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-rw-r--r--OpenSim/Data/MySQL/MySQLSimulationData.cs56
-rw-r--r--OpenSim/Data/MySQL/Resources/RegionStore.migrations13
-rw-r--r--OpenSim/Framework/ExtraPhysicsData.cs50
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs96
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs43
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs16
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs11
7 files changed, 264 insertions, 21 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index c95311e..2f471a0 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -52,7 +52,7 @@ namespace OpenSim.Data.MySQL
52 private string m_connectionString; 52 private string m_connectionString;
53 private object m_dbLock = new object(); 53 private object m_dbLock = new object();
54 54
55 protected virtual Assembly Assembly 55 protected Assembly Assembly
56 { 56 {
57 get { return GetType().Assembly; } 57 get { return GetType().Assembly; }
58 } 58 }
@@ -119,8 +119,10 @@ namespace OpenSim.Data.MySQL
119 119
120 // Eligibility check 120 // Eligibility check
121 // 121 //
122 if ((flags & (uint)PrimFlags.Temporary) != 0) 122 // PrimFlags.Temporary is not used in OpenSim code and cannot
123 return; 123 // be guaranteed to always be clear. Don't check it.
124// if ((flags & (uint)PrimFlags.Temporary) != 0)
125// return;
124 if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0) 126 if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0)
125 return; 127 return;
126 128
@@ -135,7 +137,7 @@ namespace OpenSim.Data.MySQL
135 foreach (SceneObjectPart prim in obj.Parts) 137 foreach (SceneObjectPart prim in obj.Parts)
136 { 138 {
137 cmd.Parameters.Clear(); 139 cmd.Parameters.Clear();
138 140
139 cmd.CommandText = "replace into prims (" + 141 cmd.CommandText = "replace into prims (" +
140 "UUID, CreationDate, " + 142 "UUID, CreationDate, " +
141 "Name, Text, Description, " + 143 "Name, Text, Description, " +
@@ -171,8 +173,10 @@ namespace OpenSim.Data.MySQL
171 "ParticleSystem, ClickAction, Material, " + 173 "ParticleSystem, ClickAction, Material, " +
172 "CollisionSound, CollisionSoundVolume, " + 174 "CollisionSound, CollisionSoundVolume, " +
173 "PassTouches, " + 175 "PassTouches, " +
174 "LinkNumber, MediaURL, DynAttrs) " + 176 "LinkNumber, MediaURL, " +
175 "values (?UUID, " + 177 "PhysicsShapeType, Density, GravityModifier, " +
178 "Friction, Restitution, DynAttrs " +
179 ") values (" + "?UUID, " +
176 "?CreationDate, ?Name, ?Text, " + 180 "?CreationDate, ?Name, ?Text, " +
177 "?Description, ?SitName, ?TouchName, " + 181 "?Description, ?SitName, ?TouchName, " +
178 "?ObjectFlags, ?OwnerMask, ?NextOwnerMask, " + 182 "?ObjectFlags, ?OwnerMask, ?NextOwnerMask, " +
@@ -203,15 +207,17 @@ namespace OpenSim.Data.MySQL
203 "?SaleType, ?ColorR, ?ColorG, " + 207 "?SaleType, ?ColorR, ?ColorG, " +
204 "?ColorB, ?ColorA, ?ParticleSystem, " + 208 "?ColorB, ?ColorA, ?ParticleSystem, " +
205 "?ClickAction, ?Material, ?CollisionSound, " + 209 "?ClickAction, ?Material, ?CollisionSound, " +
206 "?CollisionSoundVolume, ?PassTouches, ?LinkNumber, " + 210 "?CollisionSoundVolume, ?PassTouches, " +
207 "?MediaURL, ?DynAttrs)"; 211 "?LinkNumber, ?MediaURL, " +
208 212 "?PhysicsShapeType, ?Density, ?GravityModifier, " +
213 "?Friction, ?Restitution, ?DynAttrs)";
214
209 FillPrimCommand(cmd, prim, obj.UUID, regionUUID); 215 FillPrimCommand(cmd, prim, obj.UUID, regionUUID);
210 216
211 ExecuteNonQuery(cmd); 217 ExecuteNonQuery(cmd);
212 218
213 cmd.Parameters.Clear(); 219 cmd.Parameters.Clear();
214 220
215 cmd.CommandText = "replace into primshapes (" + 221 cmd.CommandText = "replace into primshapes (" +
