diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | 22 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 12 |
2 files changed, 4 insertions, 30 deletions
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index f3c6a30..7023984 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -677,18 +677,12 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
677 | bool permission = false; | 677 | bool permission = false; |
678 | bool locked = false; | 678 | bool locked = false; |
679 | 679 | ||
680 | if (!m_scene.Entities.ContainsKey(objId)) | 680 | SceneObjectPart part = m_scene.GetSceneObjectPart(objId); |
681 | { | ||
682 | return false; | ||
683 | } | ||
684 | 681 | ||
685 | // If it's not an object, we cant edit it. | 682 | if (part == null) |
686 | if ((!(m_scene.Entities[objId] is SceneObjectGroup))) | ||
687 | { | ||
688 | return false; | 683 | return false; |
689 | } | ||
690 | 684 | ||
691 | SceneObjectGroup group = (SceneObjectGroup)m_scene.Entities[objId]; | 685 | SceneObjectGroup group = part.ParentGroup; |
692 | 686 | ||
693 | UUID objectOwner = group.OwnerID; | 687 | UUID objectOwner = group.OwnerID; |
694 | locked = ((group.RootPart.OwnerMask & PERM_LOCKED) == 0); | 688 | locked = ((group.RootPart.OwnerMask & PERM_LOCKED) == 0); |
@@ -977,16 +971,6 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
977 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 971 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
978 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 972 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
979 | 973 | ||
980 | SceneObjectPart part = m_scene.GetSceneObjectPart(objectID); | ||
981 | |||
982 | // If we selected a sub-prim to edit, the objectID won't represent the object, but only a part. | ||
983 | // We have to check the permissions of the group, though. | ||
984 | if (part.ParentID != 0) | ||
985 | { | ||
986 | objectID = part.ParentUUID; | ||
987 | part = m_scene.GetSceneObjectPart(objectID); | ||
988 | } | ||
989 | |||
990 | return GenericObjectPermission(editorID, objectID, false); | 974 | return GenericObjectPermission(editorID, objectID, false); |
991 | } | 975 | } |
992 | 976 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 6cc78b8..83e3a45 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1146,17 +1146,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1146 | 1146 | ||
1147 | TaskInventoryItem taskItem = part.Inventory.GetInventoryItem(itemId); | 1147 | TaskInventoryItem taskItem = part.Inventory.GetInventoryItem(itemId); |
1148 | 1148 | ||
1149 | if (null == taskItem) | 1149 | if ((taskItem.CurrentPermissions & (uint)PermissionMask.Copy) == 0) |
1150 | { | ||
1151 | m_log.WarnFormat("[PRIM INVENTORY]: Move of inventory item {0} from prim with local id {1} failed" | ||
1152 | + " because the inventory item could not be found", | ||
1153 | itemId, primLocalId); | ||
1154 | |||
1155 | return; | ||
1156 | } | ||
1157 | |||
1158 | TaskInventoryItem item = part.Inventory.GetInventoryItem(itemId); | ||
1159 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | ||
1160 | { | 1150 | { |
1161 | // If the item to be moved is no copy, we need to be able to | 1151 | // If the item to be moved is no copy, we need to be able to |
1162 | // edit the prim. | 1152 | // edit the prim. |