aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/bin/OpenSimDefaults.ini
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--bin/OpenSimDefaults.ini224
1 files changed, 112 insertions, 112 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 61d7098..f960b94 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -4,7 +4,7 @@
4[Startup] 4[Startup]
5 ; Console prompt 5 ; Console prompt
6 ; Certain special characters can be used to customize the prompt 6 ; Certain special characters can be used to customize the prompt
7 ; Currently, these are 7 ; Currently, these are
8 ; \R - substitute region name 8 ; \R - substitute region name
9 ; \\ - substtitue \ 9 ; \\ - substtitue \
10 ConsolePrompt = "Region (\R) " 10 ConsolePrompt = "Region (\R) "
@@ -61,7 +61,7 @@
61 ; UnsafeQueueUserWorkItem has been benchmarked with better 61 ; UnsafeQueueUserWorkItem has been benchmarked with better
62 ; performance on .NET/Windows 62 ; performance on .NET/Windows
63 ; 63 ;
64 ; UnsafeQueueUserWorkItem refers to the fact that the code creating the event could elevate its security 64 ; UnsafeQueueUserWorkItem refers to the fact that the code creating the event could elevate its security
65 ; privileges. However, as calling code is trusted anyway this is safe (if you set 65 ; privileges. However, as calling code is trusted anyway this is safe (if you set
66 ; TrustedBinaries = true in the [XEngine] section then you already have to trust that incoming code for other reasons). 66 ; TrustedBinaries = true in the [XEngine] section then you already have to trust that incoming code for other reasons).
67 async_call_method = SmartThreadPool 67 async_call_method = SmartThreadPool
@@ -75,13 +75,13 @@
75 JobEngineEnabled = true 75 JobEngineEnabled = true
76 76
77 ; Plugin Registry Location 77 ; Plugin Registry Location
78 ; Set path to directory for plugin registry. Information about the 78 ; Set path to directory for plugin registry. Information about the
79 ; registered repositories and installed plugins will be stored here. 79 ; registered repositories and installed plugins will be stored here.
80 ; The OpenSim.exe process must have R/W access to the location. 80 ; The OpenSim.exe process must have R/W access to the location.
81 RegistryLocation = "." 81 RegistryLocation = "."
82 82
83 ; Used by region module addins. You can set this to outside bin, so that addin 83 ; Used by region module addins. You can set this to outside bin, so that addin
84 ; configurations will survive updates. The OpenSim.exe process must have R/W access 84 ; configurations will survive updates. The OpenSim.exe process must have R/W access
85 ; to the location. 85 ; to the location.
86 ConfigDirectory = "." 86 ConfigDirectory = "."
87 87
@@ -108,7 +108,7 @@
108 ; Determines the page from which regions xml is retrieved if you are loading these from the web 108 ; Determines the page from which regions xml is retrieved if you are loading these from the web
109 ; The XML here has the same format as it does on the filesystem (including the <Root> tag), 109 ; The XML here has the same format as it does on the filesystem (including the <Root> tag),
110 ; except that everything is also enclosed in a <Regions> tag. 110 ; except that everything is also enclosed in a <Regions> tag.
111 ; regionload_webserver_url = "http://example.com/regions.xml"; 111 ; regionload_webserver_url = "http://example.com/regions.xml"
112 112
113 ;; Allow the simulator to start up if there are no region configuration available 113 ;; Allow the simulator to start up if there are no region configuration available
114 ;; from the selected region_info_source. 114 ;; from the selected region_info_source.
@@ -122,13 +122,13 @@
122 ;; keep it true if you have many old objects with sits set by scripts. 122 ;; keep it true if you have many old objects with sits set by scripts.
123 ;; the offset in question is added to the SitTarget to find the sitting avatar position. 123 ;; the offset in question is added to the SitTarget to find the sitting avatar position.
124 ;; acording to its size, etc. 124 ;; acording to its size, etc.
125 ; LegacySitOffsets = true; 125 ; LegacySitOffsets = true
126 126
127 ; Maximum number of position, rotation and scale changes for each prim that the simulator will store for later undos 127 ; Maximum number of position, rotation and scale changes for each prim that the simulator will store for later undos
128 ; Increasing this number will increase memory usage. 128 ; Increasing this number will increase memory usage.
129 MaxPrimUndos = 20 129 MaxPrimUndos = 20
130 130
131 ; Minimum size for non-physical prims.This can be overridden in the region config file (as 131 ; Minimum size for non-physical prims.This can be overridden in the region config file (as
132 ; NonPhysicalPrimMin!). 132 ; NonPhysicalPrimMin!).
133 ; NonPhysicalPrimMin = 0.001 133 ; NonPhysicalPrimMin = 0.001
134 134
@@ -137,7 +137,7 @@
137 137
138 ; Minimum size where a prim can be physical. This can be overridden in the region config file. 138 ; Minimum size where a prim can be physical. This can be overridden in the region config file.
139 ; PhysicalPrimMin = 0.01 139 ; PhysicalPrimMin = 0.01
140 140
141 ; Maximum size of physical prims. Affects resizing of existing prims. This can be overridden in the region config file. 141 ; Maximum size of physical prims. Affects resizing of existing prims. This can be overridden in the region config file.
142 PhysicalPrimMax = 64 142 PhysicalPrimMax = 64
143 143
@@ -153,7 +153,7 @@
153 LinksetPrims = 0 153 LinksetPrims = 0
154 154
155 ; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region. 155 ; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region.
156 ; This only applies when crossing to a region running in a different simulator. 156 ; This only applies when crossing to a region running in a different simulator.
157 ; For crossings where the regions are on the same simulator the script is always kept running. 157 ; For crossings where the regions are on the same simulator the script is always kept running.