216 "UUID, Shape, ScaleX, ScaleY, " + 222 "UUID, Shape, ScaleX, ScaleY, " +
217 "ScaleZ, PCode, PathBegin, PathEnd, " + 223 "ScaleZ, PCode, PathBegin, PathEnd, " +
@@ -234,9 +240,9 @@ namespace OpenSim.Data.MySQL
234 "?ProfileEnd, ?ProfileCurve, " + 240 "?ProfileEnd, ?ProfileCurve, " +
235 "?ProfileHollow, ?Texture, ?ExtraParams, " + 241 "?ProfileHollow, ?Texture, ?ExtraParams, " +
236 "?State, ?Media)"; 242 "?State, ?Media)";
237 243
238 FillShapeCommand(cmd, prim); 244 FillShapeCommand(cmd, prim);
239 245
240 ExecuteNonQuery(cmd); 246 ExecuteNonQuery(cmd);
241 } 247 }
242 } 248 }
@@ -582,7 +588,7 @@ namespace OpenSim.Data.MySQL
582 cmd.CommandText = "insert into terrain (RegionUUID, " + 588 cmd.CommandText = "insert into terrain (RegionUUID, " +
583 "Revision, Heightfield) values (?RegionUUID, " + 589 "Revision, Heightfield) values (?RegionUUID, " +
584 "1, ?Heightfield)"; 590 "1, ?Heightfield)";
585 591
586 cmd.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter)); 592 cmd.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter));
587 593
588 ExecuteNonQuery(cmd); 594 ExecuteNonQuery(cmd);
@@ -741,7 +747,7 @@ namespace OpenSim.Data.MySQL
741 { 747 {
742 //No result, so store our default windlight profile and return it 748 //No result, so store our default windlight profile and return it
743 nWP.regionID = regionUUID; 749 nWP.regionID = regionUUID;
744 StoreRegionWindlightSettings(nWP); 750// StoreRegionWindlightSettings(nWP);
745 return nWP; 751 return nWP;
746 } 752 }
747 else 753 else
@@ -1097,7 +1103,8 @@ namespace OpenSim.Data.MySQL
1097 "?SunPosition, ?Covenant, ?CovenantChangedDateTime, ?Sandbox, " + 1103 "?SunPosition, ?Covenant, ?CovenantChangedDateTime, ?Sandbox, " +
1098 "?SunVectorX, ?SunVectorY, ?SunVectorZ, " + 1104 "?SunVectorX, ?SunVectorY, ?SunVectorZ, " +
1099 "?LoadedCreationDateTime, ?LoadedCreationID, " + 1105 "?LoadedCreationDateTime, ?LoadedCreationID, " +
1100 "?TerrainImageID, ?TelehubObject, ?ParcelImageID) "; 1106 "?TerrainImageID, " +
1107 "?TelehubObject, ?ParcelImageID)";
1101 1108
1102 FillRegionSettingsCommand(cmd, rs); 1109 FillRegionSettingsCommand(cmd, rs);
1103 1110
@@ -1300,6 +1307,12 @@ namespace OpenSim.Data.MySQL
1300 else 1307 else
1301 prim.DynAttrs = new DAMap(); 1308 prim.DynAttrs = new DAMap();
1302 1309
1310 prim.PhysicsShapeType = (byte)Convert.ToInt32(row["PhysicsShapeType"].ToString());
1311 prim.Density = (float)(double)row["Density"];
1312 prim.GravityModifier = (float)(double)row["GravityModifier"];
1313 prim.Friction = (float)(double)row["Friction"];
1314 prim.Bounciness = (float)(double)row["Restitution"];
1315
1303 return prim; 1316 return prim;
1304 } 1317 }
1305 1318
@@ -1499,7 +1512,7 @@ namespace OpenSim.Data.MySQL
1499 for (int x = 0; x < (int)Constants.RegionSize; x++) 1512 for (int x = 0; x < (int)Constants.RegionSize; x++)
1500 for (int y = 0; y < (int)Constants.RegionSize; y++) 1513 for (int y = 0; y < (int)Constants.RegionSize; y++)
1501 { 1514 {
1502 double height = val[x, y]; 1515 double height = 20.0;
1503 if (height == 0.0) 1516 if (height == 0.0)
1504 height = double.Epsilon; 1517 height = double.Epsilon;
1505 1518
@@ -1646,6 +1659,12 @@ namespace OpenSim.Data.MySQL
1646 cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum); 1659 cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum);
1647 cmd.Parameters.AddWithValue("MediaURL", prim.MediaUrl); 1660 cmd.Parameters.AddWithValue("MediaURL", prim.MediaUrl);
1648 1661
1662 cmd.Parameters.AddWithValue("PhysicsShapeType", prim.PhysicsShapeType);
1663 cmd.Parameters.AddWithValue("Density", (double)prim.Density);
