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-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs93
1 files changed, 53 insertions, 40 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
index bf80a1c..5a177b2 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
@@ -42,6 +42,7 @@ using OpenSim.Region.CoreModules.World.Terrain;
42using OpenSim.Region.Framework.Scenes; 42using OpenSim.Region.Framework.Scenes;
43using OpenSim.Region.Framework.Scenes.Serialization; 43using OpenSim.Region.Framework.Scenes.Serialization;
44using OpenSim.Tests.Common; 44using OpenSim.Tests.Common;
45using OpenSim.Tests.Common.Mock;
45using OpenSim.Tests.Common.Setup; 46using OpenSim.Tests.Common.Setup;
46 47
47namespace OpenSim.Region.CoreModules.World.Archiver.Tests 48namespace OpenSim.Region.CoreModules.World.Archiver.Tests
@@ -51,6 +52,20 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
51 { 52 {
52 private Guid m_lastRequestId; 53 private Guid m_lastRequestId;
53 private string m_lastErrorMessage; 54 private string m_lastErrorMessage;
55
56 protected TestScene m_scene;
57 protected ArchiverModule m_archiverModule;
58
59 [SetUp]
60 public void SetUp()
61 {
62 m_archiverModule = new ArchiverModule();
63 SerialiserModule serialiserModule = new SerialiserModule();
64 TerrainModule terrainModule = new TerrainModule();
65
66 m_scene = SceneSetupHelpers.SetupScene("scene1");
67 SceneSetupHelpers.SetupSceneModules(m_scene, m_archiverModule, serialiserModule, terrainModule);
68 }
54 69
55 private void LoadCompleted(Guid requestId, string errorMessage) 70 private void LoadCompleted(Guid requestId, string errorMessage)
56 { 71 {
@@ -75,6 +90,23 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
75 } 90 }
76 } 91 }
77 92
93// protected void AddSceneObject1()
94// {
95// string partName = "My Little Pony";
96// UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000015");
97// PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
98// Vector3 groupPosition = new Vector3(10, 20, 30);
99// Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
100// Vector3 offsetPosition = new Vector3(5, 10, 15);
101//
102// part1
103// = new SceneObjectPart(
104// ownerId, shape, groupPosition, rotationOffset, offsetPosition);
105// part1.Name = partName;
106//
107// scene.AddNewSceneObject(new SceneObjectGroup(part1), false);
108// }
109
78 /// <summary> 110 /// <summary>
79 /// Test saving a V0.2 OpenSim Region Archive. 111 /// Test saving a V0.2 OpenSim Region Archive.
80 /// </summary> 112 /// </summary>
@@ -84,13 +116,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
84 TestHelper.InMethod(); 116 TestHelper.InMethod();
85 //log4net.Config.XmlConfigurator.Configure(); 117 //log4net.Config.XmlConfigurator.Configure();
86 118
87 ArchiverModule archiverModule = new ArchiverModule();
88 SerialiserModule serialiserModule = new SerialiserModule();
89 TerrainModule terrainModule = new TerrainModule();
90
91 Scene scene = SceneSetupHelpers.SetupScene("asset");
92 SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule);
93
94 SceneObjectPart part1; 119 SceneObjectPart part1;
95 120
96 // Create and add prim 1 121 // Create and add prim 1
@@ -107,7 +132,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
107 ownerId, shape, groupPosition, rotationOffset, offsetPosition); 132 ownerId, shape, groupPosition, rotationOffset, offsetPosition);
108 part1.Name = partName; 133 part1.Name = partName;
109 134
110 scene.AddNewSceneObject(new SceneObjectGroup(part1), false); 135 m_scene.AddNewSceneObject(new SceneObjectGroup(part1), false);
111 } 136 }
112 137
113 SceneObjectPart part2; 138 SceneObjectPart part2;
@@ -126,17 +151,17 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
