diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsActor.cs | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index 34413e5..d119791 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -250,17 +250,20 @@ namespace OpenSim.Region.Physics.Manager | |||
250 | public abstract Vector3 CenterOfMass { get; } | 250 | public abstract Vector3 CenterOfMass { get; } |
251 | 251 | ||
252 | /// <summary> | 252 | /// <summary> |
253 | /// Velocity of this actor. | 253 | /// The desired velocity of this actor. |
254 | /// </summary> | 254 | /// </summary> |
255 | /// <remarks> | 255 | /// <remarks> |
256 | /// Setting this provides a target velocity for physics scene updates. | 256 | /// Setting this provides a target velocity for physics scene updates. |
257 | /// Getting this returns the velocity calculated by physics scene updates, using factors such as target velocity, | 257 | /// Getting this returns the last set target. Fetch Velocity to get the current velocity. |
258 | /// time to accelerate and collisions. | ||
259 | /// </remarks> | 258 | /// </remarks> |
259 | protected Vector3 m_targetVelocity; | ||
260 | public virtual Vector3 TargetVelocity | 260 | public virtual Vector3 TargetVelocity |
261 | { | 261 | { |
262 | get { return Velocity; } | 262 | get { return m_targetVelocity; } |
263 | set { Velocity = value; } | 263 | set { |
264 | m_targetVelocity = value; | ||
265 | Velocity = m_targetVelocity; | ||
266 | } | ||
264 | } | 267 | } |
265 | 268 | ||
266 | public abstract Vector3 Velocity { get; set; } | 269 | public abstract Vector3 Velocity { get; set; } |