1664 cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier);
1665 cmd.Parameters.AddWithValue("Friction", (double)prim.Friction);
1666 cmd.Parameters.AddWithValue("Restitution", (double)prim.Bounciness);
1667
1649 if (prim.DynAttrs.Count > 0) 1668 if (prim.DynAttrs.Count > 0)
1650 cmd.Parameters.AddWithValue("DynAttrs", prim.DynAttrs.ToXml()); 1669 cmd.Parameters.AddWithValue("DynAttrs", prim.DynAttrs.ToXml());
1651 else 1670 else
@@ -1728,6 +1747,7 @@ namespace OpenSim.Data.MySQL
1728 cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime); 1747 cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime);
1729 cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID); 1748 cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID);
1730 cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID); 1749 cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID);
1750
1731 cmd.Parameters.AddWithValue("ParcelImageID", settings.ParcelImageID); 1751 cmd.Parameters.AddWithValue("ParcelImageID", settings.ParcelImageID);
1732 cmd.Parameters.AddWithValue("TelehubObject", settings.TelehubObject); 1752 cmd.Parameters.AddWithValue("TelehubObject", settings.TelehubObject);
1733 } 1753 }
diff --git a/OpenSim/Data/MySQL/Resources/RegionStore.migrations b/OpenSim/Data/MySQL/Resources/RegionStore.migrations
index c48aec2..48cd60b 100644
--- a/OpenSim/Data/MySQL/Resources/RegionStore.migrations
+++ b/OpenSim/Data/MySQL/Resources/RegionStore.migrations
@@ -910,3 +910,16 @@ BEGIN;
910ALTER TABLE prims ADD COLUMN DynAttrs TEXT; 910ALTER TABLE prims ADD COLUMN DynAttrs TEXT;
911 911
912COMMIT; 912COMMIT;
913
914:VERSION 47 #---------------- Extra prim params
915
916BEGIN;
917
918ALTER TABLE prims ADD COLUMN `PhysicsShapeType` tinyint(4) NOT NULL default '0';
919ALTER TABLE prims ADD COLUMN `Density` double NOT NULL default '1000';
920ALTER TABLE prims ADD COLUMN `GravityModifier` double NOT NULL default '1';
921ALTER TABLE prims ADD COLUMN `Friction` double NOT NULL default '0.6';
922ALTER TABLE prims ADD COLUMN `Restitution` double NOT NULL default '0.5';
923
924COMMIT;
925
diff --git a/OpenSim/Framework/ExtraPhysicsData.cs b/OpenSim/Framework/ExtraPhysicsData.cs
new file mode 100644
index 0000000..9e7334f
--- /dev/null
+++ b/OpenSim/Framework/ExtraPhysicsData.cs
@@ -0,0 +1,50 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenMetaverse;
29
30namespace OpenSim.Framework
31{
32 public enum PhysShapeType : byte
33 {
34 prim = 0,
35 none = 1,
36 convex = 2,
37
38 invalid = 255 // use to mark invalid data in ExtraPhysicsData
39 }
40
41 public struct ExtraPhysicsData
42 {
43 public float Density;
44 public float GravitationModifier;
45 public float Friction;
46 public float Bounce;
47 public PhysShapeType PhysShapeType;
48
49 }
50}
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 19e6d37..55b5462 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -302,6 +302,13 @@ namespace OpenSim.Region.Framework.Scenes
302 protected Vector3 m_lastAcceleration; 302 protected Vector3 m_lastAcceleration;
303 protected Vector3 m_lastAngularVelocity; 303 protected Vector3 m_lastAngularVelocity;
304 protected int m_lastTerseSent; 304 protected int m_lastTerseSent;
305
306 protected byte m_physicsShapeType = (byte)PhysShapeType.prim;
307 // TODO: Implement these
308 //protected float m_density = 1000.0f; // in kg/m^3
309 //protected float m_gravitymod = 1.0f;
310 //protected float m_friction = 0.6f; // wood
311 //protected float m_bounce = 0.5f; // wood
305 312
306 /// <summary> 313 /// <summary>
307 /// Stores media texture data 314 /// Stores media texture data
@@ -1322,6 +1329,69 @@ namespace OpenSim.Region.Framework.Scenes
