diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Framework/RegionInfo.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 3 |
2 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs index f4437e0..f05e2e6 100644 --- a/OpenSim/Framework/RegionInfo.cs +++ b/OpenSim/Framework/RegionInfo.cs | |||
@@ -1016,6 +1016,9 @@ namespace OpenSim.Framework | |||
1016 | configMember.addConfigurationOption("object_capacity", ConfigurationOption.ConfigurationTypes.TYPE_INT32, | 1016 | configMember.addConfigurationOption("object_capacity", ConfigurationOption.ConfigurationTypes.TYPE_INT32, |
1017 | "Max objects this sim will hold", "0", true); | 1017 | "Max objects this sim will hold", "0", true); |
1018 | 1018 | ||
1019 | configMember.addConfigurationOption("agent_capacity", ConfigurationOption.ConfigurationTypes.TYPE_INT32, | ||
1020 | "Max agents this sim will hold", "0", true); | ||
1021 | |||
1019 | configMember.addConfigurationOption("scope_id", ConfigurationOption.ConfigurationTypes.TYPE_UUID, | 1022 | configMember.addConfigurationOption("scope_id", ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
1020 | "Scope ID for this region", UUID.Zero.ToString(), true); | 1023 | "Scope ID for this region", UUID.Zero.ToString(), true); |
1021 | 1024 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 1992956..3e0241c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -803,6 +803,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
803 | string xmlData = Utils.BytesToString(rezAsset.Data); | 803 | string xmlData = Utils.BytesToString(rezAsset.Data); |
804 | SceneObjectGroup group = SceneObjectSerializer.FromOriginalXmlFormat(xmlData); | 804 | SceneObjectGroup group = SceneObjectSerializer.FromOriginalXmlFormat(xmlData); |
805 | 805 | ||
806 | group.RootPart.AttachPoint = group.RootPart.Shape.State; | ||
807 | group.RootPart.AttachOffset = group.AbsolutePosition; | ||
808 | |||
806 | group.ResetIDs(); | 809 | group.ResetIDs(); |
807 | 810 | ||
808 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); | 811 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); |