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-rw-r--r--OpenSim/Addons/Groups/GroupsMessagingModule.cs10
-rw-r--r--OpenSim/Addons/Groups/GroupsModule.cs2
-rw-r--r--OpenSim/Addons/Groups/Hypergrid/HGGroupsServiceRobustConnector.cs4
-rw-r--r--OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs2
-rw-r--r--OpenSim/Addons/OfflineIM/Remote/OfflineIMServiceRobustConnector.cs2
-rw-r--r--OpenSim/Data/MySQL/MySQLGroupsData.cs6
-rw-r--r--OpenSim/Data/MySQL/MySQLUserProfilesData.cs4
-rw-r--r--OpenSim/Framework/InventoryItemBase.cs5
-rw-r--r--OpenSim/Framework/PluginLoader.cs13
-rw-r--r--OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs16
-rw-r--r--OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs3
-rw-r--r--OpenSim/Framework/Util.cs41
-rw-r--r--OpenSim/Region/Application/OpenSim.cs2
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs25
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs5
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs66
-rw-r--r--OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs5
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs136
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs3
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs21
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs59
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs89
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs71
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs36
-rw-r--r--OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs4
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSActorLockAxis.cs8
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs11
-rw-r--r--OpenSim/Server/Base/ServerUtils.cs6
-rw-r--r--OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs2
-rw-r--r--OpenSim/Server/Handlers/Profiles/UserProfilesHandlers.cs8
-rw-r--r--OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs42
-rw-r--r--OpenSim/Services/Connectors/Neighbour/NeighbourServicesConnector.cs30
-rw-r--r--OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs9
-rw-r--r--OpenSim/Services/HypergridService/GatekeeperService.cs12
-rw-r--r--OpenSim/Services/HypergridService/HGAssetService.cs8
-rw-r--r--OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs22
-rw-r--r--OpenSim/Services/LLLoginService/LLLoginService.cs17
42 files changed, 498 insertions, 321 deletions
diff --git a/OpenSim/Addons/Groups/GroupsMessagingModule.cs b/OpenSim/Addons/Groups/GroupsMessagingModule.cs
index 92528a2..bbb5e05 100644
--- a/OpenSim/Addons/Groups/GroupsMessagingModule.cs
+++ b/OpenSim/Addons/Groups/GroupsMessagingModule.cs
@@ -110,7 +110,15 @@ namespace OpenSim.Groups
110 m_messageOnlineAgentsOnly = groupsConfig.GetBoolean("MessageOnlineUsersOnly", false); 110 m_messageOnlineAgentsOnly = groupsConfig.GetBoolean("MessageOnlineUsersOnly", false);
111 111
112 if (m_messageOnlineAgentsOnly) 112 if (m_messageOnlineAgentsOnly)
113 {
113 m_usersOnlineCache = new ExpiringCache<UUID, PresenceInfo[]>(); 114 m_usersOnlineCache = new ExpiringCache<UUID, PresenceInfo[]>();
115 }
116 else
117 {
118 m_log.Error("[Groups.Messaging]: GroupsMessagingModule V2 requires MessageOnlineUsersOnly = true");
119 m_groupMessagingEnabled = false;
120 return;
121 }
114 122
115 m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true); 123 m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true);
116 124
@@ -260,7 +268,7 @@ namespace OpenSim.Groups
260 // Sending to offline members is not an option. 268 // Sending to offline members is not an option.
261 string[] t1 = groupMembers.ConvertAll<string>(gmd => gmd.AgentID.ToString()).ToArray(); 269 string[] t1 = groupMembers.ConvertAll<string>(gmd => gmd.AgentID.ToString()).ToArray();
262 270
263 // We cache in order not to overwhlem the presence service on large grids with many groups. This does 271 // We cache in order not to overwhelm the presence service on large grids with many groups. This does
264 // mean that members coming online will not see all group members until after m_usersOnlineCacheExpirySeconds has elapsed. 272 // mean that members coming online will not see all group members until after m_usersOnlineCacheExpirySeconds has elapsed.
265 // (assuming this is the same across all grid simulators). 273 // (assuming this is the same across all grid simulators).
266 if (!m_usersOnlineCache.TryGetValue(groupID, out onlineAgents)) 274 if (!m_usersOnlineCache.TryGetValue(groupID, out onlineAgents))
diff --git a/OpenSim/Addons/Groups/GroupsModule.cs b/OpenSim/Addons/Groups/GroupsModule.cs
index 7f453db..f11606a 100644
--- a/OpenSim/Addons/Groups/GroupsModule.cs
+++ b/OpenSim/Addons/Groups/GroupsModule.cs
@@ -101,7 +101,7 @@ namespace OpenSim.Groups
101 { 101 {
102 scene.RegisterModuleInterface<IGroupsModule>(this); 102 scene.RegisterModuleInterface<IGroupsModule>(this);
103 scene.AddCommand( 103 scene.AddCommand(
104 "debug", 104 "Debug",
105 this, 105 this,
106 "debug groups verbose", 106 "debug groups verbose",
107 "debug groups verbose <true|false>", 107 "debug groups verbose <true|false>",
diff --git a/OpenSim/Addons/Groups/Hypergrid/HGGroupsServiceRobustConnector.cs b/OpenSim/Addons/Groups/Hypergrid/HGGroupsServiceRobustConnector.cs
index d2bcba5..dc36787 100644
--- a/OpenSim/Addons/Groups/Hypergrid/HGGroupsServiceRobustConnector.cs
+++ b/OpenSim/Addons/Groups/Hypergrid/HGGroupsServiceRobustConnector.cs
@@ -1,4 +1,4 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
@@ -158,7 +158,7 @@ namespace OpenSim.Groups
158 } 158 }
159 catch (Exception e) 159 catch (Exception e)
160 { 160 {
161 m_log.DebugFormat("[Groups.RobustHGConnector]: Exception {0}", e.StackTrace); 161 m_log.Error(string.Format("[Groups.RobustHGConnector]: Exception {0} ", e.Message), e);
162 } 162 }
163 163
164 return FailureResult(); 164 return FailureResult();
diff --git a/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs b/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs
index 249d974..616afa9 100644
--- a/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs
+++ b/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs
@@ -140,7 +140,7 @@ namespace OpenSim.Groups
140 } 140 }
141 catch (Exception e) 141 catch (Exception e)
142 { 142 {
143 m_log.DebugFormat("[GROUPS HANDLER]: Exception {0}", e.StackTrace); 143 m_log.Error(string.Format("[GROUPS HANDLER]: Exception {0} ", e.Message), e);
144 } 144 }
145 145
146 return FailureResult(); 146 return FailureResult();
diff --git a/OpenSim/Addons/OfflineIM/Remote/OfflineIMServiceRobustConnector.cs b/OpenSim/Addons/OfflineIM/Remote/OfflineIMServiceRobustConnector.cs
index 13b0e7e..ed5c742 100644
--- a/OpenSim/Addons/OfflineIM/Remote/OfflineIMServiceRobustConnector.cs
+++ b/OpenSim/Addons/OfflineIM/Remote/OfflineIMServiceRobustConnector.cs
@@ -109,7 +109,7 @@ namespace OpenSim.OfflineIM
109 } 109 }
110 catch (Exception e) 110 catch (Exception e)
111 { 111 {
112 m_log.DebugFormat("[OFFLINE IM HANDLER]: Exception {0}", e.StackTrace); 112 m_log.Error(string.Format("[OFFLINE IM HANDLER]: Exception {0} ", e.Message), e);
113 } 113 }
114 114
115 return FailureResult(); 115 return FailureResult();
diff --git a/OpenSim/Data/MySQL/MySQLGroupsData.cs b/OpenSim/Data/MySQL/MySQLGroupsData.cs
index 0318284..8e39229 100644
--- a/OpenSim/Data/MySQL/MySQLGroupsData.cs
+++ b/OpenSim/Data/MySQL/MySQLGroupsData.cs
@@ -86,11 +86,11 @@ namespace OpenSim.Data.MySQL
86 public GroupData[] RetrieveGroups(string pattern) 86 public GroupData[] RetrieveGroups(string pattern)
87 { 87 {
88 if (string.IsNullOrEmpty(pattern)) 88 if (string.IsNullOrEmpty(pattern))
89 pattern = "1 ORDER BY Name LIMIT 100"; 89 pattern = "1";
90 else 90 else
91 pattern = string.Format("Name LIKE '%{0}%' ORDER BY Name LIMIT 100", pattern); 91 pattern = string.Format("Name LIKE '%{0}%'", pattern);
92 92
93 return m_Groups.Get(pattern); 93 return m_Groups.Get(string.Format("ShowInList=1 AND ({0}) ORDER BY Name LIMIT 100", pattern));
94 } 94 }
95 95
96 public bool DeleteGroup(UUID groupID) 96 public bool DeleteGroup(UUID groupID)
diff --git a/OpenSim/Data/MySQL/MySQLUserProfilesData.cs b/OpenSim/Data/MySQL/MySQLUserProfilesData.cs
index 6ed3b06..cc4c5b0 100644
--- a/OpenSim/Data/MySQL/MySQLUserProfilesData.cs
+++ b/OpenSim/Data/MySQL/MySQLUserProfilesData.cs
@@ -974,8 +974,8 @@ namespace OpenSim.Data.MySQL
974 dbcon.Open(); 974 dbcon.Open();
975 using (MySqlCommand cmd = new MySqlCommand(query, dbcon)) 975 using (MySqlCommand cmd = new MySqlCommand(query, dbcon))
976 { 976 {
977 cmd.Parameters.AddWithValue("?ImViaEmail", pref.IMViaEmail); 977 cmd.Parameters.AddWithValue("?ImViaEmail", pref.IMViaEmail.ToString().ToLower());
978 cmd.Parameters.AddWithValue("?Visible", pref.Visible); 978 cmd.Parameters.AddWithValue("?Visible", pref.Visible.ToString().ToLower());
979 cmd.Parameters.AddWithValue("?uuid", pref.UserId.ToString()); 979 cmd.Parameters.AddWithValue("?uuid", pref.UserId.ToString());
980 980
981 cmd.ExecuteNonQuery(); 981 cmd.ExecuteNonQuery();
diff --git a/OpenSim/Framework/InventoryItemBase.cs b/OpenSim/Framework/InventoryItemBase.cs
index 558dfd0..5761200 100644
--- a/OpenSim/Framework/InventoryItemBase.cs
+++ b/OpenSim/Framework/InventoryItemBase.cs
@@ -82,12 +82,15 @@ namespace OpenSim.Framework
82 set 82 set
83 { 83 {
84 m_creatorId = value; 84 m_creatorId = value;
85
86 if ((m_creatorId == null) || !UUID.TryParse(m_creatorId, out m_creatorIdAsUuid))
87 m_creatorIdAsUuid = UUID.Zero;
85 } 88 }
86 } 89 }
87 protected string m_creatorId; 90 protected string m_creatorId;
88 91
89 /// <value> 92 /// <value>
90 /// The CreatorId expressed as a UUID.tely 93 /// The CreatorId expressed as a UUID.