158 AllowScriptCrossing = true 158 AllowScriptCrossing = true
159 159
@@ -168,14 +168,14 @@
168 168
169 ; limit the maximum view range ( no effect still (does limit MaxRegionsViewDistance) ) 169 ; limit the maximum view range ( no effect still (does limit MaxRegionsViewDistance) )
170 MaxDrawDistance = 512 170 MaxDrawDistance = 512
171 171
172 ; the maximum distance to tell a viewer to connect to a neighbour region, so it can be seen 172 ; the maximum distance to tell a viewer to connect to a neighbour region, so it can be seen
173 ; (it is limited by MaxDrawDistance above) 173 ; (it is limited by MaxDrawDistance above)
174 ; less than 256 shows imediate neighbours; 512 also second imediate neighbours etc 174 ; less than 256 shows imediate neighbours; 512 also second imediate neighbours etc
175 ; more than 512m can cause viewers problems specially in case of dense regions. 175 ; more than 512m can cause viewers problems specially in case of dense regions.
176 ; curretly this distance is from current region borders. 176 ; curretly this distance is from current region borders.
177 MaxRegionsViewDistance = 255 177 MaxRegionsViewDistance = 255
178 178
179 ; If you have only one region in an instance, or to avoid the many bugs 179 ; If you have only one region in an instance, or to avoid the many bugs
180 ; that you can trigger in modules by restarting a region, set this to 180 ; that you can trigger in modules by restarting a region, set this to
181 ; true to make the entire instance exit instead of restarting the region. 181 ; true to make the entire instance exit instead of restarting the region.
@@ -193,7 +193,7 @@
193 ; The scale factor it 55 * FrameTime, corresponding to 5 with default configuration 193 ; The scale factor it 55 * FrameTime, corresponding to 5 with default configuration
194 ; You can choose to show the true physics FPS to viewers by setting Normalized55FPS to false. 194 ; You can choose to show the true physics FPS to viewers by setting Normalized55FPS to false.
195 ; Normalized55FPS = true 195 ; Normalized55FPS = true
196 196
197 ; Main Frame time 197 ; Main Frame time
198 ; This defines the rate of several simulation events. 198 ; This defines the rate of several simulation events.
199 ; Default value should meet most needs. 199 ; Default value should meet most needs.
@@ -208,44 +208,44 @@
208 ; Less than 60% of FPS is amber by default, less then 40% is red. 208 ; Less than 60% of FPS is amber by default, less then 40% is red.
209 ; These values are advisory. Viewers may choose to not use them but it is 209 ; These values are advisory. Viewers may choose to not use them but it is
210 ; encouraged that they do. 210 ; encouraged that they do.
211 ; FrameTimeWarnPercent = 60; 211 ; FrameTimeWarnPercent = 60
212 ; FrameTimeCritPercent = 40; 212 ; FrameTimeCritPercent = 40
213 213
214 ; Send scheduled updates to objects in the scene 214 ; Send scheduled updates to objects in the scene
215 ; This must be a whole number 215 ; This must be a whole number
216 UpdateObjectsEveryNFrames = 1; 216 UpdateObjectsEveryNFrames = 1
217 217
218 ; Send position/velocity, etc. updates to agents in the scene 218 ; Send position/velocity, etc. updates to agents in the scene
219 ; This must be a whole number 219 ; This must be a whole number
220 UpdateAgentsEveryNFrames = 1; 220 UpdateAgentsEveryNFrames = 1
221 221
222 ; Apply pending forces from physics calculations to an entity. 222 ; Apply pending forces from physics calculations to an entity.
223 ; This must be a whole number 223 ; This must be a whole number
224 UpdateEntityMovementEveryNFrames = 1; 224 UpdateEntityMovementEveryNFrames = 1
225 225
226 ; Send coarse location updates to viewers. In a classic viewer, this updates the minimap. 226 ; Send coarse location updates to viewers. In a classic viewer, this updates the minimap.
227 ; This must be a whole number 227 ; This must be a whole number
228 UpdateCoarseLocationsEveryNFrames = 50; 228 UpdateCoarseLocationsEveryNFrames = 50
229 229
230 ; Physics simulation execution or syncronization, acording to engine. Should be 1 230 ; Physics simulation execution or syncronization, acording to engine. Should be 1
231 ; This must be a whole number 231 ; This must be a whole number
232 UpdatePhysicsEveryNFrames = 1; 232 UpdatePhysicsEveryNFrames = 1
233 233
234 ; Send out the on frame event to modules and other listeners. This should probably never deviate from 1. 234 ; Send out the on frame event to modules and other listeners. This should probably never deviate from 1.
235 ; This must be a whole number 235 ; This must be a whole number
236 UpdateEventsEveryNFrames = 1; 236 UpdateEventsEveryNFrames = 1
237 237
238 ; Send terrain updates to viewers 238 ; Send terrain updates to viewers
239 ; This must be a whole number 239 ; This must be a whole number
240 UpdateTerrainEveryNFrames = 50; 240 UpdateTerrainEveryNFrames = 50
241 241
242 ; Persitently store any objects which meet the PRIM STORAGE criteria 242 ; Persitently store any objects which meet the PRIM STORAGE criteria
243 ; This must be a whole number 243 ; This must be a whole number
244 UpdateStorageEveryNFrames = 200; 244 UpdateStorageEveryNFrames = 200
245 245
246 ; Clean up temp on rez objects. 246 ; Clean up temp on rez objects.
247 ; This must be a whole number 247 ; This must be a whole number
248 UpdateTempCleaningEveryNSeconds = 180; 248 UpdateTempCleaningEveryNSeconds = 180
249 249
250 ; ## 250 ; ##
251 ; ## PRIM STORAGE 251 ; ## PRIM STORAGE
@@ -283,23 +283,23 @@
283 283
284 meshing = Meshmerizer 284 meshing = Meshmerizer
285 ;meshing = ZeroMesher 285 ;meshing = ZeroMesher
286 286
287 ; Path to decoded sculpty maps 287 ; Path to decoded sculpty maps
288 ; Defaults to "j2kDecodeCache 288 ; Defaults to "j2kDecodeCache
289 ;DecodedSculptMapPath = "j2kDecodeCache" 289 ;DecodedSculptMapPath = "j2kDecodeCache"
290 290
291 ; if you use Meshmerizer and want sculpt map collisions, setting this to 291 ; if you use Meshmerizer and want sculpt map collisions, setting this to
292 ; to true will store decoded sculpt maps in a special folder in your bin 292 ; to true will store decoded sculpt maps in a special folder in your bin
293 ; folder, which can reduce startup times by reducing asset requests. Some 293 ; folder, which can reduce startup times by reducing asset requests. Some
294 ; versions of mono dont work well when reading the cache files, so set this 294 ; versions of mono dont work well when reading the cache files, so set this
295 ; to false if you have compatibility problems. 295 ; to false if you have compatibility problems.
