diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLSimulationData.cs | 21 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/Resources/RegionStore.migrations | 12 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLSimulationData.cs | 19 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/Resources/RegionStore.migrations | 2 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/Resources/RegionStore.migrations | 12 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteSimulationData.cs | 18 |
6 files changed, 71 insertions, 13 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs index 276a190..476f57a 100644 --- a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs +++ b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs | |||
@@ -351,7 +351,8 @@ IF EXISTS (SELECT UUID FROM prims WHERE UUID = @UUID) | |||
351 | ScriptAccessPin = @ScriptAccessPin, AllowedDrop = @AllowedDrop, DieAtEdge = @DieAtEdge, SalePrice = @SalePrice, | 351 | ScriptAccessPin = @ScriptAccessPin, AllowedDrop = @AllowedDrop, DieAtEdge = @DieAtEdge, SalePrice = @SalePrice, |
352 | SaleType = @SaleType, ColorR = @ColorR, ColorG = @ColorG, ColorB = @ColorB, ColorA = @ColorA, ParticleSystem = @ParticleSystem, | 352 | SaleType = @SaleType, ColorR = @ColorR, ColorG = @ColorG, ColorB = @ColorB, ColorA = @ColorA, ParticleSystem = @ParticleSystem, |
353 | ClickAction = @ClickAction, Material = @Material, CollisionSound = @CollisionSound, CollisionSoundVolume = @CollisionSoundVolume, PassTouches = @PassTouches, | 353 | ClickAction = @ClickAction, Material = @Material, CollisionSound = @CollisionSound, CollisionSoundVolume = @CollisionSoundVolume, PassTouches = @PassTouches, |
354 | LinkNumber = @LinkNumber, MediaURL = @MediaURL, DynAttrs = @DynAttrs | 354 | LinkNumber = @LinkNumber, MediaURL = @MediaURL, DynAttrs = @DynAttrs, |
355 | PhysicsShapeType = @PhysicsShapeType, Density = @Density, GravityModifier = @GravityModifier, Friction = @Friction, Restitution = @Restitution | ||
355 | WHERE UUID = @UUID | 356 | WHERE UUID = @UUID |
356 | END | 357 | END |
357 | ELSE | 358 | ELSE |
@@ -366,7 +367,8 @@ ELSE | |||
366 | PayPrice, PayButton1, PayButton2, PayButton3, PayButton4, LoopedSound, LoopedSoundGain, TextureAnimation, OmegaX, | 367 | PayPrice, PayButton1, PayButton2, PayButton3, PayButton4, LoopedSound, LoopedSoundGain, TextureAnimation, OmegaX, |
367 | OmegaY, OmegaZ, CameraEyeOffsetX, CameraEyeOffsetY, CameraEyeOffsetZ, CameraAtOffsetX, CameraAtOffsetY, CameraAtOffsetZ, | 368 | OmegaY, OmegaZ, CameraEyeOffsetX, CameraEyeOffsetY, CameraEyeOffsetZ, CameraAtOffsetX, CameraAtOffsetY, CameraAtOffsetZ, |
368 | ForceMouselook, ScriptAccessPin, AllowedDrop, DieAtEdge, SalePrice, SaleType, ColorR, ColorG, ColorB, ColorA, | 369 | ForceMouselook, ScriptAccessPin, AllowedDrop, DieAtEdge, SalePrice, SaleType, ColorR, ColorG, ColorB, ColorA, |