91 /// </value> 94 /// </value>
92 public UUID CreatorIdAsUuid 95 public UUID CreatorIdAsUuid
93 { 96 {
diff --git a/OpenSim/Framework/PluginLoader.cs b/OpenSim/Framework/PluginLoader.cs
index 819cb7b..a2bf9f3 100644
--- a/OpenSim/Framework/PluginLoader.cs
+++ b/OpenSim/Framework/PluginLoader.cs
@@ -215,7 +215,7 @@ namespace OpenSim.Framework
215 AddinManager.AddinLoadError += on_addinloaderror_; 215 AddinManager.AddinLoadError += on_addinloaderror_;
216 AddinManager.AddinLoaded += on_addinloaded_; 216 AddinManager.AddinLoaded += on_addinloaded_;
217 217
218 clear_registry_(); 218 clear_registry_(dir);
219 219
220 suppress_console_output_(true); 220 suppress_console_output_(true);
221 AddinManager.Initialize(dir); 221 AddinManager.Initialize(dir);
@@ -239,18 +239,19 @@ namespace OpenSim.Framework
239 + args.Exception.StackTrace); 239 + args.Exception.StackTrace);
240 } 240 }
241 241
242 private void clear_registry_() 242 private void clear_registry_(string dir)
243 { 243 {
244 // The Mono addin manager (in Mono.Addins.dll version 0.2.0.0) 244 // The Mono addin manager (in Mono.Addins.dll version 0.2.0.0)
245 // occasionally seems to corrupt its addin cache 245 // occasionally seems to corrupt its addin cache
246 // Hence, as a temporary solution we'll remove it before each startup 246 // Hence, as a temporary solution we'll remove it before each startup
247
247 try 248 try
248 { 249 {
249 if (Directory.Exists("addin-db-000")) 250 if (Directory.Exists(dir + "/addin-db-000"))
250 Directory.Delete("addin-db-000", true); 251 Directory.Delete(dir + "/addin-db-000", true);
251 252
252 if (Directory.Exists("addin-db-001")) 253 if (Directory.Exists(dir + "/addin-db-001"))
253 Directory.Delete("addin-db-001", true); 254 Directory.Delete(dir + "/addin-db-001", true);
254 } 255 }
255 catch (IOException) 256 catch (IOException)
256 { 257 {
diff --git a/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs b/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs
index c56f213..db46ea8 100644
--- a/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs
+++ b/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs
@@ -1,4 +1,4 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
@@ -161,7 +161,7 @@ namespace OpenSim.Framework.Serialization.External
161 if (!hasCreatorData && creator != null) 161 if (!hasCreatorData && creator != null)
162 { 162 {
163 XmlElement creatorData = doc.CreateElement("CreatorData"); 163 XmlElement creatorData = doc.CreateElement("CreatorData");
164 creatorData.InnerText = homeURL + ";" + creator.FirstName + " " + creator.LastName; 164 creatorData.InnerText = CalcCreatorData(homeURL, creator.FirstName + " " + creator.LastName);
165 sop.AppendChild(creatorData); 165 sop.AppendChild(creatorData);
166 } 166 }
167 } 167 }
@@ -172,5 +172,15 @@ namespace OpenSim.Framework.Serialization.External
172 return wr.ToString(); 172 return wr.ToString();
173 } 173 }
174 } 174 }
175
176 public static string CalcCreatorData(string homeURL, string name)
177 {
178 return homeURL + ";" + name;
179 }
180
181 internal static string CalcCreatorData(string homeURL, UUID uuid, string name)
182 {
183 return homeURL + "/" + uuid + ";" + name;
184 }
175 } 185 }
176} \ No newline at end of file 186}
diff --git a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs
index f2a6b8b..135cefb 100644
--- a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs
+++ b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs
@@ -286,7 +286,8 @@ namespace OpenSim.Framework.Serialization.External
286 UserAccount account = userAccountService.GetUserAccount(UUID.Zero, inventoryItem.CreatorIdAsUuid); 286 UserAccount account = userAccountService.GetUserAccount(UUID.Zero, inventoryItem.CreatorIdAsUuid);
287 if (account != null) 287 if (account != null)
288 { 288 {
289 writer.WriteElementString("CreatorData", (string)options["home"] + "/" + inventoryItem.CreatorIdAsUuid + ";" + account.FirstName + " " + account.LastName); 289 string creatorData = ExternalRepresentationUtils.CalcCreatorData((string)options["home"], inventoryItem.CreatorIdAsUuid, account.FirstName + " " + account.LastName);
290 writer.WriteElementString("CreatorData", creatorData);
290 } 291 }
291 writer.WriteElementString("CreatorID", inventoryItem.CreatorId); 292 writer.WriteElementString("CreatorID", inventoryItem.CreatorId);
292 } 293 }
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index efaed62..c2c9698 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -2250,10 +2250,15 @@ namespace OpenSim.Framework
2250 { 2250 {
2251 string[] parts = firstName.Split(new char[] { '.' }); 2251 string[] parts = firstName.Split(new char[] { '.' });
2252 if (parts.Length == 2) 2252 if (parts.Length == 2)
2253 return id.ToString() + ";" + agentsURI + ";" + parts[0] + " " + parts[1]; 2253 return CalcUniversalIdentifier(id, agentsURI, parts[0] + " " + parts[1]);
2254 } 2254 }
2255 return id.ToString() + ";" + agentsURI + ";" + firstName + " " + lastName; 2255
2256 return CalcUniversalIdentifier(id, agentsURI, firstName + " " + lastName);
2257 }
2256 2258
2259 private static string CalcUniversalIdentifier(UUID id, string agentsURI, string name)
2260 {
2261 return id.ToString() + ";" + agentsURI + ";" + name;
2257 } 2262 }
2258 2263
2259 /// <summary> 2264 /// <summary>
@@ -2288,6 +2293,38 @@ namespace OpenSim.Framework
2288 { 2293 {
2289 return str.Replace("_", "\\_").Replace("%", "\\%"); 2294 return str.Replace("_", "\\_").Replace("%", "\\%");
2290 } 2295 }
2296
2297 /// <summary>
2298 /// Returns the name of the user's viewer.
2299 /// </summary>
2300 /// <remarks>
2301 /// This method handles two ways that viewers specify their name:
2302 /// 1. Viewer = "Firestorm-Release 4.4.2.34167", Channel = "(don't care)" -> "Firestorm-Release 4.4.2.34167"
2303 /// 2. Viewer = "4.5.1.38838", Channel = "Firestorm-Beta" -> "Firestorm-Beta 4.5.1.38838"
2304 /// </remarks>
2305 public static string GetViewerName(AgentCircuitData agent)
2306 {
2307 string name = agent.Viewer;
2308 if (name == null)
2309 name = "";
2310 else
2311 name = name.Trim();
2312
2313 // Check if 'Viewer' is just a version number. If it's *not*, then we
2314 // assume that it contains the real viewer name, and we return it.
2315 foreach (char c in name)
2316 {
2317 if (Char.IsLetter(c))
2318 return name;
2319 }
2320
2321 // The 'Viewer' string contains just a version number. If there's anything in
2322 // 'Channel' then assume that it's the viewer name.
2323 if ((agent.Channel != null) && (agent.Channel.Length > 0))
2324 name = agent.Channel.Trim() + " " + name;
2325
2326 return name;
2327 }
2291 } 2328 }
2292 2329
2293 public class DoubleQueue<T> where T:class 2330 public class DoubleQueue<T> where T:class
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index 6d3331b..5c3039d 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -982,7 +982,7 @@ namespace OpenSim
982 aCircuit.child ? "child" : "root", 982 aCircuit.child ? "child" : "root",
983 aCircuit.circuitcode.ToString(), 983 aCircuit.circuitcode.ToString(),
984 aCircuit.IPAddress != null ? aCircuit.IPAddress.ToString() : "not set", 984 aCircuit.IPAddress != null ? aCircuit.IPAddress.ToString() : "not set",
985 aCircuit.Viewer); 985 Util.GetViewerName(aCircuit));
986 }); 986 });
987 987
988 MainConsole.Instance.Output(cdt.ToString()); 988 MainConsole.Instance.Output(cdt.ToString());
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 0dc9306..9d36986 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -158,10 +158,27 @@ namespace OpenSim
158 158
159 protected virtual void LoadPlugins() 159 protected virtual void LoadPlugins()
160 { 160 {
161 using (PluginLoader<IApplicationPlugin> loader = new PluginLoader<IApplicationPlugin>(new ApplicationPluginInitialiser(this))) 161 IConfig startupConfig = Config.Configs["Startup"];
162 string registryLocation = (startupConfig != null) ? startupConfig.GetString("RegistryLocation", String.Empty) : String.Empty;
163
164 // The location can also be specified in the environment. If there
165 // is no location in the configuration, we must call the constructor
166 // without a location parameter to allow that to happen.
167 if (registryLocation == String.Empty)
162 { 168 {
163 loader.Load("/OpenSim/Startup"); 169 using (PluginLoader<IApplicationPlugin> loader = new PluginLoader<IApplicationPlugin>(new ApplicationPluginInitialiser(this)))
164 m_plugins = loader.Plugins; 170 {
171 loader.Load("/OpenSim/Startup");
172 m_plugins = loader.Plugins;
173 }
174 }
175 else
176 {
177 using (PluginLoader<IApplicationPlugin> loader = new PluginLoader<IApplicationPlugin>(new ApplicationPluginInitialiser(this), registryLocation))
178 {
179 loader.Load("/OpenSim/Startup");
180 m_plugins = loader.Plugins;
181 }
165 } 182 }
166 } 183 }
167 184
@@ -1049,4 +1066,4 @@ namespace OpenSim
1049 { 1066 {
1050 public IConfigSource Source; 1067 public IConfigSource Source;
1051 } 1068 }
1052} \ No newline at end of file 1069}
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 05dd764..86161c9 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -10387,7 +10387,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
10387 handlerDirFindQuery(this, 10387 handlerDirFindQuery(this,
10388 dirFindQueryPacket.QueryData.QueryID, 10388 dirFindQueryPacket.QueryData.QueryID,
10389 Utils.BytesToString( 10389 Utils.BytesToString(
10390 dirFindQueryPacket.QueryData.QueryText), 10390 dirFindQueryPacket.QueryData.QueryText).Trim(),
10391 dirFindQueryPacket.QueryData.QueryFlags, 10391 dirFindQueryPacket.QueryData.QueryFlags,
10392 dirFindQueryPacket.QueryData.QueryStart); 10392 dirFindQueryPacket.QueryData.QueryStart);
10393 } 10393 }
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 1ca142e..c3846d9 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -245,8 +245,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
245 string state = sog.GetStateSnapshot(); 245 string state = sog.GetStateSnapshot();
246 ad.AttachmentObjectStates.Add(state); 246 ad.AttachmentObjectStates.Add(state);
247 sp.InTransitScriptStates.Add(state); 247 sp.InTransitScriptStates.Add(state);
248 // Let's remove the scripts of the original object here 248
249 sog.RemoveScriptInstances(true); 249 // Scripts of the originals will be removed when the Agent is successfully removed.
