diff options
Diffstat (limited to '')
-rw-r--r-- | bin/OpenSimDefaults.ini | 224 |
1 files changed, 112 insertions, 112 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 61d7098..f960b94 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -4,7 +4,7 @@ | |||
4 | [Startup] | 4 | [Startup] |
5 | ; Console prompt | 5 | ; Console prompt |
6 | ; Certain special characters can be used to customize the prompt | 6 | ; Certain special characters can be used to customize the prompt |
7 | ; Currently, these are | 7 | ; Currently, these are |
8 | ; \R - substitute region name | 8 | ; \R - substitute region name |
9 | ; \\ - substtitue \ | 9 | ; \\ - substtitue \ |
10 | ConsolePrompt = "Region (\R) " | 10 | ConsolePrompt = "Region (\R) " |
@@ -61,7 +61,7 @@ | |||
61 | ; UnsafeQueueUserWorkItem has been benchmarked with better | 61 | ; UnsafeQueueUserWorkItem has been benchmarked with better |
62 | ; performance on .NET/Windows | 62 | ; performance on .NET/Windows |
63 | ; | 63 | ; |
64 | ; UnsafeQueueUserWorkItem refers to the fact that the code creating the event could elevate its security | 64 | ; UnsafeQueueUserWorkItem refers to the fact that the code creating the event could elevate its security |
65 | ; privileges. However, as calling code is trusted anyway this is safe (if you set | 65 | ; privileges. However, as calling code is trusted anyway this is safe (if you set |
66 | ; TrustedBinaries = true in the [XEngine] section then you already have to trust that incoming code for other reasons). | 66 | ; TrustedBinaries = true in the [XEngine] section then you already have to trust that incoming code for other reasons). |
67 | async_call_method = SmartThreadPool | 67 | async_call_method = SmartThreadPool |
@@ -75,13 +75,13 @@ | |||
75 | JobEngineEnabled = true | 75 | JobEngineEnabled = true |
76 | 76 | ||
77 | ; Plugin Registry Location | 77 | ; Plugin Registry Location |
78 | ; Set path to directory for plugin registry. Information about the | 78 | ; Set path to directory for plugin registry. Information about the |
79 | ; registered repositories and installed plugins will be stored here. | 79 | ; registered repositories and installed plugins will be stored here. |
80 | ; The OpenSim.exe process must have R/W access to the location. | 80 | ; The OpenSim.exe process must have R/W access to the location. |
81 | RegistryLocation = "." | 81 | RegistryLocation = "." |
82 | 82 | ||
83 | ; Used by region module addins. You can set this to outside bin, so that addin | 83 | ; Used by region module addins. You can set this to outside bin, so that addin |
84 | ; configurations will survive updates. The OpenSim.exe process must have R/W access | 84 | ; configurations will survive updates. The OpenSim.exe process must have R/W access |
85 | ; to the location. | 85 | ; to the location. |
86 | ConfigDirectory = "." | 86 | ConfigDirectory = "." |
87 | 87 | ||
@@ -108,7 +108,7 @@ | |||
108 | ; Determines the page from which regions xml is retrieved if you are loading these from the web | 108 | ; Determines the page from which regions xml is retrieved if you are loading these from the web |
109 | ; The XML here has the same format as it does on the filesystem (including the <Root> tag), | 109 | ; The XML here has the same format as it does on the filesystem (including the <Root> tag), |
110 | ; except that everything is also enclosed in a <Regions> tag. | 110 | ; except that everything is also enclosed in a <Regions> tag. |
111 | ; regionload_webserver_url = "http://example.com/regions.xml"; | 111 | ; regionload_webserver_url = "http://example.com/regions.xml" |
112 | 112 | ||
113 | ;; Allow the simulator to start up if there are no region configuration available | 113 | ;; Allow the simulator to start up if there are no region configuration available |
114 | ;; from the selected region_info_source. | 114 | ;; from the selected region_info_source. |
@@ -122,13 +122,13 @@ | |||
122 | ;; keep it true if you have many old objects with sits set by scripts. | 122 | ;; keep it true if you have many old objects with sits set by scripts. |
123 | ;; the offset in question is added to the SitTarget to find the sitting avatar position. | 123 | ;; the offset in question is added to the SitTarget to find the sitting avatar position. |
124 | ;; acording to its size, etc. | 124 | ;; acording to its size, etc. |
125 | ; LegacySitOffsets = true; | 125 | ; LegacySitOffsets = true |
126 | 126 | ||
127 | ; Maximum number of position, rotation and scale changes for each prim that the simulator will store for later undos | 127 | ; Maximum number of position, rotation and scale changes for each prim that the simulator will store for later undos |
128 | ; Increasing this number will increase memory usage. | 128 | ; Increasing this number will increase memory usage. |
129 | MaxPrimUndos = 20 | 129 | MaxPrimUndos = 20 |
130 | 130 | ||
131 | ; Minimum size for non-physical prims.This can be overridden in the region config file (as | 131 | ; Minimum size for non-physical prims.This can be overridden in the region config file (as |
132 | ; NonPhysicalPrimMin!). | 132 | ; NonPhysicalPrimMin!). |
133 | ; NonPhysicalPrimMin = 0.001 | 133 | ; NonPhysicalPrimMin = 0.001 |
134 | 134 | ||
@@ -137,7 +137,7 @@ | |||
137 | 137 | ||
138 | ; Minimum size where a prim can be physical. This can be overridden in the region config file. | 138 | ; Minimum size where a prim can be physical. This can be overridden in the region config file. |
139 | ; PhysicalPrimMin = 0.01 | 139 | ; PhysicalPrimMin = 0.01 |
140 | 140 | ||
141 | ; Maximum size of physical prims. Affects resizing of existing prims. This can be overridden in the region config file. | 141 | ; Maximum size of physical prims. Affects resizing of existing prims. This can be overridden in the region config file. |
142 | PhysicalPrimMax = 64 | 142 | PhysicalPrimMax = 64 |
143 | 143 | ||
@@ -153,7 +153,7 @@ | |||
153 | LinksetPrims = 0 | 153 | LinksetPrims = 0 |
154 | 154 | ||
155 | ; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region. | 155 | ; Allow scripts to keep running when they cross region boundaries, rather than being restarted. State is reloaded on the destination region. |
156 | ; This only applies when crossing to a region running in a different simulator. | 156 | ; This only applies when crossing to a region running in a different simulator. |
157 | ; For crossings where the regions are on the same simulator the script is always kept running. | 157 | ; For crossings where the regions are on the same simulator the script is always kept running. |