369 | ParticleSystem, ClickAction, Material, CollisionSound, CollisionSoundVolume, PassTouches, LinkNumber, MediaURL, DynAttrs | 370 | ParticleSystem, ClickAction, Material, CollisionSound, CollisionSoundVolume, PassTouches, LinkNumber, MediaURL, DynAttrs, |
371 | PhysicsShapeType, Density, GravityModifier, Friction, Restitution | ||
370 | ) VALUES ( | 372 | ) VALUES ( |
371 | @UUID, @CreationDate, @Name, @Text, @Description, @SitName, @TouchName, @ObjectFlags, @OwnerMask, @NextOwnerMask, @GroupMask, | 373 | @UUID, @CreationDate, @Name, @Text, @Description, @SitName, @TouchName, @ObjectFlags, @OwnerMask, @NextOwnerMask, @GroupMask, |
372 | @EveryoneMask, @BaseMask, @PositionX, @PositionY, @PositionZ, @GroupPositionX, @GroupPositionY, @GroupPositionZ, @VelocityX, | 374 | @EveryoneMask, @BaseMask, @PositionX, @PositionY, @PositionZ, @GroupPositionX, @GroupPositionY, @GroupPositionZ, @VelocityX, |
@@ -376,7 +378,8 @@ ELSE | |||
376 | @PayPrice, @PayButton1, @PayButton2, @PayButton3, @PayButton4, @LoopedSound, @LoopedSoundGain, @TextureAnimation, @OmegaX, | 378 | @PayPrice, @PayButton1, @PayButton2, @PayButton3, @PayButton4, @LoopedSound, @LoopedSoundGain, @TextureAnimation, @OmegaX, |
377 | @OmegaY, @OmegaZ, @CameraEyeOffsetX, @CameraEyeOffsetY, @CameraEyeOffsetZ, @CameraAtOffsetX, @CameraAtOffsetY, @CameraAtOffsetZ, | 379 | @OmegaY, @OmegaZ, @CameraEyeOffsetX, @CameraEyeOffsetY, @CameraEyeOffsetZ, @CameraAtOffsetX, @CameraAtOffsetY, @CameraAtOffsetZ, |
378 | @ForceMouselook, @ScriptAccessPin, @AllowedDrop, @DieAtEdge, @SalePrice, @SaleType, @ColorR, @ColorG, @ColorB, @ColorA, | 380 | @ForceMouselook, @ScriptAccessPin, @AllowedDrop, @DieAtEdge, @SalePrice, @SaleType, @ColorR, @ColorG, @ColorB, @ColorA, |
379 | @ParticleSystem, @ClickAction, @Material, @CollisionSound, @CollisionSoundVolume, @PassTouches, @LinkNumber, @MediaURL, @DynAttrs | 381 | @ParticleSystem, @ClickAction, @Material, @CollisionSound, @CollisionSoundVolume, @PassTouches, @LinkNumber, @MediaURL, @DynAttrs, |
382 | @PhysicsShapeType, @Density, @GravityModifier, @Friction, @Restitution | ||
380 | ) | 383 | ) |
381 | END"; | 384 | END"; |
382 | 385 | ||
@@ -1697,6 +1700,12 @@ VALUES | |||
1697 | else | 1700 | else |
1698 | prim.DynAttrs = new DAMap(); | 1701 | prim.DynAttrs = new DAMap(); |
1699 | 1702 | ||
1703 | prim.PhysicsShapeType = Convert.ToByte(primRow["PhysicsShapeType"]); | ||
1704 | prim.Density = Convert.ToSingle(primRow["Density"]); | ||
1705 | prim.GravityModifier = Convert.ToSingle(primRow["GravityModifier"]); | ||
1706 | prim.Friction = Convert.ToSingle(primRow["Friction"]); | ||
1707 | prim.Restitution = Convert.ToSingle(primRow["Restitution"]); | ||
1708 | |||
1700 | return prim; | 1709 | return prim; |
1701 | } | 1710 | } |
1702 | 1711 | ||
@@ -2095,6 +2104,12 @@ VALUES | |||
2095 | parameters.Add(_Database.CreateParameter("DynAttrs", prim.DynAttrs.ToXml())); | 2104 | parameters.Add(_Database.CreateParameter("DynAttrs", prim.DynAttrs.ToXml())); |
2096 | else | 2105 | else |
2097 | parameters.Add(_Database.CreateParameter("DynAttrs", null)); | 2106 | parameters.Add(_Database.CreateParameter("DynAttrs", null)); |
