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-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs4
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs9
2 files changed, 7 insertions, 6 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs
index 9c1b87b..1c8de56 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs
@@ -851,10 +851,10 @@ namespace OpenSim.Region.Physics.OdePlugin
851 float depth = terrainheight - chrminZ; 851 float depth = terrainheight - chrminZ;
852 if (!flying) 852 if (!flying)
853 { 853 {
854 vec.Z = -vel.Z * PID_D * 1.5f + depth * PID_P * 50; 854 vec.Z = -vel.Z * PID_D * 1.5f + depth * PID_P * 30;
855 } 855 }
856 else 856 else
857 vec.Z = depth * PID_P * 50; 857 vec.Z = depth * PID_P * 30;
858 858
859 /* 859 /*
860 Vector3 vtmp; 860 Vector3 vtmp;
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
index 7632e25..837eae3 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
@@ -455,15 +455,15 @@ namespace OpenSim.Region.Physics.OdePlugin
455 455
456 geomDefaultDensity = physicsconfig.GetFloat("geometry_default_density", geomDefaultDensity); 456 geomDefaultDensity = physicsconfig.GetFloat("geometry_default_density", geomDefaultDensity);
457 bodyFramesAutoDisable = physicsconfig.GetInt("body_frames_auto_disable", bodyFramesAutoDisable); 457 bodyFramesAutoDisable = physicsconfig.GetInt("body_frames_auto_disable", bodyFramesAutoDisable);
458 458/*
459 bodyPIDD = physicsconfig.GetFloat("body_pid_derivative", bodyPIDD); 459 bodyPIDD = physicsconfig.GetFloat("body_pid_derivative", bodyPIDD);
460 bodyPIDG = physicsconfig.GetFloat("body_pid_gain", bodyPIDG); 460 bodyPIDG = physicsconfig.GetFloat("body_pid_gain", bodyPIDG);
461 461*/
462 forceSimplePrimMeshing = physicsconfig.GetBoolean("force_simple_prim_meshing", forceSimplePrimMeshing); 462 forceSimplePrimMeshing = physicsconfig.GetBoolean("force_simple_prim_meshing", forceSimplePrimMeshing);
463 meshSculptedPrim = physicsconfig.GetBoolean("mesh_sculpted_prim", meshSculptedPrim); 463 meshSculptedPrim = physicsconfig.GetBoolean("mesh_sculpted_prim", meshSculptedPrim);
464 meshSculptLOD = physicsconfig.GetFloat("mesh_lod", meshSculptLOD); 464 meshSculptLOD = physicsconfig.GetFloat("mesh_lod", meshSculptLOD);
465 MeshSculptphysicalLOD = physicsconfig.GetFloat("mesh_physical_lod", MeshSculptphysicalLOD); 465 MeshSculptphysicalLOD = physicsconfig.GetFloat("mesh_physical_lod", MeshSculptphysicalLOD);
466 466/*
467 if (Environment.OSVersion.Platform == PlatformID.Unix) 467 if (Environment.OSVersion.Platform == PlatformID.Unix)
468 { 468 {
469 avPIDD = physicsconfig.GetFloat("av_pid_derivative_linux", avPIDD); 469 avPIDD = physicsconfig.GetFloat("av_pid_derivative_linux", avPIDD);
@@ -471,10 +471,11 @@ namespace OpenSim.Region.Physics.OdePlugin
471 } 471 }
472 else 472 else
473 { 473 {
474
474 avPIDD = physicsconfig.GetFloat("av_pid_derivative_win", avPIDD); 475 avPIDD = physicsconfig.GetFloat("av_pid_derivative_win", avPIDD);
475 avPIDP = physicsconfig.GetFloat("av_pid_proportional_win", avPIDP); 476 avPIDP = physicsconfig.GetFloat("av_pid_proportional_win", avPIDP);
476 } 477 }
477 478*/
478 physics_logging = physicsconfig.GetBoolean("physics_logging", false); 479 physics_logging = physicsconfig.GetBoolean("physics_logging", false);
479 physics_logging_interval = physicsconfig.GetInt("physics_logging_interval", 0); 480 physics_logging_interval = physicsconfig.GetInt("physics_logging_interval", 0);
480 physics_logging_append_existing_logfile = physicsconfig.GetBoolean("physics_logging_append_existing_logfile", false); 481 physics_logging_append_existing_logfile = physicsconfig.GetBoolean("physics_logging_append_existing_logfile", false);