diff options
Diffstat (limited to 'OpenSim')
17 files changed, 425 insertions, 208 deletions
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs index f040ff7..4e755aa 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs | |||
@@ -47,36 +47,36 @@ using Caps = OpenSim.Framework.Capabilities.Caps; | |||
47 | 47 | ||
48 | namespace OpenSim.Capabilities.Handlers | 48 | namespace OpenSim.Capabilities.Handlers |
49 | { | 49 | { |
50 | public class GetTextureHandler : BaseStreamHandler | 50 | public class GetTextureHandler |
51 | { | 51 | { |
52 | private static readonly ILog m_log = | 52 | private static readonly ILog m_log = |
53 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 53 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
54 | |||
54 | private IAssetService m_assetService; | 55 | private IAssetService m_assetService; |
55 | 56 | ||
56 | public const string DefaultFormat = "x-j2c"; | 57 | public const string DefaultFormat = "x-j2c"; |
57 | 58 | ||
58 | // TODO: Change this to a config option | 59 | public GetTextureHandler(IAssetService assService) |
59 | const string REDIRECT_URL = null; | ||
60 | |||
61 | public GetTextureHandler(string path, IAssetService assService, string name, string description) | ||
62 | : base("GET", path, name, description) | ||
63 | { | 60 | { |
64 | m_assetService = assService; | 61 | m_assetService = assService; |
65 | } | 62 | } |
66 | 63 | ||
67 | public override byte[] Handle(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | 64 | public Hashtable Handle(Hashtable request) |
68 | { | 65 | { |
69 | // Try to parse the texture ID from the request URL | 66 | Hashtable ret = new Hashtable(); |
70 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); | 67 | ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound; |
71 | string textureStr = query.GetOne("texture_id"); | 68 | ret["content_type"] = "text/plain"; |
72 | string format = query.GetOne("format"); | 69 | ret["keepalive"] = false; |
70 | ret["reusecontext"] = false; | ||
71 | |||
72 | string textureStr = (string)request["texture_id"]; | ||
73 | string format = (string)request["format"]; | ||
73 | 74 | ||
74 | //m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr); | 75 | //m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr); |
75 | 76 | ||
76 | if (m_assetService == null) | 77 | if (m_assetService == null) |
77 | { | 78 | { |
78 | m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service"); | 79 | m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service"); |
79 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
80 | } | 80 | } |
81 | 81 | ||
82 | UUID textureID; | 82 | UUID textureID; |
@@ -91,30 +91,30 @@ namespace OpenSim.Capabilities.Handlers | |||
91 | } | 91 | } |
92 | else | 92 | else |
93 | { | 93 | { |
94 | formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept")); | 94 | formats = new string[1] { DefaultFormat }; // default |
95 | if (((Hashtable)request["headers"])["Accept"] != null) | ||
96 | formats = WebUtil.GetPreferredImageTypes((string)((Hashtable)request["headers"])["Accept"]); | ||
95 | if (formats.Length == 0) | 97 | if (formats.Length == 0) |
96 | formats = new string[1] { DefaultFormat }; // default | 98 | formats = new string[1] { DefaultFormat }; // default |
97 | 99 | ||
98 | } | 100 | } |
99 | // OK, we have an array with preferred formats, possibly with only one entry | 101 | // OK, we have an array with preferred formats, possibly with only one entry |
100 | 102 | ||
101 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
102 | foreach (string f in formats) | 103 | foreach (string f in formats) |
103 | { | 104 | { |
104 | if (FetchTexture(httpRequest, httpResponse, textureID, f)) | 105 | if (FetchTexture(request, ret, textureID, f)) |
105 | break; | 106 | break; |
106 | } | 107 | } |
107 | } | 108 | } |
108 | else | 109 | else |
109 | { | 110 | { |
110 | m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url); | 111 | m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + (string)request["uri"]); |
111 | } | 112 | } |
112 | 113 | ||
113 | // m_log.DebugFormat( | 114 | // m_log.DebugFormat( |
114 | // "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}", | 115 | // "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}", |
115 | // textureID, httpResponse.StatusCode, httpResponse.ContentLength); | 116 | // textureID, httpResponse.StatusCode, httpResponse.ContentLength); |
116 | 117 | return ret; | |
117 | return null; | ||
118 | } | 118 | } |
119 | 119 | ||
120 | /// <summary> | 120 | /// <summary> |
@@ -125,7 +125,7 @@ namespace OpenSim.Capabilities.Handlers | |||
125 | /// <param name="textureID"></param> | 125 | /// <param name="textureID"></param> |
126 | /// <param name="format"></param> | 126 | /// <param name="format"></param> |
127 | /// <returns>False for "caller try another codec"; true otherwise</returns> | 127 | /// <returns>False for "caller try another codec"; true otherwise</returns> |
128 | private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format) | 128 | private bool FetchTexture(Hashtable request, Hashtable response, UUID textureID, string format) |
129 | { | 129 | { |
130 | // m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); | 130 | // m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); |
131 | AssetBase texture; | 131 | AssetBase texture; |
@@ -134,84 +134,61 @@ namespace OpenSim.Capabilities.Handlers | |||
134 | if (format != DefaultFormat) | 134 | if (format != DefaultFormat) |
135 | fullID = fullID + "-" + format; | 135 | fullID = fullID + "-" + format; |
136 | 136 | ||
137 | if (!String.IsNullOrEmpty(REDIRECT_URL)) | 137 | // try the cache |
138 | texture = m_assetService.GetCached(fullID); | ||
139 | |||
140 | if (texture == null) | ||
138 | { | 141 | { |
139 | // Only try to fetch locally cached textures. Misses are redirected | 142 | //m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache"); |
140 | texture = m_assetService.GetCached(fullID); | 143 | |
144 | // Fetch locally or remotely. Misses return a 404 | ||
145 | texture = m_assetService.Get(textureID.ToString()); | ||
141 | 146 | ||
142 | if (texture != null) | 147 | if (texture != null) |
143 | { | 148 | { |
144 | if (texture.Type != (sbyte)AssetType.Texture) | 149 | if (texture.Type != (sbyte)AssetType.Texture) |
150 | return true; | ||
151 | |||
152 | if (format == DefaultFormat) | ||
145 | { | 153 | { |
146 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | 154 | WriteTextureData(request, response, texture, format); |
147 | return true; | 155 | return true; |
148 | } | 156 | } |
149 | WriteTextureData(httpRequest, httpResponse, texture, format); | 157 | else |
150 | } | ||
151 | else | ||
152 | { | ||
153 | string textureUrl = REDIRECT_URL + textureID.ToString(); | ||
154 | m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl); | ||
