diff options
Diffstat (limited to 'OpenSim')
18 files changed, 258 insertions, 90 deletions
diff --git a/OpenSim/Addons/Groups/GroupsModule.cs b/OpenSim/Addons/Groups/GroupsModule.cs index f11606a..2831326 100644 --- a/OpenSim/Addons/Groups/GroupsModule.cs +++ b/OpenSim/Addons/Groups/GroupsModule.cs | |||
@@ -496,12 +496,13 @@ namespace OpenSim.Groups | |||
496 | Util.ParseUniversalUserIdentifier(notice.noticeData.AttachmentOwnerID, out giver, out tmp, out tmp, out tmp, out tmp); | 496 | Util.ParseUniversalUserIdentifier(notice.noticeData.AttachmentOwnerID, out giver, out tmp, out tmp, out tmp, out tmp); |
497 | 497 | ||
498 | m_log.DebugFormat("[Groups]: Giving inventory from {0} to {1}", giver, remoteClient.AgentId); | 498 | m_log.DebugFormat("[Groups]: Giving inventory from {0} to {1}", giver, remoteClient.AgentId); |
499 | string message; | ||
499 | InventoryItemBase itemCopy = ((Scene)(remoteClient.Scene)).GiveInventoryItem(remoteClient.AgentId, | 500 | InventoryItemBase itemCopy = ((Scene)(remoteClient.Scene)).GiveInventoryItem(remoteClient.AgentId, |
500 | giver, notice.noticeData.AttachmentItemID); | 501 | giver, notice.noticeData.AttachmentItemID, out message); |
501 | 502 | ||
502 | if (itemCopy == null) | 503 | if (itemCopy == null) |
503 | { | 504 | { |
504 | remoteClient.SendAgentAlertMessage("Can't find item to give. Nothing given.", false); | 505 | remoteClient.SendAgentAlertMessage(message, false); |
505 | return; | 506 | return; |
506 | } | 507 | } |
507 | 508 | ||
diff --git a/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnector.cs b/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnector.cs index 67402a2..1425a23 100644 --- a/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnector.cs +++ b/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnector.cs | |||
@@ -44,15 +44,17 @@ namespace OpenSim.Groups | |||
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | 45 | ||
46 | private string m_ServerURI; | 46 | private string m_ServerURI; |
47 | private string m_SecretKey; | ||
47 | private object m_Lock = new object(); | 48 | private object m_Lock = new object(); |
48 | 49 | ||
49 | public GroupsServiceRemoteConnector(string url) | 50 | public GroupsServiceRemoteConnector(string url, string secret) |
50 | { | 51 | { |
51 | m_ServerURI = url; | 52 | m_ServerURI = url; |
52 | if (!m_ServerURI.EndsWith("/")) | 53 | if (!m_ServerURI.EndsWith("/")) |
53 | m_ServerURI += "/"; | 54 | m_ServerURI += "/"; |
54 | 55 | ||
55 | m_log.DebugFormat("[Groups.RemoteConnector]: Groups server at {0}", m_ServerURI); | 56 | m_SecretKey = secret; |
57 | m_log.DebugFormat("[Groups.RemoteConnector]: Groups server at {0}, secret key {1}", m_ServerURI, m_SecretKey); | ||
56 | } | 58 | } |
57 | 59 | ||
58 | public ExtendedGroupRecord CreateGroup(string RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, | 60 | public ExtendedGroupRecord CreateGroup(string RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, |
@@ -654,6 +656,8 @@ namespace OpenSim.Groups | |||
654 | private Dictionary<string, object> MakeRequest(string method, Dictionary<string, object> sendData) | 656 | private Dictionary<string, object> MakeRequest(string method, Dictionary<string, object> sendData) |
655 | { | 657 | { |
656 | sendData["METHOD"] = method; | 658 | sendData["METHOD"] = method; |
659 | if (m_SecretKey != string.Empty) | ||
660 | sendData["KEY"] = m_SecretKey; | ||
657 | 661 | ||
658 | string reply = string.Empty; | 662 | string reply = string.Empty; |
659 | lock (m_Lock) | 663 | lock (m_Lock) |
diff --git a/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnectorModule.cs b/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnectorModule.cs index d3de0e8..5fb3c19 100644 --- a/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnectorModule.cs +++ b/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnectorModule.cs | |||
@@ -77,7 +77,8 @@ namespace OpenSim.Groups | |||
77 | if (!Uri.IsWellFormedUriString(url, UriKind.Absolute)) | 77 | if (!Uri.IsWellFormedUriString(url, UriKind.Absolute)) |
78 | throw new Exception(string.Format("[Groups.RemoteConnector]: Malformed groups server URL {0}. Fix it or disable the Groups feature.", url)); | 78 | throw new Exception(string.Format("[Groups.RemoteConnector]: Malformed groups server URL {0}. Fix it or disable the Groups feature.", url)); |
79 | 79 | ||
80 | m_GroupsService = new GroupsServiceRemoteConnector(url); | 80 | string secret = groupsConfig.GetString("SecretKey", string.Empty); |
81 | m_GroupsService = new GroupsServiceRemoteConnector(url, secret); | ||
81 | m_Scenes = new List<Scene>(); | 82 | m_Scenes = new List<Scene>(); |
82 | 83 | ||
83 | } | 84 | } |
diff --git a/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs b/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs index 616afa9..828965f 100644 --- a/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs +++ b/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs | |||
@@ -52,14 +52,24 @@ namespace OpenSim.Groups | |||
52 | public GroupsServiceRobustConnector(IConfigSource config, IHttpServer server, string configName) : | 52 | public GroupsServiceRobustConnector(IConfigSource config, IHttpServer server, string configName) : |
53 | base(config, server, configName) | 53 | base(config, server, configName) |
54 | { | 54 | { |
55 | string key = string.Empty; | ||
55 | if (configName != String.Empty) | 56 | if (configName != String.Empty) |
56 | m_ConfigName = configName; | 57 | m_ConfigName = configName; |
57 | 58 | ||
58 | m_log.DebugFormat("[Groups.RobustConnector]: Starting with config name {0}", m_ConfigName); | 59 | m_log.DebugFormat("[Groups.RobustConnector]: Starting with config name {0}", m_ConfigName); |
59 | 60 | ||
61 | IConfig groupsConfig = config.Configs[m_ConfigName]; | ||
62 | if (groupsConfig != null) | ||
63 | { | ||
64 | key = groupsConfig.GetString("SecretKey", string.Empty); | ||
65 | m_log.DebugFormat("[Groups.RobustConnector]: Starting with secret key {0}", key); | ||
66 | } | ||
67 | else | ||
68 | m_log.WarnFormat("[Groups.RobustConnector]: Unable to find {0} section in configuration", m_ConfigName); | ||
69 | |||
60 | m_GroupsService = new GroupsService(config); | 70 | m_GroupsService = new GroupsService(config); |
61 | 71 | ||
62 | server.AddStreamHandler(new GroupsServicePostHandler(m_GroupsService)); | 72 | server.AddStreamHandler(new GroupsServicePostHandler(m_GroupsService, key)); |
63 | } | 73 | } |
64 | } | 74 | } |
65 | 75 | ||
@@ -68,11 +78,13 @@ namespace OpenSim.Groups | |||
68 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 78 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
69 | 79 | ||
70 | private GroupsService m_GroupsService; | 80 | private GroupsService m_GroupsService; |
81 | private string m_SecretKey = String.Empty; | ||
71 | 82 | ||
72 | public GroupsServicePostHandler(GroupsService service) : | 83 | public GroupsServicePostHandler(GroupsService service, string key) : |
73 | base("POST", "/groups") | 84 | base("POST", "/groups") |
74 | { | 85 | { |
75 | m_GroupsService = service; | 86 | m_GroupsService = service; |
87 | m_SecretKey = key; | ||
76 | } | 88 | } |
77 | 89 | ||
78 | protected override byte[] ProcessRequest(string path, Stream requestData, | 90 | protected override byte[] ProcessRequest(string path, Stream requestData, |
@@ -96,6 +108,20 @@ namespace OpenSim.Groups | |||
96 | string method = request["METHOD"].ToString(); | 108 | string method = request["METHOD"].ToString(); |
97 | request.Remove("METHOD"); | 109 | request.Remove("METHOD"); |
98 | 110 | ||
