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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
2 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index b008e66..b474979 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -2369,6 +2369,8 @@ namespace OpenSim.Region.Framework.Scenes
2369 2369
2370 if (pa != null) 2370 if (pa != null)
2371 pa.PIDActive = false; 2371 pa.PIDActive = false;
2372
2373 RootPart.ScheduleTerseUpdate(); // send a stop information
2372 } 2374 }
2373 2375
2374 public void rotLookAt(Quaternion target, float strength, float damping) 2376 public void rotLookAt(Quaternion target, float strength, float damping)
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index ff4ae85..8528edc 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -3760,7 +3760,7 @@ namespace OpenSim.Region.Framework.Scenes
3760 { 3760 {
3761 ParentGroup.stopMoveToTarget(); 3761 ParentGroup.stopMoveToTarget();
3762 3762
3763 ParentGroup.ScheduleGroupForTerseUpdate(); 3763// ParentGroup.ScheduleGroupForTerseUpdate();
3764 //ParentGroup.ScheduleGroupForFullUpdate(); 3764 //ParentGroup.ScheduleGroupForFullUpdate();
3765 } 3765 }
3766 3766