2107 | |||
2108 | parameters.Add(_Database.CreateParameter("PhysicsShapeType", prim.PhysicsShapeType)); | ||
2109 | parameters.Add(_Database.CreateParameter("Density", (double)prim.Density)); | ||
2110 | parameters.Add(_Database.CreateParameter("GravityModifier", (double)prim.GravityModifier)); | ||
2111 | parameters.Add(_Database.CreateParameter("Friction", (double)prim.Friction)); | ||
2112 | parameters.Add(_Database.CreateParameter("Restitution", (double)prim.Restitution)); | ||
2098 | 2113 | ||
2099 | return parameters.ToArray(); | 2114 | return parameters.ToArray(); |
2100 | } | 2115 | } |
diff --git a/OpenSim/Data/MSSQL/Resources/RegionStore.migrations b/OpenSim/Data/MSSQL/Resources/RegionStore.migrations index 92cc38a..b84c2a4 100644 --- a/OpenSim/Data/MSSQL/Resources/RegionStore.migrations +++ b/OpenSim/Data/MSSQL/Resources/RegionStore.migrations | |||
@@ -1156,3 +1156,15 @@ BEGIN TRANSACTION | |||
1156 | ALTER TABLE prims ADD COLUMN DynAttrs TEXT; | 1156 | ALTER TABLE prims ADD COLUMN DynAttrs TEXT; |
1157 | 1157 | ||
1158 | COMMIT | 1158 | COMMIT |
1159 | |||
1160 | :VERSION 39 #---------------- Extra physics params | ||
1161 | |||
1162 | BEGIN TRANSACTION | ||
1163 | |||
1164 | ALTER TABLE prims ADD COLUMN `PhysicsShapeType` tinyint(4) NOT NULL default '0'; | ||
1165 | ALTER TABLE prims ADD COLUMN `Density` double NOT NULL default '1000'; | ||
1166 | ALTER TABLE prims ADD COLUMN `GravityModifier` double NOT NULL default '1'; | ||
1167 | ALTER TABLE prims ADD COLUMN `Friction` double NOT NULL default '0.6'; | ||
1168 | ALTER TABLE prims ADD COLUMN `Restitution` double NOT NULL default '0.5'; | ||
1169 | |||
1170 | COMMIT | ||
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs index 1b02b4f..9cc6f40 100644 --- a/OpenSim/Data/MySQL/MySQLSimulationData.cs +++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs | |||
@@ -173,9 +173,9 @@ namespace OpenSim.Data.MySQL | |||
173 | "ParticleSystem, ClickAction, Material, " + | 173 | "ParticleSystem, ClickAction, Material, " + |
174 | "CollisionSound, CollisionSoundVolume, " + | 174 | "CollisionSound, CollisionSoundVolume, " + |
175 | "PassTouches, " + | 175 | "PassTouches, " + |
176 | "LinkNumber, MediaURL, " + | 176 | "LinkNumber, MediaURL, DynAttrs, " + |
177 | "PhysicsShapeType, Density, GravityModifier, " + | 177 | "PhysicsShapeType, Density, GravityModifier, " + |
178 | "Friction, Restitution, DynAttrs " + | 178 | "Friction, Restitution " + |
179 | ") values (" + "?UUID, " + | 179 | ") values (" + "?UUID, " + |
180 | "?CreationDate, ?Name, ?Text, " + | 180 | "?CreationDate, ?Name, ?Text, " + |
181 | "?Description, ?SitName, ?TouchName, " + | 181 | "?Description, ?SitName, ?TouchName, " + |
@@ -208,9 +208,9 @@ namespace OpenSim.Data.MySQL | |||
208 | "?ColorB, ?ColorA, ?ParticleSystem, " + | 208 | "?ColorB, ?ColorA, ?ParticleSystem, " + |
209 | "?ClickAction, ?Material, ?CollisionSound, " + | 209 | "?ClickAction, ?Material, ?CollisionSound, " + |
