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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 85a20e9..0cc00ed 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2909,7 +2909,6 @@ namespace OpenSim.Region.Framework.Scenes
2909 Rotation = newRot; 2909 Rotation = newRot;
2910 2910
2911// ParentPosition = part.AbsolutePosition; 2911// ParentPosition = part.AbsolutePosition;
2912 part.ParentGroup.AddAvatar(UUID);
2913 } 2912 }
2914 else 2913 else
2915 { 2914 {
@@ -2918,13 +2917,13 @@ namespace OpenSim.Region.Framework.Scenes
2918 m_pos -= part.GroupPosition; 2917 m_pos -= part.GroupPosition;
2919 2918
2920// ParentPosition = part.AbsolutePosition; 2919// ParentPosition = part.AbsolutePosition;
2921 part.ParentGroup.AddAvatar(UUID);
2922 2920
2923// m_log.DebugFormat( 2921// m_log.DebugFormat(
2924// "[SCENE PRESENCE]: Sitting {0} at position {1} ({2} + {3}) on part {4} {5} without sit target", 2922// "[SCENE PRESENCE]: Sitting {0} at position {1} ({2} + {3}) on part {4} {5} without sit target",
2925// Name, part.AbsolutePosition, m_pos, ParentPosition, part.Name, part.LocalId); 2923// Name, part.AbsolutePosition, m_pos, ParentPosition, part.Name, part.LocalId);
2926 } 2924 }
2927 2925
2926 part.ParentGroup.AddAvatar(UUID);
2928 ParentPart = m_scene.GetSceneObjectPart(m_requestedSitTargetID); 2927 ParentPart = m_scene.GetSceneObjectPart(m_requestedSitTargetID);
2929 ParentID = m_requestedSitTargetID; 2928 ParentID = m_requestedSitTargetID;
2930 m_AngularVelocity = Vector3.Zero; 2929 m_AngularVelocity = Vector3.Zero;