155 | httpResponse.RedirectLocation = textureUrl; | ||
156 | return true; | ||
157 | } | ||
158 | } | ||
159 | else // no redirect | ||
160 | { | ||
161 | // try the cache | ||
162 | texture = m_assetService.GetCached(fullID); | ||
163 | |||
164 | if (texture == null) | ||
165 | { | ||
166 | //m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache"); | ||
167 | |||
168 | // Fetch locally or remotely. Misses return a 404 | ||
169 | texture = m_assetService.Get(textureID.ToString()); | ||
170 | |||
171 | if (texture != null) | ||
172 | { | 158 | { |
173 | if (texture.Type != (sbyte)AssetType.Texture) | 159 | AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID); |
174 | { | 160 | newTexture.Data = ConvertTextureData(texture, format); |
175 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | 161 | if (newTexture.Data.Length == 0) |
176 | return true; | 162 | return false; // !!! Caller try another codec, please! |
177 | } | 163 | |
178 | if (format == DefaultFormat) | 164 | newTexture.Flags = AssetFlags.Collectable; |
179 | { | 165 | newTexture.Temporary = true; |
180 | WriteTextureData(httpRequest, httpResponse, texture, format); | 166 | m_assetService.Store(newTexture); |
181 | return true; | 167 | WriteTextureData(request, response, newTexture, format); |
182 | } | 168 | return true; |
183 | else | ||
184 | { | ||
185 | AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID); | ||
186 | newTexture.Data = ConvertTextureData(texture, format); | ||
187 | if (newTexture.Data.Length == 0) | ||
188 | return false; // !!! Caller try another codec, please! | ||
189 | |||
190 | newTexture.Flags = AssetFlags.Collectable; | ||
191 | newTexture.Temporary = true; | ||
192 | m_assetService.Store(newTexture); | ||
193 | WriteTextureData(httpRequest, httpResponse, newTexture, format); | ||
194 | return true; | ||
195 | } | ||
196 | } | 169 | } |
197 | } | 170 | } |
198 | else // it was on the cache | 171 | } |
199 | { | 172 | else // it was on the cache |
200 | //m_log.DebugFormat("[GETTEXTURE]: texture was in the cache"); | 173 | { |
201 | WriteTextureData(httpRequest, httpResponse, texture, format); | 174 | //m_log.DebugFormat("[GETTEXTURE]: texture was in the cache"); |
202 | return true; | 175 | WriteTextureData(request, response, texture, format); |
203 | } | 176 | return true; |
204 | } | 177 | } |
205 | 178 | ||
206 | // not found | 179 | // not found |
207 | // m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); | 180 | // m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); |
208 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
209 | return true; | 181 | return true; |
210 | } | 182 | } |
211 | 183 | ||
212 | private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format) | 184 | private void WriteTextureData(Hashtable request, Hashtable response, AssetBase texture, string format) |
213 | { | 185 | { |
214 | string range = request.Headers.GetOne("Range"); | 186 | Hashtable headers = new Hashtable(); |
187 | response["headers"] = headers; | ||
188 | |||
189 | string range = String.Empty; | ||
190 | if (((Hashtable)request["headers"])["Range"] != null) | ||
191 | range = (string)((Hashtable)request["headers"])["Range"]; | ||
215 | 192 | ||
216 | if (!String.IsNullOrEmpty(range)) // JP2's only | 193 | if (!String.IsNullOrEmpty(range)) // JP2's only |
217 | { | 194 | { |
@@ -226,7 +203,7 @@ namespace OpenSim.Capabilities.Handlers | |||
226 | { | 203 | { |
227 | // response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable; | 204 | // response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable; |
228 | // viewers don't seem to handle RequestedRangeNotSatisfiable and keep retrying with same parameters | 205 | // viewers don't seem to handle RequestedRangeNotSatisfiable and keep retrying with same parameters |
229 | response.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | 206 | response["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound; |
230 | } | 207 | } |
231 | else | 208 | else |
232 | { | 209 | { |
@@ -240,31 +217,33 @@ namespace OpenSim.Capabilities.Handlers | |||
240 | // We were accidentally sending back 404 before in this situation | 217 | // We were accidentally sending back 404 before in this situation |
241 | // https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the | 218 | // https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the |
242 | // entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this. | 219 | // entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this. |
243 | response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; | 220 | response["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent; |
244 | 221 | response["content-type"] = texture.Metadata.ContentType; | |
245 | response.ContentLength = len; | 222 | headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length); |
246 | response.ContentType = texture.Metadata.ContentType; | ||
247 | response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length)); | ||
248 | 223 | ||
249 | response.Body.Write(texture.Data, start, len); | 224 | byte[] d = new byte[len]; |
225 | Array.Copy(texture.Data, start, d, 0, len); | ||
226 | response["bin_response_data"] = d; | ||
227 | // response.Body.Write(texture.Data, start, len); | ||
250 | } | 228 | } |
251 | } | 229 | } |
252 | else | 230 | else |
253 | { | 231 | { |
254 | m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range); | 232 | m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range); |
255 | response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest; | 233 | response["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest; |
256 | } | 234 | } |
257 | } | 235 | } |
258 | else // JP2's or other formats | 236 | else // JP2's or other formats |
259 | { | 237 | { |
260 | // Full content request | 238 | // Full content request |
261 | response.StatusCode = (int)System.Net.HttpStatusCode.OK; | 239 | response["int_response_code"] = (int)System.Net.HttpStatusCode.OK; |
262 | response.ContentLength = texture.Data.Length; | ||
263 | if (format == DefaultFormat) | 240 | if (format == DefaultFormat) |
264 | response.ContentType = texture.Metadata.ContentType; | 241 | response["content_type"] = texture.Metadata.ContentType; |
265 | else | 242 | else |
266 | response.ContentType = "image/" + format; | 243 | response["content_type"] = "image/" + format; |
267 | response.Body.Write(texture.Data, 0, texture.Data.Length); | 244 | |
245 | response["bin_response_data"] = texture.Data; | ||
246 | // response.Body.Write(texture.Data, 0, texture.Data.Length); | ||
268 | } | 247 | } |
269 | 248 | ||
270 | // if (response.StatusCode < 200 || response.StatusCode > 299) | 249 | // if (response.StatusCode < 200 || response.StatusCode > 299) |
