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-rw-r--r--OpenSim/Framework/IProfileModule.cs37
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs24
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs22
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLImageManager.cs72
-rw-r--r--OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs77
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs12
-rw-r--r--OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs93
-rw-r--r--OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs22
-rw-r--r--OpenSim/Region/Framework/Interfaces/IUserManagement.cs3
-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs24
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs10
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs8
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs40
-rw-r--r--OpenSim/Server/Handlers/Hypergrid/UserAgentServerConnector.cs33
-rw-r--r--OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs54
-rw-r--r--OpenSim/Services/HypergridService/UserAgentService.cs25
-rw-r--r--OpenSim/Services/Interfaces/IHypergridServices.cs1
-rw-r--r--OpenSim/Tools/pCampBot/pCampBot.cs8
21 files changed, 485 insertions, 87 deletions
diff --git a/OpenSim/Framework/IProfileModule.cs b/OpenSim/Framework/IProfileModule.cs
new file mode 100644
index 0000000..ef03d4a
--- /dev/null
+++ b/OpenSim/Framework/IProfileModule.cs
@@ -0,0 +1,37 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenMetaverse;
29
30namespace OpenSim.Framework
31{
32 public interface IProfileModule
33 {
34 void RequestAvatarProperties(IClientAPI remoteClient, UUID avatarID);
35
36 }
37}
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs b/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs
index 2bbc6c7..8aa2ff3 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/J2KImage.cs
@@ -102,7 +102,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
102 { 102 {
103 m_currentPacket = 2; 103 m_currentPacket = 2;
104 } 104 }
105 105
106 while (sendMore && packetsSent < packetsToSend && m_currentPacket <= m_stopPacket) 106 while (sendMore && packetsSent < packetsToSend && m_currentPacket <= m_stopPacket)
107 { 107 {
108 sendMore = SendPacket(client); 108 sendMore = SendPacket(client);
@@ -114,17 +114,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
114 return (m_currentPacket > m_stopPacket); 114 return (m_currentPacket > m_stopPacket);
115 } 115 }
116 116
117 /// <summary>
118 /// This is where we decide what we need to update
119 /// and assign the real discardLevel and packetNumber
120 /// assuming of course that the connected client might be bonkers
121 /// </summary>
117 public void RunUpdate() 122 public void RunUpdate()
118 { 123 {
119 //This is where we decide what we need to update
120 //and assign the real discardLevel and packetNumber
121 //assuming of course that the connected client might be bonkers
122
123 if (!HasAsset) 124 if (!HasAsset)
124 { 125 {
125 if (!m_assetRequested) 126 if (!m_assetRequested)
126 { 127 {
127 m_assetRequested = true; 128 m_assetRequested = true;
129// m_log.DebugFormat("[J2KIMAGE]: Requesting asset {0}", TextureID);
128 AssetService.Get(TextureID.ToString(), this, AssetReceived); 130 AssetService.Get(TextureID.ToString(), this, AssetReceived);
129 } 131 }
130 } 132 }
@@ -137,6 +139,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
137 { 139 {
138 //Request decode 140 //Request decode
139 m_decodeRequested = true; 141 m_decodeRequested = true;
142
143// m_log.DebugFormat("[J2KIMAGE]: Requesting decode of asset {0}", TextureID);
144
140 // Do we have a jpeg decoder? 145 // Do we have a jpeg decoder?
141 if (J2KDecoder != null) 146 if (J2KDecoder != null)
142 { 147 {
@@ -149,7 +154,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
149 // Send it off to the jpeg decoder 154 // Send it off to the jpeg decoder
150 J2KDecoder.BeginDecode(TextureID, m_asset, J2KDecodedCallback); 155 J2KDecoder.BeginDecode(TextureID, m_asset, J2KDecodedCallback);
151 } 156 }
152
153 } 157 }
154 else 158 else
155 { 159 {
@@ -331,14 +335,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
331 { 335 {
332 if (m_currentPacket == 0) 336 if (m_currentPacket == 0)
333 return 0; 337 return 0;
338
334 if (m_currentPacket == 1) 339 if (m_currentPacket == 1)
335 return FIRST_PACKET_SIZE; 340 return FIRST_PACKET_SIZE;
336 341
337 int result = FIRST_PACKET_SIZE + ((int)m_currentPacket - 2) * IMAGE_PACKET_SIZE; 342 int result = FIRST_PACKET_SIZE + ((int)m_currentPacket - 2) * IMAGE_PACKET_SIZE;
343
338 if (result < 0) 344 if (result < 0)
339 {
340 result = FIRST_PACKET_SIZE; 345 result = FIRST_PACKET_SIZE;
341 } 346
342 return result; 347 return result;
343 } 348 }
344 349
@@ -377,7 +382,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
377 { 382 {
378 UUID assetID = UUID.Zero; 383 UUID assetID = UUID.Zero;
379 if (asset != null) 384 if (asset != null)
385 {
380 assetID = asset.FullID; 386 assetID = asset.FullID;
387 }
381 else if ((InventoryAccessModule != null) && (sender != InventoryAccessModule)) 388 else if ((InventoryAccessModule != null) && (sender != InventoryAccessModule))
382 { 389 {
383 // Unfortunately we need this here, there's no other way. 390 // Unfortunately we need this here, there's no other way.
