diff options
Diffstat (limited to '')
-rw-r--r-- | ThirdParty/SmartThreadPool/PriorityQueue.cs | 465 |
1 files changed, 232 insertions, 233 deletions
diff --git a/ThirdParty/SmartThreadPool/PriorityQueue.cs b/ThirdParty/SmartThreadPool/PriorityQueue.cs index 63d5e84..409c879 100644 --- a/ThirdParty/SmartThreadPool/PriorityQueue.cs +++ b/ThirdParty/SmartThreadPool/PriorityQueue.cs | |||
@@ -1,240 +1,239 @@ | |||
1 | // Ami Bar | ||
2 | // amibar@gmail.com | ||
3 | |||
4 | using System; | 1 | using System; |
5 | using System.Collections; | 2 | using System.Collections; |
3 | using System.Collections.Generic; | ||
6 | using System.Diagnostics; | 4 | using System.Diagnostics; |
7 | 5 | ||
8 | namespace Amib.Threading.Internal | 6 | namespace Amib.Threading.Internal |
9 | { | 7 | { |
10 | #region PriorityQueue class | 8 | #region PriorityQueue class |
11 | 9 | ||
12 | /// <summary> | 10 | /// <summary> |
13 | /// PriorityQueue class | 11 | /// PriorityQueue class |
14 | /// This class is not thread safe because we use external lock | 12 | /// This class is not thread safe because we use external lock |
15 | /// </summary> | 13 | /// </summary> |
16 | public sealed class PriorityQueue : IEnumerable | 14 | public sealed class PriorityQueue : IEnumerable |
17 | { | 15 | { |
18 | #region Private members | 16 | #region Private members |
19 | 17 | ||
20 | /// <summary> | 18 | /// <summary> |
21 | /// The number of queues, there is one for each type of priority | 19 | /// The number of queues, there is one for each type of priority |
22 | /// </summary> | 20 | /// </summary> |
23 | private const int _queuesCount = WorkItemPriority.Highest-WorkItemPriority.Lowest+1; | 21 | private const int _queuesCount = WorkItemPriority.Highest-WorkItemPriority.Lowest+1; |
24 | 22 | ||
25 | /// <summary> | 23 | /// <summary> |
26 | /// Work items queues. There is one for each type of priority | 24 | /// Work items queues. There is one for each type of priority |
27 | /// </summary> | 25 | /// </summary> |
28 | private Queue [] _queues = new Queue[_queuesCount]; | 26 | private readonly LinkedList<IHasWorkItemPriority>[] _queues = new LinkedList<IHasWorkItemPriority>[_queuesCount]; |
29 | 27 | ||
30 | /// <summary> | 28 | /// <summary> |
31 | /// The total number of work items within the queues | 29 | /// The total number of work items within the queues |
32 | /// </summary> | 30 | /// </summary> |
33 | private int _workItemsCount = 0; | 31 | private int _workItemsCount; |
34 | 32 | ||
35 | /// <summary> | 33 | /// <summary> |
36 | /// Use with IEnumerable interface | 34 | /// Use with IEnumerable interface |
37 | /// </summary> | 35 | /// </summary> |
38 | private int _version = 0; | 36 | private int _version; |
39 | 37 | ||
40 | #endregion | 38 | #endregion |
41 | 39 | ||
42 | #region Contructor | 40 | #region Contructor |
43 | 41 | ||
44 | public PriorityQueue() | 42 | public PriorityQueue() |
45 | { | 43 | { |
46 | for(int i = 0; i < _queues.Length; ++i) | 44 | for(int i = 0; i < _queues.Length; ++i) |
47 | { | 45 | { |
48 | _queues[i] = new Queue(); | 46 | _queues[i] = new LinkedList<IHasWorkItemPriority>(); |
49 | } | 47 | } |
50 | } | 48 | } |