111 | if (!String.IsNullOrEmpty(m_SecretKey)) // Verification required | ||
112 | { | ||
113 | // Sender didn't send key | ||
114 | if (!request.ContainsKey("KEY") || (request["KEY"] == null)) | ||
115 | return FailureResult("This service requires a secret key"); | ||
116 | |||
117 | // Sender sent wrong key | ||
118 | if (!m_SecretKey.Equals(request["KEY"])) | ||
119 | return FailureResult("Provided key does not match existing one"); | ||
120 | |||
121 | // OK, key matches. Remove it. | ||
122 | request.Remove("KEY"); | ||
123 | } | ||
124 | |||
99 | m_log.DebugFormat("[Groups.Handler]: {0}", method); | 125 | m_log.DebugFormat("[Groups.Handler]: {0}", method); |
100 | switch (method) | 126 | switch (method) |
101 | { | 127 | { |
@@ -784,6 +810,14 @@ namespace OpenSim.Groups | |||
784 | string xmlString = ServerUtils.BuildXmlResponse(result); | 810 | string xmlString = ServerUtils.BuildXmlResponse(result); |
785 | return Util.UTF8NoBomEncoding.GetBytes(xmlString); | 811 | return Util.UTF8NoBomEncoding.GetBytes(xmlString); |
786 | } | 812 | } |
813 | |||
814 | private byte[] FailureResult(string reason) | ||
815 | { | ||
816 | Dictionary<string, object> result = new Dictionary<string, object>(); | ||
817 | NullResult(result, reason); | ||
818 | string xmlString = ServerUtils.BuildXmlResponse(result); | ||
819 | return Util.UTF8NoBomEncoding.GetBytes(xmlString); | ||
820 | } | ||
787 | #endregion | 821 | #endregion |
788 | } | 822 | } |
789 | } | 823 | } |
diff --git a/OpenSim/Framework/InventoryItemBase.cs b/OpenSim/Framework/InventoryItemBase.cs index 5761200..ce63ee0 100644 --- a/OpenSim/Framework/InventoryItemBase.cs +++ b/OpenSim/Framework/InventoryItemBase.cs | |||
@@ -35,6 +35,10 @@ namespace OpenSim.Framework | |||
35 | /// </summary> | 35 | /// </summary> |
36 | public class InventoryItemBase : InventoryNodeBase, ICloneable | 36 | public class InventoryItemBase : InventoryNodeBase, ICloneable |
37 | { | 37 | { |
38 | public static readonly string SUITCASE_FOLDER_NAME = "My Suitcase"; | ||
39 | public static readonly sbyte SUITCASE_FOLDER_TYPE = 100; | ||
40 | public static readonly sbyte SUITCASE_FOLDER_FAKE_TYPE = 8; | ||
41 | |||
38 | /// <value> | 42 | /// <value> |
39 | /// The inventory type of the item. This is slightly different from the asset type in some situations. | 43 | /// The inventory type of the item. This is slightly different from the asset type in some situations. |
40 | /// </value> | 44 | /// </value> |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 79bc5ef..0eb15f8 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -865,18 +865,26 @@ namespace OpenSim.Region.ClientStack.Linden | |||
865 | item = m_Scene.InventoryService.GetItem(new InventoryItemBase(itemID)); | 865 | item = m_Scene.InventoryService.GetItem(new InventoryItemBase(itemID)); |
866 | if (item != null) | 866 | if (item != null) |
867 | { | 867 | { |
868 | copyItem = m_Scene.GiveInventoryItem(m_HostCapsObj.AgentID, item.Owner, itemID, folderID); | 868 | string message; |
869 | if (copyItem != null && client != null) | 869 | copyItem = m_Scene.GiveInventoryItem(m_HostCapsObj.AgentID, item.Owner, itemID, folderID, out message); |
870 | if (client != null) | ||
870 | { | 871 | { |
871 | m_log.InfoFormat("[CAPS]: CopyInventoryFromNotecard, ItemID:{0}, FolderID:{1}", copyItem.ID, copyItem.Folder); | 872 | if (copyItem != null) |
872 | client.SendBulkUpdateInventory(copyItem); | 873 | { |
874 | m_log.InfoFormat("[CAPS]: CopyInventoryFromNotecard, ItemID:{0}, FolderID:{1}", copyItem.ID, copyItem.Folder); | ||
875 | client.SendBulkUpdateInventory(copyItem); | ||
876 | } | ||
877 | else | ||
878 | { | ||
879 | client.SendAgentAlertMessage(message, false); | ||
880 | } | ||
873 | } | 881 | } |
874 | } | 882 | } |
875 | else | 883 | else |
876 | { | 884 | { |
877 | m_log.ErrorFormat("[CAPS]: CopyInventoryFromNotecard - Failed to retrieve item {0} from notecard {1}", itemID, notecardID); | 885 | m_log.ErrorFormat("[CAPS]: CopyInventoryFromNotecard - Failed to retrieve item {0} from notecard {1}", itemID, notecardID); |
878 | if (client != null) | 886 | if (client != null) |
879 | client.SendAlertMessage("Failed to retrieve item"); | 887 | client.SendAgentAlertMessage("Failed to retrieve item", false); |
880 | } | 888 | } |
881 | } | 889 | } |
882 | catch (Exception e) | 890 | catch (Exception e) |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 7cb5b53..53217a0 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -1761,6 +1761,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1761 | newBlock.Name = Util.StringToBytes256(folder.Name); | 1761 | newBlock.Name = Util.StringToBytes256(folder.Name); |
1762 | newBlock.ParentID = folder.ParentID; | 1762 | newBlock.ParentID = folder.ParentID; |
1763 | newBlock.Type = (sbyte)folder.Type; | 1763 | newBlock.Type = (sbyte)folder.Type; |
1764 | if (newBlock.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE) | ||
1765 | newBlock.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; | ||
1764 | 1766 | ||
1765 | return newBlock; | 1767 | return newBlock; |
1766 | } | 1768 | } |
@@ -2010,8 +2012,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2010 | 2012 | ||
2011 | folderBlock.FolderID = folder.ID; | 2013 | folderBlock.FolderID = folder.ID; |
2012 | folderBlock.ParentID = folder.ParentID; | 2014 | folderBlock.ParentID = folder.ParentID; |
2013 | //folderBlock.Type = -1; | ||
2014 | folderBlock.Type = (sbyte)folder.Type; | 2015 | folderBlock.Type = (sbyte)folder.Type; |
2016 | if (folderBlock.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE) | ||
2017 | folderBlock.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; | ||
2015 | folderBlock.Name = Util.StringToBytes256(folder.Name); | 2018 | folderBlock.Name = Util.StringToBytes256(folder.Name); |
2016 | 2019 | ||
2017 | return folderBlock; | 2020 | return folderBlock; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index 0b10dd8..c632798 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -180,8 +180,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
180 | "[INVENTORY TRANSFER]: Inserting original folder {0} into agent {1}'s inventory", | 180 | "[INVENTORY TRANSFER]: Inserting original folder {0} into agent {1}'s inventory", |
181 | folderID, new UUID(im.toAgentID)); | 181 | folderID, new UUID(im.toAgentID)); |
182 | 182 | ||
183 | InventoryFolderBase folderCopy | 183 | InventoryFolderBase folderCopy |
184 | = scene.GiveInventoryFolder(receipientID, client.AgentId, folderID, UUID.Zero); | 184 | = scene.GiveInventoryFolder(client, receipientID, client.AgentId, folderID, UUID.Zero); |
185 | 185 | ||
186 | if (folderCopy == null) | 186 | if (folderCopy == null) |
187 | { | 187 | { |
@@ -217,13 +217,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
217 | "into agent {1}'s inventory", | 217 | "into agent {1}'s inventory", |
218 | itemID, new UUID(im.toAgentID)); | 218 | itemID, new UUID(im.toAgentID)); |
219 | 219 | ||
220 | InventoryItemBase itemCopy = scene.GiveInventoryItem( | 220 | string message; |
221 | new UUID(im.toAgentID), | 221 | InventoryItemBase itemCopy = scene.GiveInventoryItem(new UUID(im.toAgentID), client.AgentId, itemID, out message); |
222 | client.AgentId, itemID); | ||
223 | 222 | ||
224 | if (itemCopy == null) | 223 | if (itemCopy == null) |
225 | { | 224 | { |
226 | client.SendAgentAlertMessage("Can't find item to give. Nothing given.", false); | 225 | client.SendAgentAlertMessage(message, false); |
227 | return; | 226 | return; |
228 | } | 227 | } |
