diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs | 27 |
1 files changed, 17 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs index 73acf28..6cf905a 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs | |||
@@ -93,15 +93,22 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
93 | region3 = scene3.RegionInfo.RegionHandle; | 93 | region3 = scene3.RegionInfo.RegionHandle; |
94 | } | 94 | } |
95 | 95 | ||
96 | // [Test] | 96 | [Test] |
97 | // public void TestLogout() | 97 | public void TestCloseAgent() |
98 | // { | 98 | { |
99 | // TestHelpers.InMethod(); | 99 | TestHelpers.InMethod(); |
100 | //// log4net.Config.XmlConfigurator.Configure(); | 100 | // log4net.Config.XmlConfigurator.Configure(); |
101 | // | 101 | |
102 | // TestScene scene = SceneHelpers.SetupScene(); | 102 | TestScene scene = SceneHelpers.SetupScene(); |
103 | // SceneHelpers. | 103 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); |
104 | // } | 104 | |
105 | Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(sp.UUID), Is.Not.Null); | ||
106 | |||
107 | scene.IncomingCloseAgent(sp.UUID); | ||
108 | |||
109 | Assert.That(scene.GetScenePresence(sp.UUID), Is.Null); | ||
110 | Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(sp.UUID), Is.Null); | ||
111 | } | ||
105 | 112 | ||
106 | /// <summary> | 113 | /// <summary> |
107 | /// Test that if a root agent logs into a region, a child agent is also established in the neighbouring region | 114 | /// Test that if a root agent logs into a region, a child agent is also established in the neighbouring region |
@@ -118,7 +125,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
118 | UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); | 125 | UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); |
119 | 126 | ||
120 | TestScene myScene1 = SceneHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000); | 127 | TestScene myScene1 = SceneHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000); |
121 | // TestScene myScene2 = SceneHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); | 128 | // TestScene myScene2 = SceneHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); |
122 | 129 | ||
123 | IConfigSource configSource = new IniConfigSource(); | 130 | IConfigSource configSource = new IniConfigSource(); |
124 | configSource.AddConfig("Modules").Set("EntityTransferModule", "BasicEntityTransferModule"); | 131 | configSource.AddConfig("Modules").Set("EntityTransferModule", "BasicEntityTransferModule"); |