diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs index be328a7..23dee56 100644 --- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs +++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs | |||
@@ -189,6 +189,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
189 | } | 189 | } |
190 | 190 | ||
191 | WarpRenderer renderer = new WarpRenderer(); | 191 | WarpRenderer renderer = new WarpRenderer(); |
192 | |||
192 | renderer.CreateScene(width, height); | 193 | renderer.CreateScene(width, height); |
193 | renderer.Scene.autoCalcNormals = false; | 194 | renderer.Scene.autoCalcNormals = false; |
194 | 195 | ||
@@ -243,9 +244,11 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
243 | obj.vertexData = null; | 244 | obj.vertexData = null; |
244 | obj.triangleData = null; | 245 | obj.triangleData = null; |
245 | } | 246 | } |
247 | |||
246 | renderer.Scene.removeAllObjects(); | 248 | renderer.Scene.removeAllObjects(); |
247 | renderer = null; | 249 | renderer = null; |
248 | viewport = null; | 250 | viewport = null; |
251 | |||
249 | m_colors.Clear(); | 252 | m_colors.Clear(); |
250 | GC.Collect(); | 253 | GC.Collect(); |
251 | m_log.Debug("[WARP 3D IMAGE MODULE]: GC.Collect()"); | 254 | m_log.Debug("[WARP 3D IMAGE MODULE]: GC.Collect()"); |
@@ -637,21 +640,16 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
637 | if (asset != null) | 640 | if (asset != null) |
638 | { | 641 | { |
639 | IJ2KDecoder imgDecoder = m_scene.RequestModuleInterface<IJ2KDecoder>(); | 642 | IJ2KDecoder imgDecoder = m_scene.RequestModuleInterface<IJ2KDecoder>(); |
640 | Bitmap img = null; | ||
641 | 643 | ||
642 | try | 644 | try |
643 | { | 645 | { |
644 | img = (Bitmap)imgDecoder.DecodeToImage(asset); | 646 | using (Bitmap img = (Bitmap)imgDecoder.DecodeToImage(asset)) |
647 | ret = new warp_Texture(img); | ||
645 | } | 648 | } |
646 | catch (Exception e) | 649 | catch (Exception e) |
647 | { | 650 | { |
648 | m_log.Warn(string.Format("[WARP 3D IMAGE MODULE]: Failed to decode asset {0}, exception ", id), e); | 651 | m_log.Warn(string.Format("[WARP 3D IMAGE MODULE]: Failed to decode asset {0}, exception ", id), e); |
649 | } | 652 | } |
650 | |||
651 | if (img != null) | ||
652 | { | ||
653 | return new warp_Texture(img); | ||
654 | } | ||
655 | } | 653 | } |
656 | 654 | ||
657 | return ret; | 655 | return ret; |