250 // sog.RemoveScriptInstances(true);
250 } 251 }
251 } 252 }
252 } 253 }
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
index f7057fe..9963521 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
@@ -483,52 +483,24 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
483 { 483 {
484 if (m_creatorIdForAssetId.ContainsKey(assetId)) 484 if (m_creatorIdForAssetId.ContainsKey(assetId))
485 { 485 {
486 string xmlData = Utils.BytesToString(data); 486 data = SceneObjectSerializer.ModifySerializedObject(assetId, data,
487 List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>(); 487 sog => {
488 bool modified = false;
489
490 foreach (SceneObjectPart sop in sog.Parts)
491 {
492 if (string.IsNullOrEmpty(sop.CreatorData))
493 {
494 sop.CreatorID = m_creatorIdForAssetId[assetId];
495 modified = true;
496 }
497 }
498
499 return modified;
500 });
488 501
489 CoalescedSceneObjects coa = null; 502 if (data == null)
490 if (CoalescedSceneObjectsSerializer.TryFromXml(xmlData, out coa)) 503 return false;
491 {
492// m_log.DebugFormat(
493// "[INVENTORY ARCHIVER]: Loaded coalescence {0} has {1} objects", assetId, coa.Count);
494
495 if (coa.Objects.Count == 0)
496 {
497 m_log.WarnFormat(
498 "[INVENTORY ARCHIVE READ REQUEST]: Aborting load of coalesced object from asset {0} as it has zero loaded components",
499 assetId);
500 return false;
501 }
502
503 sceneObjects.AddRange(coa.Objects);
504 }
505 else
506 {
507 SceneObjectGroup deserializedObject = SceneObjectSerializer.FromOriginalXmlFormat(xmlData);
508
509 if (deserializedObject != null)
510 {
511 sceneObjects.Add(deserializedObject);
512 }
513 else
514 {
515 m_log.WarnFormat(
516 "[INVENTORY ARCHIVE READ REQUEST]: Aborting load of object from asset {0} as deserialization failed",
517 assetId);
518
519 return false;
520 }
521 }
522
523 foreach (SceneObjectGroup sog in sceneObjects)
524 foreach (SceneObjectPart sop in sog.Parts)
525 if (string.IsNullOrEmpty(sop.CreatorData))
526 sop.CreatorID = m_creatorIdForAssetId[assetId];
527
528 if (coa != null)
529 data = Utils.StringToBytes(CoalescedSceneObjectsSerializer.ToXml(coa));
530 else
531 data = Utils.StringToBytes(SceneObjectSerializer.ToOriginalXmlFormat(sceneObjects[0]));
532 } 504 }
533 } 505 }
534 506
@@ -550,7 +522,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
550 return false; 522 return false;
551 } 523 }
552 } 524 }
553 525
554 /// <summary> 526 /// <summary>
555 /// Load control file 527 /// Load control file
556 /// </summary> 528 /// </summary>
@@ -656,4 +628,4 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
656 m_assetsLoaded = true; 628 m_assetsLoaded = true;
657 } 629 }
658 } 630 }
659} \ No newline at end of file 631}
diff --git a/OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs b/OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs
index 8838612..3849996 100644
--- a/OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs
@@ -150,6 +150,8 @@ namespace OpenSim.Region.CoreModules.Framework.Search
150 150
151 void OnDirFindQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart) 151 void OnDirFindQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart)
152 { 152 {
153 queryText = queryText.Trim();
154
153 if (((DirFindFlags)queryFlags & DirFindFlags.People) == DirFindFlags.People) 155 if (((DirFindFlags)queryFlags & DirFindFlags.People) == DirFindFlags.People)
154 { 156 {
155 if (string.IsNullOrEmpty(queryText)) 157 if (string.IsNullOrEmpty(queryText))
@@ -194,4 +196,4 @@ namespace OpenSim.Region.CoreModules.Framework.Search
194 196
195 } 197 }
196 198
197} \ No newline at end of file 199}
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
index 9f0a719..3455e2c 100644
--- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
@@ -278,7 +278,8 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
278 { 278 {
279 foreach (UserData data in m_UserCache.Values) 279 foreach (UserData data in m_UserCache.Values)
280 { 280 {
281 if (users.Find(delegate(UserData d) { return d.Id == data.Id; }) == null && 281 if (data.Id != UUID.Zero &&
282 users.Find(delegate(UserData d) { return d.Id == data.Id; }) == null &&
282 (data.FirstName.ToLower().StartsWith(query.ToLower()) || data.LastName.ToLower().StartsWith(query.ToLower()))) 283 (data.FirstName.ToLower().StartsWith(query.ToLower()) || data.LastName.ToLower().StartsWith(query.ToLower())))
283 users.Add(data); 284 users.Add(data);
284 } 285 }
@@ -725,4 +726,4 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
725 726
726 } 727 }
727 728
728} \ No newline at end of file 729}
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
index 2e638d4..7920748 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
@@ -189,8 +189,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver
189 m_rotationCenter = options.ContainsKey("rotation-center") ? (Vector3)options["rotation-center"] 189 m_rotationCenter = options.ContainsKey("rotation-center") ? (Vector3)options["rotation-center"]
190 : new Vector3(scene.RegionInfo.RegionSizeX / 2f, scene.RegionInfo.RegionSizeY / 2f, 0f); 190 : new Vector3(scene.RegionInfo.RegionSizeX / 2f, scene.RegionInfo.RegionSizeY / 2f, 0f);
191 191
192 // Zero can never be a valid user id 192 // Zero can never be a valid user or group id
193 m_validUserUuids[UUID.Zero] = false; 193 m_validUserUuids[UUID.Zero] = false;
194 m_validGroupUuids[UUID.Zero] = false;
194 195
195 m_groupsModule = m_rootScene.RequestModuleInterface<IGroupsModule>(); 196 m_groupsModule = m_rootScene.RequestModuleInterface<IGroupsModule>();
196 m_assetService = m_rootScene.AssetService; 197 m_assetService = m_rootScene.AssetService;
@@ -523,58 +524,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
523 oldTelehubUUID = UUID.Zero; 524 oldTelehubUUID = UUID.Zero;
524 } 525 }
525 526
526 // Try to retain the original creator/owner/lastowner if their uuid is present on this grid 527 ModifySceneObject(scene, sceneObject);
527 // or creator data is present. Otherwise, use the estate owner instead.
528 foreach (SceneObjectPart part in sceneObject.Parts)
529 {
530 if (string.IsNullOrEmpty(part.CreatorData))
531 {
532 if (!ResolveUserUuid(scene, part.CreatorID))
533 part.CreatorID = scene.RegionInfo.EstateSettings.EstateOwner;
534 }
535 if (UserManager != null)
536 UserManager.AddUser(part.CreatorID, part.CreatorData);
537
538 if (!ResolveUserUuid(scene, part.OwnerID))
539 part.OwnerID = scene.RegionInfo.EstateSettings.EstateOwner;
540
541 if (!ResolveUserUuid(scene, part.LastOwnerID))
542 part.LastOwnerID = scene.RegionInfo.EstateSettings.EstateOwner;
543
544 if (!ResolveGroupUuid(part.GroupID))
545 part.GroupID = UUID.Zero;
546
547 // And zap any troublesome sit target information
548// part.SitTargetOrientation = new Quaternion(0, 0, 0, 1);
549// part.SitTargetPosition = new Vector3(0, 0, 0);
550
551 // Fix ownership/creator of inventory items
552 // Not doing so results in inventory items
553 // being no copy/no mod for everyone
554 lock (part.TaskInventory)
555 {
556 TaskInventoryDictionary inv = part.TaskInventory;
557 foreach (KeyValuePair<UUID, TaskInventoryItem> kvp in inv)
558 {
559 if (!ResolveUserUuid(scene, kvp.Value.OwnerID))
560 {
561 kvp.Value.OwnerID = scene.RegionInfo.EstateSettings.EstateOwner;
562 }
563
564 if (string.IsNullOrEmpty(kvp.Value.CreatorData))
565 {
566 if (!ResolveUserUuid(scene, kvp.Value.CreatorID))
567 kvp.Value.CreatorID = scene.RegionInfo.EstateSettings.EstateOwner;
568 }
569
570 if (UserManager != null)
571 UserManager.AddUser(kvp.Value.CreatorID, kvp.Value.CreatorData);
572
573 if (!ResolveGroupUuid(kvp.Value.GroupID))
574 kvp.Value.GroupID = UUID.Zero;
575 }
576 }
577 }
578 528
579 if (scene.AddRestoredSceneObject(sceneObject, true, false)) 529 if (scene.AddRestoredSceneObject(sceneObject, true, false))
580 { 530 {
@@ -598,6 +548,67 @@ namespace OpenSim.Region.CoreModules.World.Archiver
598 scene.RegionInfo.RegionSettings.ClearSpawnPoints(); 548 scene.RegionInfo.RegionSettings.ClearSpawnPoints();
599 } 549 }
600 } 550 }
551
552 /// <summary>
553 /// Optionally modify a loaded SceneObjectGroup. Currently this just ensures that the
554 /// User IDs and Group IDs are valid, but other manipulations could be done as well.
555 /// </summary>
556 private void ModifySceneObject(Scene scene, SceneObjectGroup sceneObject)
557 {
558 // Try to retain the original creator/owner/lastowner if their uuid is present on this grid
559 // or creator data is present. Otherwise, use the estate owner instead.
560 foreach (SceneObjectPart part in sceneObject.Parts)
561 {
562 if (string.IsNullOrEmpty(part.CreatorData))
563 {
564 if (!ResolveUserUuid(scene, part.CreatorID))
565 part.CreatorID = scene.RegionInfo.EstateSettings.EstateOwner;
566 }
567 if (UserManager != null)
568 UserManager.AddUser(part.CreatorID, part.CreatorData);
569
570 if (!(ResolveUserUuid(scene, part.OwnerID) || ResolveGroupUuid(part.OwnerID)))
571 part.OwnerID = scene.RegionInfo.EstateSettings.EstateOwner;
572
573 if (!(ResolveUserUuid(scene, part.LastOwnerID) || ResolveGroupUuid(part.LastOwnerID)))
574 part.LastOwnerID = scene.RegionInfo.EstateSettings.EstateOwner;
575
576 if (!ResolveGroupUuid(part.GroupID))
577 part.GroupID = UUID.Zero;
578
579 // And zap any troublesome sit target information
580 // part.SitTargetOrientation = new Quaternion(0, 0, 0, 1);
581 // part.SitTargetPosition = new Vector3(0, 0, 0);
582
583 // Fix ownership/creator of inventory items
584 // Not doing so results in inventory items
585 // being no copy/no mod for everyone
586 lock (part.TaskInventory)
587 {
588 TaskInventoryDictionary inv = part.TaskInventory;
589 foreach (KeyValuePair<UUID, TaskInventoryItem> kvp in inv)
590 {
591 if (!(ResolveUserUuid(scene, kvp.Value.OwnerID) || ResolveGroupUuid(kvp.Value.OwnerID)))
592 {
593 kvp.Value.OwnerID = scene.RegionInfo.EstateSettings.EstateOwner;
594 }
595
596 if (string.IsNullOrEmpty(kvp.Value.CreatorData))
597 {
598 if (!ResolveUserUuid(scene, kvp.Value.CreatorID))
599 kvp.Value.CreatorID = scene.RegionInfo.EstateSettings.EstateOwner;
600 }
601
602 if (UserManager != null)
603 UserManager.AddUser(kvp.Value.CreatorID, kvp.Value.CreatorData);
604
605 if (!ResolveGroupUuid(kvp.Value.GroupID))
606 kvp.Value.GroupID = UUID.Zero;
607 }
608 }
609 }
610 }
611
601 612
602 /// <summary> 613 /// <summary>
603 /// Load serialized parcels. 614 /// Load serialized parcels.