51 | 49 | ||
52 | #endregion | 50 | #endregion |
53 | 51 | ||
54 | #region Methods | 52 | #region Methods |
55 | 53 | ||
56 | /// <summary> | 54 | /// <summary> |
57 | /// Enqueue a work item. | 55 | /// Enqueue a work item. |
58 | /// </summary> | 56 | /// </summary> |
59 | /// <param name="workItem">A work item</param> | 57 | /// <param name="workItem">A work item</param> |
60 | public void Enqueue(IHasWorkItemPriority workItem) | 58 | public void Enqueue(IHasWorkItemPriority workItem) |
61 | { | 59 | { |
62 | Debug.Assert(null != workItem); | 60 | Debug.Assert(null != workItem); |
63 | 61 | ||
64 | int queueIndex = _queuesCount-(int)workItem.WorkItemPriority-1; | 62 | int queueIndex = _queuesCount-(int)workItem.WorkItemPriority-1; |
65 | Debug.Assert(queueIndex >= 0); | 63 | Debug.Assert(queueIndex >= 0); |
66 | Debug.Assert(queueIndex < _queuesCount); | 64 | Debug.Assert(queueIndex < _queuesCount); |
67 | 65 | ||
68 | _queues[queueIndex].Enqueue(workItem); | 66 | _queues[queueIndex].AddLast(workItem); |
69 | ++_workItemsCount; | 67 | ++_workItemsCount; |
70 | ++_version; | 68 | ++_version; |
71 | } | 69 | } |
72 | 70 | ||
73 | /// <summary> | 71 | /// <summary> |
74 | /// Dequeque a work item. | 72 | /// Dequeque a work item. |
75 | /// </summary> | 73 | /// </summary> |
76 | /// <returns>Returns the next work item</returns> | 74 | /// <returns>Returns the next work item</returns> |
77 | public IHasWorkItemPriority Dequeue() | 75 | public IHasWorkItemPriority Dequeue() |
78 | { | 76 | { |
79 | IHasWorkItemPriority workItem = null; | 77 | IHasWorkItemPriority workItem = null; |
80 | 78 | ||
81 | if(_workItemsCount > 0) | 79 | if(_workItemsCount > 0) |
82 | { | 80 | { |
83 | int queueIndex = GetNextNonEmptyQueue(-1); | 81 | int queueIndex = GetNextNonEmptyQueue(-1); |
84 | Debug.Assert(queueIndex >= 0); | 82 | Debug.Assert(queueIndex >= 0); |
85 | workItem = _queues[queueIndex].Dequeue() as IHasWorkItemPriority; | 83 | workItem = _queues[queueIndex].First.Value; |
86 | Debug.Assert(null != workItem); | 84 | _queues[queueIndex].RemoveFirst(); |
87 | --_workItemsCount; | 85 | Debug.Assert(null != workItem); |
88 | ++_version; | 86 | --_workItemsCount; |
89 | } | 87 | ++_version; |
90 | 88 | } | |
91 | return workItem; | 89 | |
92 | } | 90 | return workItem; |
93 | 91 | } | |
94 | /// <summary> | 92 | |
95 | /// Find the next non empty queue starting at queue queueIndex+1 | 93 | /// <summary> |
96 | /// </summary> | 94 | /// Find the next non empty queue starting at queue queueIndex+1 |
97 | /// <param name="queueIndex">The index-1 to start from</param> | 95 | /// </summary> |
98 | /// <returns> | 96 | /// <param name="queueIndex">The index-1 to start from</param> |
99 | /// The index of the next non empty queue or -1 if all the queues are empty | 97 | /// <returns> |
100 | /// </returns> | 98 | /// The index of the next non empty queue or -1 if all the queues are empty |
101 | private int GetNextNonEmptyQueue(int queueIndex) | 99 | /// </returns> |
102 | { | 100 | private int GetNextNonEmptyQueue(int queueIndex) |
103 | for(int i = queueIndex+1; i < _queuesCount; ++i) | 101 | { |
104 | { | 102 | for(int i = queueIndex+1; i < _queuesCount; ++i) |
