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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs11
1 files changed, 11 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
index e0a4014..bf66b12 100644
--- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
@@ -1396,6 +1396,12 @@ namespace OpenSim.Region.ScriptEngine.Shared
1396 string s = String.Format(Culture.FormatProvider, "{0:0.000000}", f.value); 1396 string s = String.Format(Culture.FormatProvider, "{0:0.000000}", f.value);
1397 m_string=s; 1397 m_string=s;
1398 } 1398 }
1399
1400 public LSLString(int i)
1401 {
1402 string s = String.Format("{0}", i);
1403 m_string = s;
1404 }
1399 1405
1400 public LSLString(LSLInteger i) 1406 public LSLString(LSLInteger i)
1401 { 1407 {
@@ -1469,6 +1475,11 @@ namespace OpenSim.Region.ScriptEngine.Shared
1469 { 1475 {
1470 return new LSLString(d); 1476 return new LSLString(d);
1471 } 1477 }
1478
1479 static public explicit operator LSLString(int i)
1480 {
1481 return new LSLString(i);
1482 }
1472 1483
1473 public static explicit operator LSLString(LSLFloat f) 1484 public static explicit operator LSLString(LSLFloat f)
1474 { 1485 {