@@ -695,9 +706,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver
695 /// <returns></returns> 706 /// <returns></returns>
696 private bool ResolveGroupUuid(UUID uuid) 707 private bool ResolveGroupUuid(UUID uuid)
697 { 708 {
698 if (uuid == UUID.Zero)
699 return true; // this means the object has no group
700
701 lock (m_validGroupUuids) 709 lock (m_validGroupUuids)
702 { 710 {
703 if (!m_validGroupUuids.ContainsKey(uuid)) 711 if (!m_validGroupUuids.ContainsKey(uuid))
@@ -754,7 +762,21 @@ namespace OpenSim.Region.CoreModules.World.Archiver
754 sbyte assetType = ArchiveConstants.EXTENSION_TO_ASSET_TYPE[extension]; 762 sbyte assetType = ArchiveConstants.EXTENSION_TO_ASSET_TYPE[extension];
755 763
756 if (assetType == (sbyte)AssetType.Unknown) 764 if (assetType == (sbyte)AssetType.Unknown)
765 {
757 m_log.WarnFormat("[ARCHIVER]: Importing {0} byte asset {1} with unknown type", data.Length, uuid); 766 m_log.WarnFormat("[ARCHIVER]: Importing {0} byte asset {1} with unknown type", data.Length, uuid);
767 }
768 else if (assetType == (sbyte)AssetType.Object)
769 {
770 data = SceneObjectSerializer.ModifySerializedObject(UUID.Parse(uuid), data,
771 sog =>
772 {
773 ModifySceneObject(m_rootScene, sog);
774 return true;
775 });
776
777 if (data == null)
778 return false;
779 }
758 780
759 //m_log.DebugFormat("[ARCHIVER]: Importing asset {0}, type {1}", uuid, assetType); 781 //m_log.DebugFormat("[ARCHIVER]: Importing asset {0}, type {1}", uuid, assetType);
760 782
@@ -977,4 +999,4 @@ namespace OpenSim.Region.CoreModules.World.Archiver
977 return dearchivedScenes; 999 return dearchivedScenes;
978 } 1000 }
979 } 1001 }
980} \ No newline at end of file 1002}
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index 3bd7b4a..cb9ad4a 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -1342,10 +1342,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
1342 { 1342 {
1343 m_regionChangeTimer.Stop(); 1343 m_regionChangeTimer.Stop();
1344 m_regionChangeTimer.Start(); 1344 m_regionChangeTimer.Start();
1345 }
1346 1345
1347 protected void RaiseRegionInfoChange(object sender, ElapsedEventArgs e)
1348 {
1349 ChangeDelegate change = OnRegionInfoChange; 1346 ChangeDelegate change = OnRegionInfoChange;
1350 1347
1351 if (change != null) 1348 if (change != null)
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 7f17aff..0ecf13b 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -1340,6 +1340,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1340 1340
1341 m_scene.ForEachClient(SendParcelOverlay); 1341 m_scene.ForEachClient(SendParcelOverlay);
1342 land.SendLandUpdateToClient(true, remote_client); 1342 land.SendLandUpdateToClient(true, remote_client);
1343 UpdateLandObject(land.LandData.LocalID, land.LandData);
1343 } 1344 }
1344 } 1345 }
1345 } 1346 }
@@ -1360,8 +1361,10 @@ namespace OpenSim.Region.CoreModules.World.Land
1360 land.LandData.GroupID = UUID.Zero; 1361 land.LandData.GroupID = UUID.Zero;
1361 land.LandData.IsGroupOwned = false; 1362 land.LandData.IsGroupOwned = false;
1362 land.LandData.Flags &= ~(uint) (ParcelFlags.ForSale | ParcelFlags.ForSaleObjects | ParcelFlags.SellParcelObjects | ParcelFlags.ShowDirectory); 1363 land.LandData.Flags &= ~(uint) (ParcelFlags.ForSale | ParcelFlags.ForSaleObjects | ParcelFlags.SellParcelObjects | ParcelFlags.ShowDirectory);
1364
1363 m_scene.ForEachClient(SendParcelOverlay); 1365 m_scene.ForEachClient(SendParcelOverlay);
1364 land.SendLandUpdateToClient(true, remote_client); 1366 land.SendLandUpdateToClient(true, remote_client);
1367 UpdateLandObject(land.LandData.LocalID, land.LandData);
1365 } 1368 }
1366 } 1369 }
1367 } 1370 }
@@ -1388,6 +1391,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1388 1391
1389 m_scene.ForEachClient(SendParcelOverlay); 1392 m_scene.ForEachClient(SendParcelOverlay);
1390 land.SendLandUpdateToClient(true, remote_client); 1393 land.SendLandUpdateToClient(true, remote_client);
1394 UpdateLandObject(land.LandData.LocalID, land.LandData);
1391 } 1395 }
1392 } 1396 }
1393 } 1397 }
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index d16b73b..51f6c5e 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1757,6 +1757,7 @@ namespace OpenSim.Region.Framework.Scenes
1757 { 1757 {
1758 if (group != null) 1758 if (group != null)
1759 { 1759 {
1760 group.HasGroupChanged = true;
1760 group.ProcessBackup(SimulationDataService, true); 1761 group.ProcessBackup(SimulationDataService, true);
1761 } 1762 }
1762 } 1763 }
@@ -2345,13 +2346,12 @@ namespace OpenSim.Region.Framework.Scenes
2345 { 2346 {
2346 if (!softDelete) 2347 if (!softDelete)
2347 { 2348 {
2348 // Force a database update so that the scene object group ID is accurate. It's possible that the 2349 // If the group contains prims whose SceneGroupID is incorrect then force a
2349 // group has recently been delinked from another group but that this change has not been persisted 2350 // database update, because RemoveObject() works by searching on the SceneGroupID.
2350 // to the DB.
2351 // This is an expensive thing to do so only do it if absolutely necessary. 2351 // This is an expensive thing to do so only do it if absolutely necessary.
2352 if (so.HasGroupChangedDueToDelink) 2352 if (so.GroupContainsForeignPrims)
2353 ForceSceneObjectBackup(so); 2353 ForceSceneObjectBackup(so);
2354 2354
2355 so.DetachFromBackup(); 2355 so.DetachFromBackup();
2356 SimulationDataService.RemoveObject(so.UUID, RegionInfo.RegionID); 2356 SimulationDataService.RemoveObject(so.UUID, RegionInfo.RegionID);
2357 } 2357 }
@@ -3413,6 +3413,7 @@ namespace OpenSim.Region.Framework.Scenes
3413 // TeleportFlags.ViaLandmark | TeleportFlags.ViaLocation | TeleportFlags.ViaLandmark | TeleportFlags.Default - Regular Teleport 3413 // TeleportFlags.ViaLandmark | TeleportFlags.ViaLocation | TeleportFlags.ViaLandmark | TeleportFlags.Default - Regular Teleport
3414 3414
3415 // Don't disable this log message - it's too helpful 3415 // Don't disable this log message - it's too helpful
3416 string curViewer = Util.GetViewerName(acd);
3416 m_log.DebugFormat( 3417 m_log.DebugFormat(
3417 "[SCENE]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5}, IP {6}, viewer {7}, teleportflags ({8}), position {9})", 3418 "[SCENE]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5}, IP {6}, viewer {7}, teleportflags ({8}), position {9})",
3418 RegionInfo.RegionName, 3419 RegionInfo.RegionName,
@@ -3422,7 +3423,7 @@ namespace OpenSim.Region.Framework.Scenes
3422 acd.AgentID, 3423 acd.AgentID,
3423 acd.circuitcode, 3424 acd.circuitcode,
3424 acd.IPAddress, 3425 acd.IPAddress,
3425 acd.Viewer, 3426 curViewer,
3426 ((TPFlags)teleportFlags).ToString(), 3427 ((TPFlags)teleportFlags).ToString(),
3427 acd.startpos 3428 acd.startpos
3428 ); 3429 );
@@ -3442,7 +3443,7 @@ namespace OpenSim.Region.Framework.Scenes
3442 { 3443 {
3443 foreach (string viewer in m_AllowedViewers) 3444 foreach (string viewer in m_AllowedViewers)
3444 { 3445 {
3445 if (viewer == acd.Viewer.Substring(0, viewer.Length).Trim().ToLower()) 3446 if (viewer == curViewer.Substring(0, viewer.Length).Trim().ToLower())
3446 { 3447 {
3447 ViewerDenied = false; 3448 ViewerDenied = false;
3448 break; 3449 break;
@@ -3459,7 +3460,7 @@ namespace OpenSim.Region.Framework.Scenes
3459 { 3460 {
3460 foreach (string viewer in m_BannedViewers) 3461 foreach (string viewer in m_BannedViewers)
3461 { 3462 {
3462 if (viewer == acd.Viewer.Substring(0, viewer.Length).Trim().ToLower()) 3463 if (viewer == curViewer.Substring(0, viewer.Length).Trim().ToLower())
3463 { 3464 {
3464 ViewerDenied = true; 3465 ViewerDenied = true;
3465 break; 3466 break;
@@ -3471,7 +3472,7 @@ namespace OpenSim.Region.Framework.Scenes
3471 { 3472 {
3472 m_log.DebugFormat( 3473 m_log.DebugFormat(
3473 "[SCENE]: Access denied for {0} {1} using {2}", 3474 "[SCENE]: Access denied for {0} {1} using {2}",
3474 acd.firstname, acd.lastname, acd.Viewer); 3475 acd.firstname, acd.lastname, curViewer);
3475 reason = "Access denied, your viewer is banned by the region owner"; 3476 reason = "Access denied, your viewer is banned by the region owner";
3476 return false; 3477 return false;
3477 } 3478 }
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 6f26176..b70e9df 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -150,12 +150,27 @@ namespace OpenSim.Region.Framework.Scenes
150 150
151 get { return m_hasGroupChanged; } 151 get { return m_hasGroupChanged; }
152 } 152 }
153
154 private bool m_groupContainsForeignPrims = false;
153 155
154 /// <summary> 156 /// <summary>
155 /// Has the group changed due to an unlink operation? We record this in order to optimize deletion, since 157 /// Whether the group contains prims that came from a different group. This happens when
156 /// an unlinked group currently has to be persisted to the database before we can perform an unlink operation. 158 /// linking or delinking groups. The implication is that until the group is persisted,
159 /// the prims in the database still use the old SceneGroupID. That's a problem if the group
160 /// is deleted, because we delete groups by searching for prims by their SceneGroupID.
157 /// </summary> 161 /// </summary>
158 public bool HasGroupChangedDueToDelink { get; private set; } 162 public bool GroupContainsForeignPrims
163 {
164 private set
165 {
166 m_groupContainsForeignPrims = value;
167 if (m_groupContainsForeignPrims)
168 HasGroupChanged = true;
169 }
170
171 get { return m_groupContainsForeignPrims; }
172 }
173
159 174
160 private bool isTimeToPersist() 175 private bool isTimeToPersist()
161 { 176 {
@@ -1624,7 +1639,7 @@ namespace OpenSim.Region.Framework.Scenes
1624 backup_group.RootPart.AngularVelocity = RootPart.AngularVelocity; 1639 backup_group.RootPart.AngularVelocity = RootPart.AngularVelocity;
1625 backup_group.RootPart.ParticleSystem = RootPart.ParticleSystem; 1640 backup_group.RootPart.ParticleSystem = RootPart.ParticleSystem;
1626 HasGroupChanged = false; 1641 HasGroupChanged = false;
1627 HasGroupChangedDueToDelink = false; 1642 GroupContainsForeignPrims = false;
1628 1643
1629 m_scene.EventManager.TriggerOnSceneObjectPreSave(backup_group, this); 1644 m_scene.EventManager.TriggerOnSceneObjectPreSave(backup_group, this);
1630 datastore.StoreObject(backup_group, m_scene.RegionInfo.RegionID); 1645 datastore.StoreObject(backup_group, m_scene.RegionInfo.RegionID);
@@ -1686,28 +1701,7 @@ namespace OpenSim.Region.Framework.Scenes
1686 SceneObjectGroup dupe = (SceneObjectGroup)MemberwiseClone(); 1701 SceneObjectGroup dupe = (SceneObjectGroup)MemberwiseClone();
1687 dupe.Backup = false; 1702 dupe.Backup = false;
1688 dupe.m_parts = new MapAndArray<OpenMetaverse.UUID, SceneObjectPart>(); 1703 dupe.m_parts = new MapAndArray<OpenMetaverse.UUID, SceneObjectPart>();
1689
1690 // Warning, The following code related to previousAttachmentStatus is needed so that clones of
1691 // attachments do not bordercross while they're being duplicated. This is hacktastic!
1692 // Normally, setting AbsolutePosition will bordercross a prim if it's outside the region!
1693 // unless IsAttachment is true!, so to prevent border crossing, we save it's attachment state
1694 // (which should be false anyway) set it as an Attachment and then set it's Absolute Position,
1695 // then restore it's attachment state
1696
1697 // This is only necessary when userExposed is false!
1698
1699 bool previousAttachmentStatus = dupe.IsAttachment;
1700
1701 if (!userExposed)
1702 dupe.IsAttachment = true;
1703
1704 dupe.m_sittingAvatars = new List<UUID>(); 1704 dupe.m_sittingAvatars = new List<UUID>();
1705
1706 if (!userExposed)
1707 {
1708 dupe.IsAttachment = previousAttachmentStatus;
1709 }
1710
1711 dupe.CopyRootPart(m_rootPart, OwnerID, GroupID, userExposed); 1705 dupe.CopyRootPart(m_rootPart, OwnerID, GroupID, userExposed);
1712 dupe.m_rootPart.LinkNum = m_rootPart.LinkNum; 1706 dupe.m_rootPart.LinkNum = m_rootPart.LinkNum;
1713 1707
@@ -2388,6 +2382,8 @@ namespace OpenSim.Region.Framework.Scenes
2388 // If linking prims with different permissions, fix them 2382 // If linking prims with different permissions, fix them
2389 AdjustChildPrimPermissions(); 2383 AdjustChildPrimPermissions();
2390 2384
2385 GroupContainsForeignPrims = true;
2386
2391 AttachToBackup(); 2387 AttachToBackup();
2392 2388
2393 // Here's the deal, this is ABSOLUTELY CRITICAL so the physics scene gets the update about the 2389 // Here's the deal, this is ABSOLUTELY CRITICAL so the physics scene gets the update about the
@@ -2531,9 +2527,16 @@ namespace OpenSim.Region.Framework.Scenes
2531 2527
2532 linkPart.Rezzed = RootPart.Rezzed; 2528 linkPart.Rezzed = RootPart.Rezzed;
2533 2529
2534 // When we delete a group, we currently have to force persist to the database if the object id has changed 2530 // We must persist the delinked group to the database immediately, for safety. The problem
2535 // (since delete works by deleting all rows which have a given object id) 2531 // is that although in memory the new group has a new SceneGroupID, in the database it
2536 objectGroup.HasGroupChangedDueToDelink = true; 2532 // still has the parent group's SceneGroupID (until the next backup). This means that if the
2533 // parent group is deleted then the delinked group will also be deleted from the database.