158 | AllowScriptCrossing = true | 158 | AllowScriptCrossing = true |
159 | 159 | ||
@@ -168,14 +168,14 @@ | |||
168 | 168 | ||
169 | ; limit the maximum view range ( no effect still (does limit MaxRegionsViewDistance) ) | 169 | ; limit the maximum view range ( no effect still (does limit MaxRegionsViewDistance) ) |
170 | MaxDrawDistance = 512 | 170 | MaxDrawDistance = 512 |
171 | 171 | ||
172 | ; the maximum distance to tell a viewer to connect to a neighbour region, so it can be seen | 172 | ; the maximum distance to tell a viewer to connect to a neighbour region, so it can be seen |
173 | ; (it is limited by MaxDrawDistance above) | 173 | ; (it is limited by MaxDrawDistance above) |
174 | ; less than 256 shows imediate neighbours; 512 also second imediate neighbours etc | 174 | ; less than 256 shows imediate neighbours; 512 also second imediate neighbours etc |
175 | ; more than 512m can cause viewers problems specially in case of dense regions. | 175 | ; more than 512m can cause viewers problems specially in case of dense regions. |
176 | ; curretly this distance is from current region borders. | 176 | ; curretly this distance is from current region borders. |
177 | MaxRegionsViewDistance = 255 | 177 | MaxRegionsViewDistance = 255 |
178 | 178 | ||
179 | ; If you have only one region in an instance, or to avoid the many bugs | 179 | ; If you have only one region in an instance, or to avoid the many bugs |
180 | ; that you can trigger in modules by restarting a region, set this to | 180 | ; that you can trigger in modules by restarting a region, set this to |
181 | ; true to make the entire instance exit instead of restarting the region. | 181 | ; true to make the entire instance exit instead of restarting the region. |
@@ -193,7 +193,7 @@ | |||
193 | ; The scale factor it 55 * FrameTime, corresponding to 5 with default configuration | 193 | ; The scale factor it 55 * FrameTime, corresponding to 5 with default configuration |
194 | ; You can choose to show the true physics FPS to viewers by setting Normalized55FPS to false. | 194 | ; You can choose to show the true physics FPS to viewers by setting Normalized55FPS to false. |
195 | ; Normalized55FPS = true | 195 | ; Normalized55FPS = true |
196 | 196 | ||
197 | ; Main Frame time | 197 | ; Main Frame time |
198 | ; This defines the rate of several simulation events. | 198 | ; This defines the rate of several simulation events. |
199 | ; Default value should meet most needs. | 199 | ; Default value should meet most needs. |
@@ -208,44 +208,44 @@ | |||
208 | ; Less than 60% of FPS is amber by default, less then 40% is red. | 208 | ; Less than 60% of FPS is amber by default, less then 40% is red. |
209 | ; These values are advisory. Viewers may choose to not use them but it is | 209 | ; These values are advisory. Viewers may choose to not use them but it is |
210 | ; encouraged that they do. | 210 | ; encouraged that they do. |
211 | ; FrameTimeWarnPercent = 60; | 211 | ; FrameTimeWarnPercent = 60 |
212 | ; FrameTimeCritPercent = 40; | 212 | ; FrameTimeCritPercent = 40 |
213 | 213 | ||
214 | ; Send scheduled updates to objects in the scene | 214 | ; Send scheduled updates to objects in the scene |
215 | ; This must be a whole number | 215 | ; This must be a whole number |
216 | UpdateObjectsEveryNFrames = 1; | 216 | UpdateObjectsEveryNFrames = 1 |
217 | 217 | ||
218 | ; Send position/velocity, etc. updates to agents in the scene | 218 | ; Send position/velocity, etc. updates to agents in the scene |
219 | ; This must be a whole number | 219 | ; This must be a whole number |
220 | UpdateAgentsEveryNFrames = 1; | 220 | UpdateAgentsEveryNFrames = 1 |
221 | 221 | ||
222 | ; Apply pending forces from physics calculations to an entity. | 222 | ; Apply pending forces from physics calculations to an entity. |
223 | ; This must be a whole number | 223 | ; This must be a whole number |
224 | UpdateEntityMovementEveryNFrames = 1; | 224 | UpdateEntityMovementEveryNFrames = 1 |
225 | 225 | ||
226 | ; Send coarse location updates to viewers. In a classic viewer, this updates the minimap. | 226 | ; Send coarse location updates to viewers. In a classic viewer, this updates the minimap. |
227 | ; This must be a whole number | 227 | ; This must be a whole number |
228 | UpdateCoarseLocationsEveryNFrames = 50; | 228 | UpdateCoarseLocationsEveryNFrames = 50 |
229 | 229 | ||
230 | ; Physics simulation execution or syncronization, acording to engine. Should be 1 | 230 | ; Physics simulation execution or syncronization, acording to engine. Should be 1 |
231 | ; This must be a whole number | 231 | ; This must be a whole number |
232 | UpdatePhysicsEveryNFrames = 1; | 232 | UpdatePhysicsEveryNFrames = 1 |
233 | 233 | ||
234 | ; Send out the on frame event to modules and other listeners. This should probably never deviate from 1. | 234 | ; Send out the on frame event to modules and other listeners. This should probably never deviate from 1. |
235 | ; This must be a whole number | 235 | ; This must be a whole number |
236 | UpdateEventsEveryNFrames = 1; | 236 | UpdateEventsEveryNFrames = 1 |
237 | 237 | ||
238 | ; Send terrain updates to viewers | 238 | ; Send terrain updates to viewers |
239 | ; This must be a whole number | 239 | ; This must be a whole number |
240 | UpdateTerrainEveryNFrames = 50; | 240 | UpdateTerrainEveryNFrames = 50 |
241 | 241 | ||
242 | ; Persitently store any objects which meet the PRIM STORAGE criteria | 242 | ; Persitently store any objects which meet the PRIM STORAGE criteria |
243 | ; This must be a whole number | 243 | ; This must be a whole number |
244 | UpdateStorageEveryNFrames = 200; | 244 | UpdateStorageEveryNFrames = 200 |
245 | 245 | ||
246 | ; Clean up temp on rez objects. | 246 | ; Clean up temp on rez objects. |
247 | ; This must be a whole number | 247 | ; This must be a whole number |
248 | UpdateTempCleaningEveryNSeconds = 180; | 248 | UpdateTempCleaningEveryNSeconds = 180 |
249 | 249 | ||
250 | ; ## | 250 | ; ## |
251 | ; ## PRIM STORAGE | 251 | ; ## PRIM STORAGE |
@@ -283,23 +283,23 @@ | |||
283 | 283 | ||
284 | meshing = Meshmerizer | 284 | meshing = Meshmerizer |
285 | ;meshing = ZeroMesher | 285 | ;meshing = ZeroMesher |
286 | 286 | ||
287 | ; Path to decoded sculpty maps | 287 | ; Path to decoded sculpty maps |
288 | ; Defaults to "j2kDecodeCache | 288 | ; Defaults to "j2kDecodeCache |
289 | ;DecodedSculptMapPath = "j2kDecodeCache" | 289 | ;DecodedSculptMapPath = "j2kDecodeCache" |
