diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index dedf75e..30c6e79 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | |||
@@ -89,16 +89,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
89 | public const int AGENT_ATTACHMENTS = 2; | 89 | public const int AGENT_ATTACHMENTS = 2; |
90 | public const int AGENT_SCRIPTED = 4; | 90 | public const int AGENT_SCRIPTED = 4; |
91 | public const int AGENT_MOUSELOOK = 8; | 91 | public const int AGENT_MOUSELOOK = 8; |
92 | public const int AGENT_SITTING = 16; | 92 | public const int AGENT_SITTING = 0x10; |
93 | public const int AGENT_ON_OBJECT = 32; | 93 | public const int AGENT_ON_OBJECT = 0x20; |
94 | public const int AGENT_AWAY = 64; | 94 | public const int AGENT_AWAY = 0x40; |
95 | public const int AGENT_WALKING = 128; | 95 | public const int AGENT_WALKING = 0x80; |
96 | public const int AGENT_IN_AIR = 256; | 96 | public const int AGENT_IN_AIR = 0x100; |
97 | public const int AGENT_TYPING = 512; | 97 | public const int AGENT_TYPING = 0x200; |
98 | public const int AGENT_CROUCHING = 1024; | 98 | public const int AGENT_CROUCHING = 0x400; |
99 | public const int AGENT_BUSY = 2048; | 99 | public const int AGENT_BUSY = 0x800; |
100 | public const int AGENT_ALWAYS_RUN = 4096; | 100 | public const int AGENT_ALWAYS_RUN = 0x1000; |
101 | public const int AGENT_MALE = 8192; | 101 | public const int AGENT_AUTOPILOT = 0x2000; |
102 | public const int AGENT_MALE = 0x40000000; | ||
102 | 103 | ||
103 | //Particle Systems | 104 | //Particle Systems |
104 | public const int PSYS_PART_INTERP_COLOR_MASK = 1; | 105 | public const int PSYS_PART_INTERP_COLOR_MASK = 1; |
@@ -506,8 +507,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
506 | public const int PRIM_SCULPT_TYPE_TORUS = 2; | 507 | public const int PRIM_SCULPT_TYPE_TORUS = 2; |
507 | public const int PRIM_SCULPT_TYPE_PLANE = 3; | 508 | public const int PRIM_SCULPT_TYPE_PLANE = 3; |
508 | public const int PRIM_SCULPT_TYPE_CYLINDER = 4; | 509 | public const int PRIM_SCULPT_TYPE_CYLINDER = 4; |
509 | public const int PRIM_SCULPT_FLAG_INVERT = 64; | 510 | public const int PRIM_SCULPT_FLAG_INVERT = 0x40; |
510 | public const int PRIM_SCULPT_FLAG_MIRROR = 128; | 511 | public const int PRIM_SCULPT_FLAG_MIRROR = 0x80; |
512 | public const int PRIM_SCULPT_TYPE_MASK = 0x07; // auxiliar mask | ||
511 | 513 | ||
512 | public const int PRIM_PHYSICS_SHAPE_PRIM = 0; | 514 | public const int PRIM_PHYSICS_SHAPE_PRIM = 0; |
513 | public const int PRIM_PHYSICS_SHAPE_NONE = 1; | 515 | public const int PRIM_PHYSICS_SHAPE_NONE = 1; |