2534 // This problem will disappear if the region remains alive long enough for another backup,
2535 // since at that time the delinked group's new SceneGroupID will be written to the database.
2536 // But if the region crashes before that then the prims will be permanently gone, and this must
2537 // not happen. (We can't use a just-in-time trick like GroupContainsForeignPrims in this case
2538 // because the delinked group doesn't know when the source group is deleted.)
2539 m_scene.ForceSceneObjectBackup(objectGroup);
2537 2540
2538 return objectGroup; 2541 return objectGroup;
2539 } 2542 }
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 491d0bf..64c464d 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -848,7 +848,7 @@ namespace OpenSim.Region.Framework.Scenes
848 848
849 public string Viewer 849 public string Viewer
850 { 850 {
851 get { return m_scene.AuthenticateHandler.GetAgentCircuitData(ControllingClient.CircuitCode).Viewer; } 851 get { return Util.GetViewerName(m_scene.AuthenticateHandler.GetAgentCircuitData(ControllingClient.CircuitCode)); }
852 } 852 }
853 853
854 #endregion 854 #endregion
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
index 5cb271d..a556f9d 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
@@ -119,21 +119,22 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
119 return output; 119 return output;
120 } 120 }
121 } 121 }
122 122
123 public static bool TryFromXml(string xml, out CoalescedSceneObjects coa) 123 public static bool TryFromXml(string xml, out CoalescedSceneObjects coa)
124 { 124 {
125// m_log.DebugFormat("[COALESCED SCENE OBJECTS SERIALIZER]: TryFromXml() deserializing {0}", xml); 125// m_log.DebugFormat("[COALESCED SCENE OBJECTS SERIALIZER]: TryFromXml() deserializing {0}", xml);
126 126
127 coa = null; 127 coa = null;
128 int i = 0;
129 128
130 using (StringReader sr = new StringReader(xml)) 129 try
131 { 130 {
132 using (XmlTextReader reader = new XmlTextReader(sr)) 131 // Quickly check if this is a coalesced object, without fully parsing the XML
133 { 132 using (StringReader sr = new StringReader(xml))
134 try 133 {
134 using (XmlTextReader reader = new XmlTextReader(sr))
135 { 135 {
136 reader.Read(); 136 reader.MoveToContent(); // skip possible xml declaration
137
137 if (reader.Name != "CoalescedObject") 138 if (reader.Name != "CoalescedObject")
138 { 139 {
139 // m_log.DebugFormat( 140 // m_log.DebugFormat(
@@ -142,49 +143,49 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
142 143
143 return false; 144 return false;
144 } 145 }
145 146 }
146 coa = new CoalescedSceneObjects(UUID.Zero); 147 }
147 reader.Read();
148
149 while (reader.NodeType != XmlNodeType.EndElement && reader.Name != "CoalescedObject")
150 {
151 if (reader.Name == "SceneObjectGroup")
152 {
153 string soXml = reader.ReadOuterXml();
154
155 SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(soXml);
156
157 if (so != null)
158 {
159 coa.Add(so);
160 }
161 else
162 {
163 // XXX: Possibly we should fail outright here rather than continuing if a particular component of the
164 // coalesced object fails to load.
165 m_log.WarnFormat(
166 "[COALESCED SCENE OBJECTS SERIALIZER]: Deserialization of xml for component {0} failed. Continuing.",
167 i);
168 }
169 148
170 i++; 149 XmlDocument doc = new XmlDocument();
171 } 150 doc.LoadXml(xml);
172 } 151 XmlElement e = (XmlElement)doc.SelectSingleNode("/CoalescedObject");
152 if (e == null)
153 return false;
173 154
174 reader.ReadEndElement(); // CoalescedObject 155 coa = new CoalescedSceneObjects(UUID.Zero);
156
157 XmlNodeList groups = e.SelectNodes("SceneObjectGroup");
158 int i = 0;
159
160 foreach (XmlNode n in groups)
161 {
162 SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(n.OuterXml);
163 if (so != null)
164 {
165 coa.Add(so);
175 } 166 }
176 catch (Exception e) 167 else
177 { 168 {
178 m_log.ErrorFormat( 169 // XXX: Possibly we should fail outright here rather than continuing if a particular component of the
179 "[COALESCED SCENE OBJECTS SERIALIZER]: Deserialization of xml failed with {0} {1}", 170 // coalesced object fails to load.
180 e.Message, e.StackTrace); 171 m_log.WarnFormat(
181 172 "[COALESCED SCENE OBJECTS SERIALIZER]: Deserialization of xml for component {0} failed. Continuing.",
182 return false; 173 i);
183 } 174 }
175
176 i++;
184 } 177 }
185 } 178 }
179 catch (Exception e)
180 {
181 m_log.Error(string.Format(
182 "[COALESCED SCENE OBJECTS SERIALIZER]: Deserialization of xml failed with {0} ",
183 e.Message), e);
184
185 return false;
186 }
186 187
187 return true; 188 return true;
188 } 189 }
189 } 190 }
190} \ No newline at end of file 191}
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index f07dee9..a93f3c8 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -299,6 +299,73 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
299 } 299 }
300 } 300 }
301 301
302
303 /// <summary>
304 /// Modifies a SceneObjectGroup.
305 /// </summary>
306 /// <param name="sog">The object</param>
307 /// <returns>Whether the object was actually modified</returns>
308 public delegate bool SceneObjectModifier(SceneObjectGroup sog);
309
310 /// <summary>
311 /// Modifies an object by deserializing it; applying 'modifier' to each SceneObjectGroup; and reserializing.
312 /// </summary>
313 /// <param name="assetId">The object's UUID</param>
314 /// <param name="data">Serialized data</param>
315 /// <param name="modifier">The function to run on each SceneObjectGroup</param>
316 /// <returns>The new serialized object's data, or null if an error occurred</returns>
317 public static byte[] ModifySerializedObject(UUID assetId, byte[] data, SceneObjectModifier modifier)
318 {
319 List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>();
320 CoalescedSceneObjects coa = null;
321
322 string xmlData = Utils.BytesToString(data);
323
324 if (CoalescedSceneObjectsSerializer.TryFromXml(xmlData, out coa))
325 {
326 // m_log.DebugFormat("[SERIALIZER]: Loaded coalescence {0} has {1} objects", assetId, coa.Count);
327
328 if (coa.Objects.Count == 0)
329 {
330 m_log.WarnFormat("[SERIALIZER]: Aborting load of coalesced object from asset {0} as it has zero loaded components", assetId);
331 return null;
332 }
333
334 sceneObjects.AddRange(coa.Objects);
335 }
336 else
337 {
338 SceneObjectGroup deserializedObject = FromOriginalXmlFormat(xmlData);
339
340 if (deserializedObject != null)
341 {
342 sceneObjects.Add(deserializedObject);
343 }
344 else
345 {
346 m_log.WarnFormat("[SERIALIZER]: Aborting load of object from asset {0} as deserialization failed", assetId);
347 return null;
348 }
349 }
350
351 bool modified = false;
352 foreach (SceneObjectGroup sog in sceneObjects)
353 {
354 if (modifier(sog))
355 modified = true;
356 }
357
358 if (modified)
359 {
360 if (coa != null)
361 data = Utils.StringToBytes(CoalescedSceneObjectsSerializer.ToXml(coa));
362 else
363 data = Utils.StringToBytes(ToOriginalXmlFormat(sceneObjects[0]));
364 }
365
366 return data;
367 }
368
302 369
303 #region manual serialization 370 #region manual serialization
304 371
@@ -1230,7 +1297,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1230 if (m_UserManagement == null) 1297 if (m_UserManagement == null)
1231 m_UserManagement = sop.ParentGroup.Scene.RequestModuleInterface<IUserManagement>(); 1298 m_UserManagement = sop.ParentGroup.Scene.RequestModuleInterface<IUserManagement>();
1232 string name = m_UserManagement.GetUserName(sop.CreatorID); 1299 string name = m_UserManagement.GetUserName(sop.CreatorID);
1233 writer.WriteElementString("CreatorData", (string)options["home"] + ";" + name); 1300 writer.WriteElementString("CreatorData", ExternalRepresentationUtils.CalcCreatorData((string)options["home"], name));
1234 } 1301 }
1235 1302
1236 WriteUUID(writer, "FolderID", sop.FolderID, options); 1303 WriteUUID(writer, "FolderID", sop.FolderID, options);
@@ -1403,7 +1470,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1403 if (m_UserManagement == null) 1470 if (m_UserManagement == null)
1404 m_UserManagement = scene.RequestModuleInterface<IUserManagement>(); 1471 m_UserManagement = scene.RequestModuleInterface<IUserManagement>();
1405 string name = m_UserManagement.GetUserName(item.CreatorID); 1472 string name = m_UserManagement.GetUserName(item.CreatorID);
1406 writer.WriteElementString("CreatorData", (string)options["home"] + ";" + name); 1473 writer.WriteElementString("CreatorData", ExternalRepresentationUtils.CalcCreatorData((string)options["home"], name));
1407 } 1474 }
1408 1475
1409 writer.WriteElementString("Description", item.Description); 1476 writer.WriteElementString("Description", item.Description);
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
index 9378e20..c928b1e 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
@@ -91,7 +91,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests
91 grp2.RootPart.ClearUpdateSchedule(); 91 grp2.RootPart.ClearUpdateSchedule();
92 92
93 // Link grp2 to grp1. part2 becomes child prim to grp1. grp2 is eliminated. 93 // Link grp2 to grp1. part2 becomes child prim to grp1. grp2 is eliminated.
94 Assert.IsFalse(grp1.GroupContainsForeignPrims);
94 grp1.LinkToGroup(grp2); 95 grp1.LinkToGroup(grp2);
96 Assert.IsTrue(grp1.GroupContainsForeignPrims);
97
98 scene.Backup(true);
99 Assert.IsFalse(grp1.GroupContainsForeignPrims);
95 100
96 // FIXME: Can't do this test yet since group 2 still has its root part! We can't yet null this since 101 // FIXME: Can't do this test yet since group 2 still has its root part! We can't yet null this since
97 // it might cause SOG.ProcessBackup() to fail due to the race condition. This really needs to be fixed. 102 // it might cause SOG.ProcessBackup() to fail due to the race condition. This really needs to be fixed.