229 | 228 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index bb9f457..91f1b63 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -46,7 +46,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
46 | { | 46 | { |
47 | public partial class Scene | 47 | public partial class Scene |
48 | { | 48 | { |
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
50 | private static readonly string LogHeader = "[SCENE INVENTORY]"; | 50 | private static readonly string LogHeader = "[SCENE INVENTORY]"; |
51 | 51 | ||
52 | /// <summary> | 52 | /// <summary> |
@@ -534,9 +534,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
534 | /// <param name="recipientClient"></param> | 534 | /// <param name="recipientClient"></param> |
535 | /// <param name="senderId">ID of the sender of the item</param> | 535 | /// <param name="senderId">ID of the sender of the item</param> |
536 | /// <param name="itemId"></param> | 536 | /// <param name="itemId"></param> |
537 | public virtual void GiveInventoryItem(IClientAPI recipientClient, UUID senderId, UUID itemId) | 537 | public virtual void GiveInventoryItem(IClientAPI recipientClient, UUID senderId, UUID itemId, out string message) |
538 | { | 538 | { |
539 | InventoryItemBase itemCopy = GiveInventoryItem(recipientClient.AgentId, senderId, itemId); | 539 | InventoryItemBase itemCopy = GiveInventoryItem(recipientClient.AgentId, senderId, itemId, out message); |
540 | 540 | ||
541 | if (itemCopy != null) | 541 | if (itemCopy != null) |
542 | recipientClient.SendBulkUpdateInventory(itemCopy); | 542 | recipientClient.SendBulkUpdateInventory(itemCopy); |
@@ -549,9 +549,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
549 | /// <param name="senderId">ID of the sender of the item</param> | 549 | /// <param name="senderId">ID of the sender of the item</param> |
550 | /// <param name="itemId"></param> | 550 | /// <param name="itemId"></param> |
551 | /// <returns>The inventory item copy given, null if the give was unsuccessful</returns> | 551 | /// <returns>The inventory item copy given, null if the give was unsuccessful</returns> |
552 | public virtual InventoryItemBase GiveInventoryItem(UUID recipient, UUID senderId, UUID itemId) | 552 | public virtual InventoryItemBase GiveInventoryItem(UUID recipient, UUID senderId, UUID itemId, out string message) |
553 | { | 553 | { |
554 | return GiveInventoryItem(recipient, senderId, itemId, UUID.Zero); | 554 | return GiveInventoryItem(recipient, senderId, itemId, UUID.Zero, out message); |
555 | } | 555 | } |
556 | 556 | ||
557 | /// <summary> | 557 | /// <summary> |
@@ -568,12 +568,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
568 | /// The inventory item copy given, null if the give was unsuccessful | 568 | /// The inventory item copy given, null if the give was unsuccessful |
569 | /// </returns> | 569 | /// </returns> |
570 | public virtual InventoryItemBase GiveInventoryItem( | 570 | public virtual InventoryItemBase GiveInventoryItem( |
571 | UUID recipient, UUID senderId, UUID itemId, UUID recipientFolderId) | 571 | UUID recipient, UUID senderId, UUID itemId, UUID recipientFolderId, out string message) |
572 | { | 572 | { |
573 | //Console.WriteLine("Scene.Inventory.cs: GiveInventoryItem"); | 573 | //Console.WriteLine("Scene.Inventory.cs: GiveInventoryItem"); |
574 | 574 | ||
575 | if (!Permissions.CanTransferUserInventory(itemId, senderId, recipient)) | 575 | if (!Permissions.CanTransferUserInventory(itemId, senderId, recipient)) |
576 | { | ||
577 | message = "Not allowed to transfer this item."; | ||
576 | return null; | 578 | return null; |
579 | } | ||
577 | 580 | ||
578 | InventoryItemBase item = new InventoryItemBase(itemId, senderId); | 581 | InventoryItemBase item = new InventoryItemBase(itemId, senderId); |
579 | item = InventoryService.GetItem(item); | 582 | item = InventoryService.GetItem(item); |
@@ -582,6 +585,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
582 | { | 585 | { |
583 | m_log.WarnFormat( | 586 | m_log.WarnFormat( |
584 | "[AGENT INVENTORY]: Failed to find item {0} sent by {1} to {2}", itemId, senderId, recipient); | 587 | "[AGENT INVENTORY]: Failed to find item {0} sent by {1} to {2}", itemId, senderId, recipient); |
588 | message = string.Format("Item not found: {0}.", itemId); | ||
585 | return null; | 589 | return null; |
586 | } | 590 | } |
587 | 591 | ||
@@ -590,6 +594,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
590 | m_log.WarnFormat( | 594 | m_log.WarnFormat( |
591 | "[AGENT INVENTORY]: Attempt to send item {0} {1} to {2} failed because sender {3} did not match item owner {4}", | 595 | "[AGENT INVENTORY]: Attempt to send item {0} {1} to {2} failed because sender {3} did not match item owner {4}", |
592 | item.Name, item.ID, recipient, senderId, item.Owner); | 596 | item.Name, item.ID, recipient, senderId, item.Owner); |
597 | message = "Sender did not match item owner."; | ||
593 | return null; | 598 | return null; |
594 | } | 599 | } |
595 | 600 | ||
@@ -600,7 +605,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
600 | if (!Permissions.BypassPermissions()) | 605 | if (!Permissions.BypassPermissions()) |
601 | { | 606 | { |
602 | if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0) | 607 | if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0) |
608 | { | ||
609 | message = "Item doesn't have the Transfer permission."; | ||
603 | return null; | 610 | return null; |
611 | } | ||
604 | } | 612 | } |
605 | 613 | ||
606 | // Insert a copy of the item into the recipient | 614 | // Insert a copy of the item into the recipient |
@@ -736,9 +744,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
736 | InventoryFolderBase root = InventoryService.GetRootFolder(recipient); | 744 | InventoryFolderBase root = InventoryService.GetRootFolder(recipient); |
737 | 745 | ||
738 | if (root != null) | 746 | if (root != null) |
747 | { | ||
739 | itemCopy.Folder = root.ID; | 748 | itemCopy.Folder = root.ID; |
749 | } | ||
740 | else | 750 | else |
741 | return null; // No destination | 751 | { |
752 | message = "Can't find a folder to add the item to."; | ||
753 | return null; | ||
754 | } | ||
742 | } | 755 | } |
743 | } | 756 | } |
744 | 757 | ||
@@ -763,6 +776,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
763 | } | 776 | } |
764 | } | 777 | } |
765 | 778 | ||
779 | message = null; | ||
766 | return itemCopy; | 780 | return itemCopy; |
767 | } | 781 | } |
768 | 782 | ||
@@ -780,7 +794,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
780 | /// <returns> | 794 | /// <returns> |
781 | /// The inventory folder copy given, null if the copy was unsuccessful | 795 | /// The inventory folder copy given, null if the copy was unsuccessful |
782 | /// </returns> | 796 | /// </returns> |
783 | public virtual InventoryFolderBase GiveInventoryFolder( | 797 | public virtual InventoryFolderBase GiveInventoryFolder(IClientAPI client, |
784 | UUID recipientId, UUID senderId, UUID folderId, UUID recipientParentFolderId) | 798 | UUID recipientId, UUID senderId, UUID folderId, UUID recipientParentFolderId) |
785 | { | 799 | { |
786 | //// Retrieve the folder from the sender | 800 | //// Retrieve the folder from the sender |
@@ -815,13 +829,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
815 | InventoryCollection contents = InventoryService.GetFolderContent(senderId, folderId); | 829 | InventoryCollection contents = InventoryService.GetFolderContent(senderId, folderId); |
816 | foreach (InventoryFolderBase childFolder in contents.Folders) | 830 | foreach (InventoryFolderBase childFolder in contents.Folders) |
817 | { | 831 | { |