@@ -368,4 +347,4 @@ namespace OpenSim.Capabilities.Handlers | |||
368 | return null; | 347 | return null; |
369 | } | 348 | } |
370 | } | 349 | } |
371 | } \ No newline at end of file | 350 | } |
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs index 71cf033..bf66acb 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs | |||
@@ -33,6 +33,7 @@ using OpenSim.Framework.Servers.HttpServer; | |||
33 | using OpenSim.Server.Handlers.Base; | 33 | using OpenSim.Server.Handlers.Base; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | 35 | ||
36 | /* | ||
36 | namespace OpenSim.Capabilities.Handlers | 37 | namespace OpenSim.Capabilities.Handlers |
37 | { | 38 | { |
38 | public class GetTextureServerConnector : ServiceConnector | 39 | public class GetTextureServerConnector : ServiceConnector |
@@ -63,7 +64,8 @@ namespace OpenSim.Capabilities.Handlers | |||
63 | throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName)); | 64 | throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName)); |
64 | 65 | ||
65 | server.AddStreamHandler( | 66 | server.AddStreamHandler( |
66 | new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null)); | 67 | new GetTextureHandler("/CAPS/GetTexture/", m_AssetService, "GetTexture", null)); |
67 | } | 68 | } |
68 | } | 69 | } |
69 | } \ No newline at end of file | 70 | } |
71 | */ | ||
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs index 761e4e7..b6ae41b 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs | |||
@@ -39,6 +39,7 @@ using OpenSim.Region.Framework.Scenes; | |||
39 | using OpenSim.Tests.Common; | 39 | using OpenSim.Tests.Common; |
40 | using OpenSim.Tests.Common.Mock; | 40 | using OpenSim.Tests.Common.Mock; |
41 | 41 | ||
42 | /* | ||
42 | namespace OpenSim.Capabilities.Handlers.GetTexture.Tests | 43 | namespace OpenSim.Capabilities.Handlers.GetTexture.Tests |
43 | { | 44 | { |
44 | [TestFixture] | 45 | [TestFixture] |
@@ -60,4 +61,5 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests | |||
60 | Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound)); | 61 | Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound)); |
61 | } | 62 | } |
62 | } | 63 | } |
63 | } \ No newline at end of file | 64 | } |
65 | */ | ||
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs index 7384e39..2582b7b 100644 --- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | |||
@@ -640,7 +640,7 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
640 | // Every month or so this will wrap and give bad numbers, not really a problem | 640 | // Every month or so this will wrap and give bad numbers, not really a problem |
641 | // since its just for reporting | 641 | // since its just for reporting |
642 | int tickdiff = requestEndTick - requestStartTick; | 642 | int tickdiff = requestEndTick - requestStartTick; |
643 | if (tickdiff > 3000) | 643 | if (tickdiff > 3000 && (requestHandler == null || requestHandler.Name == null || requestHandler.Name != "GetTexture")) |
644 | { | 644 | { |
645 | m_log.InfoFormat( | 645 | m_log.InfoFormat( |
646 | "[BASE HTTP SERVER]: Slow handling of {0} {1} {2} {3} from {4} took {5}ms", | 646 | "[BASE HTTP SERVER]: Slow handling of {0} {1} {2} {3} from {4} took {5}ms", |
@@ -1449,7 +1449,8 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
1449 | internal byte[] DoHTTPGruntWork(Hashtable responsedata, OSHttpResponse response) | 1449 | internal byte[] DoHTTPGruntWork(Hashtable responsedata, OSHttpResponse response) |
1450 | { | 1450 | { |
1451 | int responsecode; | 1451 | int responsecode; |
1452 | string responseString; | 1452 | string responseString = String.Empty; |
1453 | byte[] responseData = null; | ||
1453 | string contentType; | 1454 | string contentType; |
1454 | 1455 | ||
1455 | if (responsedata == null) | 1456 | if (responsedata == null) |
@@ -1465,8 +1466,13 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
1465 | { | 1466 | { |
1466 | //m_log.Info("[BASE HTTP SERVER]: Doing HTTP Grunt work with response"); | 1467 | //m_log.Info("[BASE HTTP SERVER]: Doing HTTP Grunt work with response"); |
1467 | responsecode = (int)responsedata["int_response_code"]; | 1468 | responsecode = (int)responsedata["int_response_code"]; |
1468 | responseString = (string)responsedata["str_response_string"]; | 1469 | if (responsedata["bin_response_data"] != null) |
1470 | responseData = (byte[])responsedata["bin_response_data"]; | ||
1471 | else | ||
1472 | responseString = (string)responsedata["str_response_string"]; | ||
1469 | contentType = (string)responsedata["content_type"]; | 1473 | contentType = (string)responsedata["content_type"]; |
1474 | if (responseString == null) | ||
1475 | responseString = String.Empty; | ||
1470 | } | 1476 | } |
1471 | catch | 1477 | catch |
1472 | { | 1478 | { |
@@ -1520,25 +1526,40 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
1520 | 1526 | ||
1521 | response.AddHeader("Content-Type", contentType); | 1527 | response.AddHeader("Content-Type", contentType); |
1522 | 1528 | ||
1529 | if (responsedata.ContainsKey("headers")) | ||
1530 | { | ||
1531 | Hashtable headerdata = (Hashtable)responsedata["headers"]; | ||
1532 | |||
1533 | foreach (string header in headerdata.Keys) | ||
1534 | response.AddHeader(header, (string)headerdata[header]); | ||
1535 | } | ||
1536 | |||
1523 | byte[] buffer; | 1537 | byte[] buffer; |
1524 | 1538 | ||
1525 | if (!(contentType.Contains("image") | 1539 | if (responseData != null) |
1526 | || contentType.Contains("x-shockwave-flash") | ||
1527 | || contentType.Contains("application/x-oar") | ||
1528 | || contentType.Contains("application/vnd.ll.mesh"))) | ||
1529 | { | 1540 | { |
1530 | // Text | 1541 | buffer = responseData; |
1531 | buffer = Encoding.UTF8.GetBytes(responseString); | ||
1532 | } | 1542 | } |
1533 | else | 1543 | else |
1534 | { | 1544 | { |
1535 | // Binary! | 1545 | if (!(contentType.Contains("image") |
1536 | buffer = Convert.FromBase64String(responseString); | 1546 | || contentType.Contains("x-shockwave-flash") |
1537 | } | 1547 | || contentType.Contains("application/x-oar") |
1548 | || contentType.Contains("application/vnd.ll.mesh"))) | ||
1549 | { | ||
1550 | // Text | ||
1551 | buffer = Encoding.UTF8.GetBytes(responseString); | ||
1552 | } | ||
1553 | else | ||
1554 | { | ||
1555 | // Binary! | ||
1556 | buffer = Convert.FromBase64String(responseString); | ||
1557 | } | ||
1538 | 1558 | ||
1539 | response.SendChunked = false; | 1559 | response.SendChunked = false; |
1540 | response.ContentLength64 = buffer.Length; | 1560 | response.ContentLength64 = buffer.Length; |
1541 | response.ContentEncoding = Encoding.UTF8; | 1561 | response.ContentEncoding = Encoding.UTF8; |
1562 | } | ||
1542 | 1563 | ||
1543 | return buffer; | 1564 | return buffer; |
1544 | } | 1565 | } |