@@ -143,7 +148,6 @@ namespace OpenSim.Region.Framework.Scenes.Tests
143 148
144 Assert.That(grp1.Parts.Length, Is.EqualTo(1), "Group 1 still contained part2 after delink."); 149 Assert.That(grp1.Parts.Length, Is.EqualTo(1), "Group 1 still contained part2 after delink.");
145 Assert.That(part2.AbsolutePosition == Vector3.Zero, "The absolute position should be zero"); 150 Assert.That(part2.AbsolutePosition == Vector3.Zero, "The absolute position should be zero");
146 Assert.That(grp3.HasGroupChangedDueToDelink, Is.True);
147 } 151 }
148 152
149 [Test] 153 [Test]
@@ -335,30 +339,34 @@ namespace OpenSim.Region.Framework.Scenes.Tests
335 SceneObjectPart rootPart 339 SceneObjectPart rootPart
336 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) 340 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
337 { Name = rootPartName, UUID = rootPartUuid }; 341 { Name = rootPartName, UUID = rootPartUuid };
342
338 SceneObjectPart linkPart 343 SceneObjectPart linkPart
339 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) 344 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
340 { Name = linkPartName, UUID = linkPartUuid }; 345 { Name = linkPartName, UUID = linkPartUuid };
346 SceneObjectGroup linkGroup = new SceneObjectGroup(linkPart);
347 scene.AddNewSceneObject(linkGroup, true);
341 348
342 SceneObjectGroup sog = new SceneObjectGroup(rootPart); 349 SceneObjectGroup sog = new SceneObjectGroup(rootPart);
343 sog.AddPart(linkPart); 350 scene.AddNewSceneObject(sog, true);
344 scene.AddNewSceneObject(sog, true); 351
345 352 Assert.IsFalse(sog.GroupContainsForeignPrims);
346 // In a test, we have to crank the backup handle manually. Normally this would be done by the timer invoked 353 sog.LinkToGroup(linkGroup);
347 // scene backup thread. 354 Assert.IsTrue(sog.GroupContainsForeignPrims);
355
348 scene.Backup(true); 356 scene.Backup(true);
349 357 Assert.AreEqual(1, scene.SimulationDataService.LoadObjects(scene.RegionInfo.RegionID).Count);
358
350 // These changes should occur immediately without waiting for a backup pass 359 // These changes should occur immediately without waiting for a backup pass
351 SceneObjectGroup groupToDelete = sog.DelinkFromGroup(linkPart, false); 360 SceneObjectGroup groupToDelete = sog.DelinkFromGroup(linkPart, false);
352 361 Assert.IsFalse(groupToDelete.GroupContainsForeignPrims);
353 Assert.That(groupToDelete.HasGroupChangedDueToDelink, Is.True); 362
354 scene.DeleteSceneObject(groupToDelete, false); 363 scene.DeleteSceneObject(groupToDelete, false);
355 Assert.That(groupToDelete.HasGroupChangedDueToDelink, Is.False);
356 364
357 List<SceneObjectGroup> storedObjects = scene.SimulationDataService.LoadObjects(scene.RegionInfo.RegionID); 365 List<SceneObjectGroup> storedObjects = scene.SimulationDataService.LoadObjects(scene.RegionInfo.RegionID);
358 366
359 Assert.That(storedObjects.Count, Is.EqualTo(1)); 367 Assert.AreEqual(1, storedObjects.Count);
360 Assert.That(storedObjects[0].Parts.Length, Is.EqualTo(1)); 368 Assert.AreEqual(1, storedObjects[0].Parts.Length);
361 Assert.That(storedObjects[0].ContainsPart(rootPartUuid)); 369 Assert.IsTrue(storedObjects[0].ContainsPart(rootPartUuid));
362 } 370 }
363 } 371 }
364} 372}
diff --git a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs
index ec18db0..44d4e93 100644
--- a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs
+++ b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs
@@ -669,7 +669,7 @@ namespace OpenSim.Region.OptionalModules.UDP.Linden
669 aCircuit = new AgentCircuitData(); 669 aCircuit = new AgentCircuitData();
670 670
671 if (!llClient.SceneAgent.IsChildAgent) 671 if (!llClient.SceneAgent.IsChildAgent)
672 m_log.InfoFormat("[INFO]: {0} # {1} # {2}", llClient.Name, aCircuit.Viewer, aCircuit.Id0); 672 m_log.InfoFormat("[INFO]: {0} # {1} # {2}", llClient.Name, Util.GetViewerName(aCircuit), aCircuit.Id0);
673 673
674 int avg_reqs = cinfo.AsyncRequests.Values.Sum() + cinfo.GenericRequests.Values.Sum() + cinfo.SyncRequests.Values.Sum(); 674 int avg_reqs = cinfo.AsyncRequests.Values.Sum() + cinfo.GenericRequests.Values.Sum() + cinfo.SyncRequests.Values.Sum();
675 avg_reqs = avg_reqs / ((DateTime.Now - cinfo.StartedTime).Minutes + 1); 675 avg_reqs = avg_reqs / ((DateTime.Now - cinfo.StartedTime).Minutes + 1);
@@ -706,4 +706,4 @@ namespace OpenSim.Region.OptionalModules.UDP.Linden
706 m_log.InfoFormat("[INFO]: {0,25} {1,-6}", "Total", sum); 706 m_log.InfoFormat("[INFO]: {0,25} {1,-6}", "Total", sum);
707 } 707 }
708 } 708 }
709} \ No newline at end of file 709}
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSActorLockAxis.cs b/OpenSim/Region/Physics/BulletSPlugin/BSActorLockAxis.cs
index 8b0fdeb..7e61007 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSActorLockAxis.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSActorLockAxis.cs
@@ -1,4 +1,4 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
@@ -121,8 +121,10 @@ public class BSActorLockAxis : BSActor
121 // The constraint is tied to the world and oriented to the prim. 121 // The constraint is tied to the world and oriented to the prim.
122 122
123 // Free to move linearly in the region 123 // Free to move linearly in the region
124 OMV.Vector3 linearLow = OMV.Vector3.Zero; 124 // OMV.Vector3 linearLow = OMV.Vector3.Zero;
125 OMV.Vector3 linearHigh = m_physicsScene.TerrainManager.DefaultRegionSize; 125 // OMV.Vector3 linearHigh = m_physicsScene.TerrainManager.DefaultRegionSize;
126 OMV.Vector3 linearLow = new OMV.Vector3(-10000f, -10000f, -10000f);
127 OMV.Vector3 linearHigh = new OMV.Vector3(10000f, 10000f, 10000f);
126 if (m_controllingPrim.LockedLinearAxis.X != BSPhysObject.FreeAxis) 128 if (m_controllingPrim.LockedLinearAxis.X != BSPhysObject.FreeAxis)
127 { 129 {
128 linearLow.X = m_controllingPrim.RawPosition.X; 130 linearLow.X = m_controllingPrim.RawPosition.X;
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
index fc18960..c9b134c 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
@@ -426,7 +426,7 @@ public sealed class BSCharacter : BSPhysObject
426 m_targetVelocity = value; 426 m_targetVelocity = value;
427 OMV.Vector3 targetVel = value; 427 OMV.Vector3 targetVel = value;
428 if (_setAlwaysRun && !_flying) 428 if (_setAlwaysRun && !_flying)
429 targetVel *= new OMV.Vector3(BSParam.AvatarAlwaysRunFactor, BSParam.AvatarAlwaysRunFactor, 0f); 429 targetVel *= new OMV.Vector3(BSParam.AvatarAlwaysRunFactor, BSParam.AvatarAlwaysRunFactor, 1f);
430 430
431 if (m_moveActor != null) 431 if (m_moveActor != null)
432 m_moveActor.SetVelocityAndTarget(RawVelocity, targetVel, false /* inTaintTime */); 432 m_moveActor.SetVelocityAndTarget(RawVelocity, targetVel, false /* inTaintTime */);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index 6264f5d..978e567 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -897,15 +897,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
897 Part.Name, Part.UUID, false); 897 Part.Name, Part.UUID, false);
898 898
899 899
900 m_log.DebugFormat( 900 m_log.Debug(string.Format(
901 "[SCRIPT INSTANCE]: Runtime error in script {0}, part {1} {2} at {3} in {4}, displayed error {5}, actual exception {6}", 901 "[SCRIPT INSTANCE]: Runtime error in script {0}, part {1} {2} at {3} in {4} ",
902 ScriptName, 902 ScriptName,
903 PrimName, 903 PrimName,
904 Part.UUID, 904 Part.UUID,
905 Part.AbsolutePosition, 905 Part.AbsolutePosition,
906 Part.ParentGroup.Scene.Name, 906 Part.ParentGroup.Scene.Name),
907 text.Replace("\n", "\\n"), 907 e);
908 e.InnerException);
909 } 908 }
910 catch (Exception) 909 catch (Exception)
911 { 910 {
@@ -1220,4 +1219,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
1220 return null; 1219 return null;
1221 } 1220 }
1222 } 1221 }
1223} \ No newline at end of file 1222}
diff --git a/OpenSim/Server/Base/ServerUtils.cs b/OpenSim/Server/Base/ServerUtils.cs
index 08ba50d..c92e23c 100644
--- a/OpenSim/Server/Base/ServerUtils.cs
+++ b/OpenSim/Server/Base/ServerUtils.cs
@@ -280,11 +280,11 @@ namespace OpenSim.Server.Base
280 { 280 {
281 if (!(e is System.MissingMethodException)) 281 if (!(e is System.MissingMethodException))
282 { 282 {
283 m_log.ErrorFormat("[SERVER UTILS]: Error loading plugin {0} from {1}. Exception: {2}, {3}", 283 m_log.Error(string.Format("[SERVER UTILS]: Error loading plugin {0} from {1}. Exception: {2}",
284 interfaceName, 284 interfaceName,
285 dllName, 285 dllName,
286 e.InnerException == null ? e.Message : e.InnerException.Message, 286 e.InnerException == null ? e.Message : e.InnerException.Message),
287 e.StackTrace); 287 e);
288 } 288 }
289 m_log.ErrorFormat("[SERVER UTILS]: Error loading plugin {0}: {1} args.Length {2}", dllName, e.Message, args.Length); 289 m_log.ErrorFormat("[SERVER UTILS]: Error loading plugin {0}: {1} args.Length {2}", dllName, e.Message, args.Length);
290 return null; 290 return null;
diff --git a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
index 0d7c136..5df3dda 100644
--- a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
+++ b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
@@ -155,7 +155,7 @@ namespace OpenSim.Server.Handlers.Asset
155 } 155 }
156 catch (Exception e) 156 catch (Exception e)
157 { 157 {
158 m_log.ErrorFormat("[XINVENTORY HANDLER]: Exception {0}", e.StackTrace); 158 m_log.Error(string.Format("[XINVENTORY HANDLER]: Exception {0} ", e.Message), e);
159 } 159 }
160 160
161 return FailureResult(); 161 return FailureResult();
diff --git a/OpenSim/Server/Handlers/Profiles/UserProfilesHandlers.cs b/OpenSim/Server/Handlers/Profiles/UserProfilesHandlers.cs
index d30cc22..d55142e 100644
--- a/OpenSim/Server/Handlers/Profiles/UserProfilesHandlers.cs
+++ b/OpenSim/Server/Handlers/Profiles/UserProfilesHandlers.cs
@@ -273,10 +273,10 @@ namespace OpenSim.Server.Handlers
273 response.Result = OSD.SerializeMembers(note); 273 response.Result = OSD.SerializeMembers(note);
274 return true; 274 return true;
275 } 275 }
276 276
277 object Notes = (object) note; 277 response.Error.Code = ErrorCode.InternalError;
278 OSD.DeserializeMembers(ref Notes, (OSDMap)json["params"]); 278 response.Error.Message = "Error reading notes";
279 return true; 279 return false;
280 } 280 }
281 281
282 public bool NotesUpdate(OSDMap json, ref JsonRpcResponse response) 282 public bool NotesUpdate(OSDMap json, ref JsonRpcResponse response)
diff --git a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs
index f869060..54191f6 100644
--- a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs
@@ -50,6 +50,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
50 LogManager.GetLogger( 50 LogManager.GetLogger(
51 MethodBase.GetCurrentMethod().DeclaringType); 51 MethodBase.GetCurrentMethod().DeclaringType);
52 52
53 private string m_ServerURLHost;