818 | GiveInventoryFolder(recipientId, senderId, childFolder.ID, newFolder.ID); | 832 | GiveInventoryFolder(client, recipientId, senderId, childFolder.ID, newFolder.ID); |
819 | } | 833 | } |
820 | 834 | ||
821 | // Give all the items | 835 | // Give all the items |
822 | foreach (InventoryItemBase item in contents.Items) | 836 | foreach (InventoryItemBase item in contents.Items) |
823 | { | 837 | { |
824 | GiveInventoryItem(recipientId, senderId, item.ID, newFolder.ID); | 838 | string message; |
839 | if (GiveInventoryItem(recipientId, senderId, item.ID, newFolder.ID, out message) == null) | ||
840 | { | ||
841 | if (client != null) | ||
842 | client.SendAgentAlertMessage(message, false); | ||
843 | } | ||
825 | } | 844 | } |
826 | 845 | ||
827 | return newFolder; | 846 | return newFolder; |
@@ -1148,11 +1167,19 @@ namespace OpenSim.Region.Framework.Scenes | |||
1148 | 1167 | ||
1149 | InventoryFolderBase destFolder = InventoryService.GetFolderForType(remoteClient.AgentId, AssetType.TrashFolder); | 1168 | InventoryFolderBase destFolder = InventoryService.GetFolderForType(remoteClient.AgentId, AssetType.TrashFolder); |
1150 | 1169 | ||
1151 | // Move the item to trash. If this is a copiable item, only | 1170 | // Move the item to trash. If this is a copyable item, only |
1152 | // a copy will be moved and we will still need to delete | 1171 | // a copy will be moved and we will still need to delete |
1153 | // the item from the prim. If it was no copy, is will be | 1172 | // the item from the prim. If it was no copy, it will be |
1154 | // deleted by this method. | 1173 | // deleted by this method. |
1155 | MoveTaskInventoryItem(remoteClient, destFolder.ID, part, itemID); | 1174 | string message; |
1175 | InventoryItemBase item2 = MoveTaskInventoryItem(remoteClient, destFolder.ID, part, itemID, out message); | ||
1176 | |||
1177 | if (item2 == null) | ||
1178 | { | ||
1179 | m_log.WarnFormat("[SCENE INVENTORY]: RemoveTaskInventory of item {0} failed: {1}", itemID, message); | ||
1180 | remoteClient.SendAgentAlertMessage(message, false); | ||
1181 | return; | ||
1182 | } | ||
1156 | 1183 | ||
1157 | if (group.GetInventoryItem(localID, itemID) != null) | 1184 | if (group.GetInventoryItem(localID, itemID) != null) |
1158 | { | 1185 | { |
@@ -1164,11 +1191,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
1164 | 1191 | ||
1165 | group.RemoveInventoryItem(localID, itemID); | 1192 | group.RemoveInventoryItem(localID, itemID); |
1166 | } | 1193 | } |
1194 | |||
1167 | part.SendPropertiesToClient(remoteClient); | 1195 | part.SendPropertiesToClient(remoteClient); |
1168 | } | 1196 | } |
1169 | } | 1197 | } |
1170 | 1198 | ||
1171 | private InventoryItemBase CreateAgentInventoryItemFromTask(UUID destAgent, SceneObjectPart part, UUID itemId) | 1199 | |
1200 | /// <summary> | ||
1201 | /// Creates (in memory only) a user inventory item that will contain a copy of a task inventory item. | ||
1202 | /// </summary> | ||
1203 | private InventoryItemBase CreateAgentInventoryItemFromTask(UUID destAgent, SceneObjectPart part, UUID itemId, out string message) | ||
1172 | { | 1204 | { |
1173 | TaskInventoryItem taskItem = part.Inventory.GetInventoryItem(itemId); | 1205 | TaskInventoryItem taskItem = part.Inventory.GetInventoryItem(itemId); |
1174 | 1206 | ||
@@ -1179,12 +1211,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
1179 | + " inventory item from a prim's inventory item " | 1211 | + " inventory item from a prim's inventory item " |
1180 | + " but the required item does not exist in the prim's inventory", | 1212 | + " but the required item does not exist in the prim's inventory", |
1181 | itemId, part.Name, part.UUID); | 1213 | itemId, part.Name, part.UUID); |
1182 | 1214 | message = "Item not found: " + itemId; | |
1183 | return null; | 1215 | return null; |
1184 | } | 1216 | } |
1185 | 1217 | ||
1186 | if ((destAgent != taskItem.OwnerID) && ((taskItem.CurrentPermissions & (uint)PermissionMask.Transfer) == 0)) | 1218 | if ((destAgent != taskItem.OwnerID) && ((taskItem.CurrentPermissions & (uint)PermissionMask.Transfer) == 0)) |
1187 | { | 1219 | { |
1220 | message = "Item doesn't have the Transfer permission."; | ||
1188 | return null; | 1221 | return null; |
1189 | } | 1222 | } |
1190 | 1223 | ||
@@ -1230,11 +1263,24 @@ namespace OpenSim.Region.Framework.Scenes | |||
1230 | agentItem.GroupPermissions = taskItem.GroupPermissions; | 1263 | agentItem.GroupPermissions = taskItem.GroupPermissions; |
1231 | } | 1264 | } |
1232 | 1265 | ||
1266 | message = null; | ||
1267 | return agentItem; | ||
1268 | } | ||
1269 | |||
1270 | /// <summary> | ||
1271 | /// If the task item is not-copyable then remove it from the prim. | ||
1272 | /// </summary> | ||
1273 | private void RemoveNonCopyTaskItemFromPrim(SceneObjectPart part, UUID itemId) | ||
1274 | { | ||
1275 | TaskInventoryItem taskItem = part.Inventory.GetInventoryItem(itemId); | ||
1276 | if (taskItem == null) | ||
1277 | return; | ||
1278 | |||
1233 | if (!Permissions.BypassPermissions()) | 1279 | if (!Permissions.BypassPermissions()) |
1234 | { | 1280 | { |
1235 | if ((taskItem.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | 1281 | if ((taskItem.CurrentPermissions & (uint)PermissionMask.Copy) == 0) |
1236 | { | 1282 | { |
1237 | if (taskItem.Type == 10) | 1283 | if (taskItem.Type == (int)AssetType.LSLText) |
1238 | { | 1284 | { |
1239 | part.RemoveScriptEvents(itemId); | 1285 | part.RemoveScriptEvents(itemId); |
1240 | EventManager.TriggerRemoveScript(part.LocalId, itemId); | 1286 | EventManager.TriggerRemoveScript(part.LocalId, itemId); |
@@ -1243,8 +1289,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1243 | part.Inventory.RemoveInventoryItem(itemId); | 1289 | part.Inventory.RemoveInventoryItem(itemId); |
1244 | } | 1290 | } |
1245 | } | 1291 | } |
1246 | |||
1247 | return agentItem; | ||
1248 | } | 1292 | } |
1249 | 1293 | ||
1250 | /// <summary> | 1294 | /// <summary> |
@@ -1254,19 +1298,22 @@ namespace OpenSim.Region.Framework.Scenes | |||
1254 | /// <param name="folderID"></param> | 1298 | /// <param name="folderID"></param> |
1255 | /// <param name="part"></param> | 1299 | /// <param name="part"></param> |
1256 | /// <param name="itemID"></param> | 1300 | /// <param name="itemID"></param> |
1257 | public InventoryItemBase MoveTaskInventoryItem(IClientAPI remoteClient, UUID folderId, SceneObjectPart part, UUID itemId) | 1301 | public InventoryItemBase MoveTaskInventoryItem(IClientAPI remoteClient, UUID folderId, SceneObjectPart part, UUID itemId, out string message) |
1258 | { | 1302 | { |
1259 | m_log.DebugFormat( | 1303 | m_log.DebugFormat( |
1260 | "[PRIM INVENTORY]: Adding item {0} from {1} to folder {2} for {3}", | 1304 | "[PRIM INVENTORY]: Adding item {0} from {1} to folder {2} for {3}", |
1261 | itemId, part.Name, folderId, remoteClient.Name); | 1305 | itemId, part.Name, folderId, remoteClient.Name); |
1262 | 1306 | ||
1263 | InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(remoteClient.AgentId, part, itemId); | 1307 | InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(remoteClient.AgentId, part, itemId, out message); |
1264 | |||
1265 | if (agentItem == null) | 1308 | if (agentItem == null) |
1266 | return null; | 1309 | return null; |
1267 | 1310 | ||
1268 | agentItem.Folder = folderId; | 1311 | agentItem.Folder = folderId; |
1269 | AddInventoryItem(remoteClient, agentItem); | 1312 | AddInventoryItem(remoteClient, agentItem); |
1313 | |||
1314 | RemoveNonCopyTaskItemFromPrim(part, itemId); | ||
1315 | |||
1316 | message = null; | ||
1270 | return agentItem; | 1317 | return agentItem; |
1271 | } | 1318 | } |
1272 | 1319 | ||