290 | 290 | ||
291 | ; if you use Meshmerizer and want sculpt map collisions, setting this to | 291 | ; if you use Meshmerizer and want sculpt map collisions, setting this to |
292 | ; to true will store decoded sculpt maps in a special folder in your bin | 292 | ; to true will store decoded sculpt maps in a special folder in your bin |
293 | ; folder, which can reduce startup times by reducing asset requests. Some | 293 | ; folder, which can reduce startup times by reducing asset requests. Some |
294 | ; versions of mono dont work well when reading the cache files, so set this | 294 | ; versions of mono dont work well when reading the cache files, so set this |
295 | ; to false if you have compatibility problems. | 295 | ; to false if you have compatibility problems. |
296 | ;CacheSculptMaps = true | 296 | ;CacheSculptMaps = true |
297 | 297 | ||
298 | ;; BulletSim is the default physics engine. It provides the best performance and most functionality. | 298 | ;; BulletSim is the default physics engine. It provides the best performance and most functionality. |
299 | ;; BulletSim supports varregions. | 299 | ;; BulletSim supports varregions. |
300 | ;; OpenDynamicsEngine was the previous default physics engine in OpenSimulator 0.7.6.1 and before. | 300 | ;; OpenDynamicsEngine was the previous default physics engine in OpenSimulator 0.7.6.1 and before. |
301 | ;; It continues to provide a workable physics implementation. It does not currently support varregions. | 301 | ;; It continues to provide a workable physics implementation. It does not currently support varregions. |
302 | ;; basicphysics effectively does not model physics at all, making all objects phantom. | 302 | ;; basicphysics effectively does not model physics at all, making all objects phantom. |
303 | ;; Default is BulletSim | 303 | ;; Default is BulletSim |
304 | physics = BulletSim | 304 | physics = BulletSim |
305 | ;physics = modified_BulletX | 305 | ;physics = modified_BulletX |
@@ -324,14 +324,14 @@ | |||
324 | ; For example, servers inside your firewall. | 324 | ; For example, servers inside your firewall. |
325 | ; Separate patterns with a ';' | 325 | ; Separate patterns with a ';' |
326 | ; HttpProxyExceptions = ".mydomain.com;localhost" | 326 | ; HttpProxyExceptions = ".mydomain.com;localhost" |
327 | 327 | ||
328 | ; ## | 328 | ; ## |
329 | ; ## EMAIL MODULE | 329 | ; ## EMAIL MODULE |
330 | ; ## | 330 | ; ## |
331 | ;; The email module requires some configuration. It needs an SMTP | 331 | ;; The email module requires some configuration. It needs an SMTP |
332 | ;; server to send mail through. | 332 | ;; server to send mail through. |
333 | ;emailmodule = DefaultEmailModule | 333 | ;emailmodule = DefaultEmailModule |
334 | 334 | ||
335 | ; ## | 335 | ; ## |
336 | ; ## ANIMATIONS | 336 | ; ## ANIMATIONS |
337 | ; ## | 337 | ; ## |
@@ -343,11 +343,11 @@ | |||
343 | ; PreJump is an additional animation state, but it probably | 343 | ; PreJump is an additional animation state, but it probably |
344 | ; won't look right until the physics engine supports it | 344 | ; won't look right until the physics engine supports it |
345 | ; (i.e delays takeoff for a moment) | 345 | ; (i.e delays takeoff for a moment) |
346 | 346 | ||
347 | ; # | 347 | ; # |
348 | ; # statistics | 348 | ; # statistics |
349 | ; # | 349 | ; # |
350 | 350 | ||
351 | ; Simulator statistics are output to the console periodically at debug level INFO. | 351 | ; Simulator statistics are output to the console periodically at debug level INFO. |
352 | ; Setting this to zero disables this output. | 352 | ; Setting this to zero disables this output. |
353 | ; LogShowStatsSeconds = 3600 | 353 | ; LogShowStatsSeconds = 3600 |
@@ -413,20 +413,20 @@ | |||
413 | ; NoVerifyCertHostname = true | 413 | ; NoVerifyCertHostname = true |
414 | ; having both options true does provide encryption but with low security | 414 | ; having both options true does provide encryption but with low security |
415 | ; set both true if you don't care to use SSL, they are needed to contact regions or grids that do use it. | 415 | ; set both true if you don't care to use SSL, they are needed to contact regions or grids that do use it. |
416 | 416 | ||
417 | [Map] | 417 | [Map] |
418 | ; Map tile options. | 418 | ; Map tile options. |
419 | ; If true, then maptiles are generated using the MapImageModule below. | 419 | ; If true, then maptiles are generated using the MapImageModule below. |
420 | ; If false then the texture referenced by MaptileStaticUUID is used instead, which can also be overridden | 420 | ; If false then the texture referenced by MaptileStaticUUID is used instead, which can also be overridden |
421 | ; in individual region config file(s). If you do not want to upload map tiles at all, then you will need | 421 | ; in individual region config file(s). If you do not want to upload map tiles at all, then you will need |
422 | ; both to set this to false and comment out the [Modules] MapImageServiceModule setting in config-include/ | 422 | ; both to set this to false and comment out the [Modules] MapImageServiceModule setting in config-include/ |
423 | ;GenerateMaptiles = true | 423 | ;GenerateMaptiles = true |
424 | 424 | ||
425 | ;WorldMapModule = "WorldMap" | 425 | ;WorldMapModule = "WorldMap" |
426 | 426 | ||
427 | ; The module to use in order to generate map images. | 427 | ; The module to use in order to generate map images. |
428 | ; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can | 428 | ; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can |
429 | ; generate better images. | 429 | ; generate better images. |
430 | ;MapImageModule = "MapImageModule" | 430 | ;MapImageModule = "MapImageModule" |
431 | 431 | ||
432 | ; World map blacklist timeout in seconds | 432 | ; World map blacklist timeout in seconds |
@@ -452,7 +452,7 @@ | |||
452 | TexturePrimSize = 48 | 452 | TexturePrimSize = 48 |
453 | 453 | ||
454 | ; Attempt to render meshes and sculpties on the map | 454 | ; Attempt to render meshes and sculpties on the map |
455 | RenderMeshes = false; | 455 | RenderMeshes = false |
456 | 456 | ||
457 | [Permissions] | 457 | [Permissions] |
458 | ; ## | 458 | ; ## |
@@ -469,14 +469,14 @@ | |||
469 | ; Default is true | 469 | ; Default is true |
470 | serverside_object_permissions = true | 470 | serverside_object_permissions = true |
471 | 471 | ||
472 | 472 | ||
473 | ; This allows some control over permissions | 473 | ; This allows some control over permissions |