1322 set { m_collisionSoundVolume = value; } 1329 set { m_collisionSoundVolume = value; }
1323 } 1330 }
1324 1331
1332 public byte DefaultPhysicsShapeType()
1333 {
1334 byte type;
1335
1336 if (Shape != null && (Shape.SculptType == (byte)SculptType.Mesh))
1337 type = (byte)PhysShapeType.convex;
1338 else
1339 type = (byte)PhysShapeType.prim;
1340
1341 return type;
1342 }
1343
1344 public byte PhysicsShapeType
1345 {
1346 get { return m_physicsShapeType; }
1347 set
1348 {
1349 byte oldv = m_physicsShapeType;
1350
1351 if (value >= 0 && value <= (byte)PhysShapeType.convex)
1352 {
1353 if (value == (byte)PhysShapeType.none && ParentGroup != null && ParentGroup.RootPart == this)
1354 m_physicsShapeType = DefaultPhysicsShapeType();
1355 else
1356 m_physicsShapeType = value;
1357 }
1358 else
1359 m_physicsShapeType = DefaultPhysicsShapeType();
1360
1361 if (m_physicsShapeType != oldv && ParentGroup != null)
1362 {
1363 if (m_physicsShapeType == (byte)PhysShapeType.none)
1364 {
1365 if (PhysActor != null)
1366 {
1367 Velocity = new Vector3(0, 0, 0);
1368 Acceleration = new Vector3(0, 0, 0);
1369 if (ParentGroup.RootPart == this)
1370 AngularVelocity = new Vector3(0, 0, 0);
1371 ParentGroup.Scene.RemovePhysicalPrim(1);
1372 RemoveFromPhysics();
1373 }
1374 }
1375 else if (PhysActor == null)
1376 {
1377 ApplyPhysics((uint)Flags, VolumeDetectActive);
1378 }
1379 else
1380 {
1381 // TODO: Update physics actor
1382 }
1383
1384 if (ParentGroup != null)
1385 ParentGroup.HasGroupChanged = true;
1386 }
1387 }
1388 }
1389
1390 public float Density { get; set; }
1391 public float GravityModifier { get; set; }
1392 public float Friction { get; set; }
1393 public float Bounciness { get; set; }
1394
1325 #endregion Public Properties with only Get 1395 #endregion Public Properties with only Get
1326 1396
1327 private uint ApplyMask(uint val, bool set, uint mask) 1397 private uint ApplyMask(uint val, bool set, uint mask)
@@ -1523,9 +1593,8 @@ namespace OpenSim.Region.Framework.Scenes
1523 if (!ParentGroup.Scene.CollidablePrims) 1593 if (!ParentGroup.Scene.CollidablePrims)
1524 return; 1594 return;
1525 1595
1526// m_log.DebugFormat( 1596 if (PhysicsShapeType == (byte)PhysShapeType.none)
1527// "[SCENE OBJECT PART]: Applying physics to {0} {1}, m_physicalPrim {2}", 1597 return;
1528// Name, LocalId, UUID, m_physicalPrim);
1529 1598
1530 bool isPhysical = (rootObjectFlags & (uint) PrimFlags.Physics) != 0; 1599 bool isPhysical = (rootObjectFlags & (uint) PrimFlags.Physics) != 0;
1531 bool isPhantom = (rootObjectFlags & (uint) PrimFlags.Phantom) != 0; 1600 bool isPhantom = (rootObjectFlags & (uint) PrimFlags.Phantom) != 0;
@@ -3878,6 +3947,26 @@ namespace OpenSim.Region.Framework.Scenes
3878 } 3947 }
3879 } 3948 }
3880 3949
3950 public void UpdateExtraPhysics(ExtraPhysicsData physdata)
3951 {
3952 if (physdata.PhysShapeType == PhysShapeType.invalid || ParentGroup == null)
3953 return;
3954
3955 if (PhysicsShapeType != (byte)physdata.PhysShapeType)
3956 {
3957 PhysicsShapeType = (byte)physdata.PhysShapeType;
3958
3959 }
3960
3961 if(Density != physdata.Density)
3962 Density = physdata.Density;
3963 if(GravityModifier != physdata.GravitationModifier)
3964 GravityModifier = physdata.GravitationModifier;
3965 if(Friction != physdata.Friction)
3966 Friction = physdata.Friction;
3967 if(Bounciness != physdata.Bounce)
3968 Bounciness = physdata.Bounce;
3969 }
3881 /// <summary> 3970 /// <summary>
3882 /// Update the flags on this prim. This covers properties such as phantom, physics and temporary. 3971 /// Update the flags on this prim. This covers properties such as phantom, physics and temporary.