@@ -1317,7 +1364,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1317 | return; | 1364 | return; |
1318 | } | 1365 | } |
1319 | 1366 | ||
1320 | MoveTaskInventoryItem(remoteClient, folderId, part, itemId); | 1367 | string message; |
1368 | InventoryItemBase item = MoveTaskInventoryItem(remoteClient, folderId, part, itemId, out message); | ||
1369 | |||
1370 | if (item == null) | ||
1371 | remoteClient.SendAgentAlertMessage(message, false); | ||
1321 | } | 1372 | } |
1322 | 1373 | ||
1323 | /// <summary> | 1374 | /// <summary> |
@@ -1331,17 +1382,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
1331 | /// </param> | 1382 | /// </param> |
1332 | /// <param name="part"></param> | 1383 | /// <param name="part"></param> |
1333 | /// <param name="itemID"></param> | 1384 | /// <param name="itemID"></param> |
1334 | public InventoryItemBase MoveTaskInventoryItem(UUID avatarId, UUID folderId, SceneObjectPart part, UUID itemId) | 1385 | public InventoryItemBase MoveTaskInventoryItem(UUID avatarId, UUID folderId, SceneObjectPart part, UUID itemId, out string message) |
1335 | { | 1386 | { |
1336 | ScenePresence avatar; | 1387 | ScenePresence avatar; |
1337 | 1388 | ||
1338 | if (TryGetScenePresence(avatarId, out avatar)) | 1389 | if (TryGetScenePresence(avatarId, out avatar)) |
1339 | { | 1390 | { |
1340 | return MoveTaskInventoryItem(avatar.ControllingClient, folderId, part, itemId); | 1391 | return MoveTaskInventoryItem(avatar.ControllingClient, folderId, part, itemId, out message); |
1341 | } | 1392 | } |
1342 | else | 1393 | else |
1343 | { | 1394 | { |
1344 | InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(avatarId, part, itemId); | 1395 | InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(avatarId, part, itemId, out message); |
1345 | 1396 | ||
1346 | if (agentItem == null) | 1397 | if (agentItem == null) |
1347 | return null; | 1398 | return null; |
@@ -1350,6 +1401,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1350 | 1401 | ||
1351 | AddInventoryItem(agentItem); | 1402 | AddInventoryItem(agentItem); |
1352 | 1403 | ||
1404 | RemoveNonCopyTaskItemFromPrim(part, itemId); | ||
1405 | |||
1353 | return agentItem; | 1406 | return agentItem; |
1354 | } | 1407 | } |
1355 | } | 1408 | } |
@@ -1455,6 +1508,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1455 | 1508 | ||
1456 | public UUID MoveTaskInventoryItems(UUID destID, string category, SceneObjectPart host, List<UUID> items) | 1509 | public UUID MoveTaskInventoryItems(UUID destID, string category, SceneObjectPart host, List<UUID> items) |
1457 | { | 1510 | { |
1511 | ScenePresence avatar; | ||
1512 | IClientAPI remoteClient = null; | ||
1513 | if (TryGetScenePresence(destID, out avatar)) | ||
1514 | remoteClient = avatar.ControllingClient; | ||
1515 | |||
1458 | InventoryFolderBase rootFolder = InventoryService.GetRootFolder(destID); | 1516 | InventoryFolderBase rootFolder = InventoryService.GetRootFolder(destID); |
1459 | 1517 | ||
1460 | UUID newFolderID = UUID.Random(); | 1518 | UUID newFolderID = UUID.Random(); |
@@ -1464,26 +1522,28 @@ namespace OpenSim.Region.Framework.Scenes | |||
1464 | 1522 | ||
1465 | foreach (UUID itemID in items) | 1523 | foreach (UUID itemID in items) |
1466 | { | 1524 | { |
1467 | InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(destID, host, itemID); | 1525 | string message; |
1526 | InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(destID, host, itemID, out message); | ||
1468 | 1527 | ||
1469 | if (agentItem != null) | 1528 | if (agentItem != null) |
1470 | { | 1529 | { |
1471 | agentItem.Folder = newFolderID; | 1530 | agentItem.Folder = newFolderID; |
1472 | 1531 | ||
1473 | AddInventoryItem(agentItem); | 1532 | AddInventoryItem(agentItem); |
1533 | |||
1534 | RemoveNonCopyTaskItemFromPrim(host, itemID); | ||
1535 | } | ||
1536 | else | ||
1537 | { | ||
1538 | if (remoteClient != null) | ||
1539 | remoteClient.SendAgentAlertMessage(message, false); | ||
1474 | } | 1540 | } |
1475 | } | 1541 | } |
1476 | 1542 | ||
1477 | ScenePresence avatar = null; | 1543 | if (remoteClient != null) |
1478 | if (TryGetScenePresence(destID, out avatar)) | ||
1479 | { | 1544 | { |
1480 | //profile.SendInventoryDecendents(avatar.ControllingClient, | 1545 | SendInventoryUpdate(remoteClient, rootFolder, true, false); |
1481 | // profile.RootFolder.ID, true, false); | 1546 | SendInventoryUpdate(remoteClient, newFolder, false, true); |
1482 | //profile.SendInventoryDecendents(avatar.ControllingClient, | ||
1483 | // newFolderID, false, true); | ||
1484 | |||
1485 | SendInventoryUpdate(avatar.ControllingClient, rootFolder, true, false); | ||
1486 | SendInventoryUpdate(avatar.ControllingClient, newFolder, false, true); | ||
1487 | } | 1547 | } |
1488 | 1548 | ||
1489 | return newFolderID; | 1549 | return newFolderID; |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index 6e0ea7d..f809267 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -136,7 +136,8 @@ namespace OpenSim.Region.Framework.Tests | |||
136 | = InventoryArchiveUtils.FindFoldersByPath(scene.InventoryService, user1.PrincipalID, "Objects")[0]; | 136 | = InventoryArchiveUtils.FindFoldersByPath(scene.InventoryService, user1.PrincipalID, "Objects")[0]; |
137 | 137 | ||
138 | // Perform test | 138 | // Perform test |
139 | scene.MoveTaskInventoryItem(user1.PrincipalID, folder.ID, sop1, sopItem1.ItemID); | 139 | string message; |
140 | scene.MoveTaskInventoryItem(user1.PrincipalID, folder.ID, sop1, sopItem1.ItemID, out message); | ||
140 | 141 | ||
141 | InventoryItemBase ncUserItem | 142 | InventoryItemBase ncUserItem |
142 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Objects/ncItem"); | 143 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Objects/ncItem"); |
@@ -165,7 +166,8 @@ namespace OpenSim.Region.Framework.Tests | |||
165 | scene, sop1, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!"); | 166 | scene, sop1, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!"); |
166 | 167 | ||
167 | // Perform test | 168 | // Perform test |
168 | scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID); | 169 | string message; |
170 | scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID, out message); | ||
169 | 171 | ||
170 | InventoryItemBase ncUserItem | 172 | InventoryItemBase ncUserItem |
171 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Notecards/ncItem"); | 173 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Notecards/ncItem"); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs index e50b4da..0736278 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs | |||
@@ -95,7 +95,9 @@ namespace OpenSim.Region.Framework.Tests | |||
95 | UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002)); | 95 | UserAccount user2 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1002)); |
96 | InventoryItemBase item1 = UserInventoryHelpers.CreateInventoryItem(scene, "item1", user1.PrincipalID); | 96 | InventoryItemBase item1 = UserInventoryHelpers.CreateInventoryItem(scene, "item1", user1.PrincipalID); |
97 | 97 | ||
98 | scene.GiveInventoryItem(user2.PrincipalID, user1.PrincipalID, item1.ID); | 98 | string message; |
99 | |||
100 | scene.GiveInventoryItem(user2.PrincipalID, user1.PrincipalID, item1.ID, out message); | ||
99 | 101 | ||
100 | InventoryItemBase retrievedItem1 | 102 | InventoryItemBase retrievedItem1 |
101 | = UserInventoryHelpers.GetInventoryItem(scene.InventoryService, user2.PrincipalID, "Notecards/item1"); | 103 | = UserInventoryHelpers.GetInventoryItem(scene.InventoryService, user2.PrincipalID, "Notecards/item1"); |
@@ -103,7 +105,7 @@ namespace OpenSim.Region.Framework.Tests | |||
