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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs11
1 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
index ea242f5..ef2125b 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
@@ -487,7 +487,16 @@ namespace OpenSim.Region.Framework.Scenes
487 487
488 void SendInventoryAsync(IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder) 488 void SendInventoryAsync(IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder)
489 { 489 {
490 SendInventoryUpdate(remoteClient, new InventoryFolderBase(folderID), fetchFolders, fetchItems); 490 try
491 {
492 SendInventoryUpdate(remoteClient, new InventoryFolderBase(folderID), fetchFolders, fetchItems);
493 }
494 catch (Exception e)
495 {
496 m_log.Error(
497 string.Format(
498 "[AGENT INVENTORY]: Error in SendInventoryAsync() for {0} with folder ID {1}. Exception ", e));
499 }
491 } 500 }
492 501
493 void SendInventoryComplete(IAsyncResult iar) 502 void SendInventoryComplete(IAsyncResult iar)