126 ownerId, shape, groupPosition, rotationOffset, offsetPosition); 151 ownerId, shape, groupPosition, rotationOffset, offsetPosition);
127 part2.Name = partName; 152 part2.Name = partName;
128 153
129 scene.AddNewSceneObject(new SceneObjectGroup(part2), false); 154 m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false);
130 } 155 }
131 156
132 MemoryStream archiveWriteStream = new MemoryStream(); 157 MemoryStream archiveWriteStream = new MemoryStream();
133 scene.EventManager.OnOarFileSaved += SaveCompleted; 158 m_scene.EventManager.OnOarFileSaved += SaveCompleted;
134 159
135 Guid requestId = new Guid("00000000-0000-0000-0000-808080808080"); 160 Guid requestId = new Guid("00000000-0000-0000-0000-808080808080");
136 161
137 lock (this) 162 lock (this)
138 { 163 {
139 archiverModule.ArchiveRegion(archiveWriteStream, requestId); 164 m_archiverModule.ArchiveRegion(archiveWriteStream, requestId);
140 //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer; 165 //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
141 //while (assetServer.HasWaitingRequests()) 166 //while (assetServer.HasWaitingRequests())
142 // assetServer.ProcessNextRequest(); 167 // assetServer.ProcessNextRequest();
@@ -224,11 +249,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
224 Quaternion rotationOffset = new Quaternion(60, 70, 80, 90); 249 Quaternion rotationOffset = new Quaternion(60, 70, 80, 90);
225 Vector3 offsetPosition = new Vector3(20, 25, 30); 250 Vector3 offsetPosition = new Vector3(20, 25, 30);
226 251
227 SerialiserModule serialiserModule = new SerialiserModule(); 252// SerialiserModule serialiserModule = new SerialiserModule();
228 ArchiverModule archiverModule = new ArchiverModule(); 253// ArchiverModule archiverModule = new ArchiverModule();
229 254//
230 Scene scene = SceneSetupHelpers.SetupScene(); 255// Scene scene = SceneSetupHelpers.SetupScene();
231 SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); 256// SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule);
232 257
233 SceneObjectPart part1 258 SceneObjectPart part1
234 = new SceneObjectPart( 259 = new SceneObjectPart(
@@ -276,7 +301,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
276 } 301 }
277 } 302 }
278 303
279 scene.AddNewSceneObject(object1, false); 304 m_scene.AddNewSceneObject(object1, false);
280 305
281 string object1FileName = string.Format( 306 string object1FileName = string.Format(
282 "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", 307 "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
@@ -291,13 +316,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
291 316
292 lock (this) 317 lock (this)
293 { 318 {
294 scene.EventManager.OnOarFileLoaded += LoadCompleted; 319 m_scene.EventManager.OnOarFileLoaded += LoadCompleted;
295 archiverModule.DearchiveRegion(archiveReadStream); 320 m_archiverModule.DearchiveRegion(archiveReadStream);
296 } 321 }
297 322
298 Assert.That(m_lastErrorMessage, Is.Null); 323 Assert.That(m_lastErrorMessage, Is.Null);
299 324
300 SceneObjectPart object1PartLoaded = scene.GetSceneObjectPart(part1Name); 325 SceneObjectPart object1PartLoaded = m_scene.GetSceneObjectPart(part1Name);
301 326
302 Assert.That(object1PartLoaded, Is.Not.Null, "object1 was not loaded"); 327 Assert.That(object1PartLoaded, Is.Not.Null, "object1 was not loaded");
303 Assert.That(object1PartLoaded.Name, Is.EqualTo(part1Name), "object1 names not identical"); 328 Assert.That(object1PartLoaded.Name, Is.EqualTo(part1Name), "object1 names not identical");
@@ -309,7 +334,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
309 334
310 TaskInventoryItem loadedSoundItem = object1PartLoaded.Inventory.GetInventoryItems(soundItemName)[0]; 335 TaskInventoryItem loadedSoundItem = object1PartLoaded.Inventory.GetInventoryItems(soundItemName)[0];
