diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 5 |
2 files changed, 1 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 1ede7ae..b3dc0c0 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -220,8 +220,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
220 | m_Scene.AssetService.Store(asset); | 220 | m_Scene.AssetService.Store(asset); |
221 | m_Scene.CreateNewInventoryItem( | 221 | m_Scene.CreateNewInventoryItem( |
222 | remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, | 222 | remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, |
223 | name, description, 0, callbackID, asset, invType, nextOwnerMask, creationDate,transactionID); | 223 | name, description, 0, callbackID, asset, invType, nextOwnerMask, creationDate,transactionID); |
224 | m_log.DebugFormat("Asset stored and inventory item created"); | ||
225 | } | 224 | } |
226 | else | 225 | else |
227 | { | 226 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index ac0b69c..e003a59 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -133,13 +133,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
133 | /// <param name="item"></param> | 133 | /// <param name="item"></param> |
134 | public bool AddInventoryItem(InventoryItemBase item) | 134 | public bool AddInventoryItem(InventoryItemBase item) |
135 | { | 135 | { |
136 | m_log.DebugFormat("[AGENT INVENTORY]: item {0}", item.Name); | ||
137 | |||
138 | if (item.Folder != UUID.Zero && InventoryService.AddItem(item)) | 136 | if (item.Folder != UUID.Zero && InventoryService.AddItem(item)) |
139 | { | 137 | { |
140 | m_log.DebugFormat( | ||
141 | "[AGENT INVENTORY]: added item {0}",item.Name); | ||
142 | |||
143 | int userlevel = 0; | 138 | int userlevel = 0; |
144 | if (Permissions.IsGod(item.Owner)) | 139 | if (Permissions.IsGod(item.Owner)) |
145 | { | 140 | { |