@@ -398,7 +405,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
398 } 405 }
399 406
400 AssetDataCallback(assetID, asset); 407 AssetDataCallback(assetID, asset);
401
402 } 408 }
403 } 409 }
404} 410}
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 083dcc0..4d3a30c 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -351,7 +351,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
351 protected Dictionary<PacketType, PacketProcessor> m_packetHandlers = new Dictionary<PacketType, PacketProcessor>(); 351 protected Dictionary<PacketType, PacketProcessor> m_packetHandlers = new Dictionary<PacketType, PacketProcessor>();
352 protected Dictionary<string, GenericMessage> m_genericPacketHandlers = new Dictionary<string, GenericMessage>(); //PauPaw:Local Generic Message handlers 352 protected Dictionary<string, GenericMessage> m_genericPacketHandlers = new Dictionary<string, GenericMessage>(); //PauPaw:Local Generic Message handlers
353 protected Scene m_scene; 353 protected Scene m_scene;
354 protected LLImageManager m_imageManager; 354 private LLImageManager m_imageManager;
355 protected string m_firstName; 355 protected string m_firstName;
356 protected string m_lastName; 356 protected string m_lastName;
357 protected Thread m_clientThread; 357 protected Thread m_clientThread;
@@ -522,8 +522,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
522 IsActive = false; 522 IsActive = false;
523 523
524 // Shutdown the image manager 524 // Shutdown the image manager
525 if (m_imageManager != null) 525 m_imageManager.Close();
526 m_imageManager.Close();
527 526
528 // Fire the callback for this connection closing 527 // Fire the callback for this connection closing
529 if (OnConnectionClosed != null) 528 if (OnConnectionClosed != null)
@@ -601,7 +600,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
601 /// Add a handler for the given packet type. 600 /// Add a handler for the given packet type.
602 /// </summary> 601 /// </summary>
603 /// <remarks> 602 /// <remarks>
604 /// The packet is handled on its own thread. If packets must be handled in the order in which thye 603 /// The packet is handled on its own thread. If packets must be handled in the order in which they
605 /// are received then please use the synchronous version of this method. 604 /// are received then please use the synchronous version of this method.
606 /// </remarks> 605 /// </remarks>
607 /// <param name="packetType"></param> 606 /// <param name="packetType"></param>
@@ -3984,14 +3983,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3984 } 3983 }
3985 3984
3986 if ((categories & ThrottleOutPacketTypeFlags.Texture) != 0) 3985 if ((categories & ThrottleOutPacketTypeFlags.Texture) != 0)
3987 {
3988 ProcessTextureRequests();
3989 }
3990 }
3991
3992 void ProcessTextureRequests()
3993 {
3994 if (m_imageManager != null)
3995 m_imageManager.ProcessImageQueue(m_udpServer.TextureSendLimit); 3986 m_imageManager.ProcessImageQueue(m_udpServer.TextureSendLimit);
3996 } 3987 }
3997 3988
@@ -7540,12 +7531,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7540 if ((ImageType)block.Type == ImageType.Baked) 7531 if ((ImageType)block.Type == ImageType.Baked)
7541 args.Priority *= 2.0f; 7532 args.Priority *= 2.0f;
7542 7533
7543 // in the end, we null this, so we have to check if it's null 7534 m_imageManager.EnqueueReq(args);
7544 if (m_imageManager != null)
7545 {
7546 m_imageManager.EnqueueReq(args);
7547 }
7548 } 7535 }
7536
7549 return true; 7537 return true;
7550 } 7538 }
7551 7539
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLImageManager.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLImageManager.cs
index e3a881f..3e31b7d 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLImageManager.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLImageManager.cs
@@ -84,7 +84,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
84 /// <param name="newRequest"></param> 84 /// <param name="newRequest"></param>
85 public void EnqueueReq(TextureRequestArgs newRequest) 85 public void EnqueueReq(TextureRequestArgs newRequest)
86 { 86 {
87 //Make sure we're not shutting down..