296 ;CacheSculptMaps = true 296 ;CacheSculptMaps = true
297 297
298 ;; BulletSim is the default physics engine. It provides the best performance and most functionality. 298 ;; BulletSim is the default physics engine. It provides the best performance and most functionality.
299 ;; BulletSim supports varregions. 299 ;; BulletSim supports varregions.
300 ;; OpenDynamicsEngine was the previous default physics engine in OpenSimulator 0.7.6.1 and before. 300 ;; OpenDynamicsEngine was the previous default physics engine in OpenSimulator 0.7.6.1 and before.
301 ;; It continues to provide a workable physics implementation. It does not currently support varregions. 301 ;; It continues to provide a workable physics implementation. It does not currently support varregions.
302 ;; basicphysics effectively does not model physics at all, making all objects phantom. 302 ;; basicphysics effectively does not model physics at all, making all objects phantom.
303 ;; Default is BulletSim 303 ;; Default is BulletSim
304 physics = BulletSim 304 physics = BulletSim
305 ;physics = modified_BulletX 305 ;physics = modified_BulletX
@@ -324,14 +324,14 @@
324 ; For example, servers inside your firewall. 324 ; For example, servers inside your firewall.
325 ; Separate patterns with a ';' 325 ; Separate patterns with a ';'
326 ; HttpProxyExceptions = ".mydomain.com;localhost" 326 ; HttpProxyExceptions = ".mydomain.com;localhost"
327 327
328 ; ## 328 ; ##
329 ; ## EMAIL MODULE 329 ; ## EMAIL MODULE
330 ; ## 330 ; ##
331 ;; The email module requires some configuration. It needs an SMTP 331 ;; The email module requires some configuration. It needs an SMTP
332 ;; server to send mail through. 332 ;; server to send mail through.
333 ;emailmodule = DefaultEmailModule 333 ;emailmodule = DefaultEmailModule
334 334
335 ; ## 335 ; ##
336 ; ## ANIMATIONS 336 ; ## ANIMATIONS
337 ; ## 337 ; ##
@@ -343,11 +343,11 @@
343 ; PreJump is an additional animation state, but it probably 343 ; PreJump is an additional animation state, but it probably
344 ; won't look right until the physics engine supports it 344 ; won't look right until the physics engine supports it
345 ; (i.e delays takeoff for a moment) 345 ; (i.e delays takeoff for a moment)
346 346
347 ; # 347 ; #
348 ; # statistics 348 ; # statistics
349 ; # 349 ; #
350 350
351 ; Simulator statistics are output to the console periodically at debug level INFO. 351 ; Simulator statistics are output to the console periodically at debug level INFO.
352 ; Setting this to zero disables this output. 352 ; Setting this to zero disables this output.
353 ; LogShowStatsSeconds = 3600 353 ; LogShowStatsSeconds = 3600
@@ -413,20 +413,20 @@
413 ; NoVerifyCertHostname = true 413 ; NoVerifyCertHostname = true
414 ; having both options true does provide encryption but with low security 414 ; having both options true does provide encryption but with low security
415 ; set both true if you don't care to use SSL, they are needed to contact regions or grids that do use it. 415 ; set both true if you don't care to use SSL, they are needed to contact regions or grids that do use it.
416 416
417[Map] 417[Map]
418 ; Map tile options. 418 ; Map tile options.
419 ; If true, then maptiles are generated using the MapImageModule below. 419 ; If true, then maptiles are generated using the MapImageModule below.
420 ; If false then the texture referenced by MaptileStaticUUID is used instead, which can also be overridden 420 ; If false then the texture referenced by MaptileStaticUUID is used instead, which can also be overridden
421 ; in individual region config file(s). If you do not want to upload map tiles at all, then you will need 421 ; in individual region config file(s). If you do not want to upload map tiles at all, then you will need
422 ; both to set this to false and comment out the [Modules] MapImageServiceModule setting in config-include/ 422 ; both to set this to false and comment out the [Modules] MapImageServiceModule setting in config-include/
423 ;GenerateMaptiles = true 423 ;GenerateMaptiles = true
424 424
425 ;WorldMapModule = "WorldMap" 425 ;WorldMapModule = "WorldMap"
426 426
427 ; The module to use in order to generate map images. 427 ; The module to use in order to generate map images.
428 ; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can 428 ; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can
429 ; generate better images. 429 ; generate better images.
430 ;MapImageModule = "MapImageModule" 430 ;MapImageModule = "MapImageModule"
431 431
432 ; World map blacklist timeout in seconds 432 ; World map blacklist timeout in seconds
@@ -452,7 +452,7 @@
452 TexturePrimSize = 48 452 TexturePrimSize = 48
453 453
454 ; Attempt to render meshes and sculpties on the map 454 ; Attempt to render meshes and sculpties on the map
455 RenderMeshes = false; 455 RenderMeshes = false
456 456
457[Permissions] 457[Permissions]
458 ; ## 458 ; ##
@@ -469,14 +469,14 @@
469 ; Default is true 469 ; Default is true
470 serverside_object_permissions = true 470 serverside_object_permissions = true
471 471
472 472
473 ; This allows some control over permissions 473 ; This allows some control over permissions
474 ; please note that this still doesn't duplicate SL, and is not intended to 474 ; please note that this still doesn't duplicate SL, and is not intended to
475 475
476 ; This allows grid users with a UserLevel of 200 or more to assume god 476 ; This allows grid users with a UserLevel of 200 or more to assume god
477 ; powers in the regions in this simulator. 477 ; powers in the regions in this simulator.