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs index c24a000..a80b1d7 100644 --- a/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs +++ b/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs | |||
@@ -52,7 +52,8 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
52 | { | 52 | { |
53 | Normal = 0, | 53 | Normal = 0, |
54 | LslHttp = 1, | 54 | LslHttp = 1, |
55 | Inventory = 2 | 55 | Inventory = 2, |
56 | Texture = 3 | ||
56 | } | 57 | } |
57 | 58 | ||
58 | public PollServiceEventArgs( | 59 | public PollServiceEventArgs( |
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs index a1dee4e..db088e7 100644 --- a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs +++ b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs | |||
@@ -231,8 +231,7 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
231 | { | 231 | { |
232 | if (m_running) | 232 | if (m_running) |
233 | { | 233 | { |
234 | if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LslHttp || | 234 | if (req.PollServiceArgs.Type != PollServiceEventArgs.EventType.Normal) |
235 | req.PollServiceArgs.Type == PollServiceEventArgs.EventType.Inventory) | ||
236 | { | 235 | { |
237 | m_requests.Enqueue(req); | 236 | m_requests.Enqueue(req); |
238 | } | 237 | } |
diff --git a/OpenSim/Framework/WebUtil.cs b/OpenSim/Framework/WebUtil.cs index 6a40cd5..8094b6d 100644 --- a/OpenSim/Framework/WebUtil.cs +++ b/OpenSim/Framework/WebUtil.cs | |||
@@ -695,6 +695,13 @@ namespace OpenSim.Framework | |||
695 | public static void MakeRequest<TRequest, TResponse>(string verb, | 695 | public static void MakeRequest<TRequest, TResponse>(string verb, |
696 | string requestUrl, TRequest obj, Action<TResponse> action) | 696 | string requestUrl, TRequest obj, Action<TResponse> action) |
697 | { | 697 | { |
698 | MakeRequest<TRequest, TResponse>(verb, requestUrl, obj, action, 0); | ||
699 | } | ||
700 | |||
701 | public static void MakeRequest<TRequest, TResponse>(string verb, | ||
702 | string requestUrl, TRequest obj, Action<TResponse> action, | ||
703 | int maxConnections) | ||
704 | { | ||
698 | int reqnum = WebUtil.RequestNumber++; | 705 | int reqnum = WebUtil.RequestNumber++; |
699 | // m_log.DebugFormat("[WEB UTIL]: <{0}> start osd request for {1}, method {2}",reqnum,url,method); | 706 | // m_log.DebugFormat("[WEB UTIL]: <{0}> start osd request for {1}, method {2}",reqnum,url,method); |
700 | 707 | ||
@@ -706,6 +713,10 @@ namespace OpenSim.Framework | |||
706 | Type type = typeof(TRequest); | 713 | Type type = typeof(TRequest); |
707 | 714 | ||
708 | WebRequest request = WebRequest.Create(requestUrl); | 715 | WebRequest request = WebRequest.Create(requestUrl); |
716 | HttpWebRequest ht = (HttpWebRequest)request; | ||
717 | if (maxConnections > 0 && ht.ServicePoint.ConnectionLimit < maxConnections) | ||
718 | ht.ServicePoint.ConnectionLimit = maxConnections; | ||
719 | |||
709 | WebResponse response = null; | 720 | WebResponse response = null; |
710 | TResponse deserial = default(TResponse); | 721 | TResponse deserial = default(TResponse); |
711 | XmlSerializer deserializer = new XmlSerializer(typeof(TResponse)); | 722 | XmlSerializer deserializer = new XmlSerializer(typeof(TResponse)); |
@@ -1003,6 +1014,11 @@ namespace OpenSim.Framework | |||
1003 | 1014 | ||
1004 | public static TResponse MakeRequest<TRequest, TResponse>(string verb, string requestUrl, TRequest obj, int pTimeout) | 1015 | public static TResponse MakeRequest<TRequest, TResponse>(string verb, string requestUrl, TRequest obj, int pTimeout) |
1005 | { | 1016 | { |
1017 | return MakeRequest<TRequest, TResponse>(verb, requestUrl, obj, pTimeout, 0); | ||
1018 | } | ||
1019 | |||
1020 | public static TResponse MakeRequest<TRequest, TResponse>(string verb, string requestUrl, TRequest obj, int pTimeout, int maxConnections) | ||
1021 | { | ||
1006 | int reqnum = WebUtil.RequestNumber++; | 1022 | int reqnum = WebUtil.RequestNumber++; |
1007 | // m_log.DebugFormat("[WEB UTIL]: <{0}> start osd request for {1}, method {2}",reqnum,url,method); | 1023 | // m_log.DebugFormat("[WEB UTIL]: <{0}> start osd request for {1}, method {2}",reqnum,url,method); |
1008 | 1024 | ||
@@ -1013,6 +1029,10 @@ namespace OpenSim.Framework | |||
1013 | TResponse deserial = default(TResponse); | 1029 | TResponse deserial = default(TResponse); |
1014 | 1030 | ||
1015 | WebRequest request = WebRequest.Create(requestUrl); | 1031 | WebRequest request = WebRequest.Create(requestUrl); |
1032 | HttpWebRequest ht = (HttpWebRequest)request; | ||
1033 | if (maxConnections > 0 && ht.ServicePoint.ConnectionLimit < maxConnections) | ||
1034 | ht.ServicePoint.ConnectionLimit = maxConnections; | ||
1035 | |||
1016 | request.Method = verb; | 1036 | request.Method = verb; |
1017 | if (pTimeout != 0) | 1037 | if (pTimeout != 0) |
1018 | request.Timeout = pTimeout * 1000; | 1038 | request.Timeout = pTimeout * 1000; |
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs index 78636c4..0f90d37 100644 --- a/OpenSim/Region/Application/Application.cs +++ b/OpenSim/Region/Application/Application.cs | |||
@@ -74,7 +74,7 @@ namespace OpenSim | |||
74 | AppDomain.CurrentDomain.UnhandledException += | 74 | AppDomain.CurrentDomain.UnhandledException += |
75 | new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); | 75 | new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); |
76 | 76 | ||
77 | ServicePointManager.DefaultConnectionLimit = 6; | 77 | ServicePointManager.DefaultConnectionLimit = 12; |
78 | 78 | ||
79 | // Add the arguments supplied when running the application to the configuration | 79 | // Add the arguments supplied when running the application to the configuration |
80 | ArgvConfigSource configSource = new ArgvConfigSource(args); | 80 | ArgvConfigSource configSource = new ArgvConfigSource(args); |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 9982556..580c005 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Timers; | ||
29 | using System.Collections; | 30 | using System.Collections; |
30 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
31 | using System.IO; | 32 | using System.IO; |
@@ -466,6 +467,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
466 | 467 | ||
467 | if (llsdRequest.asset_type == "mesh") | 468 | if (llsdRequest.asset_type == "mesh") |
468 | { | 469 | { |
470 | cost += 20; // Constant for now to test showing a price | ||
471 | |||
469 | if (llsdRequest.asset_resources == null) | 472 | if (llsdRequest.asset_resources == null) |
470 | { | 473 | { |
471 | client.SendAgentAlertMessage("Unable to upload asset. missing information.", false); | 474 | client.SendAgentAlertMessage("Unable to upload asset. missing information.", false); |
@@ -479,7 +482,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
479 | uint textures_cost = (uint)llsdRequest.asset_resources.texture_list.Array.Count; | 482 | uint textures_cost = (uint)llsdRequest.asset_resources.texture_list.Array.Count; |