474 | ; please note that this still doesn't duplicate SL, and is not intended to | 474 | ; please note that this still doesn't duplicate SL, and is not intended to |
475 | 475 | ||
476 | ; This allows grid users with a UserLevel of 200 or more to assume god | 476 | ; This allows grid users with a UserLevel of 200 or more to assume god |
477 | ; powers in the regions in this simulator. | 477 | ; powers in the regions in this simulator. |
478 | allow_grid_gods = false | 478 | allow_grid_gods = false |
479 | 479 | ||
480 | ; Allow region owners to assume god powers in their regions | 480 | ; Allow region owners to assume god powers in their regions |
481 | ;region_owner_is_god = true | 481 | ;region_owner_is_god = true |
482 | 482 | ||
@@ -512,7 +512,7 @@ | |||
512 | ; allowed_script_editors = all | 512 | ; allowed_script_editors = all |
513 | 513 | ||
514 | ; Provides a simple control for land owners to give build rights to specific avatars | 514 | ; Provides a simple control for land owners to give build rights to specific avatars |
515 | ; in publicly accessible parcels that disallow object creation in general. | 515 | ; in publicly accessible parcels that disallow object creation in general. |
516 | ; Owners specific avatars by adding them to the Access List of the parcel | 516 | ; Owners specific avatars by adding them to the Access List of the parcel |
517 | ; without having to use the Groups feature | 517 | ; without having to use the Groups feature |
518 | ; Disabled by default | 518 | ; Disabled by default |
@@ -553,12 +553,12 @@ | |||
553 | ;; Set the value of the url to your UserProfilesService | 553 | ;; Set the value of the url to your UserProfilesService |
554 | ;; If un-set / "" the module is disabled | 554 | ;; If un-set / "" the module is disabled |
555 | ;; If the ProfileURL is not set, then very BASIC | 555 | ;; If the ProfileURL is not set, then very BASIC |
556 | ;; profile support will be configured. If the ProfileURL is set to a | 556 | ;; profile support will be configured. If the ProfileURL is set to a |
557 | ;; valid URL, then full profile support will be configured. The URL | 557 | ;; valid URL, then full profile support will be configured. The URL |
558 | ;; points to your grid's Robust user profiles service | 558 | ;; points to your grid's Robust user profiles service |
559 | ;; | 559 | ;; |
560 | ; ProfileURL = http://127.0.0.1:9000 | 560 | ; ProfileURL = http://127.0.0.1:9000 |
561 | 561 | ||
562 | ;; set this to false to prevent your users to be sent to unknown | 562 | ;; set this to false to prevent your users to be sent to unknown |
563 | ;; web sites by other users on their profiles | 563 | ;; web sites by other users on their profiles |
564 | ; AllowUserProfileWebURLs = true | 564 | ; AllowUserProfileWebURLs = true |
@@ -609,7 +609,7 @@ | |||
609 | ; Maximum bytes allowed for HTTP_BODY_MAXLENGTH. | 609 | ; Maximum bytes allowed for HTTP_BODY_MAXLENGTH. |
610 | ; By default, llHTTPRequest limits the response body to 2048 bytes. | 610 | ; By default, llHTTPRequest limits the response body to 2048 bytes. |
611 | ; This limit can be extended using HTTP_BODY_MAXLENGTH to a maximum | 611 | ; This limit can be extended using HTTP_BODY_MAXLENGTH to a maximum |
612 | ; of HttpBodyMaxLenMAX bytes. | 612 | ; of HttpBodyMaxLenMAX bytes. |
613 | ; HttpBodyMaxLenMAX=16384 | 613 | ; HttpBodyMaxLenMAX=16384 |
614 | 614 | ||
615 | ; Hostname to use in llRequestURL/llRequestSecureURL | 615 | ; Hostname to use in llRequestURL/llRequestSecureURL |
@@ -636,7 +636,7 @@ | |||
636 | ; You can also disable the blacklist entirely with an empty entry | 636 | ; You can also disable the blacklist entirely with an empty entry |
637 | ; | 637 | ; |
638 | ; OutboundDisallowForUserScripts = "" | 638 | ; OutboundDisallowForUserScripts = "" |
639 | 639 | ||
640 | ; What is reported as the "X-Secondlife-Shard" | 640 | ; What is reported as the "X-Secondlife-Shard" |
641 | ; Defaults to the user server url if not set | 641 | ; Defaults to the user server url if not set |
642 | ; The old default is "OpenSim", set here for compatibility | 642 | ; The old default is "OpenSim", set here for compatibility |
@@ -657,7 +657,7 @@ | |||
657 | ; Viewer-based access control. |-separated list of allowed viewers. | 657 | ; Viewer-based access control. |-separated list of allowed viewers. |
658 | ; AllowedClients = "" | 658 | ; AllowedClients = "" |
659 | 659 | ||
660 | ; Viewer-based access control. |-separated list of denied viewers. | 660 | ; Viewer-based access control. |-separated list of denied viewers. |
661 | ; No restrictions by default. | 661 | ; No restrictions by default. |
662 | ; DeniedClients = "" | 662 | ; DeniedClients = "" |
663 | 663 | ||
@@ -695,7 +695,7 @@ | |||
695 | ;client_throttle_max_bps = 187500 | 695 | ;client_throttle_max_bps = 187500 |
696 | 696 | ||
697 | ; Minimum bytes per second to send to any single client as a result of | 697 | ; Minimum bytes per second to send to any single client as a result of |
698 | ; adaptive throttling. Viewer preferences set to a lower number will | 698 | ; adaptive throttling. Viewer preferences set to a lower number will |
699 | ; override the settin. The example given here ensures that adaptive | 699 | ; override the settin. The example given here ensures that adaptive |
700 | ; throttling will never decrease per client bandwidth below 256 kbps. | 700 | ; throttling will never decrease per client bandwidth below 256 kbps. |
701 | ; | 701 | ; |
@@ -772,7 +772,7 @@ | |||
772 | 772 | ||
773 | 773 | ||
774 | [ClientStack.LindenCaps] | 774 | [ClientStack.LindenCaps] |
775 | ;; Long list of capabilities taken from | 775 | ;; Long list of capabilities taken from |
776 | ;; http://wiki.secondlife.com/wiki/Current_Sim_Capabilities | 776 | ;; http://wiki.secondlife.com/wiki/Current_Sim_Capabilities |
777 | ;; Not all are supported by OpenSim. The ones supported are | 777 | ;; Not all are supported by OpenSim. The ones supported are |
778 | ;; set to localhost. These defaults can be overwritten | 778 | ;; set to localhost. These defaults can be overwritten |
@@ -847,10 +847,10 @@ | |||
847 | ; Capability for searching for people | 847 | ; Capability for searching for people |
848 | Cap_AvatarPickerSearch = "localhost" | 848 | Cap_AvatarPickerSearch = "localhost" |
849 | 849 | ||
850 | 850 | ||
851 | [Chat] | 851 | [Chat] |
852 | ; Controls whether the chat module is enabled. Default is true. | 852 | ; Controls whether the chat module is enabled. Default is true. |