478 allow_grid_gods = false 478 allow_grid_gods = false
479 479
480 ; Allow region owners to assume god powers in their regions 480 ; Allow region owners to assume god powers in their regions
481 ;region_owner_is_god = true 481 ;region_owner_is_god = true
482 482
@@ -512,7 +512,7 @@
512 ; allowed_script_editors = all 512 ; allowed_script_editors = all
513 513
514 ; Provides a simple control for land owners to give build rights to specific avatars 514 ; Provides a simple control for land owners to give build rights to specific avatars
515 ; in publicly accessible parcels that disallow object creation in general. 515 ; in publicly accessible parcels that disallow object creation in general.
516 ; Owners specific avatars by adding them to the Access List of the parcel 516 ; Owners specific avatars by adding them to the Access List of the parcel
517 ; without having to use the Groups feature 517 ; without having to use the Groups feature
518 ; Disabled by default 518 ; Disabled by default
@@ -553,12 +553,12 @@
553 ;; Set the value of the url to your UserProfilesService 553 ;; Set the value of the url to your UserProfilesService
554 ;; If un-set / "" the module is disabled 554 ;; If un-set / "" the module is disabled
555 ;; If the ProfileURL is not set, then very BASIC 555 ;; If the ProfileURL is not set, then very BASIC
556 ;; profile support will be configured. If the ProfileURL is set to a 556 ;; profile support will be configured. If the ProfileURL is set to a
557 ;; valid URL, then full profile support will be configured. The URL 557 ;; valid URL, then full profile support will be configured. The URL
558 ;; points to your grid's Robust user profiles service 558 ;; points to your grid's Robust user profiles service
559 ;; 559 ;;
560 ; ProfileURL = http://127.0.0.1:9000 560 ; ProfileURL = http://127.0.0.1:9000
561 561
562 ;; set this to false to prevent your users to be sent to unknown 562 ;; set this to false to prevent your users to be sent to unknown
563 ;; web sites by other users on their profiles 563 ;; web sites by other users on their profiles
564 ; AllowUserProfileWebURLs = true 564 ; AllowUserProfileWebURLs = true
@@ -609,7 +609,7 @@
609 ; Maximum bytes allowed for HTTP_BODY_MAXLENGTH. 609 ; Maximum bytes allowed for HTTP_BODY_MAXLENGTH.
610 ; By default, llHTTPRequest limits the response body to 2048 bytes. 610 ; By default, llHTTPRequest limits the response body to 2048 bytes.
611 ; This limit can be extended using HTTP_BODY_MAXLENGTH to a maximum 611 ; This limit can be extended using HTTP_BODY_MAXLENGTH to a maximum
612 ; of HttpBodyMaxLenMAX bytes. 612 ; of HttpBodyMaxLenMAX bytes.
613 ; HttpBodyMaxLenMAX=16384 613 ; HttpBodyMaxLenMAX=16384
614 614
615 ; Hostname to use in llRequestURL/llRequestSecureURL 615 ; Hostname to use in llRequestURL/llRequestSecureURL
@@ -636,7 +636,7 @@
636 ; You can also disable the blacklist entirely with an empty entry 636 ; You can also disable the blacklist entirely with an empty entry
637 ; 637 ;
638 ; OutboundDisallowForUserScripts = "" 638 ; OutboundDisallowForUserScripts = ""
639 639
640 ; What is reported as the "X-Secondlife-Shard" 640 ; What is reported as the "X-Secondlife-Shard"
641 ; Defaults to the user server url if not set 641 ; Defaults to the user server url if not set
642 ; The old default is "OpenSim", set here for compatibility 642 ; The old default is "OpenSim", set here for compatibility
@@ -657,7 +657,7 @@
657 ; Viewer-based access control. |-separated list of allowed viewers. 657 ; Viewer-based access control. |-separated list of allowed viewers.
658 ; AllowedClients = "" 658 ; AllowedClients = ""
659 659
660 ; Viewer-based access control. |-separated list of denied viewers. 660 ; Viewer-based access control. |-separated list of denied viewers.
661 ; No restrictions by default. 661 ; No restrictions by default.
662 ; DeniedClients = "" 662 ; DeniedClients = ""
663 663
@@ -695,7 +695,7 @@
695 ;client_throttle_max_bps = 187500 695 ;client_throttle_max_bps = 187500
696 696
697 ; Minimum bytes per second to send to any single client as a result of 697 ; Minimum bytes per second to send to any single client as a result of
698 ; adaptive throttling. Viewer preferences set to a lower number will 698 ; adaptive throttling. Viewer preferences set to a lower number will
699 ; override the settin. The example given here ensures that adaptive 699 ; override the settin. The example given here ensures that adaptive
700 ; throttling will never decrease per client bandwidth below 256 kbps. 700 ; throttling will never decrease per client bandwidth below 256 kbps.
701 ; 701 ;
@@ -772,7 +772,7 @@
772 772
773 773
774[ClientStack.LindenCaps] 774[ClientStack.LindenCaps]
775 ;; Long list of capabilities taken from 775 ;; Long list of capabilities taken from
776 ;; http://wiki.secondlife.com/wiki/Current_Sim_Capabilities 776 ;; http://wiki.secondlife.com/wiki/Current_Sim_Capabilities
777 ;; Not all are supported by OpenSim. The ones supported are 777 ;; Not all are supported by OpenSim. The ones supported are
778 ;; set to localhost. These defaults can be overwritten 778 ;; set to localhost. These defaults can be overwritten
@@ -847,10 +847,10 @@
847 ; Capability for searching for people 847 ; Capability for searching for people
848 Cap_AvatarPickerSearch = "localhost" 848 Cap_AvatarPickerSearch = "localhost"
849 849
850 850
851[Chat] 851[Chat]
852 ; Controls whether the chat module is enabled. Default is true. 852 ; Controls whether the chat module is enabled. Default is true.
