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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs2
3 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 1e16a5c..8cd0bf2 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -2419,7 +2419,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2419 // ScriptSleep(100); 2419 // ScriptSleep(100);
2420 } 2420 }
2421 2421
2422 public void llMakeFountain(int particles, float scale, float vel, float lifetime, float arc, int bounce, string texture, LSL_Vector offset, float bounce_offset) 2422 public void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset)
2423 { 2423 {
2424 m_host.AddScriptLPS(1); 2424 m_host.AddScriptLPS(1);
2425 Deprecated("llMakeFountain"); 2425 Deprecated("llMakeFountain");
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
index 94da01e..d314572 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
@@ -230,7 +230,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
230 void llLoopSoundSlave(string sound, double volume); 230 void llLoopSoundSlave(string sound, double volume);
231 void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset); 231 void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
232 void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset); 232 void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
233 void llMakeFountain(int particles, float scale, float vel, float lifetime, float arc, int bounce, string texture, LSL_Vector offset, float bounce_offset); 233 void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset);
234 void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset); 234 void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
235 void llMapDestination(string simname, LSL_Vector pos, LSL_Vector look_at); 235 void llMapDestination(string simname, LSL_Vector pos, LSL_Vector look_at);
236 LSL_String llMD5String(string src, int nonce); 236 LSL_String llMD5String(string src, int nonce);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
index 8559654..e4cfedb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
@@ -1009,7 +1009,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
1009 m_LSL_Functions.llMakeFire(particles, scale, vel, lifetime, arc, texture, offset); 1009 m_LSL_Functions.llMakeFire(particles, scale, vel, lifetime, arc, texture, offset);
1010 } 1010 }
1011 1011
1012 public void llMakeFountain(int particles, float scale, float vel, float lifetime, float arc, int bounce, string texture, LSL_Vector offset, float bounce_offset) 1012 public void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset)
1013 { 1013 {
1014 m_LSL_Functions.llMakeFountain(particles, scale, vel, lifetime, arc, bounce, texture, offset, bounce_offset); 1014 m_LSL_Functions.llMakeFountain(particles, scale, vel, lifetime, arc, bounce, texture, offset, bounce_offset);
1015 } 1015 }