853 | enabled = true; | 853 | enabled = true |
854 | 854 | ||
855 | ; Distance in meters that whispers should travel. Default is 10m | 855 | ; Distance in meters that whispers should travel. Default is 10m |
856 | whisper_distance = 10 | 856 | whisper_distance = 10 |
@@ -862,8 +862,8 @@ | |||
862 | shout_distance = 100 | 862 | shout_distance = 100 |
863 | 863 | ||
864 | [EntityTransfer] | 864 | [EntityTransfer] |
865 | ; The maximum distance in regions that an agent is allowed to teleport | 865 | ; The maximum distance in regions that an agent is allowed to teleport |
866 | ; along the x or y axis. This is set to 65535 because current viewers | 866 | ; along the x or y axis. This is set to 65535 because current viewers |
867 | ; can't handle teleports that are greater than this distance | 867 | ; can't handle teleports that are greater than this distance |
868 | ; Setting to 0 will allow teleports of any distance | 868 | ; Setting to 0 will allow teleports of any distance |
869 | ; | 869 | ; |
@@ -873,7 +873,7 @@ | |||
873 | AllowAvatarCrossing = true | 873 | AllowAvatarCrossing = true |
874 | 874 | ||
875 | ; This disables border transfers for objects. When true, objects can be placed outside | 875 | ; This disables border transfers for objects. When true, objects can be placed outside |
876 | ; the region's border without being transferred to another simulator. | 876 | ; the region's border without being transferred to another simulator. |
877 | DisableObjectTransfer = false | 877 | DisableObjectTransfer = false |
878 | 878 | ||
879 | ; Minimum user level required for HyperGrid teleports | 879 | ; Minimum user level required for HyperGrid teleports |
@@ -913,7 +913,7 @@ | |||
913 | 913 | ||
914 | [Appearance] | 914 | [Appearance] |
915 | ; Persist avatar baked textures | 915 | ; Persist avatar baked textures |
916 | ; Persisting baked textures can speed up login and region border | 916 | ; Persisting baked textures can speed up login and region border |
917 | ; crossings especially with large numbers of users, though it | 917 | ; crossings especially with large numbers of users, though it |
918 | ; will store potentially large numbers of textures in your asset | 918 | ; will store potentially large numbers of textures in your asset |
919 | ; database | 919 | ; database |
@@ -927,11 +927,11 @@ | |||
927 | DelayBeforeAppearanceSend = 2 | 927 | DelayBeforeAppearanceSend = 2 |
928 | 928 | ||
929 | ; If true, avatar appearance information is resent to other avatars in the simulator every 60 seconds. | 929 | ; If true, avatar appearance information is resent to other avatars in the simulator every 60 seconds. |
930 | ; This may help with some situations where avatars are persistently grey, though it will not help | 930 | ; This may help with some situations where avatars are persistently grey, though it will not help |
931 | ; in other situations (e.g. appearance baking failures where the avatar only appears as a cloud to others). | 931 | ; in other situations (e.g. appearance baking failures where the avatar only appears as a cloud to others). |
932 | ResendAppearanceUpdates = false | 932 | ResendAppearanceUpdates = false |
933 | 933 | ||
934 | ; Turning this on responds to CachedTexture packets to possibly avoid rebaking the avatar | 934 | ; Turning this on responds to CachedTexture packets to possibly avoid rebaking the avatar |
935 | ; on every login | 935 | ; on every login |
936 | ReuseTextures = false | 936 | ReuseTextures = false |
937 | 937 | ||
@@ -945,7 +945,7 @@ | |||
945 | ; Experimental setting to control CPU spiking when avatars with many attachments login/change outfit | 945 | ; Experimental setting to control CPU spiking when avatars with many attachments login/change outfit |
946 | ; or when multiple avatars with medium level attachments login/change outfit simultaneously. | 946 | ; or when multiple avatars with medium level attachments login/change outfit simultaneously. |
947 | ; If 0 then no throttling is performed. | 947 | ; If 0 then no throttling is performed. |
948 | ThrottlePer100PrimsRezzed = 0; | 948 | ThrottlePer100PrimsRezzed = 0 |
949 | 949 | ||
950 | 950 | ||
951 | [Mesh] | 951 | [Mesh] |
@@ -963,20 +963,20 @@ | |||
963 | ;support convex shape type on normal prims | 963 | ;support convex shape type on normal prims |
964 | ; (ubOde only) | 964 | ; (ubOde only) |
965 | ;ConvexPrims = true | 965 | ;ConvexPrims = true |
966 | 966 | ||
967 | ;support convex shape type on sculpts | 967 | ;support convex shape type on sculpts |
968 | ; (ubOde only) | 968 | ; (ubOde only) |
969 | ;ConvexSculpts = true | 969 | ;ConvexSculpts = true |
970 | 970 | ||
971 | ; mesh cache settings: | 971 | ; mesh cache settings: |
972 | ; (ubOde only) | 972 | ; (ubOde only) |
973 | ; do cache (keep true) | 973 | ; do cache (keep true) |
974 | ;MeshFileCache = true | 974 | ;MeshFileCache = true |
975 | ; cache folder name relative to bin/ or absolute path | 975 | ; cache folder name relative to bin/ or absolute path |
976 | ;MeshFileCachePath = MeshCache | 976 | ;MeshFileCachePath = MeshCache |
977 | ;MeshFileCacheDoExpire = true; | 977 | ;MeshFileCacheDoExpire = true |
978 | ;MeshFileCacheExpireHours = 48 | 978 | ;MeshFileCacheExpireHours = 48 |
979 | 979 | ||
980 | 980 | ||
981 | 981 | ||
982 | [Textures] | 982 | [Textures] |
@@ -998,7 +998,7 @@ | |||
998 | 998 | ||
999 | 999 | ||
1000 | [ODEPhysicsSettings] | 1000 | [ODEPhysicsSettings] |
1001 | ; ## | 1001 | ; ## |
1002 | ; ## Physics stats settings ( most ignored by ubOde ) | 1002 | ; ## Physics stats settings ( most ignored by ubOde ) |
1003 | ; | 1003 | ; |
1004 | 1004 | ||
@@ -1031,7 +1031,7 @@ | |||
1031 | ; Max value is 255, min value is 0 | 1031 | ; Max value is 255, min value is 0 |
1032 | avatar_terminal_velocity = 54 | 1032 | avatar_terminal_velocity = 54 |
1033 | 1033 | ||
1034 | ; World Step size. | 1034 | ; World Step size. |
1035 | ; with legacy ODE this value needs to be close to 0.02s | 1035 | ; with legacy ODE this value needs to be close to 0.02s |
1036 | ; with ubOde this value can be reduced to improve simulation quality with the cost of higher cpu load | 1036 | ; with ubOde this value can be reduced to improve simulation quality with the cost of higher cpu load |
1037 | ; you will need to test acording to you needs | 1037 | ; you will need to test acording to you needs |
@@ -1048,7 +1048,7 @@ | |||
1048 | world_hashSpace_level_high = 12 | 1048 | world_hashSpace_level_high = 12 |