103 | Assert.That(retrievedItem1, Is.Not.Null); | 105 | Assert.That(retrievedItem1, Is.Not.Null); |
104 | 106 | ||
105 | // Try giving back the freshly received item | 107 | // Try giving back the freshly received item |
106 | scene.GiveInventoryItem(user1.PrincipalID, user2.PrincipalID, retrievedItem1.ID); | 108 | scene.GiveInventoryItem(user1.PrincipalID, user2.PrincipalID, retrievedItem1.ID, out message); |
107 | 109 | ||
108 | List<InventoryItemBase> reretrievedItems | 110 | List<InventoryItemBase> reretrievedItems |
109 | = UserInventoryHelpers.GetInventoryItems(scene.InventoryService, user1.PrincipalID, "Notecards/item1"); | 111 | = UserInventoryHelpers.GetInventoryItems(scene.InventoryService, user1.PrincipalID, "Notecards/item1"); |
@@ -123,7 +125,7 @@ namespace OpenSim.Region.Framework.Tests | |||
123 | InventoryFolderBase folder1 | 125 | InventoryFolderBase folder1 |
124 | = UserInventoryHelpers.CreateInventoryFolder(scene.InventoryService, user1.PrincipalID, "folder1", false); | 126 | = UserInventoryHelpers.CreateInventoryFolder(scene.InventoryService, user1.PrincipalID, "folder1", false); |
125 | 127 | ||
126 | scene.GiveInventoryFolder(user2.PrincipalID, user1.PrincipalID, folder1.ID, UUID.Zero); | 128 | scene.GiveInventoryFolder(null, user2.PrincipalID, user1.PrincipalID, folder1.ID, UUID.Zero); |
127 | 129 | ||
128 | InventoryFolderBase retrievedFolder1 | 130 | InventoryFolderBase retrievedFolder1 |
129 | = UserInventoryHelpers.GetInventoryFolder(scene.InventoryService, user2.PrincipalID, "folder1"); | 131 | = UserInventoryHelpers.GetInventoryFolder(scene.InventoryService, user2.PrincipalID, "folder1"); |
@@ -131,7 +133,7 @@ namespace OpenSim.Region.Framework.Tests | |||
131 | Assert.That(retrievedFolder1, Is.Not.Null); | 133 | Assert.That(retrievedFolder1, Is.Not.Null); |
132 | 134 | ||
133 | // Try giving back the freshly received folder | 135 | // Try giving back the freshly received folder |
134 | scene.GiveInventoryFolder(user1.PrincipalID, user2.PrincipalID, retrievedFolder1.ID, UUID.Zero); | 136 | scene.GiveInventoryFolder(null, user1.PrincipalID, user2.PrincipalID, retrievedFolder1.ID, UUID.Zero); |
135 | 137 | ||
136 | List<InventoryFolderBase> reretrievedFolders | 138 | List<InventoryFolderBase> reretrievedFolders |
137 | = UserInventoryHelpers.GetInventoryFolders(scene.InventoryService, user1.PrincipalID, "folder1"); | 139 | = UserInventoryHelpers.GetInventoryFolders(scene.InventoryService, user1.PrincipalID, "folder1"); |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs index fc8cae2..f34152c 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs | |||
@@ -560,12 +560,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
560 | if (m_debugEnabled) | 560 | if (m_debugEnabled) |
561 | m_log.DebugFormat("[Groups]: Giving inventory from {0} to {1}", giver, remoteClient.AgentId); | 561 | m_log.DebugFormat("[Groups]: Giving inventory from {0} to {1}", giver, remoteClient.AgentId); |
562 | 562 | ||
563 | string message; | ||
563 | InventoryItemBase itemCopy = ((Scene)(remoteClient.Scene)).GiveInventoryItem(remoteClient.AgentId, | 564 | InventoryItemBase itemCopy = ((Scene)(remoteClient.Scene)).GiveInventoryItem(remoteClient.AgentId, |
564 | giver, attachmentUUID); | 565 | giver, attachmentUUID, out message); |
565 | 566 | ||
566 | if (itemCopy == null) | 567 | if (itemCopy == null) |
567 | { | 568 | { |
568 | remoteClient.SendAgentAlertMessage("Can't find item to give. Nothing given.", false); | 569 | remoteClient.SendAgentAlertMessage(message, false); |
569 | return; | 570 | return; |
570 | } | 571 | } |
571 | 572 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 4d20e13..d169912 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -1884,9 +1884,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1884 | part.Shape.LightColorR = Util.Clip((float)color.x, 0.0f, 1.0f); | 1884 | part.Shape.LightColorR = Util.Clip((float)color.x, 0.0f, 1.0f); |
1885 | part.Shape.LightColorG = Util.Clip((float)color.y, 0.0f, 1.0f); | 1885 | part.Shape.LightColorG = Util.Clip((float)color.y, 0.0f, 1.0f); |
1886 | part.Shape.LightColorB = Util.Clip((float)color.z, 0.0f, 1.0f); | 1886 | part.Shape.LightColorB = Util.Clip((float)color.z, 0.0f, 1.0f); |
1887 | part.Shape.LightIntensity = intensity; | 1887 | part.Shape.LightIntensity = Util.Clip((float)intensity, 0.0f, 1.0f); |
1888 | part.Shape.LightRadius = radius; | 1888 | part.Shape.LightRadius = Util.Clip((float)radius, 0.1f, 20.0f); |
1889 | part.Shape.LightFalloff = falloff; | 1889 | part.Shape.LightFalloff = Util.Clip((float)falloff, 0.01f, 2.0f); |
1890 | } | 1890 | } |
1891 | else | 1891 | else |
1892 | { | 1892 | { |
@@ -4127,10 +4127,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4127 | } | 4127 | } |
4128 | } | 4128 | } |
4129 | // destination is an avatar | 4129 | // destination is an avatar |
4130 | InventoryItemBase agentItem = World.MoveTaskInventoryItem(destId, UUID.Zero, m_host, objId); | 4130 | string message; |
4131 | InventoryItemBase agentItem = World.MoveTaskInventoryItem(destId, UUID.Zero, m_host, objId, out message); | ||
4131 | 4132 | ||
4132 | if (agentItem == null) | 4133 | if (agentItem == null) |
4134 | { | ||
4135 | llSay(0, message); | ||
4133 | return; | 4136 | return; |
4137 | } | ||
4134 | 4138 | ||
4135 | if (m_TransferModule != null) | 4139 | if (m_TransferModule != null) |
4136 | { | 4140 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 6302455..de2c3f7 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -3397,14 +3397,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3397 | if (sp == null) | 3397 | if (sp == null) |
3398 | return; | 3398 | return; |
3399 | 3399 | ||
3400 | InventoryItemBase newItem = World.MoveTaskInventoryItem(sp.UUID, UUID.Zero, m_host, item.ItemID); | 3400 | string message; |
3401 | InventoryItemBase newItem = World.MoveTaskInventoryItem(sp.UUID, UUID.Zero, m_host, item.ItemID, out message); | ||
3401 | 3402 | ||
3402 | if (newItem == null) | 3403 | if (newItem == null) |
3403 | { | 3404 | { |
3404 | m_log.ErrorFormat( | 3405 | m_log.ErrorFormat( |
3405 | "[OSSL API]: Could not create user inventory item {0} for {1}, attach point {2} in {3}", | 3406 | "[OSSL API]: Could not create user inventory item {0} for {1}, attach point {2} in {3}: {4}", |
3406 | itemName, m_host.Name, attachmentPoint, World.Name); | 3407 | itemName, m_host.Name, attachmentPoint, World.Name, message); |
3407 | 3408 | ((LSL_Api)m_LSL_Api).llSay(0, message); | |
3408 | return; | 3409 | return; |
3409 | } | 3410 | } |
3410 | 3411 | ||
diff --git a/OpenSim/Server/Handlers/Asset/AssetServerPostHandler.cs b/OpenSim/Server/Handlers/Asset/AssetServerPostHandler.cs index 5122a77..a77e67d 100644 --- a/OpenSim/Server/Handlers/Asset/AssetServerPostHandler.cs +++ b/OpenSim/Server/Handlers/Asset/AssetServerPostHandler.cs | |||
@@ -64,7 +64,7 @@ namespace OpenSim.Server.Handlers.Asset | |||
64 | { | 64 | { |
65 | asset = (AssetBase)xs.Deserialize(request); | 65 | asset = (AssetBase)xs.Deserialize(request); |
66 | } | 66 | } |
67 | catch (XmlException) | 67 | catch (Exception) |
68 | { | 68 | { |
69 | httpResponse.StatusCode = (int)HttpStatusCode.BadRequest; | 69 | httpResponse.StatusCode = (int)HttpStatusCode.BadRequest; |
70 | return null; | 70 | return null; |
diff --git a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs index 0d7f259..06392f7 100644 --- a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs +++ b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs | |||
@@ -243,7 +243,7 @@ namespace OpenSim.Server.Handlers.Simulation | |||