53 private string m_ServerURL; 54 private string m_ServerURL;
54 private GridRegion m_Gatekeeper; 55 private GridRegion m_Gatekeeper;
55 56
@@ -59,7 +60,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
59 60
60 public UserAgentServiceConnector(string url, bool dnsLookup) 61 public UserAgentServiceConnector(string url, bool dnsLookup)
61 { 62 {
62 m_ServerURL = url; 63 m_ServerURL = m_ServerURLHost = url;
63 64
64 if (dnsLookup) 65 if (dnsLookup)
65 { 66 {
@@ -75,7 +76,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
75 } 76 }
76 catch (Exception e) 77 catch (Exception e)
77 { 78 {
78 m_log.DebugFormat("[USER AGENT CONNECTOR]: Malformed Uri {0}: {1}", m_ServerURL, e.Message); 79 m_log.DebugFormat("[USER AGENT CONNECTOR]: Malformed Uri {0}: {1}", url, e.Message);
79 } 80 }
80 } 81 }
81 82
@@ -99,11 +100,12 @@ namespace OpenSim.Services.Connectors.Hypergrid
99 m_log.Error("[USER AGENT CONNECTOR]: No Server URI named in section UserAgentService"); 100 m_log.Error("[USER AGENT CONNECTOR]: No Server URI named in section UserAgentService");
100 throw new Exception("UserAgent connector init error"); 101 throw new Exception("UserAgent connector init error");
101 } 102 }
102 m_ServerURL = serviceURI; 103
104 m_ServerURL = m_ServerURLHost = serviceURI;
103 if (!m_ServerURL.EndsWith("/")) 105 if (!m_ServerURL.EndsWith("/"))
104 m_ServerURL += "/"; 106 m_ServerURL += "/";
105 107
106 m_log.DebugFormat("[USER AGENT CONNECTOR]: UserAgentServiceConnector started for {0}", m_ServerURL); 108 //m_log.DebugFormat("[USER AGENT CONNECTOR]: new connector to {0}", m_ServerURL);
107 } 109 }
108 110
109 protected override string AgentPath() 111 protected override string AgentPath()
@@ -206,20 +208,20 @@ namespace OpenSim.Services.Connectors.Hypergrid
206 } 208 }
207 catch (Exception e) 209 catch (Exception e)
208 { 210 {
209 m_log.DebugFormat("[USER AGENT CONNECTOR]: {0} call to {1} failed: {2}", methodName, m_ServerURL, e.Message); 211 m_log.DebugFormat("[USER AGENT CONNECTOR]: {0} call to {1} failed: {2}", methodName, m_ServerURLHost, e.Message);
210 throw; 212 throw;
211 } 213 }
212 214
213 if (response.IsFault) 215 if (response.IsFault)
214 { 216 {
215 throw new Exception(string.Format("[USER AGENT CONNECTOR]: {0} call to {1} returned an error: {2}", methodName, m_ServerURL, response.FaultString)); 217 throw new Exception(string.Format("[USER AGENT CONNECTOR]: {0} call to {1} returned an error: {2}", methodName, m_ServerURLHost, response.FaultString));
216 } 218 }
217 219
218 hash = (Hashtable)response.Value; 220 hash = (Hashtable)response.Value;
219 221
220 if (hash == null) 222 if (hash == null)
221 { 223 {
222 throw new Exception(string.Format("[USER AGENT CONNECTOR]: {0} call to {1} returned null", methodName, m_ServerURL)); 224 throw new Exception(string.Format("[USER AGENT CONNECTOR]: {0} call to {1} returned null", methodName, m_ServerURLHost));
223 } 225 }
224 226
225 return hash; 227 return hash;
@@ -370,14 +372,14 @@ namespace OpenSim.Services.Connectors.Hypergrid
370 } 372 }
371 catch 373 catch
372 { 374 {
373 m_log.DebugFormat("[USER AGENT CONNECTOR]: Unable to contact remote server {0} for StatusNotification", m_ServerURL); 375 m_log.DebugFormat("[USER AGENT CONNECTOR]: Unable to contact remote server {0} for StatusNotification", m_ServerURLHost);
374// reason = "Exception: " + e.Message; 376// reason = "Exception: " + e.Message;
375 return friendsOnline; 377 return friendsOnline;
376 } 378 }
377 379
378 if (response.IsFault) 380 if (response.IsFault)
379 { 381 {
380 m_log.ErrorFormat("[USER AGENT CONNECTOR]: remote call to {0} for StatusNotification returned an error: {1}", m_ServerURL, response.FaultString); 382 m_log.ErrorFormat("[USER AGENT CONNECTOR]: remote call to {0} for StatusNotification returned an error: {1}", m_ServerURLHost, response.FaultString);
381// reason = "XMLRPC Fault"; 383// reason = "XMLRPC Fault";
382 return friendsOnline; 384 return friendsOnline;
383 } 385 }
@@ -389,7 +391,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
389 { 391 {
390 if (hash == null) 392 if (hash == null)
391 { 393 {
392 m_log.ErrorFormat("[USER AGENT CONNECTOR]: GetOnlineFriends Got null response from {0}! THIS IS BAAAAD", m_ServerURL); 394 m_log.ErrorFormat("[USER AGENT CONNECTOR]: GetOnlineFriends Got null response from {0}! THIS IS BAAAAD", m_ServerURLHost);
393// reason = "Internal error 1"; 395// reason = "Internal error 1";
394 return friendsOnline; 396 return friendsOnline;
395 } 397 }
@@ -442,14 +444,14 @@ namespace OpenSim.Services.Connectors.Hypergrid
442 } 444 }
443 catch 445 catch
444 { 446 {
445 m_log.DebugFormat("[USER AGENT CONNECTOR]: Unable to contact remote server {0} for GetOnlineFriends", m_ServerURL); 447 m_log.DebugFormat("[USER AGENT CONNECTOR]: Unable to contact remote server {0} for GetOnlineFriends", m_ServerURLHost);
446// reason = "Exception: " + e.Message; 448// reason = "Exception: " + e.Message;
447 return online; 449 return online;
448 } 450 }
449 451
450 if (response.IsFault) 452 if (response.IsFault)
451 { 453 {
452 m_log.ErrorFormat("[USER AGENT CONNECTOR]: remote call to {0} for GetOnlineFriends returned an error: {1}", m_ServerURL, response.FaultString); 454 m_log.ErrorFormat("[USER AGENT CONNECTOR]: remote call to {0} for GetOnlineFriends returned an error: {1}", m_ServerURLHost, response.FaultString);
453// reason = "XMLRPC Fault"; 455// reason = "XMLRPC Fault";
454 return online; 456 return online;
455 } 457 }
@@ -461,7 +463,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
461 { 463 {
462 if (hash == null) 464 if (hash == null)
463 { 465 {
464 m_log.ErrorFormat("[USER AGENT CONNECTOR]: GetOnlineFriends Got null response from {0}! THIS IS BAAAAD", m_ServerURL); 466 m_log.ErrorFormat("[USER AGENT CONNECTOR]: GetOnlineFriends Got null response from {0}! THIS IS BAAAAD", m_ServerURLHost);
465// reason = "Internal error 1"; 467// reason = "Internal error 1";
466 return online; 468 return online;
467 } 469 }
@@ -570,13 +572,13 @@ namespace OpenSim.Services.Connectors.Hypergrid
570 572
571 if (!hash.ContainsKey("UUID")) 573 if (!hash.ContainsKey("UUID"))
572 { 574 {
573 throw new Exception(string.Format("[USER AGENT CONNECTOR]: get_uuid call to {0} didn't return a UUID", m_ServerURL)); 575 throw new Exception(string.Format("[USER AGENT CONNECTOR]: get_uuid call to {0} didn't return a UUID", m_ServerURLHost));
574 } 576 }
575 577
576 UUID uuid; 578 UUID uuid;
577 if (!UUID.TryParse(hash["UUID"].ToString(), out uuid)) 579 if (!UUID.TryParse(hash["UUID"].ToString(), out uuid))
578 { 580 {
579 throw new Exception(string.Format("[USER AGENT CONNECTOR]: get_uuid call to {0} returned an invalid UUID: {1}", m_ServerURL, hash["UUID"].ToString())); 581 throw new Exception(string.Format("[USER AGENT CONNECTOR]: get_uuid call to {0} returned an invalid UUID: {1}", m_ServerURLHost, hash["UUID"].ToString()));
580 } 582 }
581 583
582 return uuid; 584 return uuid;
@@ -584,7 +586,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
584 586
585 private bool GetBoolResponse(XmlRpcRequest request, out string reason) 587 private bool GetBoolResponse(XmlRpcRequest request, out string reason)
586 { 588 {
587 //m_log.Debug("[USER AGENT CONNECTOR]: GetBoolResponse from/to " + m_ServerURL); 589 //m_log.Debug("[USER AGENT CONNECTOR]: GetBoolResponse from/to " + m_ServerURLHost);
588 XmlRpcResponse response = null; 590 XmlRpcResponse response = null;
589 try 591 try
590 { 592 {
@@ -592,14 +594,14 @@ namespace OpenSim.Services.Connectors.Hypergrid
592 } 594 }
593 catch (Exception e) 595 catch (Exception e)
594 { 596 {
595 m_log.DebugFormat("[USER AGENT CONNECTOR]: Unable to contact remote server {0} for GetBoolResponse", m_ServerURL); 597 m_log.DebugFormat("[USER AGENT CONNECTOR]: Unable to contact remote server {0} for GetBoolResponse", m_ServerURLHost);
596 reason = "Exception: " + e.Message; 598 reason = "Exception: " + e.Message;
597 return false; 599 return false;
598 } 600 }
599 601
600 if (response.IsFault) 602 if (response.IsFault)
601 { 603 {
602 m_log.ErrorFormat("[USER AGENT CONNECTOR]: remote call to {0} for GetBoolResponse returned an error: {1}", m_ServerURL, response.FaultString); 604 m_log.ErrorFormat("[USER AGENT CONNECTOR]: remote call to {0} for GetBoolResponse returned an error: {1}", m_ServerURLHost, response.FaultString);
603 reason = "XMLRPC Fault"; 605 reason = "XMLRPC Fault";
604 return false; 606 return false;
605 } 607 }
@@ -611,7 +613,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
611 { 613 {
612 if (hash == null) 614 if (hash == null)
613 { 615 {
614 m_log.ErrorFormat("[USER AGENT CONNECTOR]: Got null response from {0}! THIS IS BAAAAD", m_ServerURL); 616 m_log.ErrorFormat("[USER AGENT CONNECTOR]: Got null response from {0}! THIS IS BAAAAD", m_ServerURLHost);
615 reason = "Internal error 1"; 617 reason = "Internal error 1";
616 return false; 618 return false;
617 } 619 }
@@ -622,7 +624,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
622 else 624 else
623 { 625 {
624 reason = "Internal error 2"; 626 reason = "Internal error 2";
625 m_log.WarnFormat("[USER AGENT CONNECTOR]: response from {0} does not have expected key 'result'", m_ServerURL); 627 m_log.WarnFormat("[USER AGENT CONNECTOR]: response from {0} does not have expected key 'result'", m_ServerURLHost);
626 } 628 }
627 629
628 return success; 630 return success;
diff --git a/OpenSim/Services/Connectors/Neighbour/NeighbourServicesConnector.cs b/OpenSim/Services/Connectors/Neighbour/NeighbourServicesConnector.cs
index 0f8033d..eecf096 100644
--- a/OpenSim/Services/Connectors/Neighbour/NeighbourServicesConnector.cs
+++ b/OpenSim/Services/Connectors/Neighbour/NeighbourServicesConnector.cs
@@ -97,9 +97,9 @@ namespace OpenSim.Services.Connectors
97 } 97 }
98 catch (Exception e) 98 catch (Exception e)
99 { 99 {
100 m_log.WarnFormat( 100 m_log.Warn(string.Format(
101 "[NEIGHBOUR SERVICES CONNECTOR]: Unable to parse uri {0} to send HelloNeighbour from {1} to {2}. Exception {3}{4}", 101 "[NEIGHBOUR SERVICES CONNECTOR]: Unable to parse uri {0} to send HelloNeighbour from {1} to {2}. Exception {3} ",
102 uri, thisRegion.RegionName, region.RegionName, e.Message, e.StackTrace); 102 uri, thisRegion.RegionName, region.RegionName, e.Message), e);
103 103
104 return false; 104 return false;
105 } 105 }
@@ -116,9 +116,9 @@ namespace OpenSim.Services.Connectors
116 } 116 }
117 catch (Exception e) 117 catch (Exception e)
118 { 118 {
119 m_log.WarnFormat( 119 m_log.Warn(string.Format(
120 "[NEIGHBOUR SERVICES CONNECTOR]: PackRegionInfoData failed for HelloNeighbour from {0} to {1}. Exception {2}{3}", 120 "[NEIGHBOUR SERVICES CONNECTOR]: PackRegionInfoData failed for HelloNeighbour from {0} to {1}. Exception {2} ",