1049 | 1049 | ||
1050 | meters_in_small_space = 29.9 | 1050 | meters_in_small_space = 29.9 |
1051 | 1051 | ||
1052 | 1052 | ||
1053 | ; ## | 1053 | ; ## |
1054 | ; ## Contact properties. (the stuff that happens when things come in contact with each other) | 1054 | ; ## Contact properties. (the stuff that happens when things come in contact with each other) |
@@ -1088,7 +1088,7 @@ | |||
1088 | ; See http://en.wikipedia.org/wiki/PID_controller | 1088 | ; See http://en.wikipedia.org/wiki/PID_controller |
1089 | 1089 | ||
1090 | av_pid_derivative = 2200.0 | 1090 | av_pid_derivative = 2200.0 |
1091 | av_pid_proportional = 900.0; | 1091 | av_pid_proportional = 900.0 |
1092 | 1092 | ||
1093 | ;girth of the avatar. Adds radius to the height also | 1093 | ;girth of the avatar. Adds radius to the height also |
1094 | av_capsule_radius = 0.37 | 1094 | av_capsule_radius = 0.37 |
@@ -1121,8 +1121,8 @@ | |||
1121 | minimum_ground_flight_offset = 3.0 | 1121 | minimum_ground_flight_offset = 3.0 |
1122 | 1122 | ||
1123 | ; Plant avatar. This reduces the effect of physical contacts with the avatar. | 1123 | ; Plant avatar. This reduces the effect of physical contacts with the avatar. |
1124 | ; If you have a group of unruly and rude visitors that bump each other, turn this on to make that less attractive. | 1124 | ; If you have a group of unruly and rude visitors that bump each other, turn this on to make that less attractive. |
1125 | ; The avatar still allows a small movement based on the PID settings above. Stronger PID settings AND this active | 1125 | ; The avatar still allows a small movement based on the PID settings above. Stronger PID settings AND this active |
1126 | ; will lock the avatar in place | 1126 | ; will lock the avatar in place |
1127 | av_planted = false | 1127 | av_planted = false |
1128 | 1128 | ||
@@ -1174,7 +1174,7 @@ | |||
1174 | 1174 | ||
1175 | ; Physics needs to create internal meshs (or convert the object meshs or scultps) | 1175 | ; Physics needs to create internal meshs (or convert the object meshs or scultps) |
1176 | ; for all prims except simple boxes and spheres. | 1176 | ; for all prims except simple boxes and spheres. |
1177 | 1177 | ||
1178 | ; collisions of small objects againts larger ones can have a increased CPU load cost | 1178 | ; collisions of small objects againts larger ones can have a increased CPU load cost |
1179 | ; so this are represented by a simple BOX | 1179 | ; so this are represented by a simple BOX |
1180 | ; if all their scale dimensions are lower or equal to this option. Default is 0.1m | 1180 | ; if all their scale dimensions are lower or equal to this option. Default is 0.1m |
@@ -1263,7 +1263,7 @@ | |||
1263 | PhysicsLoggingEnabled = False | 1263 | PhysicsLoggingEnabled = False |
1264 | PhysicsLoggingDir = "." | 1264 | PhysicsLoggingDir = "." |
1265 | VehicleLoggingEnabled = False | 1265 | VehicleLoggingEnabled = False |
1266 | 1266 | ||
1267 | 1267 | ||
1268 | [RemoteAdmin] | 1268 | [RemoteAdmin] |
1269 | enabled = false | 1269 | enabled = false |
@@ -1325,7 +1325,7 @@ | |||
1325 | ;copy_folders = false | 1325 | ;copy_folders = false |
1326 | 1326 | ||
1327 | ; path to default appearance XML file that specifies the look of the default avatars | 1327 | ; path to default appearance XML file that specifies the look of the default avatars |
1328 | ;default_appearance = default_appearance.xml | 1328 | ;default_appearance = default_appearance.xml |
1329 | 1329 | ||
1330 | 1330 | ||
1331 | ; RestPlugins are not currently operational. | 1331 | ; RestPlugins are not currently operational. |
@@ -1485,17 +1485,17 @@ | |||
1485 | [Trees] | 1485 | [Trees] |
1486 | ; enable the trees module. default true | 1486 | ; enable the trees module. default true |
1487 | enabled = true | 1487 | enabled = true |
1488 | 1488 | ||
1489 | ; active_trees allows module to change its trees in time. | 1489 | ; active_trees allows module to change its trees in time. |
1490 | ; some will be deleted, others created and rest may grow | 1490 | ; some will be deleted, others created and rest may grow |
1491 | ; default is false. You can change it with console command tree active true | false later | 1491 | ; default is false. You can change it with console command tree active true | false later |
1492 | active_trees = false | 1492 | active_trees = false |
1493 | ; the trees change execution time rate (in ms) | 1493 | ; the trees change execution time rate (in ms) |
1494 | update_rate = 1000 | 1494 | update_rate = 1000 |
1495 | 1495 | ||
1496 | ; allow the trees to grow. | 1496 | ; allow the trees to grow. |
1497 | ; DANGER | 1497 | ; DANGER |
1498 | ; this option causes high network use on the order of | 1498 | ; this option causes high network use on the order of |
1499 | ; NumberOfTrees * NumberAvatars * 1000 / update_rate udp packets per second | 1499 | ; NumberOfTrees * NumberAvatars * 1000 / update_rate udp packets per second |
1500 | allowGrow = false | 1500 | allowGrow = false |
1501 | 1501 | ||
@@ -1525,7 +1525,7 @@ | |||
1525 | ; Maximum number of llListen events we allow per script | 1525 | ; Maximum number of llListen events we allow per script |
1526 | ; Set this to 0 to have no limit imposed. | 1526 | ; Set this to 0 to have no limit imposed. |
1527 | max_listens_per_script = 64 | 1527 | max_listens_per_script = 64 |
1528 | 1528 | ||
1529 | ; Maximum number of external urls that scripts can set up in this simulator (e.g. via llRequestURL()) | 1529 | ; Maximum number of external urls that scripts can set up in this simulator (e.g. via llRequestURL()) |
1530 | max_external_urls_per_simulator = 100 | 1530 | max_external_urls_per_simulator = 100 |
1531 | 1531 | ||
@@ -1723,7 +1723,7 @@ | |||
1723 | ; data service | 1723 | ; data service |
1724 | ;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py" | 1724 | ;DATA_SRV_MISearch = "http://metaverseink.com/cgi-bin/register.py" |
1725 | 1725 | ||
1726 | 1726 | ||
1727 | [Economy] | 1727 | [Economy] |
1728 | ; the economy module in use | 1728 | ; the economy module in use |
1729 | ; default is the provided BetaGridLikeMoneyModule | 1729 | ; default is the provided BetaGridLikeMoneyModule |
@@ -1743,10 +1743,10 @@ | |||
1743 | ; SellEnabled = true | 1743 | ; SellEnabled = true |
1744 | 1744 | ||
1745 | ;; Money Unit fee to upload textures, animations etc. Default is 0. | 1745 | ;; Money Unit fee to upload textures, animations etc. Default is 0. |
1746 | ;PriceUpload = 0 | 1746 | ;PriceUpload = 0 |