210 | "?CollisionSoundVolume, ?PassTouches, " + | 210 | "?CollisionSoundVolume, ?PassTouches, " + |
211 | "?LinkNumber, ?MediaURL, " + | 211 | "?LinkNumber, ?MediaURL, ?DynAttrs, " + |
212 | "?PhysicsShapeType, ?Density, ?GravityModifier, " + | 212 | "?PhysicsShapeType, ?Density, ?GravityModifier, " + |
213 | "?Friction, ?Restitution, ?DynAttrs)"; | 213 | "?Friction, ?Restitution)"; |
214 | 214 | ||
215 | FillPrimCommand(cmd, prim, obj.UUID, regionUUID); | 215 | FillPrimCommand(cmd, prim, obj.UUID, regionUUID); |
216 | 216 | ||
@@ -1659,16 +1659,17 @@ namespace OpenSim.Data.MySQL | |||
1659 | cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum); | 1659 | cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum); |
1660 | cmd.Parameters.AddWithValue("MediaURL", prim.MediaUrl); | 1660 | cmd.Parameters.AddWithValue("MediaURL", prim.MediaUrl); |
1661 | 1661 | ||
1662 | cmd.Parameters.AddWithValue("PhysicsShapeType", prim.PhysicsShapeType); | ||
1663 | cmd.Parameters.AddWithValue("Density", (double)prim.Density); | ||
1664 | cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier); | ||
1665 | cmd.Parameters.AddWithValue("Friction", (double)prim.Friction); | ||
1666 | cmd.Parameters.AddWithValue("Restitution", (double)prim.Restitution); | ||
1667 | 1662 | ||
1668 | if (prim.DynAttrs.Count > 0) | 1663 | if (prim.DynAttrs.Count > 0) |
1669 | cmd.Parameters.AddWithValue("DynAttrs", prim.DynAttrs.ToXml()); | 1664 | cmd.Parameters.AddWithValue("DynAttrs", prim.DynAttrs.ToXml()); |
1670 | else | 1665 | else |
1671 | cmd.Parameters.AddWithValue("DynAttrs", null); | 1666 | cmd.Parameters.AddWithValue("DynAttrs", null); |
1667 | |||
1668 | cmd.Parameters.AddWithValue("PhysicsShapeType", prim.PhysicsShapeType); | ||
1669 | cmd.Parameters.AddWithValue("Density", (double)prim.Density); | ||
1670 | cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier); | ||
1671 | cmd.Parameters.AddWithValue("Friction", (double)prim.Friction); | ||
1672 | cmd.Parameters.AddWithValue("Restitution", (double)prim.Restitution); | ||
1672 | } | 1673 | } |
1673 | 1674 | ||
1674 | /// <summary> | 1675 | /// <summary> |
diff --git a/OpenSim/Data/MySQL/Resources/RegionStore.migrations b/OpenSim/Data/MySQL/Resources/RegionStore.migrations index 48cd60b..513c784 100644 --- a/OpenSim/Data/MySQL/Resources/RegionStore.migrations +++ b/OpenSim/Data/MySQL/Resources/RegionStore.migrations | |||
@@ -911,7 +911,7 @@ ALTER TABLE prims ADD COLUMN DynAttrs TEXT; | |||
911 | 911 | ||
912 | COMMIT; | 912 | COMMIT; |
913 | 913 | ||
914 | :VERSION 47 #---------------- Extra prim params | 914 | :VERSION 47 #---------------- Extra physics params |
915 | 915 | ||
916 | BEGIN; | 916 | BEGIN; |
917 | 917 | ||
diff --git a/OpenSim/Data/SQLite/Resources/RegionStore.migrations b/OpenSim/Data/SQLite/Resources/RegionStore.migrations index e583dc2..c6f4b48 100644 --- a/OpenSim/Data/SQLite/Resources/RegionStore.migrations +++ b/OpenSim/Data/SQLite/Resources/RegionStore.migrations | |||
