
365[Map] 406[Map]
407 ; Map tile options.
408 ; If true, then maptiles are generated using the MapImageModule below.
409 ; If false then the texture referenced by MaptileStaticUUID is used instead, which can also be overridden
410 ; in individual region config file(s). If you do not want to upload map tiles at all, then you will need
411 ; both to set this to false and comment out the [Modules] MapImageServiceModule setting in config-include/
412 ;GenerateMaptiles = true
413
366 ;WorldMapModule = "WorldMap" 414 ;WorldMapModule = "WorldMap"
415
416 ; The module to use in order to generate map images.
417 ; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can
418 ; generate better images.
367 ;MapImageModule = "MapImageModule" 419 ;MapImageModule = "MapImageModule"
368 420
369 ; World map blacklist timeout in seconds 421 ; World map blacklist timeout in seconds
370 ;BlacklistTimeout = 600 422 ;BlacklistTimeout = 600
371 423
372 ; Set to false to not generate any maptiles
373 ;GenerateMaptiles = true
374
375 ; Refresh (in seconds) the map tile periodically 424 ; Refresh (in seconds) the map tile periodically
376 ;MaptileRefresh = 0 425 ;MaptileRefresh = 0
377 426
@@ -399,6 +448,8 @@
399 ; ## PERMISSIONS 448 ; ## PERMISSIONS
400 ; ## 449 ; ##
401 450
451 ; Permission modules to use, separated by comma.
452 ; Possible modules are DefaultPermissionsModule, PrimLimitsModule
402 ;permissionmodules = "DefaultPermissionsModule" 453 ;permissionmodules = "DefaultPermissionsModule"
403 454
404 ; If set to false, then, in theory, the server never carries out permission checks (allowing anybody to copy 455 ; If set to false, then, in theory, the server never carries out permission checks (allowing anybody to copy
@@ -407,12 +458,22 @@
407 ; Default is true 458 ; Default is true
408 serverside_object_permissions = true 459 serverside_object_permissions = true
409 460
410 allow_grid_gods = false 461
411 462 ; This allows some control over permissions
412 ; This allows somne control over permissions
413 ; please note that this still doesn't duplicate SL, and is not intended to 463 ; please note that this still doesn't duplicate SL, and is not intended to
464
465 ; This allows grid users with a UserLevel of 200 or more to assume god
466 ; powers in the regions in this simulator.
467 allow_grid_gods = false
468
469 ; Allow region owners to assume god powers in their regions
414 ;region_owner_is_god = true 470 ;region_owner_is_god = true
471
472 ; Allow region managers to assume god powers in regions they manage
415 ;region_manager_is_god = false 473 ;region_manager_is_god = false
474
475 ; Allow parcel owners to assume god powers in their parcels
476 ; you really may not want this...
416 ;parcel_owner_is_god = false 477 ;parcel_owner_is_god = false
417 478
418 ; Control user types that are allowed to create new scripts 479 ; Control user types that are allowed to create new scripts
@@ -1079,16 +1140,6 @@
1079 mesh_physical_lod = 16 1140 mesh_physical_lod = 16
1080 1141
1081 ; ## 1142 ; ##
1082 ; ## Joint support
1083 ; ##
1084
1085 ; If you would like physics joints to be enabled through a special naming
1086 ; convention in the client, set this to true.
1087 ; (See NINJA Physics documentation, http://opensimulator.org/wiki/NINJA_Physics)
1088 ; Default is false
1089 ;use_NINJA_physics_joints = true
1090
1091 ; ##
1092 ; ## additional meshing options 1143 ; ## additional meshing options
1093 ; ## 1144 ; ##
1094 1145
@@ -1097,7 +1148,7 @@
1097 ; If you would rather have mesh proxies for simple prims, you can set this to 1148 ; If you would rather have mesh proxies for simple prims, you can set this to
1098 ; true. Note that this will increase memory usage and region startup time. 1149 ; true. Note that this will increase memory usage and region startup time.
1099 ; Default is false. 1150 ; Default is false.
1100 ;force_simple_prim_meshing = true 1151 ;force_simple_prim_meshing = false
1101 1152
1102 1153
1103[BulletSim] 1154[BulletSim]
@@ -2075,7 +2126,19 @@
2075[NPC] 2126[NPC]
2076 ;; Enable Non Player Character (NPC) facilities 2127 ;; Enable Non Player Character (NPC) facilities
2077 Enabled = false 2128 Enabled = false
2078 2129 ;; several options to control NPCs creation
2130
2131 ;; allow NPCs to be created not Owned {true false} default: true
2132 ; AllowNotOwned = true
2133
2134 ;; allow NPCs to set to be sensed as Avatars {true false} default: true
2135 ; AllowSenseAsAvatar = true
2136
2137 ;; allow NPCs to created cloning any avatar in region {true false} default: true
2138 ; AllowCloneOtherAvatars = true
2139
2140 ;; if true NPCs will have no group title, if false display "- NPC -" for easy identification {true false} default: true
2141 ; NoNPCGroup = true
2079 2142
2080[Terrain] 2143[Terrain]
2081 ; Values can be "pinhead-island" or "flat" 2144 ; Values can be "pinhead-island" or "flat"