243 | } | 243 | } |
244 | 244 | ||
245 | Stream inputStream = request; | 245 | Stream inputStream = request; |
246 | if ((httpRequest.Headers["Content-Encoding"] == "gzip") || (httpRequest.Headers["X-Content-Encoding"] == "gzip")) | 246 | if ((httpRequest.ContentType == "application/x-gzip" || httpRequest.Headers["Content-Encoding"] == "gzip") || (httpRequest.Headers["X-Content-Encoding"] == "gzip")) |
247 | inputStream = new GZipStream(inputStream, CompressionMode.Decompress); | 247 | inputStream = new GZipStream(inputStream, CompressionMode.Decompress); |
248 | 248 | ||
249 | StreamReader reader = new StreamReader(inputStream, encoding); | 249 | StreamReader reader = new StreamReader(inputStream, encoding); |
@@ -454,7 +454,7 @@ namespace OpenSim.Server.Handlers.Simulation | |||
454 | keysvals.Add("querystringkeys", querystringkeys); | 454 | keysvals.Add("querystringkeys", querystringkeys); |
455 | 455 | ||
456 | Stream inputStream = request; | 456 | Stream inputStream = request; |
457 | if ((httpRequest.Headers["Content-Encoding"] == "gzip") || (httpRequest.Headers["X-Content-Encoding"] == "gzip")) | 457 | if ((httpRequest.ContentType == "application/x-gzip" || httpRequest.Headers["Content-Encoding"] == "gzip") || (httpRequest.Headers["X-Content-Encoding"] == "gzip")) |
458 | inputStream = new GZipStream(inputStream, CompressionMode.Decompress); | 458 | inputStream = new GZipStream(inputStream, CompressionMode.Decompress); |
459 | 459 | ||
460 | Encoding encoding = Encoding.UTF8; | 460 | Encoding encoding = Encoding.UTF8; |
diff --git a/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs b/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs index 8269d36..3de2330 100644 --- a/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs +++ b/OpenSim/Services/HypergridService/HGSuitcaseInventoryService.cs | |||
@@ -156,9 +156,9 @@ namespace OpenSim.Services.HypergridService | |||
156 | if (suitcase == null) | 156 | if (suitcase == null) |
157 | { | 157 | { |
158 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: User {0} does not have a Suitcase folder. Creating it...", principalID); | 158 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: User {0} does not have a Suitcase folder. Creating it...", principalID); |
159 | // make one, and let's add it to the user's inventory as a direct child of the root folder | 159 | // Create the My Suitcase folder under the user's root folder. |
160 | // In the DB we tag it as type 100, but we use -1 (Unknown) outside | 160 | // In the DB we tag it as type 100, but we use type 8 (Folder) outside, as this affects the sort order. |
161 | suitcase = CreateFolder(principalID, root.folderID, 100, "My Suitcase"); | 161 | suitcase = CreateFolder(principalID, root.folderID, InventoryItemBase.SUITCASE_FOLDER_TYPE, InventoryItemBase.SUITCASE_FOLDER_NAME); |
162 | if (suitcase == null) | 162 | if (suitcase == null) |
163 | { | 163 | { |
164 | m_log.ErrorFormat("[HG SUITCASE INVENTORY SERVICE]: Unable to create suitcase folder"); | 164 | m_log.ErrorFormat("[HG SUITCASE INVENTORY SERVICE]: Unable to create suitcase folder"); |
@@ -248,7 +248,10 @@ namespace OpenSim.Services.HypergridService | |||
248 | InventoryCollection coll = null; | 248 | InventoryCollection coll = null; |
249 | 249 | ||
250 | if (!IsWithinSuitcaseTree(principalID, folderID)) | 250 | if (!IsWithinSuitcaseTree(principalID, folderID)) |
251 | { | ||
252 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: GetFolderContent: folder {0} is not within Suitcase tree", folderID); | ||
251 | return new InventoryCollection(); | 253 | return new InventoryCollection(); |
254 | } | ||
252 | 255 | ||
253 | coll = base.GetFolderContent(principalID, folderID); | 256 | coll = base.GetFolderContent(principalID, folderID); |
254 | 257 | ||
@@ -265,7 +268,10 @@ namespace OpenSim.Services.HypergridService | |||
265 | // Let's do a bit of sanity checking, more than the base service does | 268 | // Let's do a bit of sanity checking, more than the base service does |
266 | // make sure the given folder exists under the suitcase tree of this user | 269 | // make sure the given folder exists under the suitcase tree of this user |
267 | if (!IsWithinSuitcaseTree(principalID, folderID)) | 270 | if (!IsWithinSuitcaseTree(principalID, folderID)) |
271 | { | ||
272 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: GetFolderItems: folder {0} is not within Suitcase tree", folderID); | ||
268 | return new List<InventoryItemBase>(); | 273 | return new List<InventoryItemBase>(); |
274 | } | ||
269 | 275 | ||
270 | return base.GetFolderItems(principalID, folderID); | 276 | return base.GetFolderItems(principalID, folderID); |
271 | } | 277 | } |
@@ -277,7 +283,10 @@ namespace OpenSim.Services.HypergridService | |||
277 | // make sure the given folder's parent folder exists under the suitcase tree of this user | 283 | // make sure the given folder's parent folder exists under the suitcase tree of this user |
278 | 284 | ||
279 | if (!IsWithinSuitcaseTree(folder.Owner, folder.ParentID)) | 285 | if (!IsWithinSuitcaseTree(folder.Owner, folder.ParentID)) |
286 | { | ||
287 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: AddFolder: folder {0} is not within Suitcase tree", folder.ParentID); | ||
280 | return false; | 288 | return false; |
289 | } | ||
281 | 290 | ||
282 | // OK, it's legit | 291 | // OK, it's legit |
283 | if (base.AddFolder(folder)) | 292 | if (base.AddFolder(folder)) |
@@ -297,7 +306,7 @@ namespace OpenSim.Services.HypergridService | |||
297 | //m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: Update folder {0}, version {1}", folder.ID, folder.Version); | 306 | //m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: Update folder {0}, version {1}", folder.ID, folder.Version); |
298 | if (!IsWithinSuitcaseTree(folder.Owner, folder.ID)) | 307 | if (!IsWithinSuitcaseTree(folder.Owner, folder.ID)) |
299 | { | 308 | { |
300 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: folder {0} not within Suitcase tree", folder.Name); | 309 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: UpdateFolder: folder {0}/{1} is not within Suitcase tree", folder.Name, folder.ID); |
301 | return false; | 310 | return false; |
302 | } | 311 | } |
303 | 312 | ||
@@ -307,9 +316,17 @@ namespace OpenSim.Services.HypergridService | |||
307 | 316 | ||
308 | public override bool MoveFolder(InventoryFolderBase folder) | 317 | public override bool MoveFolder(InventoryFolderBase folder) |
309 | { | 318 | { |
310 | if (!IsWithinSuitcaseTree(folder.Owner, folder.ID) || | 319 | if (!IsWithinSuitcaseTree(folder.Owner, folder.ID)) |
311 | !IsWithinSuitcaseTree(folder.Owner, folder.ParentID)) | 320 | { |
321 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: MoveFolder: folder {0} is not within Suitcase tree", folder.ID); | ||
312 | return false; | 322 | return false; |
323 | } | ||
324 | |||
325 | if (!IsWithinSuitcaseTree(folder.Owner, folder.ParentID)) | ||
326 | { | ||
327 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: MoveFolder: folder {0} is not within Suitcase tree", folder.ParentID); | ||
328 | return false; | ||
329 | } | ||
313 | 330 | ||
314 | return base.MoveFolder(folder); | 331 | return base.MoveFolder(folder); |
315 | } | 332 | } |
@@ -331,7 +348,10 @@ namespace OpenSim.Services.HypergridService | |||
331 | // Let's do a bit of sanity checking, more than the base service does | 348 | // Let's do a bit of sanity checking, more than the base service does |