480 | textures_cost *= (uint)mm.UploadCharge; | 483 | textures_cost *= (uint)mm.UploadCharge; |
481 | 484 | ||
482 | cost = textures_cost; | 485 | cost += textures_cost; |
483 | } | 486 | } |
484 | else | 487 | else |
485 | { | 488 | { |
@@ -1092,6 +1095,9 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1092 | 1095 | ||
1093 | public class AssetUploader | 1096 | public class AssetUploader |
1094 | { | 1097 | { |
1098 | private static readonly ILog m_log = | ||
1099 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
1100 | |||
1095 | public event UpLoadedAsset OnUpLoad; | 1101 | public event UpLoadedAsset OnUpLoad; |
1096 | private UpLoadedAsset handlerUpLoad = null; | 1102 | private UpLoadedAsset handlerUpLoad = null; |
1097 | 1103 | ||
@@ -1106,6 +1112,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1106 | 1112 | ||
1107 | private string m_invType = String.Empty; | 1113 | private string m_invType = String.Empty; |
1108 | private string m_assetType = String.Empty; | 1114 | private string m_assetType = String.Empty; |
1115 | private Timer m_timeoutTimer = new Timer(); | ||
1109 | 1116 | ||
1110 | public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem, | 1117 | public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem, |
1111 | UUID parentFolderID, string invType, string assetType, string path, | 1118 | UUID parentFolderID, string invType, string assetType, string path, |
@@ -1121,6 +1128,11 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1121 | m_assetType = assetType; | 1128 | m_assetType = assetType; |
1122 | m_invType = invType; | 1129 | m_invType = invType; |
1123 | m_dumpAssetsToFile = dumpAssetsToFile; | 1130 | m_dumpAssetsToFile = dumpAssetsToFile; |
1131 | |||
1132 | m_timeoutTimer.Elapsed += TimedOut; | ||
1133 | m_timeoutTimer.Interval = 120000; | ||
1134 | m_timeoutTimer.AutoReset = false; | ||
1135 | m_timeoutTimer.Start(); | ||
1124 | } | 1136 | } |
1125 | 1137 | ||
1126 | /// <summary> | 1138 | /// <summary> |
@@ -1142,6 +1154,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1142 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | 1154 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); |
1143 | 1155 | ||
1144 | httpListener.RemoveStreamHandler("POST", uploaderPath); | 1156 | httpListener.RemoveStreamHandler("POST", uploaderPath); |
1157 | m_timeoutTimer.Stop(); | ||
1145 | 1158 | ||
1146 | // TODO: probably make this a better set of extensions here | 1159 | // TODO: probably make this a better set of extensions here |
1147 | string extension = ".jp2"; | 1160 | string extension = ".jp2"; |
@@ -1163,6 +1176,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1163 | return res; | 1176 | return res; |
1164 | } | 1177 | } |
1165 | 1178 | ||
1179 | private void TimedOut(object sender, ElapsedEventArgs args) | ||
1180 | { | ||
1181 | m_log.InfoFormat("[CAPS]: Removing URL and handler for timed out mesh upload"); | ||
1182 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
1183 | } | ||
1184 | |||
1166 | ///Left this in and commented in case there are unforseen issues | 1185 | ///Left this in and commented in case there are unforseen issues |
1167 | //private void SaveAssetToFile(string filename, byte[] data) | 1186 | //private void SaveAssetToFile(string filename, byte[] data) |
1168 | //{ | 1187 | //{ |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs index 5ae9cc3..5b125ea 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs | |||
@@ -27,18 +27,13 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Specialized; | 30 | using System.Collections.Generic; |
31 | using System.Drawing; | ||
32 | using System.Drawing.Imaging; | ||
33 | using System.Reflection; | 31 | using System.Reflection; |
34 | using System.IO; | 32 | using System.Threading; |
35 | using System.Web; | ||
36 | using log4net; | 33 | using log4net; |
37 | using Nini.Config; | 34 | using Nini.Config; |
38 | using Mono.Addins; | 35 | using Mono.Addins; |
39 | using OpenMetaverse; | 36 | using OpenMetaverse; |
40 | using OpenMetaverse.StructuredData; | ||
41 | using OpenMetaverse.Imaging; | ||
42 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
43 | using OpenSim.Framework.Servers; | 38 | using OpenSim.Framework.Servers; |
44 | using OpenSim.Framework.Servers.HttpServer; | 39 | using OpenSim.Framework.Servers.HttpServer; |
@@ -47,64 +42,73 @@ using OpenSim.Region.Framework.Scenes; | |||
47 | using OpenSim.Services.Interfaces; | 42 | using OpenSim.Services.Interfaces; |
48 | using Caps = OpenSim.Framework.Capabilities.Caps; | 43 | using Caps = OpenSim.Framework.Capabilities.Caps; |
49 | using OpenSim.Capabilities.Handlers; | 44 | using OpenSim.Capabilities.Handlers; |
45 | using OpenSim.Framework.Monitoring; | ||
50 | 46 | ||
51 | namespace OpenSim.Region.ClientStack.Linden | 47 | namespace OpenSim.Region.ClientStack.Linden |
52 | { | 48 | { |
53 | 49 | ||
54 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | 50 | /// <summary> |
51 | /// This module implements both WebFetchTextureDescendents and FetchTextureDescendents2 capabilities. | ||
52 | /// </summary> | ||
53 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetTextureModule")] | ||
55 | public class GetTextureModule : INonSharedRegionModule | 54 | public class GetTextureModule : INonSharedRegionModule |
56 | { | 55 | { |
57 | // private static readonly ILog m_log = | 56 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
58 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 57 | |
59 | |||
60 | private Scene m_scene; | 58 | private Scene m_scene; |
61 | private IAssetService m_assetService; | ||
62 | 59 | ||
63 | private bool m_Enabled = false; | 60 | private static GetTextureHandler m_getTextureHandler; |
61 | |||
62 | private IAssetService m_assetService = null; | ||
64 | 63 | ||
65 | // TODO: Change this to a config option | 64 | private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>(); |
66 | const string REDIRECT_URL = null; | 65 | private static Thread[] m_workerThreads = null; |
67 | 66 | ||
68 | private string m_URL; | 67 | private static OpenMetaverse.BlockingQueue<PollServiceTextureEventArgs> m_queue = |
68 | new OpenMetaverse.BlockingQueue<PollServiceTextureEventArgs>(); | ||
69 | 69 | ||
70 | #region ISharedRegionModule Members | 70 | #region ISharedRegionModule Members |
71 | 71 | ||
72 | public void Initialise(IConfigSource source) | 72 | public void Initialise(IConfigSource source) |
73 | { | 73 | { |
74 | IConfig config = source.Configs["ClientStack.LindenCaps"]; | ||
75 | if (config == null) | ||
76 | return; | ||
77 | |||
78 | m_URL = config.GetString("Cap_GetTexture", string.Empty); | ||
79 | // Cap doesn't exist | ||
80 | if (m_URL != string.Empty) | ||
81 | m_Enabled = true; | ||
82 | } | 74 | } |
83 | 75 | ||
84 | public void AddRegion(Scene s) | 76 | public void AddRegion(Scene s) |
