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Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs16
1 files changed, 5 insertions, 11 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index b84065f..1139579 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -452,7 +452,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
452 } 452 }
453 } 453 }
454 454
455
456 if (!m_FunctionPerms[function].AllowedCreators.Contains(m_item.CreatorID)) 455 if (!m_FunctionPerms[function].AllowedCreators.Contains(m_item.CreatorID))
457 return( 456 return(
458 String.Format("{0} permission denied. Script creator is not in the list of users allowed to execute this function and prim owner also has no permission.", 457 String.Format("{0} permission denied. Script creator is not in the list of users allowed to execute this function and prim owner also has no permission.",
@@ -1099,8 +1098,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1099 1098
1100 public string osGetAgentIP(string agent) 1099 public string osGetAgentIP(string agent)
1101 { 1100 {
1102 CheckThreatLevel(); // user god is the restriction 1101 CheckThreatLevel(ThreatLevel.Severe, "osGetAgentIP");
1103 if(!(World.Permissions.IsGod(m_host.OwnerID))) 1102 if(!(World.Permissions.IsGod(m_host.OwnerID))) // user god always needed
1104 return ""; 1103 return "";
1105 1104
1106 UUID avatarID = (UUID)agent; 1105 UUID avatarID = (UUID)agent;
@@ -1115,6 +1114,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1115 // fall through case, just return nothing 1114 // fall through case, just return nothing
1116 return ""; 1115 return "";
1117 } 1116 }
1117
1118 // Adam's super super custom animation functions 1118 // Adam's super super custom animation functions
1119 public void osAvatarPlayAnimation(string avatar, string animation) 1119 public void osAvatarPlayAnimation(string avatar, string animation)
1120 { 1120 {
@@ -1131,13 +1131,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1131 if(!UUID.TryParse(avatar, out avatarID)) 1131 if(!UUID.TryParse(avatar, out avatarID))
1132 return; 1132 return;
1133 1133
1134 if(!World.Entities.ContainsKey(avatarID)) 1134 ScenePresence target = World.GetScenePresence(avatarID);
1135 return;
1136
1137 ScenePresence target = null;
1138 if ((World.Entities[avatarID] is ScenePresence))
1139 target = (ScenePresence)World.Entities[avatarID];
1140
1141 if (target == null) 1135 if (target == null)
1142 return; 1136 return;
1143 1137
@@ -1417,7 +1411,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1417 1411
1418 public LSL_Vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize) 1412 public LSL_Vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize)
1419 { 1413 {
1420 CheckThreatLevel(ThreatLevel.VeryLow, "osGetDrawStringSize"); 1414 CheckThreatLevel();
1421 m_host.AddScriptLPS(1); 1415 m_host.AddScriptLPS(1);
1422 1416
1423 LSL_Vector vec = new LSL_Vector(0,0,0); 1417 LSL_Vector vec = new LSL_Vector(0,0,0);