3883 /// </summary> 3972 /// </summary>
@@ -3949,6 +4038,7 @@ namespace OpenSim.Region.Framework.Scenes
3949 4038
3950 if (SetPhantom 4039 if (SetPhantom
3951 || ParentGroup.IsAttachment 4040 || ParentGroup.IsAttachment
4041 || PhysicsShapeType == (byte)PhysShapeType.none
3952 || (Shape.PathCurve == (byte)Extrusion.Flexible)) // note: this may have been changed above in the case of joints 4042 || (Shape.PathCurve == (byte)Extrusion.Flexible)) // note: this may have been changed above in the case of joints
3953 { 4043 {
3954 AddFlag(PrimFlags.Phantom); 4044 AddFlag(PrimFlags.Phantom);
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 4a2a47e..78229fe 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -367,6 +367,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
367 m_SOPXmlProcessors.Add("PayPrice2", ProcessPayPrice2); 367 m_SOPXmlProcessors.Add("PayPrice2", ProcessPayPrice2);
368 m_SOPXmlProcessors.Add("PayPrice3", ProcessPayPrice3); 368 m_SOPXmlProcessors.Add("PayPrice3", ProcessPayPrice3);
369 m_SOPXmlProcessors.Add("PayPrice4", ProcessPayPrice4); 369 m_SOPXmlProcessors.Add("PayPrice4", ProcessPayPrice4);
370
371 m_SOPXmlProcessors.Add("PhysicsShapeType", ProcessPhysicsShapeType);
372 m_SOPXmlProcessors.Add("Density", ProcessDensity);
373 m_SOPXmlProcessors.Add("Friction", ProcessFriction);
374 m_SOPXmlProcessors.Add("Bounce", ProcessBounce);
375 m_SOPXmlProcessors.Add("GravityModifier", ProcessGravityModifier);
376
370 #endregion 377 #endregion
371 378
372 #region TaskInventoryXmlProcessors initialization 379 #region TaskInventoryXmlProcessors initialization
@@ -594,6 +601,31 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
594 obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty); 601 obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty);
595 } 602 }
596 603
604 private static void ProcessPhysicsShapeType(SceneObjectPart obj, XmlTextReader reader)
605 {
606 obj.PhysicsShapeType = (byte)reader.ReadElementContentAsInt("PhysicsShapeType", String.Empty);
607 }
608
609 private static void ProcessDensity(SceneObjectPart obj, XmlTextReader reader)
610 {
611 obj.Density = reader.ReadElementContentAsFloat("Density", String.Empty);
612 }
613
614 private static void ProcessFriction(SceneObjectPart obj, XmlTextReader reader)
615 {
616 obj.Friction = reader.ReadElementContentAsFloat("Friction", String.Empty);
617 }
618
619 private static void ProcessBounce(SceneObjectPart obj, XmlTextReader reader)
620 {
621 obj.Bounciness = reader.ReadElementContentAsFloat("Bounce", String.Empty);
622 }
623
624 private static void ProcessGravityModifier(SceneObjectPart obj, XmlTextReader reader)
625 {
626 obj.GravityModifier = reader.ReadElementContentAsFloat("GravityModifier", String.Empty);
627 }
628
597 private static void ProcessShape(SceneObjectPart obj, XmlTextReader reader) 629 private static void ProcessShape(SceneObjectPart obj, XmlTextReader reader)
598 { 630 {
599 List<string> errorNodeNames; 631 List<string> errorNodeNames;
@@ -1257,6 +1289,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1257 writer.WriteElementString("PayPrice3", sop.PayPrice[3].ToString()); 1289 writer.WriteElementString("PayPrice3", sop.PayPrice[3].ToString());
