diff options
Diffstat (limited to 'bin/OpenSim.ini.example')
-rwxr-xr-x | bin/OpenSim.ini.example | 41 |
1 files changed, 32 insertions, 9 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index a820ddf..50366a6 100755 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -36,7 +36,6 @@ | |||
36 | 36 | ||
37 | 37 | ||
38 | [Startup] | 38 | [Startup] |
39 | |||
40 | ;# {ConsolePrompt} {} {ConsolePrompt} {} "Region (\R) " | 39 | ;# {ConsolePrompt} {} {ConsolePrompt} {} "Region (\R) " |
41 | ;; Console prompt | 40 | ;; Console prompt |
42 | ;; Certain special characters can be used to customize the prompt | 41 | ;; Certain special characters can be used to customize the prompt |
@@ -173,6 +172,7 @@ | |||
173 | 172 | ||
174 | ;# {permissionmodules} {} {Permission modules to use (may specify multiple modules, separated by comma} {} DefaultPermissionsModule | 173 | ;# {permissionmodules} {} {Permission modules to use (may specify multiple modules, separated by comma} {} DefaultPermissionsModule |
175 | ;; Permission modules to use, separated by comma. | 174 | ;; Permission modules to use, separated by comma. |
175 | ;; Possible modules are DefaultPermissionsModule, PrimLimitsModule | ||
176 | ; permissionmodules = DefaultPermissionsModule | 176 | ; permissionmodules = DefaultPermissionsModule |
177 | 177 | ||
178 | ;# {serverside_object_permissions} {permissionmodules:DefaultPermissionsModule} {Activate permission handling by the sim?} {true false} true | 178 | ;# {serverside_object_permissions} {permissionmodules:DefaultPermissionsModule} {Activate permission handling by the sim?} {true false} true |
@@ -194,6 +194,15 @@ | |||
194 | ; region_manager_is_god = false | 194 | ; region_manager_is_god = false |
195 | ; parcel_owner_is_god = true | 195 | ; parcel_owner_is_god = true |
196 | 196 | ||
197 | ;; More control over permissions | ||
198 | ;; This is definitely not SL! | ||
199 | ; Provides a simple control for land owners to give build rights to specific avatars | ||
200 | ; in publicly accessible parcels that disallow object creation in general. | ||
201 | ; Owners specific avatars by adding them to the Access List of the parcel | ||
202 | ; without having to use the Groups feature | ||
203 | ; simple_build_permissions = false | ||
204 | |||
205 | |||
197 | ;; Default script engine to use. Currently, we only have XEngine | 206 | ;; Default script engine to use. Currently, we only have XEngine |
198 | ; DefaultScriptEngine = "XEngine" | 207 | ; DefaultScriptEngine = "XEngine" |
199 | 208 | ||
@@ -232,6 +241,24 @@ | |||
232 | ;; server to send mail through. | 241 | ;; server to send mail through. |
233 | ; emailmodule = DefaultEmailModule | 242 | ; emailmodule = DefaultEmailModule |
234 | 243 | ||
244 | [Estates] | ||
245 | ; If these values are commented out then the user will be asked for estate details when required (this is the normal case). | ||
246 | ; If these values are uncommented then they will be used to create a default estate as necessary. | ||
247 | ; New regions will be automatically assigned to that default estate. | ||
248 | |||
249 | ; DefaultEstateName = My Estate | ||
250 | ; DefaultEstateOwnerName = FirstName LastName | ||
251 | |||
252 | ; The following parameters will only be used on a standalone system to create an estate owner that does not already exist | ||
253 | |||
254 | ; If DefaultEstateOwnerUUID is left at UUID.Zero (as below) then a random UUID will be assigned. | ||
255 | ; This is normally what you want | ||
256 | ; DefaultEstateOwnerUUID = 00000000-0000-0000-0000-000000000000 | ||
257 | |||
258 | ; DefaultEstateOwnerEMail = owner@domain.com | ||
259 | ; DefaultEstateOwnerPassword = password | ||
260 | |||
261 | |||
235 | [SMTP] | 262 | [SMTP] |
236 | ;; The SMTP server enabled the email module to send email to external | 263 | ;; The SMTP server enabled the email module to send email to external |
237 | ;; destinations. | 264 | ;; destinations. |
@@ -753,8 +780,7 @@ | |||
753 | ;; groups service if the service is using these keys | 780 | ;; groups service if the service is using these keys |
754 | ; XmlRpcServiceReadKey = 1234 | 781 | ; XmlRpcServiceReadKey = 1234 |
755 | ; XmlRpcServiceWriteKey = 1234 | 782 | ; XmlRpcServiceWriteKey = 1234 |
756 | 783 | ||
757 | |||
758 | [InterestManagement] | 784 | [InterestManagement] |
759 | ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness | 785 | ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness |
760 | ;; This section controls how state updates are prioritized for each client | 786 | ;; This section controls how state updates are prioritized for each client |
@@ -773,12 +799,9 @@ | |||
773 | ;# {Enabled} {} {Enable Non Player Character (NPC) facilities} {true false} false | 799 | ;# {Enabled} {} {Enable Non Player Character (NPC) facilities} {true false} false |
774 | ; Enabled = false | 800 | ; Enabled = false |
775 | 801 | ||
776 | 802 | [Terrain] | |
777 | [PrimLimitsModule] | 803 | ;# {InitialTerrain} {} {Initial terrain type} {pinhead-island flat} pinhead-island |
778 | ;# {EnforcePrimLimits} {} {Enforce parcel prim limits} {true false} false | 804 | ; InitialTerrain = "pinhead-island" |
779 | ;; Enable parcel prim limits. Off by default to emulate pre-existing behavior. | ||
780 | ; EnforcePrimLimits = false | ||
781 | |||
782 | 805 | ||
783 | [Architecture] | 806 | [Architecture] |
784 | ;# {Include-Architecture} {} {Choose one of the following architectures} {config-include/Standalone.ini config-include/StandaloneHypergrid.ini config-include/Grid.ini config-include/GridHypergrid.ini config-include/SimianGrid.ini config-include/HyperSimianGrid.ini} config-include/Standalone.ini | 807 | ;# {Include-Architecture} {} {Choose one of the following architectures} {config-include/Standalone.ini config-include/StandaloneHypergrid.ini config-include/Grid.ini config-include/GridHypergrid.ini config-include/SimianGrid.ini config-include/HyperSimianGrid.ini} config-include/Standalone.ini |