85 | { | 77 | { |
86 | if (!m_Enabled) | ||
87 | return; | ||
88 | |||
89 | m_scene = s; | 78 | m_scene = s; |
79 | m_assetService = s.AssetService; | ||
90 | } | 80 | } |
91 | 81 | ||
92 | public void RemoveRegion(Scene s) | 82 | public void RemoveRegion(Scene s) |
93 | { | 83 | { |
94 | if (!m_Enabled) | ||
95 | return; | ||
96 | |||
97 | m_scene.EventManager.OnRegisterCaps -= RegisterCaps; | 84 | m_scene.EventManager.OnRegisterCaps -= RegisterCaps; |
85 | m_scene.EventManager.OnDeregisterCaps -= DeregisterCaps; | ||
98 | m_scene = null; | 86 | m_scene = null; |
99 | } | 87 | } |
100 | 88 | ||
101 | public void RegionLoaded(Scene s) | 89 | public void RegionLoaded(Scene s) |
102 | { | 90 | { |
103 | if (!m_Enabled) | 91 | // We'll reuse the same handler for all requests. |
104 | return; | 92 | m_getTextureHandler = new GetTextureHandler(m_assetService); |
105 | 93 | ||
106 | m_assetService = m_scene.RequestModuleInterface<IAssetService>(); | ||
107 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; | 94 | m_scene.EventManager.OnRegisterCaps += RegisterCaps; |
95 | m_scene.EventManager.OnDeregisterCaps += DeregisterCaps; | ||
96 | |||
97 | if (m_workerThreads == null) | ||
98 | { | ||
99 | m_workerThreads = new Thread[4]; | ||
100 | |||
101 | for (uint i = 0; i < 4; i++) | ||
102 | { | ||
103 | m_workerThreads[i] = Watchdog.StartThread(DoTextureRequests, | ||
104 | String.Format("TextureWorkerThread{0}", i), | ||
105 | ThreadPriority.Normal, | ||
106 | false, | ||
107 | true, | ||
108 | null, | ||
109 | int.MaxValue); | ||
110 | } | ||
111 | } | ||
108 | } | 112 | } |
109 | 113 | ||
110 | public void PostInitialise() | 114 | public void PostInitialise() |
@@ -122,24 +126,155 @@ namespace OpenSim.Region.ClientStack.Linden | |||
122 | 126 | ||
123 | #endregion | 127 | #endregion |
124 | 128 | ||
125 | public void RegisterCaps(UUID agentID, Caps caps) | 129 | ~GetTextureModule() |
130 | { | ||
131 | foreach (Thread t in m_workerThreads) | ||
132 | t.Abort(); | ||
133 | } | ||
134 | |||
135 | private class PollServiceTextureEventArgs : PollServiceEventArgs | ||
126 | { | 136 | { |
127 | UUID capID = UUID.Random(); | 137 | private List<Hashtable> requests = |
138 | new List<Hashtable>(); | ||
139 | private Dictionary<UUID, Hashtable> responses = | ||
140 | new Dictionary<UUID, Hashtable>(); | ||
141 | |||
142 | private Scene m_scene; | ||
128 | 143 | ||
129 | //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); | 144 | public PollServiceTextureEventArgs(UUID pId, Scene scene) : |
130 | if (m_URL == "localhost") | 145 | base(null, null, null, null, pId, 30000) |
131 | { | 146 | { |
132 | // m_log.DebugFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName); | 147 | m_scene = scene; |
133 | caps.RegisterHandler( | 148 | |
134 | "GetTexture", | 149 | HasEvents = (x, y) => { return this.responses.ContainsKey(x); }; |
135 | new GetTextureHandler("/CAPS/" + capID + "/", m_assetService, "GetTexture", agentID.ToString())); | 150 | GetEvents = (x, y, s) => |
151 | { | ||
152 | try | ||
153 | { | ||
154 | return this.responses[x]; | ||
155 | } | ||
156 | finally | ||
157 | { | ||
158 | responses.Remove(x); | ||
159 | } | ||
160 | }; | ||
161 | |||
162 | Request = (x, y) => | ||
163 | { | ||
164 | y["RequestID"] = x.ToString(); | ||
165 | lock (this.requests) | ||
166 | this.requests.Add(y); | ||
167 | |||
168 | m_queue.Enqueue(this); | ||
169 | }; | ||
170 | |||
171 | NoEvents = (x, y) => | ||
172 | { | ||
173 | lock (this.requests) | ||
174 | { | ||
175 | Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString()); | ||
176 | requests.Remove(request); | ||
177 | } | ||
178 | |||
179 | Hashtable response = new Hashtable(); | ||
180 | |||
181 | response["int_response_code"] = 500; | ||
182 | response["str_response_string"] = "Script timeout"; | ||
183 | response["content_type"] = "text/plain"; | ||
184 | response["keepalive"] = false; | ||
185 | response["reusecontext"] = false; | ||
186 | |||
187 | return response; | ||
188 | }; | ||
136 | } | 189 | } |
137 | else | 190 | |
191 | public void Process() | ||
138 | { | 192 | { |
139 | // m_log.DebugFormat("[GETTEXTURE]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName); | 193 | Hashtable response; |
140 | caps.RegisterHandler("GetTexture", m_URL); | 194 | Hashtable request = null; |
195 | |||
196 | try | ||
197 | { | ||
198 | lock (this.requests) | ||
199 | { | ||
200 | request = requests[0]; | ||
201 | requests.RemoveAt(0); | ||
202 | } | ||
203 | } | ||
204 | catch | ||
205 | { | ||
206 | return; | ||
207 | } | ||
208 | |||
209 | UUID requestID = new UUID(request["RequestID"].ToString()); | ||
210 | |||
211 | // If the avatar is gone, don't bother to get the texture | ||
212 | if (m_scene.GetScenePresence(Id) == null) | ||
213 | { | ||
214 | response = new Hashtable(); | ||
215 | |||
216 | response["int_response_code"] = 500; | ||
217 | response["str_response_string"] = "Script timeout"; | ||
218 | response["content_type"] = "text/plain"; | ||
219 | response["keepalive"] = false; | ||
220 | response["reusecontext"] = false; | ||
221 | |||
222 | responses[requestID] = response; | ||
223 | return; | ||
224 | } | ||
225 | |||
226 | response = m_getTextureHandler.Handle(request); | ||
227 | |||
228 | responses[requestID] = response; | ||
229 | } | ||
230 | } | ||
231 | |||
232 | private void RegisterCaps(UUID agentID, Caps caps) | ||
233 | { | ||
234 | string capUrl = "/CAPS/" + UUID.Random() + "/"; | ||
235 | |||
236 | // Register this as a poll service | ||
237 | // absurd large timeout to tune later to make a bit less than viewer | ||
238 | PollServiceTextureEventArgs args = new PollServiceTextureEventArgs(agentID, m_scene); | ||
239 | |||
240 | args.Type = PollServiceEventArgs.EventType.Texture; | ||
241 | MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args); | ||
242 | |||
243 | string hostName = m_scene.RegionInfo.ExternalHostName; | ||
244 | uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port; | ||
245 | string protocol = "http"; | ||
246 | |||
247 | if (MainServer.Instance.UseSSL) | ||
248 | { | ||
249 | hostName = MainServer.Instance.SSLCommonName; | ||
250 | port = MainServer.Instance.SSLPort; | ||
251 | protocol = "https"; | ||
141 | } | 252 | } |
253 | caps.RegisterHandler("GetTexture", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl)); | ||
254 | |||
255 | m_capsDict[agentID] = capUrl; | ||
142 | } | 256 | } |
143 | 257 | ||
258 | private void DeregisterCaps(UUID agentID, Caps caps) | ||
259 | { | ||
260 | string capUrl; | ||
261 | |||
262 | if (m_capsDict.TryGetValue(agentID, out capUrl)) | ||
263 | { | ||
264 | MainServer.Instance.RemoveHTTPHandler("", capUrl); | ||
265 | m_capsDict.Remove(agentID); | ||
266 | } | ||
267 | } | ||
268 | |||
269 | private void DoTextureRequests() | ||
270 | { | ||