853 enabled = true; 853 enabled = true
854 854
855 ; Distance in meters that whispers should travel. Default is 10m 855 ; Distance in meters that whispers should travel. Default is 10m
856 whisper_distance = 10 856 whisper_distance = 10
@@ -862,8 +862,8 @@
862 shout_distance = 100 862 shout_distance = 100
863 863
864[EntityTransfer] 864[EntityTransfer]
865 ; The maximum distance in regions that an agent is allowed to teleport 865 ; The maximum distance in regions that an agent is allowed to teleport
866 ; along the x or y axis. This is set to 65535 because current viewers 866 ; along the x or y axis. This is set to 65535 because current viewers
867 ; can't handle teleports that are greater than this distance 867 ; can't handle teleports that are greater than this distance
868 ; Setting to 0 will allow teleports of any distance 868 ; Setting to 0 will allow teleports of any distance
869 ; 869 ;
@@ -873,7 +873,7 @@
873 AllowAvatarCrossing = true 873 AllowAvatarCrossing = true
874 874
875 ; This disables border transfers for objects. When true, objects can be placed outside 875 ; This disables border transfers for objects. When true, objects can be placed outside
876 ; the region's border without being transferred to another simulator. 876 ; the region's border without being transferred to another simulator.
877 DisableObjectTransfer = false 877 DisableObjectTransfer = false
878 878
879 ; Minimum user level required for HyperGrid teleports 879 ; Minimum user level required for HyperGrid teleports
@@ -913,7 +913,7 @@
913 913
914[Appearance] 914[Appearance]
915 ; Persist avatar baked textures 915 ; Persist avatar baked textures
916 ; Persisting baked textures can speed up login and region border 916 ; Persisting baked textures can speed up login and region border
917 ; crossings especially with large numbers of users, though it 917 ; crossings especially with large numbers of users, though it
918 ; will store potentially large numbers of textures in your asset 918 ; will store potentially large numbers of textures in your asset
919 ; database 919 ; database
@@ -927,11 +927,11 @@
927 DelayBeforeAppearanceSend = 2 927 DelayBeforeAppearanceSend = 2
928 928
929 ; If true, avatar appearance information is resent to other avatars in the simulator every 60 seconds. 929 ; If true, avatar appearance information is resent to other avatars in the simulator every 60 seconds.
930 ; This may help with some situations where avatars are persistently grey, though it will not help 930 ; This may help with some situations where avatars are persistently grey, though it will not help
931 ; in other situations (e.g. appearance baking failures where the avatar only appears as a cloud to others). 931 ; in other situations (e.g. appearance baking failures where the avatar only appears as a cloud to others).
932 ResendAppearanceUpdates = false 932 ResendAppearanceUpdates = false
933 933
934 ; Turning this on responds to CachedTexture packets to possibly avoid rebaking the avatar 934 ; Turning this on responds to CachedTexture packets to possibly avoid rebaking the avatar
935 ; on every login 935 ; on every login
936 ReuseTextures = false 936 ReuseTextures = false
937 937
@@ -945,7 +945,7 @@
945 ; Experimental setting to control CPU spiking when avatars with many attachments login/change outfit 945 ; Experimental setting to control CPU spiking when avatars with many attachments login/change outfit
946 ; or when multiple avatars with medium level attachments login/change outfit simultaneously. 946 ; or when multiple avatars with medium level attachments login/change outfit simultaneously.
947 ; If 0 then no throttling is performed. 947 ; If 0 then no throttling is performed.
948 ThrottlePer100PrimsRezzed = 0; 948 ThrottlePer100PrimsRezzed = 0
949 949
950 950
951[Mesh] 951[Mesh]
@@ -963,20 +963,20 @@
963 ;support convex shape type on normal prims 963 ;support convex shape type on normal prims
964 ; (ubOde only) 964 ; (ubOde only)
965 ;ConvexPrims = true 965 ;ConvexPrims = true
966 966
967 ;support convex shape type on sculpts 967 ;support convex shape type on sculpts
968 ; (ubOde only) 968 ; (ubOde only)
969 ;ConvexSculpts = true 969 ;ConvexSculpts = true
970 970
971 ; mesh cache settings: 971 ; mesh cache settings:
972 ; (ubOde only) 972 ; (ubOde only)
973 ; do cache (keep true) 973 ; do cache (keep true)
974 ;MeshFileCache = true 974 ;MeshFileCache = true
975 ; cache folder name relative to bin/ or absolute path 975 ; cache folder name relative to bin/ or absolute path
976 ;MeshFileCachePath = MeshCache 976 ;MeshFileCachePath = MeshCache
977 ;MeshFileCacheDoExpire = true; 977 ;MeshFileCacheDoExpire = true
978 ;MeshFileCacheExpireHours = 48 978 ;MeshFileCacheExpireHours = 48
979 979
980 980
981 981
982[Textures] 982[Textures]
@@ -998,7 +998,7 @@
998 998
999 999
1000[ODEPhysicsSettings] 1000[ODEPhysicsSettings]
1001 ; ## 1001 ; ##
1002 ; ## Physics stats settings ( most ignored by ubOde ) 1002 ; ## Physics stats settings ( most ignored by ubOde )
1003 ; 1003 ;
1004 1004
@@ -1031,7 +1031,7 @@
1031 ; Max value is 255, min value is 0 1031 ; Max value is 255, min value is 0
1032 avatar_terminal_velocity = 54 1032 avatar_terminal_velocity = 54
1033 1033
1034 ; World Step size. 1034 ; World Step size.
1035 ; with legacy ODE this value needs to be close to 0.02s 1035 ; with legacy ODE this value needs to be close to 0.02s
1036 ; with ubOde this value can be reduced to improve simulation quality with the cost of higher cpu load 1036 ; with ubOde this value can be reduced to improve simulation quality with the cost of higher cpu load
1037 ; you will need to test acording to you needs 1037 ; you will need to test acording to you needs
@@ -1048,7 +1048,7 @@
1048 world_hashSpace_level_high = 12 1048 world_hashSpace_level_high = 12
1049 1049
1050 meters_in_small_space = 29.9 1050 meters_in_small_space = 29.9
1051 1051
1052 1052
1053 ; ## 1053 ; ##
1054 ; ## Contact properties. (the stuff that happens when things come in contact with each other) 1054 ; ## Contact properties. (the stuff that happens when things come in contact with each other)
@@ -1088,7 +1088,7 @@
1088 ; See http://en.wikipedia.org/wiki/PID_controller 1088 ; See http://en.wikipedia.org/wiki/PID_controller
1089 1089
1090 av_pid_derivative = 2200.0 1090 av_pid_derivative = 2200.0
1091 av_pid_proportional = 900.0; 1091 av_pid_proportional = 900.0
1092 1092
1093 ;girth of the avatar. Adds radius to the height also 1093 ;girth of the avatar. Adds radius to the height also
1094 av_capsule_radius = 0.37 1094 av_capsule_radius = 0.37
@@ -1121,8 +1121,8 @@
1121 minimum_ground_flight_offset = 3.0 1121 minimum_ground_flight_offset = 3.0
1122 1122
1123 ; Plant avatar. This reduces the effect of physical contacts with the avatar. 1123 ; Plant avatar. This reduces the effect of physical contacts with the avatar.