105 | if(_queues[i].Count > 0) | 103 | { |
106 | { | 104 | if(_queues[i].Count > 0) |
107 | return i; | 105 | { |
108 | } | 106 | return i; |
109 | } | 107 | } |
110 | return -1; | 108 | } |
111 | } | 109 | return -1; |
112 | 110 | } | |
113 | /// <summary> | 111 | |
114 | /// The number of work items | 112 | /// <summary> |
115 | /// </summary> | 113 | /// The number of work items |
116 | public int Count | 114 | /// </summary> |
117 | { | 115 | public int Count |
118 | get | 116 | { |
119 | { | 117 | get |
120 | return _workItemsCount; | 118 | { |
121 | } | 119 | return _workItemsCount; |
122 | } | 120 | } |
123 | 121 | } | |
124 | /// <summary> | 122 | |
125 | /// Clear all the work items | 123 | /// <summary> |
126 | /// </summary> | 124 | /// Clear all the work items |
127 | public void Clear() | 125 | /// </summary> |
128 | { | 126 | public void Clear() |
129 | if (_workItemsCount > 0) | 127 | { |
130 | { | 128 | if (_workItemsCount > 0) |
131 | foreach(Queue queue in _queues) | 129 | { |
132 | { | 130 | foreach(LinkedList<IHasWorkItemPriority> queue in _queues) |
133 | queue.Clear(); | 131 | { |
134 | } | 132 | queue.Clear(); |
135 | _workItemsCount = 0; | 133 | } |
136 | ++_version; | 134 | _workItemsCount = 0; |
137 | } | 135 | ++_version; |
138 | } | 136 | } |
139 | 137 | } | |
140 | #endregion | 138 | |
141 | 139 | #endregion | |
142 | #region IEnumerable Members | 140 | |
143 | 141 | #region IEnumerable Members | |
144 | /// <summary> | 142 | |
145 | /// Returns an enumerator to iterate over the work items | 143 | /// <summary> |
146 | /// </summary> | 144 | /// Returns an enumerator to iterate over the work items |
147 | /// <returns>Returns an enumerator</returns> | 145 | /// </summary> |
148 | public IEnumerator GetEnumerator() | 146 | /// <returns>Returns an enumerator</returns> |
149 | { | 147 | public IEnumerator GetEnumerator() |
150 | return new PriorityQueueEnumerator(this); | 148 | { |
151 | } | 149 | return new PriorityQueueEnumerator(this); |
152 | 150 | } | |
153 | #endregion | 151 | |
154 | 152 | #endregion | |
155 | #region PriorityQueueEnumerator | 153 | |
156 | 154 | #region PriorityQueueEnumerator | |
157 | /// <summary> | 155 | |
158 | /// The class the implements the enumerator | 156 | /// <summary> |
159 | /// </summary> | 157 | /// The class the implements the enumerator |
160 | private class PriorityQueueEnumerator : IEnumerator | 158 | /// </summary> |
161 | { | 159 | private class PriorityQueueEnumerator : IEnumerator |
162 | private PriorityQueue _priorityQueue; | 160 | { |
163 | private int _version; | 161 | private readonly PriorityQueue _priorityQueue; |
164 | private int _queueIndex; | 162 | private int _version; |
165 | private IEnumerator _enumerator; | 163 | private int _queueIndex; |
166 | 164 | private IEnumerator _enumerator; | |
167 | public PriorityQueueEnumerator(PriorityQueue priorityQueue) | 165 | |
168 | { | 166 | public PriorityQueueEnumerator(PriorityQueue priorityQueue) |
169 | _priorityQueue = priorityQueue; | 167 | { |
170 | _version = _priorityQueue._version; | 168 | _priorityQueue = priorityQueue; |