271 | while (true) | ||
272 | { | ||
273 | PollServiceTextureEventArgs args = m_queue.Dequeue(); | ||
274 | |||
275 | args.Process(); | ||
276 | } | ||
277 | } | ||
144 | } | 278 | } |
279 | |||
145 | } | 280 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs index 1492302..716cc69 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs | |||
@@ -256,7 +256,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
256 | if (sp.IsChildAgent) | 256 | if (sp.IsChildAgent) |
257 | return; | 257 | return; |
258 | sp.ControllingClient.Kick(reason); | 258 | sp.ControllingClient.Kick(reason); |
259 | sp.Scene.IncomingCloseAgent(sp.UUID); | 259 | sp.MakeChildAgent(); |
260 | sp.ControllingClient.Close(); | ||
260 | } | 261 | } |
261 | 262 | ||
262 | private void OnIncomingInstantMessage(GridInstantMessage msg) | 263 | private void OnIncomingInstantMessage(GridInstantMessage msg) |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 9090f64..880b2cc 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -648,7 +648,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
648 | // | 648 | // |
649 | // This sleep can be increased if necessary. However, whilst it's active, | 649 | // This sleep can be increased if necessary. However, whilst it's active, |
650 | // an agent cannot teleport back to this region if it has teleported away. | 650 | // an agent cannot teleport back to this region if it has teleported away. |
651 | Thread.Sleep(2000); | 651 | Thread.Sleep(3000); |
652 | 652 | ||
653 | sp.Scene.IncomingCloseAgent(sp.UUID); | 653 | sp.Scene.IncomingCloseAgent(sp.UUID); |
654 | } | 654 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferStateMachine.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferStateMachine.cs index d0cab49..70dd1bc 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferStateMachine.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferStateMachine.cs | |||
@@ -218,7 +218,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
218 | id, m_mod.Scene.RegionInfo.RegionName, currentState)); | 218 | id, m_mod.Scene.RegionInfo.RegionName, currentState)); |
219 | } | 219 | } |
220 | 220 | ||
221 | int count = 200; | 221 | int count = 400; |
222 | 222 | ||
223 | // There should be no race condition here since no other code should be removing the agent transfer or | 223 | // There should be no race condition here since no other code should be removing the agent transfer or |
224 | // changing the state to another other than Transferring => ReceivedAtDestination. | 224 | // changing the state to another other than Transferring => ReceivedAtDestination. |
@@ -266,4 +266,4 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
266 | } | 266 | } |
267 | } | 267 | } |
268 | } | 268 | } |
269 | } \ No newline at end of file | 269 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 0dae946..8034bc6 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -4274,7 +4274,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4274 | /// <param name='agentID'></param> | 4274 | /// <param name='agentID'></param> |
4275 | protected virtual ScenePresence WaitGetScenePresence(UUID agentID) | 4275 | protected virtual ScenePresence WaitGetScenePresence(UUID agentID) |
4276 | { | 4276 | { |
4277 | int ntimes = 20; | 4277 | int ntimes = 30; |
4278 | ScenePresence sp = null; | 4278 | ScenePresence sp = null; |
4279 | while ((sp = GetScenePresence(agentID)) == null && (ntimes-- > 0)) | 4279 | while ((sp = GetScenePresence(agentID)) == null && (ntimes-- > 0)) |
4280 | Thread.Sleep(1000); | 4280 | Thread.Sleep(1000); |
@@ -4326,7 +4326,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4326 | ScenePresence presence = m_sceneGraph.GetScenePresence(agentID); | 4326 | ScenePresence presence = m_sceneGraph.GetScenePresence(agentID); |
4327 | if (presence != null) | 4327 | if (presence != null) |
4328 | { | 4328 | { |
4329 | presence.ControllingClient.Close(); | 4329 | presence.ControllingClient.Close(false); |
4330 | return true; | 4330 | return true; |
4331 | } | 4331 | } |
4332 | 4332 | ||
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs index fbc6134..61d5a1d 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs | |||
@@ -902,7 +902,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
902 | axis.X = (axis.X > 0) ? 1f : 0f; | 902 | axis.X = (axis.X > 0) ? 1f : 0f; |
903 | axis.Y = (axis.Y > 0) ? 1f : 0f; | 903 | axis.Y = (axis.Y > 0) ? 1f : 0f; |
904 | axis.Z = (axis.Z > 0) ? 1f : 0f; | 904 | axis.Z = (axis.Z > 0) ? 1f : 0f; |
905 | m_log.DebugFormat("[axislock]: <{0},{1},{2}>", axis.X, axis.Y, axis.Z); | 905 | // m_log.DebugFormat("[axislock]: <{0},{1},{2}>", axis.X, axis.Y, axis.Z); |
906 | AddChange(changes.AngLock, axis); | 906 | AddChange(changes.AngLock, axis); |
907 | } | 907 | } |
908 | else | 908 | else |
diff --git a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs index d772c39..0bd8269 100644 --- a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs +++ b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs | |||
@@ -443,7 +443,15 @@ namespace OpenSim.Server.Handlers.Simulation | |||
443 | // subclasses can override this | 443 | // subclasses can override this |
444 | protected virtual bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, out string reason) | 444 | protected virtual bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, out string reason) |
445 | { | 445 | { |
446 | return m_SimulationService.CreateAgent(destination, aCircuit, teleportFlags, out reason); | 446 | reason = String.Empty; |
447 | |||
448 | Util.FireAndForget(x => | ||
449 | { | ||
450 | string r; | ||
451 | m_SimulationService.CreateAgent(destination, aCircuit, teleportFlags, out r); | ||
452 | }); | ||
453 | |||
454 | return true; | ||
447 | } | 455 | } |
448 | } | 456 | } |
449 | 457 | ||
diff --git a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs index 9e04601..9d6d9ad 100644 --- a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs +++ b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using log4net; | 28 | using log4net; |
29 | using System; | 29 | using System; |
30 | using System.Threading; | ||
30 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
31 | using System.IO; | 32 | using System.IO; |
32 | using System.Reflection; | 33 | using System.Reflection; |
@@ -50,7 +51,7 @@ namespace OpenSim.Services.Connectors | |||
50 | private IImprovedAssetCache m_Cache = null; | 51 | private IImprovedAssetCache m_Cache = null; |
51 | private int m_retryCounter; | 52 | private int m_retryCounter; |
52 | private Dictionary<int, List<AssetBase>> m_retryQueue = new Dictionary<int, List<AssetBase>>(); | 53 | private Dictionary<int, List<AssetBase>> m_retryQueue = new Dictionary<int, List<AssetBase>>(); |
53 | private Timer m_retryTimer; | 54 | private System.Timers.Timer m_retryTimer; |