1124 ; If you have a group of unruly and rude visitors that bump each other, turn this on to make that less attractive. 1124 ; If you have a group of unruly and rude visitors that bump each other, turn this on to make that less attractive.
1125 ; The avatar still allows a small movement based on the PID settings above. Stronger PID settings AND this active 1125 ; The avatar still allows a small movement based on the PID settings above. Stronger PID settings AND this active
1126 ; will lock the avatar in place 1126 ; will lock the avatar in place
1127 av_planted = false 1127 av_planted = false
1128 1128
@@ -1174,7 +1174,7 @@
1174 1174
1175 ; Physics needs to create internal meshs (or convert the object meshs or scultps) 1175 ; Physics needs to create internal meshs (or convert the object meshs or scultps)
1176 ; for all prims except simple boxes and spheres. 1176 ; for all prims except simple boxes and spheres.
1177 1177
1178 ; collisions of small objects againts larger ones can have a increased CPU load cost 1178 ; collisions of small objects againts larger ones can have a increased CPU load cost
1179 ; so this are represented by a simple BOX 1179 ; so this are represented by a simple BOX
1180 ; if all their scale dimensions are lower or equal to this option. Default is 0.1m 1180 ; if all their scale dimensions are lower or equal to this option. Default is 0.1m
@@ -1263,7 +1263,7 @@
1263 PhysicsLoggingEnabled = False 1263 PhysicsLoggingEnabled = False
1264 PhysicsLoggingDir = "." 1264 PhysicsLoggingDir = "."
1265 VehicleLoggingEnabled = False 1265 VehicleLoggingEnabled = False
1266 1266
1267 1267
1268[RemoteAdmin] 1268[RemoteAdmin]
1269 enabled = false 1269 enabled = false
@@ -1325,7 +1325,7 @@
1325 ;copy_folders = false 1325 ;copy_folders = false
1326 1326
1327 ; path to default appearance XML file that specifies the look of the default avatars 1327 ; path to default appearance XML file that specifies the look of the default avatars
1328 ;default_appearance = default_appearance.xml 1328 ;default_appearance = default_appearance.xml
1329 1329
1330 1330
1331; RestPlugins are not currently operational. 1331; RestPlugins are not currently operational.
@@ -1485,17 +1485,17 @@
1485[Trees] 1485[Trees]
1486 ; enable the trees module. default true 1486 ; enable the trees module. default true
1487 enabled = true 1487 enabled = true
1488 1488
1489 ; active_trees allows module to change its trees in time. 1489 ; active_trees allows module to change its trees in time.
1490 ; some will be deleted, others created and rest may grow 1490 ; some will be deleted, others created and rest may grow
1491 ; default is false. You can change it with console command tree active true | false later 1491 ; default is false. You can change it with console command tree active true | false later
1492 active_trees = false 1492 active_trees = false
1493 ; the trees change execution time rate (in ms) 1493 ; the trees change execution time rate (in ms)
1494 update_rate = 1000 1494 update_rate = 1000
1495 1495
1496 ; allow the trees to grow. 1496 ; allow the trees to grow.
1497 ; DANGER 1497 ; DANGER
1498 ; this option causes high network use on the order of 1498 ; this option causes high network use on the order of
1499 ; NumberOfTrees * NumberAvatars * 1000 / update_rate udp packets per second 1499 ; NumberOfTrees * NumberAvatars * 1000 / update_rate udp packets per second
1500 allowGrow = false 1500 allowGrow = false
1501 1501
@@ -1525,7 +1525,7 @@
1525 ; Maximum number of llListen events we allow per script 1525 ; Maximum number of llListen events we allow per script
1526 ; Set this to 0 to have no limit imposed. 1526 ; Set this to 0 to have no limit imposed.
1527 max_listens_per_script = 64 1527 max_listens_per_script = 64
1528 1528
1529 ; Maximum number of external urls that scripts can set up in this simulator (e.g. via llRequestURL()) 1529 ; Maximum number of external urls that scripts can set up in this simulator (e.g. via llRequestURL())
1530 max_external_urls_per_simulator = 100 1530 max_external_urls_per_simulator = 100
1531 1531
@@ -1723,7 +1723,7 @@
1723 ; data service 1723 ; data service
1724 ;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py" 1724 ;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py"
1725 1725
1726 1726
1727[Economy] 1727[Economy]
1728 ; the economy module in use 1728 ; the economy module in use
1729 ; default is the provided BetaGridLikeMoneyModule 1729 ; default is the provided BetaGridLikeMoneyModule
@@ -1743,10 +1743,10 @@
1743 ; SellEnabled = true 1743 ; SellEnabled = true
1744 1744
1745 ;; Money Unit fee to upload textures, animations etc. Default is 0. 1745 ;; Money Unit fee to upload textures, animations etc. Default is 0.
1746 ;PriceUpload = 0 1746 ;PriceUpload = 0
1747 1747
1748 ;; Money Unit fee to create groups. Default is 0. 1748 ;; Money Unit fee to create groups. Default is 0.
1749 ;PriceGroupCreate = 0 1749 ;PriceGroupCreate = 0
1750 1750
1751 ; We don't really know what the rest of these values do. These get sent to the client 1751 ; We don't really know what the rest of these values do. These get sent to the client
1752 ; These taken from Agni at a Public Telehub. Change at your own risk. 1752 ; These taken from Agni at a Public Telehub. Change at your own risk.
@@ -1810,8 +1810,8 @@
1810 ; But this costs a lot of time, so region load will take a lot longer. 1810 ; But this costs a lot of time, so region load will take a lot longer.
