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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 7403fed..09c945b 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -711,6 +711,12 @@ namespace OpenSim.Region.Framework.Scenes
711 // Tell the physics engines that this prim changed. 711 // Tell the physics engines that this prim changed.
712 m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(actor); 712 m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(actor);
713 } 713 }
714
715 List<ScenePresence> avs = ParentGroup.GetLinkedAvatars();
716 foreach (ScenePresence av in avs)
717 {
718 av.SendFullUpdateToAllClients();
719 }
714 } 720 }
715 } 721 }
716 } 722 }