121 thisRegion.RegionName, region.RegionName, e.Message, e.StackTrace); 121 thisRegion.RegionName, region.RegionName, e.Message), e);
122 122
123 return false; 123 return false;
124 } 124 }
@@ -136,9 +136,9 @@ namespace OpenSim.Services.Connectors
136 } 136 }
137 catch (Exception e) 137 catch (Exception e)
138 { 138 {
139 m_log.WarnFormat( 139 m_log.Warn(string.Format(
140 "[NEIGHBOUR SERVICES CONNECTOR]: Exception thrown on serialization of HelloNeighbour from {0} to {1}. Exception {2}{3}", 140 "[NEIGHBOUR SERVICES CONNECTOR]: Exception thrown on serialization of HelloNeighbour from {0} to {1}. Exception {2} ",
141 thisRegion.RegionName, region.RegionName, e.Message, e.StackTrace); 141 thisRegion.RegionName, region.RegionName, e.Message), e);
142 142
143 return false; 143 return false;
144 } 144 }
@@ -153,9 +153,9 @@ namespace OpenSim.Services.Connectors
153 } 153 }
154 catch (Exception e) 154 catch (Exception e)
155 { 155 {
156 m_log.WarnFormat( 156 m_log.Warn(string.Format(
157 "[NEIGHBOUR SERVICES CONNECTOR]: Unable to send HelloNeighbour from {0} to {1}. Exception {2}{3}", 157 "[NEIGHBOUR SERVICES CONNECTOR]: Unable to send HelloNeighbour from {0} to {1} (uri {2}). Exception {3} ",
158 thisRegion.RegionName, region.RegionName, e.Message, e.StackTrace); 158 thisRegion.RegionName, region.RegionName, uri, e.Message), e);
159 159
160 return false; 160 return false;
161 } 161 }
@@ -192,9 +192,9 @@ namespace OpenSim.Services.Connectors
192 } 192 }
193 catch (Exception e) 193 catch (Exception e)
194 { 194 {
195 m_log.WarnFormat( 195 m_log.Warn(string.Format(
196 "[NEIGHBOUR SERVICES CONNECTOR]: Exception on reply of DoHelloNeighbourCall from {0} back to {1}. Exception {2}{3}", 196 "[NEIGHBOUR SERVICES CONNECTOR]: Exception on reply of DoHelloNeighbourCall from {0} back to {1}. Exception {2} ",
197 region.RegionName, thisRegion.RegionName, e.Message, e.StackTrace); 197 region.RegionName, thisRegion.RegionName, e.Message), e);
198 198
199 return false; 199 return false;
200 } 200 }
diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
index aca414b..171beaa 100644
--- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
@@ -421,11 +421,18 @@ namespace OpenSim.Services.Connectors.Simulation
421 args["destination_name"] = OSD.FromString(destination.RegionName); 421 args["destination_name"] = OSD.FromString(destination.RegionName);
422 args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString()); 422 args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
423 423
424 WebUtil.PostToService(uri, args, 40000); 424 OSDMap result = WebUtil.PostToService(uri, args, 40000);
425
426 if (result == null)
427 return false;
428 bool success = result["success"].AsBoolean();
429 if (!success)
430 return false;
425 } 431 }
426 catch (Exception e) 432 catch (Exception e)
427 { 433 {
428 m_log.WarnFormat("[REMOTE SIMULATION CONNECTOR] CreateObject failed with exception; {0}",e.ToString()); 434 m_log.WarnFormat("[REMOTE SIMULATION CONNECTOR] CreateObject failed with exception; {0}",e.ToString());
435 return false;
429 } 436 }
430 437
431 return true; 438 return true;
diff --git a/OpenSim/Services/HypergridService/GatekeeperService.cs b/OpenSim/Services/HypergridService/GatekeeperService.cs
index f6136b5..7a0228b 100644
--- a/OpenSim/Services/HypergridService/GatekeeperService.cs
+++ b/OpenSim/Services/HypergridService/GatekeeperService.cs
@@ -1,4 +1,4 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
@@ -228,17 +228,19 @@ namespace OpenSim.Services.HypergridService
228 aCircuit.firstname, aCircuit.lastname, authURL, aCircuit.AgentID, destination.RegionName, 228 aCircuit.firstname, aCircuit.lastname, authURL, aCircuit.AgentID, destination.RegionName,
229 aCircuit.Viewer, aCircuit.Channel, aCircuit.IPAddress, aCircuit.Mac, aCircuit.Id0, aCircuit.teleportFlags.ToString()); 229 aCircuit.Viewer, aCircuit.Channel, aCircuit.IPAddress, aCircuit.Mac, aCircuit.Id0, aCircuit.teleportFlags.ToString());
230 230
231 string curViewer = Util.GetViewerName(aCircuit);
232
231 // 233 //
232 // Check client 234 // Check client
233 // 235 //
234 if (m_AllowedClients != string.Empty) 236 if (m_AllowedClients != string.Empty)
235 { 237 {
236 Regex arx = new Regex(m_AllowedClients); 238 Regex arx = new Regex(m_AllowedClients);
237 Match am = arx.Match(aCircuit.Viewer); 239 Match am = arx.Match(curViewer);
238 240
239 if (!am.Success) 241 if (!am.Success)
240 { 242 {
241 m_log.InfoFormat("[GATEKEEPER SERVICE]: Login failed, reason: client {0} is not allowed", aCircuit.Viewer); 243 m_log.InfoFormat("[GATEKEEPER SERVICE]: Login failed, reason: client {0} is not allowed", curViewer);
242 return false; 244 return false;
243 } 245 }
244 } 246 }
@@ -246,11 +248,11 @@ namespace OpenSim.Services.HypergridService
246 if (m_DeniedClients != string.Empty) 248 if (m_DeniedClients != string.Empty)
247 { 249 {
248 Regex drx = new Regex(m_DeniedClients); 250 Regex drx = new Regex(m_DeniedClients);
249 Match dm = drx.Match(aCircuit.Viewer); 251 Match dm = drx.Match(curViewer);
250 252
251 if (dm.Success) 253 if (dm.Success)
252 { 254 {
253 m_log.InfoFormat("[GATEKEEPER SERVICE]: Login failed, reason: client {0} is denied", aCircuit.Viewer); 255 m_log.InfoFormat("[GATEKEEPER SERVICE]: Login failed, reason: client {0} is denied", curViewer);
254 return false; 256 return false;
255 } 257 }
256 } 258 }
diff --git a/OpenSim/Services/HypergridService/HGAssetService.cs b/OpenSim/Services/HypergridService/HGAssetService.cs
index 84dec8d..5c804d4 100644
--- a/OpenSim/Services/HypergridService/HGAssetService.cs
+++ b/OpenSim/Services/HypergridService/HGAssetService.cs
@@ -76,10 +76,10 @@ namespace OpenSim.Services.HypergridService
76 if (m_UserAccountService == null) 76 if (m_UserAccountService == null)
77 throw new Exception(String.Format("Unable to create UserAccountService from {0}", userAccountsDll)); 77 throw new Exception(String.Format("Unable to create UserAccountService from {0}", userAccountsDll));
78 78
79 // legacy configuration [obsolete] 79 m_HomeURL = Util.GetConfigVarFromSections<string>(config, "HomeURI",
80 m_HomeURL = assetConfig.GetString("ProfileServerURI", string.Empty); 80 new string[] { "Startup", "Hypergrid", configName }, string.Empty);
81 // Preferred 81 if (m_HomeURL == string.Empty)
82 m_HomeURL = assetConfig.GetString("HomeURI", m_HomeURL); 82 throw new Exception("[HGAssetService] No HomeURI specified");
83 83
84 m_Cache = UserAccountCache.CreateUserAccountCache(m_UserAccountService); 84 m_Cache = UserAccountCache.CreateUserAccountCache(m_UserAccountService);
85 85
diff --git a/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs b/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs
index 90ce44a..1608039 100644
--- a/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs
+++ b/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs
@@ -215,25 +215,17 @@ namespace OpenSim.Services.HypergridService
215 if (suitcase == null) 215 if (suitcase == null)
216 { 216 {
217 m_log.ErrorFormat("[HG SUITCASE INVENTORY SERVICE]: Unable to create suitcase folder"); 217 m_log.ErrorFormat("[HG SUITCASE INVENTORY SERVICE]: Unable to create suitcase folder");
218 return null;
218 } 219 }
219 else 220
220 { 221 m_Database.StoreFolder(suitcase);
221 m_Database.StoreFolder(suitcase);
222
223 // Create System folders
224 CreateSystemFolders(principalID, suitcase.folderID);
225 222
226 SetAsNormalFolder(suitcase); 223 CreateSystemFolders(principalID, suitcase.folderID);
227
228 return ConvertToOpenSim(suitcase);
229 }
230 }
231 else
232 {
233 return ConvertToOpenSim(suitcase);
234 } 224 }
235 225
236 return null; 226 SetAsNormalFolder(suitcase);
227
228 return ConvertToOpenSim(suitcase);
237 } 229 }
238 230
239 protected void CreateSystemFolders(UUID principalID, UUID rootID) 231 protected void CreateSystemFolders(UUID principalID, UUID rootID)
diff --git a/OpenSim/Services/LLLoginService/LLLoginService.cs b/OpenSim/Services/LLLoginService/LLLoginService.cs
index 46a5c18..b61b5e8 100644
--- a/OpenSim/Services/LLLoginService/LLLoginService.cs
+++ b/OpenSim/Services/LLLoginService/LLLoginService.cs
@@ -58,6 +58,7 @@ namespace OpenSim.Services.LLLoginService
58 protected IGridUserService m_GridUserService; 58 protected IGridUserService m_GridUserService;
59 protected IAuthenticationService m_AuthenticationService; 59 protected IAuthenticationService m_AuthenticationService;
60 protected IInventoryService m_InventoryService; 60 protected IInventoryService m_InventoryService;
61 protected IInventoryService m_HGInventoryService;
61 protected IGridService m_GridService; 62 protected IGridService m_GridService;
62 protected IPresenceService m_PresenceService; 63 protected IPresenceService m_PresenceService;
63 protected ISimulationService m_LocalSimulationService; 64 protected ISimulationService m_LocalSimulationService;
@@ -165,6 +166,15 @@ namespace OpenSim.Services.LLLoginService
165 if (agentService != string.Empty) 166 if (agentService != string.Empty)
166 m_UserAgentService = ServerUtils.LoadPlugin<IUserAgentService>(agentService, args); 167 m_UserAgentService = ServerUtils.LoadPlugin<IUserAgentService>(agentService, args);
167 168
169 // Get the Hypergrid inventory service (exists only if Hypergrid is enabled)
170 string hgInvServicePlugin = m_LoginServerConfig.GetString("HGInventoryServicePlugin", String.Empty);
171 if (hgInvServicePlugin != string.Empty)
172 {
173 string hgInvServiceArg = m_LoginServerConfig.GetString("HGInventoryServiceConstructorArg", String.Empty);
174 Object[] args2 = new Object[] { config, hgInvServiceArg };
175 m_HGInventoryService = ServerUtils.LoadPlugin<IInventoryService>(hgInvServicePlugin, args2);
176 }
177
168 // 178 //
169 // deal with the services given as argument 179 // deal with the services given as argument
170 // 180 //
@@ -350,6 +360,13 @@ namespace OpenSim.Services.LLLoginService
350 return LLFailedLoginResponse.InventoryProblem; 360 return LLFailedLoginResponse.InventoryProblem;
351 } 361 }
352 362
363 if (m_HGInventoryService != null)
364 {
365 // Give the Suitcase service a chance to create the suitcase folder.
366 // (If we're not using the Suitcase inventory service then this won't do anything.)
367 m_HGInventoryService.GetRootFolder(account.PrincipalID);
368 }
369
353 List<InventoryFolderBase> inventorySkel = m_InventoryService.GetInventorySkeleton(account.PrincipalID); 370 List<InventoryFolderBase> inventorySkel = m_InventoryService.GetInventorySkeleton(account.PrincipalID);
354 if (m_RequireInventory && ((inventorySkel == null) || (inventorySkel != null && inventorySkel.Count == 0))) 371 if (m_RequireInventory && ((inventorySkel == null) || (inventorySkel != null && inventorySkel.Count == 0)))
355 { 372 {