1747 | 1747 | ||
1748 | ;; Money Unit fee to create groups. Default is 0. | 1748 | ;; Money Unit fee to create groups. Default is 0. |
1749 | ;PriceGroupCreate = 0 | 1749 | ;PriceGroupCreate = 0 |
1750 | 1750 | ||
1751 | ; We don't really know what the rest of these values do. These get sent to the client | 1751 | ; We don't really know what the rest of these values do. These get sent to the client |
1752 | ; These taken from Agni at a Public Telehub. Change at your own risk. | 1752 | ; These taken from Agni at a Public Telehub. Change at your own risk. |
@@ -1810,8 +1810,8 @@ | |||
1810 | ; But this costs a lot of time, so region load will take a lot longer. | 1810 | ; But this costs a lot of time, so region load will take a lot longer. |
1811 | ; it is more usefull if there are no previously compiled scripts DLLs (or DeleteScriptsOnStartup = true) | 1811 | ; it is more usefull if there are no previously compiled scripts DLLs (or DeleteScriptsOnStartup = true) |
1812 | ; CompactMemOnLoad = false | 1812 | ; CompactMemOnLoad = false |
1813 | 1813 | ||
1814 | ; Controls whether scripts are stopped by aborting their threads externally (abort) | 1814 | ; Controls whether scripts are stopped by aborting their threads externally (abort) |
1815 | ; or by co-operative checks inserted by OpenSimulator into compiled script (co-op). | 1815 | ; or by co-operative checks inserted by OpenSimulator into compiled script (co-op). |
1816 | ; co-op will be more stable as aborting threads can cause instability. | 1816 | ; co-op will be more stable as aborting threads can cause instability. |
1817 | ; abort was the default option in OpenSimulator 0.8 and before. | 1817 | ; abort was the default option in OpenSimulator 0.8 and before. |
@@ -1837,7 +1837,7 @@ | |||
1837 | 1837 | ||
1838 | ; Allow the use of os* functions (some are dangerous) | 1838 | ; Allow the use of os* functions (some are dangerous) |
1839 | AllowOSFunctions = false | 1839 | AllowOSFunctions = false |
1840 | 1840 | ||
1841 | ; Allow the user of LightShare functions | 1841 | ; Allow the user of LightShare functions |
1842 | AllowLightShareFunctions = false | 1842 | AllowLightShareFunctions = false |
1843 | 1843 | ||
@@ -1856,7 +1856,7 @@ | |||
1856 | 1856 | ||
1857 | ; Comma separated list of UUIDS allows the function for that list of UUIDS | 1857 | ; Comma separated list of UUIDS allows the function for that list of UUIDS |
1858 | ; Allow_osSetRegionWaterHeight = 888760cb-a3cf-43ac-8ea4-8732fd3ee2bb | 1858 | ; Allow_osSetRegionWaterHeight = 888760cb-a3cf-43ac-8ea4-8732fd3ee2bb |
1859 | 1859 | ||
1860 | ; Comma separated list of owner classes that allow the function for a particular class of owners. Choices are | 1860 | ; Comma separated list of owner classes that allow the function for a particular class of owners. Choices are |
1861 | ; - PARCEL_GROUP_MEMBER: allow if objectgroup is the same group as the parcel | 1861 | ; - PARCEL_GROUP_MEMBER: allow if objectgroup is the same group as the parcel |
1862 | ; - PARCEL_OWNER: allow if the objectowner is parcelowner | 1862 | ; - PARCEL_OWNER: allow if the objectowner is parcelowner |
@@ -1884,7 +1884,7 @@ | |||
1884 | 1884 | ||
1885 | ; Amount of time in milliseconds we will wait for an event to completely normally when a script stop is requested | 1885 | ; Amount of time in milliseconds we will wait for an event to completely normally when a script stop is requested |
1886 | ; before aborting the thread (such as when an object containing scripts is taken into inventory). | 1886 | ; before aborting the thread (such as when an object containing scripts is taken into inventory). |
1887 | WaitForEventCompletionOnScriptStop = 1000; | 1887 | WaitForEventCompletionOnScriptStop = 1000 |
1888 | 1888 | ||
1889 | ; Sets the multiplier for the scripting delays | 1889 | ; Sets the multiplier for the scripting delays |
1890 | ScriptDelayFactor = 1.0 | 1890 | ScriptDelayFactor = 1.0 |
@@ -1914,7 +1914,7 @@ | |||
1914 | ; prims | 1914 | ; prims |
1915 | ; DisableUndergroundMovement = true | 1915 | ; DisableUndergroundMovement = true |
1916 | 1916 | ||
1917 | ;; Path to script assemblies | 1917 | ;; Path to script assemblies |
1918 | ; ScriptEnginesPath = "ScriptEngines" | 1918 | ; ScriptEnginesPath = "ScriptEngines" |
1919 | 1919 | ||
1920 | 1920 | ||
@@ -2051,7 +2051,7 @@ | |||
2051 | ;Module = GroupsModule | 2051 | ;Module = GroupsModule |
2052 | 2052 | ||
2053 | ; Enable Group Notices | 2053 | ; Enable Group Notices |
2054 | ;NoticesEnabled = true | 2054 | ;NoticesEnabled = true |
2055 | 2055 | ||
2056 | ; This makes the Group module very chatty on the console. | 2056 | ; This makes the Group module very chatty on the console. |
2057 | DebugEnabled = false | 2057 | DebugEnabled = false |
@@ -2066,7 +2066,7 @@ | |||
2066 | 2066 | ||
2067 | ; Specify which messaging module to use for groups messaging and if it's enabled | 2067 | ; Specify which messaging module to use for groups messaging and if it's enabled |
2068 | ;MessagingModule = GroupsMessagingModule | 2068 | ;MessagingModule = GroupsMessagingModule |
2069 | ;MessagingEnabled = true | 2069 | ;MessagingEnabled = true |
2070 | 2070 | ||
2071 | ; Experimental option to only message cached online users rather than all users | 2071 | ; Experimental option to only message cached online users rather than all users |
2072 | ; Should make large group with few online members messaging faster, at the expense of more calls to ROBUST presence service | 2072 | ; Should make large group with few online members messaging faster, at the expense of more calls to ROBUST presence service |
@@ -2074,7 +2074,7 @@ | |||
2074 | MessageOnlineUsersOnly = false | 2074 | MessageOnlineUsersOnly = false |
2075 | 2075 | ||
2076 | ; Service connectors to the Groups Service. Select one depending on whether you're using a Flotsam XmlRpc backend or a SimianGrid backend | 2076 | ; Service connectors to the Groups Service. Select one depending on whether you're using a Flotsam XmlRpc backend or a SimianGrid backend |
2077 | 2077 | ||
2078 | ; SimianGrid Service for Groups | 2078 | ; SimianGrid Service for Groups |
2079 | ;ServicesConnectorModule = SimianGroupsServicesConnector | 2079 | ;ServicesConnectorModule = SimianGroupsServicesConnector |
2080 | ;GroupsServerURI = http://mygridserver.com:82/Grid/ | 2080 | ;GroupsServerURI = http://mygridserver.com:82/Grid/ |
@@ -2084,8 +2084,8 @@ | |||
2084 | ;GroupsServerURI = http://yourxmlrpcserver.com/xmlrpc.php | 2084 | ;GroupsServerURI = http://yourxmlrpcserver.com/xmlrpc.php |