54 | private delegate void AssetRetrievedEx(AssetBase asset); | 55 | private delegate void AssetRetrievedEx(AssetBase asset); |
55 | 56 | ||
56 | // Keeps track of concurrent requests for the same asset, so that it's only loaded once. | 57 | // Keeps track of concurrent requests for the same asset, so that it's only loaded once. |
@@ -61,6 +62,8 @@ namespace OpenSim.Services.Connectors | |||
61 | 62 | ||
62 | private Dictionary<string, string> m_UriMap = new Dictionary<string, string>(); | 63 | private Dictionary<string, string> m_UriMap = new Dictionary<string, string>(); |
63 | 64 | ||
65 | private Thread[] m_fetchThreads; | ||
66 | |||
64 | public AssetServicesConnector() | 67 | public AssetServicesConnector() |
65 | { | 68 | { |
66 | } | 69 | } |
@@ -96,7 +99,7 @@ namespace OpenSim.Services.Connectors | |||
96 | } | 99 | } |
97 | 100 | ||
98 | 101 | ||
99 | m_retryTimer = new Timer(); | 102 | m_retryTimer = new System.Timers.Timer(); |
100 | m_retryTimer.Elapsed += new ElapsedEventHandler(retryCheck); | 103 | m_retryTimer.Elapsed += new ElapsedEventHandler(retryCheck); |
101 | m_retryTimer.Interval = 60000; | 104 | m_retryTimer.Interval = 60000; |
102 | 105 | ||
@@ -112,6 +115,14 @@ namespace OpenSim.Services.Connectors | |||
112 | m_UriMap[prefix] = groupHost; | 115 | m_UriMap[prefix] = groupHost; |
113 | //m_log.DebugFormat("[ASSET]: Using {0} for prefix {1}", groupHost, prefix); | 116 | //m_log.DebugFormat("[ASSET]: Using {0} for prefix {1}", groupHost, prefix); |
114 | } | 117 | } |
118 | |||
119 | m_fetchThreads = new Thread[2]; | ||
120 | |||
121 | for (int i = 0 ; i < 2 ; i++) | ||
122 | { | ||
123 | m_fetchThreads[i] = new Thread(AssetRequestProcessor); | ||
124 | m_fetchThreads[i].Start(); | ||
125 | } | ||
115 | } | 126 | } |
116 | 127 | ||
117 | private string MapServer(string id) | 128 | private string MapServer(string id) |
@@ -193,7 +204,7 @@ namespace OpenSim.Services.Connectors | |||
193 | if (asset == null || asset.Data == null || asset.Data.Length == 0) | 204 | if (asset == null || asset.Data == null || asset.Data.Length == 0) |
194 | { | 205 | { |
195 | asset = SynchronousRestObjectRequester. | 206 | asset = SynchronousRestObjectRequester. |
196 | MakeRequest<int, AssetBase>("GET", uri, 0); | 207 | MakeRequest<int, AssetBase>("GET", uri, 0, 30); |
197 | 208 | ||
198 | if (m_Cache != null) | 209 | if (m_Cache != null) |
199 | m_Cache.Cache(asset); | 210 | m_Cache.Cache(asset); |
@@ -261,37 +272,25 @@ namespace OpenSim.Services.Connectors | |||
261 | return null; | 272 | return null; |
262 | } | 273 | } |
263 | 274 | ||
264 | public bool Get(string id, Object sender, AssetRetrieved handler) | 275 | private class QueuedAssetRequest |
265 | { | 276 | { |
266 | string uri = MapServer(id) + "/assets/" + id; | 277 | public string uri; |
267 | 278 | public string id; | |
268 | AssetBase asset = null; | 279 | } |
269 | if (m_Cache != null) | ||
270 | asset = m_Cache.Get(id); | ||
271 | 280 | ||
272 | if (asset == null || asset.Data == null || asset.Data.Length == 0) | 281 | private OpenMetaverse.BlockingQueue<QueuedAssetRequest> m_requestQueue = |
273 | { | 282 | new OpenMetaverse.BlockingQueue<QueuedAssetRequest>(); |
274 | lock (m_AssetHandlers) | ||
275 | { | ||
276 | AssetRetrievedEx handlerEx = new AssetRetrievedEx(delegate(AssetBase _asset) { handler(id, sender, _asset); }); | ||
277 | 283 | ||
278 | // AssetRetrievedEx handlers; | 284 | private void AssetRequestProcessor() |
279 | List<AssetRetrievedEx> handlers; | 285 | { |
280 | if (m_AssetHandlers.TryGetValue(id, out handlers)) | 286 | QueuedAssetRequest r; |
281 | { | ||
282 | // Someone else is already loading this asset. It will notify our handler when done. | ||
283 | // handlers += handlerEx; | ||
284 | handlers.Add(handlerEx); | ||
285 | return true; | ||
286 | } | ||
287 | 287 | ||
288 | // Load the asset ourselves | 288 | while (true) |
289 | // handlers += handlerEx; | 289 | { |
290 | handlers = new List<AssetRetrievedEx>(); | 290 | r = m_requestQueue.Dequeue(); |
291 | handlers.Add(handlerEx); | ||
292 | 291 | ||
293 | m_AssetHandlers.Add(id, handlers); | 292 | string uri = r.uri; |
294 | } | 293 | string id = r.id; |
295 | 294 | ||
296 | bool success = false; | 295 | bool success = false; |
297 | try | 296 | try |
@@ -301,16 +300,7 @@ namespace OpenSim.Services.Connectors | |||
301 | { | 300 | { |
302 | if (m_Cache != null) | 301 | if (m_Cache != null) |
303 | m_Cache.Cache(a); | 302 | m_Cache.Cache(a); |
304 | /* | ||
305 | AssetRetrievedEx handlers; | ||
306 | lock (m_AssetHandlers) | ||
307 | { | ||
308 | handlers = m_AssetHandlers[id]; | ||
309 | m_AssetHandlers.Remove(id); | ||
310 | } | ||
311 | 303 | ||
312 | handlers.Invoke(a); | ||
313 | */ | ||
314 | List<AssetRetrievedEx> handlers; | 304 | List<AssetRetrievedEx> handlers; |
315 | lock (m_AssetHandlers) | 305 | lock (m_AssetHandlers) |
316 | { | 306 | { |
@@ -321,7 +311,7 @@ namespace OpenSim.Services.Connectors | |||
321 | h.Invoke(a); | 311 | h.Invoke(a); |
322 | if (handlers != null) | 312 | if (handlers != null) |
323 | handlers.Clear(); | 313 | handlers.Clear(); |
324 | }); | 314 | }, 30); |
325 | 315 | ||
326 | success = true; | 316 | success = true; |
327 | } | 317 | } |
@@ -340,6 +330,46 @@ namespace OpenSim.Services.Connectors | |||
340 | } | 330 | } |
341 | } | 331 | } |
342 | } | 332 | } |
333 | } | ||
334 | |||
335 | public bool Get(string id, Object sender, AssetRetrieved handler) | ||
336 | { | ||
337 | string uri = MapServer(id) + "/assets/" + id; | ||
338 | |||
339 | AssetBase asset = null; | ||
340 | if (m_Cache != null) | ||
341 | asset = m_Cache.Get(id); | ||
342 | |||
343 | if (asset == null || asset.Data == null || asset.Data.Length == 0) | ||
344 | { | ||
345 | lock (m_AssetHandlers) | ||
346 | { | ||
347 | AssetRetrievedEx handlerEx = new AssetRetrievedEx(delegate(AssetBase _asset) { handler(id, sender, _asset); }); | ||
348 | |||
349 | // AssetRetrievedEx handlers; | ||
350 | List<AssetRetrievedEx> handlers; | ||
351 | if (m_AssetHandlers.TryGetValue(id, out handlers)) | ||
352 | { | ||
353 | // Someone else is already loading this asset. It will notify our handler when done. | ||
354 | // handlers += handlerEx; | ||
355 | handlers.Add(handlerEx); | ||
356 | return true; | ||
357 | } | ||
358 | |||
359 | // Load the asset ourselves | ||
360 | // handlers += handlerEx; | ||
361 | handlers = new List<AssetRetrievedEx>(); | ||
362 | handlers.Add(handlerEx); | ||
363 | |||
364 | m_AssetHandlers.Add(id, handlers); | ||
365 | } | ||
366 | |||
367 | QueuedAssetRequest request = new QueuedAssetRequest(); | ||
368 | request.id = id; | ||
369 | request.uri = uri; | ||
370 | |||
371 | m_requestQueue.Enqueue(request); | ||
372 | } | ||
343 | else | 373 | else |
344 | { | 374 | { |
345 | handler(id, sender, asset); | 375 | handler(id, sender, asset); |