171 | _queueIndex = _priorityQueue.GetNextNonEmptyQueue(-1); | 169 | _version = _priorityQueue._version; |
172 | if (_queueIndex >= 0) | 170 | _queueIndex = _priorityQueue.GetNextNonEmptyQueue(-1); |
173 | { | 171 | if (_queueIndex >= 0) |
174 | _enumerator = _priorityQueue._queues[_queueIndex].GetEnumerator(); | 172 | { |
175 | } | 173 | _enumerator = _priorityQueue._queues[_queueIndex].GetEnumerator(); |
176 | else | 174 | } |
177 | { | 175 | else |
178 | _enumerator = null; | 176 | { |
179 | } | 177 | _enumerator = null; |
180 | } | 178 | } |
181 | 179 | } | |
182 | #region IEnumerator Members | 180 | |
183 | 181 | #region IEnumerator Members | |
184 | public void Reset() | 182 | |
185 | { | 183 | public void Reset() |
186 | _version = _priorityQueue._version; | 184 | { |
187 | _queueIndex = _priorityQueue.GetNextNonEmptyQueue(-1); | 185 | _version = _priorityQueue._version; |
188 | if (_queueIndex >= 0) | 186 | _queueIndex = _priorityQueue.GetNextNonEmptyQueue(-1); |
189 | { | 187 | if (_queueIndex >= 0) |
190 | _enumerator = _priorityQueue._queues[_queueIndex].GetEnumerator(); | 188 | { |
191 | } | 189 | _enumerator = _priorityQueue._queues[_queueIndex].GetEnumerator(); |
192 | else | 190 | } |
193 | { | 191 | else |
194 | _enumerator = null; | 192 | { |
195 | } | 193 | _enumerator = null; |
196 | } | 194 | } |
197 | 195 | } | |
198 | public object Current | 196 | |
199 | { | 197 | public object Current |
200 | get | 198 | { |
201 | { | 199 | get |
202 | Debug.Assert(null != _enumerator); | 200 | { |
203 | return _enumerator.Current; | 201 | Debug.Assert(null != _enumerator); |
204 | } | 202 | return _enumerator.Current; |
205 | } | 203 | } |
206 | 204 | } | |
207 | public bool MoveNext() | 205 | |
208 | { | 206 | public bool MoveNext() |
209 | if (null == _enumerator) | 207 | { |
210 | { | 208 | if (null == _enumerator) |
211 | return false; | 209 | { |
212 | } | 210 | return false; |
213 | 211 | } | |
214 | if(_version != _priorityQueue._version) | 212 | |
215 | { | 213 | if(_version != _priorityQueue._version) |
216 | throw new InvalidOperationException("The collection has been modified"); | 214 | { |
217 | 215 | throw new InvalidOperationException("The collection has been modified"); | |
218 | } | 216 | |
219 | if (!_enumerator.MoveNext()) | 217 | } |
220 | { | 218 | if (!_enumerator.MoveNext()) |
221 | _queueIndex = _priorityQueue.GetNextNonEmptyQueue(_queueIndex); | 219 | { |
222 | if(-1 == _queueIndex) | 220 | _queueIndex = _priorityQueue.GetNextNonEmptyQueue(_queueIndex); |
223 | { | 221 | if(-1 == _queueIndex) |
224 | return false; | 222 | { |
225 | } | 223 | return false; |
226 | _enumerator = _priorityQueue._queues[_queueIndex].GetEnumerator(); | 224 | } |
227 | _enumerator.MoveNext(); | 225 | _enumerator = _priorityQueue._queues[_queueIndex].GetEnumerator(); |
228 | return true; | 226 | _enumerator.MoveNext(); |
229 | } | 227 | return true; |
230 | return true; | 228 | } |
231 | } | 229 | return true; |
232 | 230 | } | |
233 | #endregion | 231 | |
234 | } | 232 | #endregion |
235 | 233 | } | |
236 | #endregion | 234 | |
237 | } | 235 | #endregion |
238 | 236 | } | |
239 | #endregion | 237 | |
238 | #endregion | ||
240 | } | 239 | } |