1811 ; it is more usefull if there are no previously compiled scripts DLLs (or DeleteScriptsOnStartup = true) 1811 ; it is more usefull if there are no previously compiled scripts DLLs (or DeleteScriptsOnStartup = true)
1812 ; CompactMemOnLoad = false 1812 ; CompactMemOnLoad = false
1813 1813
1814 ; Controls whether scripts are stopped by aborting their threads externally (abort) 1814 ; Controls whether scripts are stopped by aborting their threads externally (abort)
1815 ; or by co-operative checks inserted by OpenSimulator into compiled script (co-op). 1815 ; or by co-operative checks inserted by OpenSimulator into compiled script (co-op).
1816 ; co-op will be more stable as aborting threads can cause instability. 1816 ; co-op will be more stable as aborting threads can cause instability.
1817 ; abort was the default option in OpenSimulator 0.8 and before. 1817 ; abort was the default option in OpenSimulator 0.8 and before.
@@ -1837,7 +1837,7 @@
1837 1837
1838 ; Allow the use of os* functions (some are dangerous) 1838 ; Allow the use of os* functions (some are dangerous)
1839 AllowOSFunctions = false 1839 AllowOSFunctions = false
1840 1840
1841 ; Allow the user of LightShare functions 1841 ; Allow the user of LightShare functions
1842 AllowLightShareFunctions = false 1842 AllowLightShareFunctions = false
1843 1843
@@ -1856,7 +1856,7 @@
1856 1856
1857 ; Comma separated list of UUIDS allows the function for that list of UUIDS 1857 ; Comma separated list of UUIDS allows the function for that list of UUIDS
1858 ; Allow_osSetRegionWaterHeight = 888760cb-a3cf-43ac-8ea4-8732fd3ee2bb 1858 ; Allow_osSetRegionWaterHeight = 888760cb-a3cf-43ac-8ea4-8732fd3ee2bb
1859 1859
1860 ; Comma separated list of owner classes that allow the function for a particular class of owners. Choices are 1860 ; Comma separated list of owner classes that allow the function for a particular class of owners. Choices are
1861 ; - PARCEL_GROUP_MEMBER: allow if objectgroup is the same group as the parcel 1861 ; - PARCEL_GROUP_MEMBER: allow if objectgroup is the same group as the parcel
1862 ; - PARCEL_OWNER: allow if the objectowner is parcelowner 1862 ; - PARCEL_OWNER: allow if the objectowner is parcelowner
@@ -1884,7 +1884,7 @@
1884 1884
1885 ; Amount of time in milliseconds we will wait for an event to completely normally when a script stop is requested 1885 ; Amount of time in milliseconds we will wait for an event to completely normally when a script stop is requested
1886 ; before aborting the thread (such as when an object containing scripts is taken into inventory). 1886 ; before aborting the thread (such as when an object containing scripts is taken into inventory).
1887 WaitForEventCompletionOnScriptStop = 1000; 1887 WaitForEventCompletionOnScriptStop = 1000
1888 1888
1889 ; Sets the multiplier for the scripting delays 1889 ; Sets the multiplier for the scripting delays
1890 ScriptDelayFactor = 1.0 1890 ScriptDelayFactor = 1.0
@@ -1914,7 +1914,7 @@
1914 ; prims 1914 ; prims
1915 ; DisableUndergroundMovement = true 1915 ; DisableUndergroundMovement = true
1916 1916
1917 ;; Path to script assemblies 1917 ;; Path to script assemblies
1918 ; ScriptEnginesPath = "ScriptEngines" 1918 ; ScriptEnginesPath = "ScriptEngines"
1919 1919
1920 1920
@@ -2051,7 +2051,7 @@
2051 ;Module = GroupsModule 2051 ;Module = GroupsModule
2052 2052
2053 ; Enable Group Notices 2053 ; Enable Group Notices
2054 ;NoticesEnabled = true 2054 ;NoticesEnabled = true
2055 2055
2056 ; This makes the Group module very chatty on the console. 2056 ; This makes the Group module very chatty on the console.
2057 DebugEnabled = false 2057 DebugEnabled = false
@@ -2066,7 +2066,7 @@
2066 2066
2067 ; Specify which messaging module to use for groups messaging and if it's enabled 2067 ; Specify which messaging module to use for groups messaging and if it's enabled
2068 ;MessagingModule = GroupsMessagingModule 2068 ;MessagingModule = GroupsMessagingModule
2069 ;MessagingEnabled = true 2069 ;MessagingEnabled = true
2070 2070
2071 ; Experimental option to only message cached online users rather than all users 2071 ; Experimental option to only message cached online users rather than all users
2072 ; Should make large group with few online members messaging faster, at the expense of more calls to ROBUST presence service 2072 ; Should make large group with few online members messaging faster, at the expense of more calls to ROBUST presence service
@@ -2074,7 +2074,7 @@
2074 MessageOnlineUsersOnly = false 2074 MessageOnlineUsersOnly = false
2075 2075
2076 ; Service connectors to the Groups Service. Select one depending on whether you're using a Flotsam XmlRpc backend or a SimianGrid backend 2076 ; Service connectors to the Groups Service. Select one depending on whether you're using a Flotsam XmlRpc backend or a SimianGrid backend
2077 2077
2078 ; SimianGrid Service for Groups 2078 ; SimianGrid Service for Groups
2079 ;ServicesConnectorModule = SimianGroupsServicesConnector 2079 ;ServicesConnectorModule = SimianGroupsServicesConnector
2080 ;GroupsServerURI = http://mygridserver.com:82/Grid/ 2080 ;GroupsServerURI = http://mygridserver.com:82/Grid/
@@ -2084,8 +2084,8 @@
2084 ;GroupsServerURI = http://yourxmlrpcserver.com/xmlrpc.php 2084 ;GroupsServerURI = http://yourxmlrpcserver.com/xmlrpc.php
2085 2085
2086 ; XmlRpc Security settings. These must match those set on your backend groups service if the service is using these keys 2086 ; XmlRpc Security settings. These must match those set on your backend groups service if the service is using these keys
2087 ;XmlRpcServiceReadKey = 1234 2087 ;XmlRpcServiceReadKey = 1234
2088 ;XmlRpcServiceWriteKey = 1234 2088 ;XmlRpcServiceWriteKey = 1234
2089 2089
2090 ; Disables HTTP Keep-Alive for XmlRpcGroupsServicesConnector HTTP Requests, 2090 ; Disables HTTP Keep-Alive for XmlRpcGroupsServicesConnector HTTP Requests,
2091 ; only set to false it if you absolute sure regions and groups server support it. 2091 ; only set to false it if you absolute sure regions and groups server support it.