2085 | 2085 | ||
2086 | ; XmlRpc Security settings. These must match those set on your backend groups service if the service is using these keys | 2086 | ; XmlRpc Security settings. These must match those set on your backend groups service if the service is using these keys |
2087 | ;XmlRpcServiceReadKey = 1234 | 2087 | ;XmlRpcServiceReadKey = 1234 |
2088 | ;XmlRpcServiceWriteKey = 1234 | 2088 | ;XmlRpcServiceWriteKey = 1234 |
2089 | 2089 | ||
2090 | ; Disables HTTP Keep-Alive for XmlRpcGroupsServicesConnector HTTP Requests, | 2090 | ; Disables HTTP Keep-Alive for XmlRpcGroupsServicesConnector HTTP Requests, |
2091 | ; only set to false it if you absolute sure regions and groups server support it. | 2091 | ; only set to false it if you absolute sure regions and groups server support it. |
@@ -2096,8 +2096,8 @@ | |||
2096 | 2096 | ||
2097 | 2097 | ||
2098 | [PacketPool] | 2098 | [PacketPool] |
2099 | ;RecyclePackets = true; | 2099 | ;RecyclePackets = true |
2100 | ;RecycleDataBlocks = true; | 2100 | ;RecycleDataBlocks = true |
2101 | 2101 | ||
2102 | ; If true, then the basic packet objects used to receive data are also recycled, not just the LLUDP packets. | 2102 | ; If true, then the basic packet objects used to receive data are also recycled, not just the LLUDP packets. |
2103 | ; This reduces data churn | 2103 | ; This reduces data churn |
@@ -2113,7 +2113,7 @@ | |||
2113 | ReprioritizationInterval = 2000.0 | 2113 | ReprioritizationInterval = 2000.0 |
2114 | RootReprioritizationDistance = 10.0 | 2114 | RootReprioritizationDistance = 10.0 |
2115 | ChildReprioritizationDistance = 20.0 | 2115 | ChildReprioritizationDistance = 20.0 |
2116 | 2116 | ||
2117 | ; TEST OPTION KEEP AS FALSE | 2117 | ; TEST OPTION KEEP AS FALSE |
2118 | ; if true, don't send object updates if outside view range | 2118 | ; if true, don't send object updates if outside view range |
2119 | ObjectsCullingByDistance = false | 2119 | ObjectsCullingByDistance = false |
@@ -2126,7 +2126,7 @@ | |||
2126 | ; If n > 1, only every n UDP terse updates will be sent to observers of an avatar that are in another region | 2126 | ; If n > 1, only every n UDP terse updates will be sent to observers of an avatar that are in another region |
2127 | ; n > 1 will reduce UDP traffic but may lead to laggier movement observed in other avatars, though values up to 4 may not generate a noticeable effect. | 2127 | ; n > 1 will reduce UDP traffic but may lead to laggier movement observed in other avatars, though values up to 4 may not generate a noticeable effect. |
2128 | ChildTerseUpdatePeriod = 0 | 2128 | ChildTerseUpdatePeriod = 0 |
2129 | 2129 | ||
2130 | ; Send an update to clients if the difference from the last sent avatar position is greater than this tolerance | 2130 | ; Send an update to clients if the difference from the last sent avatar position is greater than this tolerance |
2131 | RootPositionUpdateTolerance = 0.05 | 2131 | RootPositionUpdateTolerance = 0.05 |
2132 | 2132 | ||
@@ -2153,31 +2153,31 @@ | |||
2153 | ; enabled=false | 2153 | ; enabled=false |
2154 | 2154 | ||
2155 | [Statistics] | 2155 | [Statistics] |
2156 | ; NumberOfFrames is used in a moving average calculation, where NumberOfFrames is the number of frames | 2156 | ; NumberOfFrames is used in a moving average calculation, where NumberOfFrames is the number of frames |
2157 | ; to include in the averaging calculations | 2157 | ; to include in the averaging calculations |
2158 | NumberOfFrames=10 | 2158 | NumberOfFrames=10 |
2159 | 2159 | ||
2160 | [MediaOnAPrim] | 2160 | [MediaOnAPrim] |
2161 | ; Enable media on a prim facilities | 2161 | ; Enable media on a prim facilities |
2162 | Enabled = true; | 2162 | Enabled = true |
2163 | 2163 | ||
2164 | 2164 | ||
2165 | [NPC] | 2165 | [NPC] |
2166 | ;; Enable Non Player Character (NPC) facilities | 2166 | ;; Enable Non Player Character (NPC) facilities |
2167 | Enabled = false | 2167 | Enabled = false |
2168 | ;; several options to control NPCs creation | 2168 | ;; several options to control NPCs creation |
2169 | 2169 | ||
2170 | ;; allow NPCs to be created not Owned {true false} default: true | 2170 | ;; allow NPCs to be created not Owned {true false} default: true |
2171 | ; AllowNotOwned = true | 2171 | ; AllowNotOwned = true |
2172 | 2172 | ||
2173 | ;; allow NPCs to set to be sensed as Avatars {true false} default: true | 2173 | ;; allow NPCs to set to be sensed as Avatars {true false} default: true |
2174 | ; AllowSenseAsAvatar = true | 2174 | ; AllowSenseAsAvatar = true |
2175 | 2175 | ||
2176 | ;; allow NPCs to created cloning any avatar in region {true false} default: true | 2176 | ;; allow NPCs to created cloning any avatar in region {true false} default: true |
2177 | ; AllowCloneOtherAvatars = true | 2177 | ; AllowCloneOtherAvatars = true |
2178 | 2178 | ||
2179 | ;; if true NPCs will have no group title, if false display "- NPC -" for easy identification {true false} default: true | 2179 | ;; if true NPCs will have no group title, if false display "- NPC -" for easy identification {true false} default: true |
2180 | ; NoNPCGroup = true | 2180 | ; NoNPCGroup = true |
2181 | 2181 | ||
2182 | [Terrain] | 2182 | [Terrain] |
2183 | ; Values can be "pinhead-island" or "flat" | 2183 | ; Values can be "pinhead-island" or "flat" |
@@ -2198,11 +2198,11 @@ | |||
2198 | ; whole region. | 2198 | ; whole region. |
2199 | LimitParcelLayerUpdateDistance = true | 2199 | LimitParcelLayerUpdateDistance = true |
2200 | ParcelLayerViewDistance = 128 | 2200 | ParcelLayerViewDistance = 128 |
2201 | 2201 | ||
2202 | ; set this to false to not display parcel ban lines | 2202 | ; set this to false to not display parcel ban lines |
2203 | ShowParcelBansLines = true | 2203 | ShowParcelBansLines = true |
2204 | 2204 | ||
2205 | ;; | 2205 | ;; |
2206 | ;; If you are using a simian grid frontend you can enable | 2206 | ;; If you are using a simian grid frontend you can enable |
2207 | ;; this module to upload tile images for the mapping fn | 2207 | ;; this module to upload tile images for the mapping fn |
2208 | ;; | 2208 | ;; |
@@ -2213,8 +2213,8 @@ | |||
2213 | 2213 | ||
2214 | 2214 | ||
2215 | ;; | 2215 | ;; |
2216 | ;; JsonStore module provides structured store for scripts | 2216 | ;; JsonStore module provides structured store for scripts |
2217 | ;; | 2217 | ;; |
2218 | [JsonStore] | 2218 | [JsonStore] |
2219 | Enabled = False | 2219 | Enabled = False |
2220 | 2220 | ||