332 | // make sure the given folder's parent folder exists under the suitcase tree of this user | 349 | // make sure the given folder's parent folder exists under the suitcase tree of this user |
333 | if (!IsWithinSuitcaseTree(item.Owner, item.Folder)) | 350 | if (!IsWithinSuitcaseTree(item.Owner, item.Folder)) |
351 | { | ||
352 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: AddItem: folder {0} is not within Suitcase tree", item.Folder); | ||
334 | return false; | 353 | return false; |
354 | } | ||
335 | 355 | ||
336 | // OK, it's legit | 356 | // OK, it's legit |
337 | return base.AddItem(item); | 357 | return base.AddItem(item); |
@@ -341,7 +361,10 @@ namespace OpenSim.Services.HypergridService | |||
341 | public override bool UpdateItem(InventoryItemBase item) | 361 | public override bool UpdateItem(InventoryItemBase item) |
342 | { | 362 | { |
343 | if (!IsWithinSuitcaseTree(item.Owner, item.Folder)) | 363 | if (!IsWithinSuitcaseTree(item.Owner, item.Folder)) |
364 | { | ||
365 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: UpdateItem: folder {0} is not within Suitcase tree", item.Folder); | ||
344 | return false; | 366 | return false; |
367 | } | ||
345 | 368 | ||
346 | return base.UpdateItem(item); | 369 | return base.UpdateItem(item); |
347 | } | 370 | } |
@@ -350,11 +373,28 @@ namespace OpenSim.Services.HypergridService | |||
350 | { | 373 | { |
351 | // Principal is b0rked. *sigh* | 374 | // Principal is b0rked. *sigh* |
352 | 375 | ||
353 | if (!IsWithinSuitcaseTree(items[0].Owner, items[0].Folder)) | 376 | // Check the items' destination folders |
354 | return false; | 377 | foreach (InventoryItemBase item in items) |
378 | { | ||
379 | if (!IsWithinSuitcaseTree(item.Owner, item.Folder)) | ||
380 | { | ||
381 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: MoveItems: folder {0} is not within Suitcase tree", item.Folder); | ||
382 | return false; | ||
383 | } | ||
384 | } | ||
355 | 385 | ||
356 | return base.MoveItems(principalID, items); | 386 | // Check the items' current folders |
387 | foreach (InventoryItemBase item in items) | ||
388 | { | ||
389 | InventoryItemBase originalItem = base.GetItem(item); | ||
390 | if (!IsWithinSuitcaseTree(originalItem.Owner, originalItem.Folder)) | ||
391 | { | ||
392 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: MoveItems: folder {0} is not within Suitcase tree", originalItem.Folder); | ||
393 | return false; | ||
394 | } | ||
395 | } | ||
357 | 396 | ||
397 | return base.MoveItems(principalID, items); | ||
358 | } | 398 | } |
359 | 399 | ||
360 | public override bool DeleteItems(UUID principalID, List<UUID> itemIDs) | 400 | public override bool DeleteItems(UUID principalID, List<UUID> itemIDs) |
@@ -374,8 +414,8 @@ namespace OpenSim.Services.HypergridService | |||
374 | 414 | ||
375 | if (!IsWithinSuitcaseTree(it.Owner, it.Folder) && !IsPartOfAppearance(it.Owner, it.ID)) | 415 | if (!IsWithinSuitcaseTree(it.Owner, it.Folder) && !IsPartOfAppearance(it.Owner, it.ID)) |
376 | { | 416 | { |
377 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: Item {0} (folder {1}) is not within Suitcase", | 417 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: Item {0}/{1} (folder {2}) is not within Suitcase tree or Appearance", |
378 | it.Name, it.Folder); | 418 | it.Name, it.ID, it.Folder); |
379 | return null; | 419 | return null; |
380 | } | 420 | } |
381 | 421 | ||
@@ -396,7 +436,11 @@ namespace OpenSim.Services.HypergridService | |||
396 | if (f != null) | 436 | if (f != null) |
397 | { | 437 | { |
398 | if (!IsWithinSuitcaseTree(f.Owner, f.ID)) | 438 | if (!IsWithinSuitcaseTree(f.Owner, f.ID)) |
439 | { | ||
440 | m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: Folder {0}/{1} is not within Suitcase tree", | ||
441 | f.Name, f.ID); | ||
399 | return null; | 442 | return null; |
443 | } | ||
400 | } | 444 | } |
401 | 445 | ||
402 | return f; | 446 | return f; |
@@ -464,7 +508,7 @@ namespace OpenSim.Services.HypergridService | |||
464 | // Warp! Root folder for travelers | 508 | // Warp! Root folder for travelers |
465 | XInventoryFolder[] folders = m_Database.GetFolders( | 509 | XInventoryFolder[] folders = m_Database.GetFolders( |
466 | new string[] { "agentID", "type" }, | 510 | new string[] { "agentID", "type" }, |
467 | new string[] { principalID.ToString(), "100" }); // This is a special folder type... | 511 | new string[] { principalID.ToString(), InventoryItemBase.SUITCASE_FOLDER_TYPE.ToString() }); // This is a special folder type... |
468 | 512 | ||
469 | if (folders != null && folders.Length > 0) | 513 | if (folders != null && folders.Length > 0) |
470 | return folders[0]; | 514 | return folders[0]; |
@@ -472,13 +516,13 @@ namespace OpenSim.Services.HypergridService | |||
472 | // check to see if we have the old Suitcase folder | 516 | // check to see if we have the old Suitcase folder |
473 | folders = m_Database.GetFolders( | 517 | folders = m_Database.GetFolders( |
474 | new string[] { "agentID", "folderName", "parentFolderID" }, | 518 | new string[] { "agentID", "folderName", "parentFolderID" }, |
475 | new string[] { principalID.ToString(), "My Suitcase", UUID.Zero.ToString() }); | 519 | new string[] { principalID.ToString(), InventoryItemBase.SUITCASE_FOLDER_NAME, UUID.Zero.ToString() }); |
476 | if (folders != null && folders.Length > 0) | 520 | if (folders != null && folders.Length > 0) |
477 | { | 521 | { |
478 | // Move it to under the root folder | 522 | // Move it to under the root folder |
479 | XInventoryFolder root = GetRootXFolder(principalID); | 523 | XInventoryFolder root = GetRootXFolder(principalID); |
480 | folders[0].parentFolderID = root.folderID; | 524 | folders[0].parentFolderID = root.folderID; |
481 | folders[0].type = 100; | 525 | folders[0].type = InventoryItemBase.SUITCASE_FOLDER_TYPE; |
482 | m_Database.StoreFolder(folders[0]); | 526 | m_Database.StoreFolder(folders[0]); |
483 | return folders[0]; | 527 | return folders[0]; |
484 | } | 528 | } |
@@ -488,7 +532,7 @@ namespace OpenSim.Services.HypergridService | |||
488 | 532 | ||
489 | private void SetAsNormalFolder(XInventoryFolder suitcase) | 533 | private void SetAsNormalFolder(XInventoryFolder suitcase) |
490 | { | 534 | { |
491 | suitcase.type = (short)AssetType.Folder; | 535 | suitcase.type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; |
492 | } | 536 | } |
493 | 537 | ||
494 | private List<XInventoryFolder> GetFolderTree(UUID principalID, UUID folder) | 538 | private List<XInventoryFolder> GetFolderTree(UUID principalID, UUID folder) |
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs index 3bee433..7c16ca9 100644 --- a/OpenSim/Services/InventoryService/XInventoryService.cs +++ b/OpenSim/Services/InventoryService/XInventoryService.cs | |||
@@ -631,8 +631,8 @@ namespace OpenSim.Services.InventoryService | |||
631 | newFolder.ParentID = folder.parentFolderID; | 631 | newFolder.ParentID = folder.parentFolderID; |
632 | newFolder.Type = (short)folder.type; | 632 | newFolder.Type = (short)folder.type; |
633 | // Viewer can't understand anything that's not in it's LLFolderType enum | 633 | // Viewer can't understand anything that's not in it's LLFolderType enum |
634 | if (newFolder.Type == 100) | 634 | if (newFolder.Type == InventoryItemBase.SUITCASE_FOLDER_TYPE) |
635 | newFolder.Type = -1; | 635 | newFolder.Type = InventoryItemBase.SUITCASE_FOLDER_FAKE_TYPE; |
636 | newFolder.Version = (ushort)folder.version; | 636 | newFolder.Version = (ushort)folder.version; |
637 | newFolder.Name = folder.folderName; | 637 | newFolder.Name = folder.folderName; |
638 | newFolder.Owner = folder.agentID; | 638 | newFolder.Owner = folder.agentID; |