@@ -580,3 +580,15 @@ COMMIT; | |||
580 | BEGIN; | 580 | BEGIN; |
581 | ALTER TABLE prims ADD COLUMN DynAttrs TEXT; | 581 | ALTER TABLE prims ADD COLUMN DynAttrs TEXT; |
582 | COMMIT; | 582 | COMMIT; |
583 | |||
584 | :VERSION 28 | ||
585 | |||
586 | BEGIN; | ||
587 | |||
588 | ALTER TABLE prims ADD COLUMN `PhysicsShapeType` tinyint(4) NOT NULL default '0'; | ||
589 | ALTER TABLE prims ADD COLUMN `Density` double NOT NULL default '1000'; | ||
590 | ALTER TABLE prims ADD COLUMN `GravityModifier` double NOT NULL default '1'; | ||
591 | ALTER TABLE prims ADD COLUMN `Friction` double NOT NULL default '0.6'; | ||
592 | ALTER TABLE prims ADD COLUMN `Restitution` double NOT NULL default '0.5'; | ||
593 | |||
594 | COMMIT; | ||
diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs index 91fc704..d4734a6 100644 --- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs +++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs | |||
@@ -1235,6 +1235,12 @@ namespace OpenSim.Data.SQLite | |||
1235 | 1235 | ||
1236 | createCol(prims, "DynAttrs", typeof(String)); | 1236 | createCol(prims, "DynAttrs", typeof(String)); |
1237 | 1237 | ||
1238 | createCol(prims, "PhysicsShapeType", typeof(Byte)); | ||
1239 | createCol(prims, "Density", typeof(Double)); | ||
1240 | createCol(prims, "GravityModifier", typeof(Double)); | ||
1241 | createCol(prims, "Friction", typeof(Double)); | ||
1242 | createCol(prims, "Restitution", typeof(Double)); | ||
1243 | |||
1238 | // Add in contraints | 1244 | // Add in contraints |
1239 | prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] }; | 1245 | prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] }; |
1240 | 1246 | ||
@@ -1724,6 +1730,12 @@ namespace OpenSim.Data.SQLite | |||
1724 | prim.DynAttrs = new DAMap(); | 1730 | prim.DynAttrs = new DAMap(); |
1725 | } | 1731 | } |
1726 | 1732 | ||
1733 | prim.PhysicsShapeType = Convert.ToByte(row["PhysicsShapeType"]); | ||
1734 | prim.Density = Convert.ToSingle(row["Density"]); | ||
1735 | prim.GravityModifier = Convert.ToSingle(row["GravityModifier"]); | ||
1736 | prim.Friction = Convert.ToSingle(row["Friction"]); | ||
1737 | prim.Restitution = Convert.ToSingle(row["Restitution"]); | ||
1738 | |||
1727 | return prim; | 1739 | return prim; |
1728 | } | 1740 | } |
1729 | 1741 | ||
@@ -2150,6 +2162,12 @@ namespace OpenSim.Data.SQLite | |||
2150 | row["DynAttrs"] = prim.DynAttrs.ToXml(); | 2162 | row["DynAttrs"] = prim.DynAttrs.ToXml(); |
2151 | else | 2163 | else |
2152 | row["DynAttrs"] = null; | 2164 | row["DynAttrs"] = null; |
2165 | |||
2166 | row["PhysicsShapeType"] = prim.PhysicsShapeType; | ||
2167 | row["Density"] = (double)prim.Density; | ||
2168 | row["GravityModifier"] = (double)prim.GravityModifier; | ||
2169 | row["Friction"] = (double)prim.Friction; | ||
2170 | row["Restitution"] = (double)prim.Restitution; | ||
2153 | } | 2171 | } |
2154 | 2172 | ||
2155 | /// <summary> | 2173 | /// <summary> |