311 Assert.That(loadedSoundItem, Is.Not.Null, "loaded sound item was null"); 336 Assert.That(loadedSoundItem, Is.Not.Null, "loaded sound item was null");
312 AssetBase loadedSoundAsset = scene.AssetService.Get(loadedSoundItem.AssetID.ToString()); 337 AssetBase loadedSoundAsset = m_scene.AssetService.Get(loadedSoundItem.AssetID.ToString());
313 Assert.That(loadedSoundAsset, Is.Not.Null, "loaded sound asset was null"); 338 Assert.That(loadedSoundAsset, Is.Not.Null, "loaded sound asset was null");
314 Assert.That(loadedSoundAsset.Data, Is.EqualTo(soundData), "saved and loaded sound data do not match"); 339 Assert.That(loadedSoundAsset.Data, Is.EqualTo(soundData), "saved and loaded sound data do not match");
315 340
@@ -324,12 +349,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
324 public void TestLoadOarV0_2RegionSettings() 349 public void TestLoadOarV0_2RegionSettings()
325 { 350 {
326 TestHelper.InMethod(); 351 TestHelper.InMethod();
327 //log4net.Config.XmlConfigurator.Configure(); 352 //log4net.Config.XmlConfigurator.Configure();
328
329 SerialiserModule serialiserModule = new SerialiserModule();
330 ArchiverModule archiverModule = new ArchiverModule();
331 Scene scene = SceneSetupHelpers.SetupScene();
332 SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule);
333 353
334 MemoryStream archiveWriteStream = new MemoryStream(); 354 MemoryStream archiveWriteStream = new MemoryStream();
335 TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); 355 TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream);
@@ -376,12 +396,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
376 396
377 lock (this) 397 lock (this)
378 { 398 {
379 scene.EventManager.OnOarFileLoaded += LoadCompleted; 399 m_scene.EventManager.OnOarFileLoaded += LoadCompleted;
380 archiverModule.DearchiveRegion(archiveReadStream); 400 m_archiverModule.DearchiveRegion(archiveReadStream);
381 } 401 }
382 402
383 Assert.That(m_lastErrorMessage, Is.Null); 403 Assert.That(m_lastErrorMessage, Is.Null);
384 RegionSettings loadedRs = scene.RegionInfo.RegionSettings; 404 RegionSettings loadedRs = m_scene.RegionInfo.RegionSettings;
385 405
386 Assert.That(loadedRs.AgentLimit, Is.EqualTo(17)); 406 Assert.That(loadedRs.AgentLimit, Is.EqualTo(17));
387 Assert.That(loadedRs.AllowDamage, Is.True); 407 Assert.That(loadedRs.AllowDamage, Is.True);
@@ -433,27 +453,20 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
433 453
434 // Create an oar file that we can use for the merge 454 // Create an oar file that we can use for the merge
435 { 455 {
436 ArchiverModule archiverModule = new ArchiverModule();
437 SerialiserModule serialiserModule = new SerialiserModule();
438 TerrainModule terrainModule = new TerrainModule();
439
440 Scene scene = SceneSetupHelpers.SetupScene();
441 SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule);
442
443 SceneObjectPart part2 456 SceneObjectPart part2
444 = new SceneObjectPart( 457 = new SceneObjectPart(
445 UUID.Zero, part2Shape, part2GroupPosition, part2RotationOffset, part2OffsetPosition); 458 UUID.Zero, part2Shape, part2GroupPosition, part2RotationOffset, part2OffsetPosition);
446 part2.Name = part2Name; 459 part2.Name = part2Name;
447 SceneObjectGroup object2 = new SceneObjectGroup(part2); 460 SceneObjectGroup object2 = new SceneObjectGroup(part2);
448 461
449 scene.AddNewSceneObject(object2, false); 462 m_scene.AddNewSceneObject(object2, false);
450 463
451 // Write out this scene 464 // Write out this scene
452 scene.EventManager.OnOarFileSaved += SaveCompleted; 465 m_scene.EventManager.OnOarFileSaved += SaveCompleted;
453 466
454 lock (this) 467 lock (this)
455 { 468 {
456 archiverModule.ArchiveRegion(archiveWriteStream); 469 m_archiverModule.ArchiveRegion(archiveWriteStream);
457 Monitor.Wait(this, 60000); 470 Monitor.Wait(this, 60000);
458 } 471 }
459 } 472 }