diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index d354c0a..cd5228d 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2298,13 +2298,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2298 | /// <param name="rotation">The direction in which this avatar should now face. | 2298 | /// <param name="rotation">The direction in which this avatar should now face. |
2299 | public void AddNewMovement(Vector3 vec, Quaternion rotation) | 2299 | public void AddNewMovement(Vector3 vec, Quaternion rotation) |
2300 | { | 2300 | { |
2301 | if (m_isChildAgent) | ||
2302 | { | ||
2303 | // WHAT??? | ||
2304 | m_log.Debug("[SCENEPRESENCE]: AddNewMovement() called on child agent, making root agent!"); | ||
2305 | return; | ||
2306 | } | ||
2307 | |||
2308 | m_perfMonMS = Util.EnvironmentTickCount(); | 2301 | m_perfMonMS = Util.EnvironmentTickCount(); |
2309 | 2302 | ||
2310 | Rotation = rotation; | 2303 | Rotation = rotation; |