@@ -2096,8 +2096,8 @@
2096 2096
2097 2097
2098[PacketPool] 2098[PacketPool]
2099 ;RecyclePackets = true; 2099 ;RecyclePackets = true
2100 ;RecycleDataBlocks = true; 2100 ;RecycleDataBlocks = true
2101 2101
2102 ; If true, then the basic packet objects used to receive data are also recycled, not just the LLUDP packets. 2102 ; If true, then the basic packet objects used to receive data are also recycled, not just the LLUDP packets.
2103 ; This reduces data churn 2103 ; This reduces data churn
@@ -2113,7 +2113,7 @@
2113 ReprioritizationInterval = 2000.0 2113 ReprioritizationInterval = 2000.0
2114 RootReprioritizationDistance = 10.0 2114 RootReprioritizationDistance = 10.0
2115 ChildReprioritizationDistance = 20.0 2115 ChildReprioritizationDistance = 20.0
2116 2116
2117 ; TEST OPTION KEEP AS FALSE 2117 ; TEST OPTION KEEP AS FALSE
2118 ; if true, don't send object updates if outside view range 2118 ; if true, don't send object updates if outside view range
2119 ObjectsCullingByDistance = false 2119 ObjectsCullingByDistance = false
@@ -2126,7 +2126,7 @@
2126 ; If n > 1, only every n UDP terse updates will be sent to observers of an avatar that are in another region 2126 ; If n > 1, only every n UDP terse updates will be sent to observers of an avatar that are in another region
2127 ; n > 1 will reduce UDP traffic but may lead to laggier movement observed in other avatars, though values up to 4 may not generate a noticeable effect. 2127 ; n > 1 will reduce UDP traffic but may lead to laggier movement observed in other avatars, though values up to 4 may not generate a noticeable effect.
2128 ChildTerseUpdatePeriod = 0 2128 ChildTerseUpdatePeriod = 0
2129 2129
2130 ; Send an update to clients if the difference from the last sent avatar position is greater than this tolerance 2130 ; Send an update to clients if the difference from the last sent avatar position is greater than this tolerance
2131 RootPositionUpdateTolerance = 0.05 2131 RootPositionUpdateTolerance = 0.05
2132 2132
@@ -2153,31 +2153,31 @@
2153 ; enabled=false 2153 ; enabled=false
2154 2154
2155[Statistics] 2155[Statistics]
2156 ; NumberOfFrames is used in a moving average calculation, where NumberOfFrames is the number of frames 2156 ; NumberOfFrames is used in a moving average calculation, where NumberOfFrames is the number of frames
2157 ; to include in the averaging calculations 2157 ; to include in the averaging calculations
2158 NumberOfFrames=10 2158 NumberOfFrames=10
2159 2159
2160[MediaOnAPrim] 2160[MediaOnAPrim]
2161 ; Enable media on a prim facilities 2161 ; Enable media on a prim facilities
2162 Enabled = true; 2162 Enabled = true
2163 2163
2164 2164
2165[NPC] 2165[NPC]
2166 ;; Enable Non Player Character (NPC) facilities 2166 ;; Enable Non Player Character (NPC) facilities
2167 Enabled = false 2167 Enabled = false
2168 ;; several options to control NPCs creation 2168 ;; several options to control NPCs creation
2169 2169
2170 ;; allow NPCs to be created not Owned {true false} default: true 2170 ;; allow NPCs to be created not Owned {true false} default: true
2171 ; AllowNotOwned = true 2171 ; AllowNotOwned = true
2172 2172
2173 ;; allow NPCs to set to be sensed as Avatars {true false} default: true 2173 ;; allow NPCs to set to be sensed as Avatars {true false} default: true
2174 ; AllowSenseAsAvatar = true 2174 ; AllowSenseAsAvatar = true
2175 2175
2176 ;; allow NPCs to created cloning any avatar in region {true false} default: true 2176 ;; allow NPCs to created cloning any avatar in region {true false} default: true
2177 ; AllowCloneOtherAvatars = true 2177 ; AllowCloneOtherAvatars = true
2178 2178
2179 ;; if true NPCs will have no group title, if false display "- NPC -" for easy identification {true false} default: true 2179 ;; if true NPCs will have no group title, if false display "- NPC -" for easy identification {true false} default: true
2180 ; NoNPCGroup = true 2180 ; NoNPCGroup = true
2181 2181
2182[Terrain] 2182[Terrain]
2183 ; Values can be "pinhead-island" or "flat" 2183 ; Values can be "pinhead-island" or "flat"
@@ -2198,11 +2198,11 @@
2198 ; whole region. 2198 ; whole region.
2199 LimitParcelLayerUpdateDistance = true 2199 LimitParcelLayerUpdateDistance = true
2200 ParcelLayerViewDistance = 128 2200 ParcelLayerViewDistance = 128
2201 2201
2202 ; set this to false to not display parcel ban lines 2202 ; set this to false to not display parcel ban lines
2203 ShowParcelBansLines = true 2203 ShowParcelBansLines = true
2204 2204
2205;; 2205;;
2206;; If you are using a simian grid frontend you can enable 2206;; If you are using a simian grid frontend you can enable
2207;; this module to upload tile images for the mapping fn 2207;; this module to upload tile images for the mapping fn
2208;; 2208;;
@@ -2213,8 +2213,8 @@
2213 2213
2214 2214
2215;; 2215;;
2216;; JsonStore module provides structured store for scripts 2216;; JsonStore module provides structured store for scripts
2217;; 2217;;
2218[JsonStore] 2218[JsonStore]
2219 Enabled = False 2219 Enabled = False
2220 2220