1258 writer.WriteElementString("PayPrice4", sop.PayPrice[4].ToString()); 1290 writer.WriteElementString("PayPrice4", sop.PayPrice[4].ToString());
1259 1291
1292 if(sop.PhysicsShapeType != sop.DefaultPhysicsShapeType())
1293 writer.WriteElementString("PhysicsShapeType", sop.PhysicsShapeType.ToString().ToLower());
1294 if (sop.Density != 1000.0f)
1295 writer.WriteElementString("Density", sop.Density.ToString().ToLower());
1296 if (sop.Friction != 0.6f)
1297 writer.WriteElementString("Friction", sop.Friction.ToString().ToLower());
1298 if (sop.Bounciness != 0.5f)
1299 writer.WriteElementString("Bounce", sop.Bounciness.ToString().ToLower());
1300 if (sop.GravityModifier != 1.0f)
1301 writer.WriteElementString("GravityModifier", sop.GravityModifier.ToString().ToLower());
1302
1260 writer.WriteEndElement(); 1303 writer.WriteEndElement();
1261 } 1304 }
1262 1305
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 4fa3c60..64052ae 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -7594,6 +7594,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7594 part.ScriptSetPhysicsStatus(physics); 7594 part.ScriptSetPhysicsStatus(physics);
7595 break; 7595 break;
7596 7596
7597 case (int)ScriptBaseClass.PRIM_PHYSICS_SHAPE_TYPE:
7598 if (remain < 1)
7599 return null;
7600
7601 int shape_type = rules.GetLSLIntegerItem(idx++);
7602
7603 ExtraPhysicsData physdata = new ExtraPhysicsData();
7604 physdata.Density = part.Density;
7605 physdata.Bounce = part.Bounciness;
7606 physdata.GravitationModifier = part.GravityModifier;
7607 physdata.PhysShapeType = (PhysShapeType)shape_type;
7608
7609 part.UpdateExtraPhysics(physdata);
7610
7611 break;
7612
7597 case (int)ScriptBaseClass.PRIM_TEMP_ON_REZ: 7613 case (int)ScriptBaseClass.PRIM_TEMP_ON_REZ:
7598 if (remain < 1) 7614 if (remain < 1)
7599 return null; 7615 return null;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
index 9bf1a64..bd66ba3 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
@@ -661,6 +661,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
661 public const int PRIM_MEDIA_PERM_GROUP = 2; 661 public const int PRIM_MEDIA_PERM_GROUP = 2;
662 public const int PRIM_MEDIA_PERM_ANYONE = 4; 662 public const int PRIM_MEDIA_PERM_ANYONE = 4;
663 663
664 public const int PRIM_PHYSICS_SHAPE_TYPE = 30;
665 public const int PRIM_PHYSICS_SHAPE_PRIM = 0;
666 public const int PRIM_PHYSICS_SHAPE_CONVEX = 2;
667 public const int PRIM_PHYSICS_SHAPE_NONE = 1;
668
669 public const int PRIM_PHYSICS_MATERIAL = 31;
670 public const int DENSITY = 1;
671 public const int FRICTION = 2;
672 public const int RESTITUTION = 4;
673 public const int GRAVITY_MULTIPLIER = 8;
674
664 // extra constants for llSetPrimMediaParams 675 // extra constants for llSetPrimMediaParams
665 public static readonly LSLInteger LSL_STATUS_OK = new LSLInteger(0); 676 public static readonly LSLInteger LSL_STATUS_OK = new LSLInteger(0);
666 public static readonly LSLInteger LSL_STATUS_MALFORMED_PARAMS = new LSLInteger(1000); 677 public static readonly LSLInteger LSL_STATUS_MALFORMED_PARAMS = new LSLInteger(1000);