88 if (!m_shuttingdown) 87 if (!m_shuttingdown)
89 { 88 {
90 J2KImage imgrequest; 89 J2KImage imgrequest;
@@ -99,19 +98,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP
99 { 98 {
100 //m_log.Debug("[TEX]: (CAN) ID=" + newRequest.RequestedAssetID); 99 //m_log.Debug("[TEX]: (CAN) ID=" + newRequest.RequestedAssetID);
101 100
102 try 101 try
103 { 102 {
104 lock (m_syncRoot) 103 lock (m_syncRoot)
105 m_priorityQueue.Delete(imgrequest.PriorityQueueHandle); 104 m_priorityQueue.Delete(imgrequest.PriorityQueueHandle);
106 } 105 }
107 catch (Exception) { } 106 catch (Exception) { }
108 } 107 }
109 else 108 else
110 { 109 {
110// m_log.DebugFormat(
111// "[LL IMAGE MANAGER]: Received duplicate of existing request for {0}, start packet {1} from {2}",
112// newRequest.RequestedAssetID, newRequest.PacketNumber, m_client.Name);
113
111 //m_log.DebugFormat("[TEX]: (UPD) ID={0}: D={1}, S={2}, P={3}", 114 //m_log.DebugFormat("[TEX]: (UPD) ID={0}: D={1}, S={2}, P={3}",
112 // newRequest.RequestedAssetID, newRequest.DiscardLevel, newRequest.PacketNumber, newRequest.Priority); 115 // newRequest.RequestedAssetID, newRequest.DiscardLevel, newRequest.PacketNumber, newRequest.Priority);
113 116
114 //Check the packet sequence to make sure this isn't older than 117 //Check the packet sequence to make sure this isn't older than
115 //one we've already received 118 //one we've already received
116 if (newRequest.requestSequence > imgrequest.LastSequence) 119 if (newRequest.requestSequence > imgrequest.LastSequence)
117 { 120 {
@@ -126,11 +129,34 @@ namespace OpenSim.Region.ClientStack.LindenUDP
126 129
127 //Update the requested priority 130 //Update the requested priority
128 imgrequest.Priority = newRequest.Priority; 131 imgrequest.Priority = newRequest.Priority;
132
129 UpdateImageInQueue(imgrequest); 133 UpdateImageInQueue(imgrequest);
130 134
131 //Run an update
132 imgrequest.RunUpdate(); 135 imgrequest.RunUpdate();
136
137// J2KImage imgrequest2 = new J2KImage(this);
138// imgrequest2.J2KDecoder = m_j2kDecodeModule;
139// imgrequest2.AssetService = m_assetCache;
140// imgrequest2.AgentID = m_client.AgentId;
141// imgrequest2.InventoryAccessModule = m_client.Scene.RequestModuleInterface<IInventoryAccessModule>();
142// imgrequest2.DiscardLevel = newRequest.DiscardLevel;
143// imgrequest2.StartPacket = Math.Max(1, newRequest.PacketNumber);
144// imgrequest2.Priority = newRequest.Priority;
145// imgrequest2.TextureID = newRequest.RequestedAssetID;
146// imgrequest2.Priority = newRequest.Priority;
147//
148// //Add this download to the priority queue
149// AddImageToQueue(imgrequest2);
150//
151// imgrequest2.RunUpdate();
152
133 } 153 }
154// else
155// {
156// m_log.DebugFormat(
157// "[LL IMAGE MANAGER]: Ignoring duplicate of existing request for {0} (sequence {1}) from {2} as its request sequence {3} is not greater",
158// newRequest.RequestedAssetID, imgrequest.LastSequence, m_client.Name, newRequest.requestSequence);
159// }
134 } 160 }
135 } 161 }
136 else 162 else
@@ -142,6 +168,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
142 } 168 }
143 else 169 else
144 { 170 {
171// m_log.DebugFormat(
172// "[LL IMAGE MANAGER]: Received request for {0}, start packet {1} from {2}",
173// newRequest.RequestedAssetID, newRequest.PacketNumber, m_client.Name);
174
145 //m_log.DebugFormat("[TEX]: (NEW) ID={0}: D={1}, S={2}, P={3}", 175 //m_log.DebugFormat("[TEX]: (NEW) ID={0}: D={1}, S={2}, P={3}",
146 // newRequest.RequestedAssetID, newRequest.DiscardLevel, newRequest.PacketNumber, newRequest.Priority); 176 // newRequest.RequestedAssetID, newRequest.DiscardLevel, newRequest.PacketNumber, newRequest.Priority);
147 177
@@ -159,7 +189,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
159 //Add this download to the priority queue 189 //Add this download to the priority queue
160 AddImageToQueue(imgrequest); 190 AddImageToQueue(imgrequest);
161 191
162 //Run an update
163 imgrequest.RunUpdate(); 192 imgrequest.RunUpdate();
164 } 193 }
165 } 194 }
@@ -176,7 +205,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
176 205
177 // If null was returned, the texture priority queue is currently empty 206 // If null was returned, the texture priority queue is currently empty
178 if (image == null) 207 if (image == null)
179 return false; 208 break;
180 209
181 if (image.IsDecoded) 210 if (image.IsDecoded)
182 { 211 {
@@ -194,10 +223,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
194 // written. Undecoded textures should not be going into the priority 223 // written. Undecoded textures should not be going into the priority
195 // queue, because a high priority undecoded texture will clog up the 224 // queue, because a high priority undecoded texture will clog up the
196 // pipeline for a client 225 // pipeline for a client
197 return true; 226// m_log.DebugFormat(
227// "[LL IMAGE MANAGER]: Exiting image queue processing early on encountering undecoded image {0}",
228// image.TextureID);
229
230 break;
198 } 231 }
199 } 232 }
200 233
234// if (packetsSent != 0)
235// m_log.DebugFormat("[LL IMAGE MANAGER]: Processed {0} packets from image queue", packetsSent);
236
201 return m_priorityQueue.Count > 0; 237 return m_priorityQueue.Count > 0;
202 } 238 }
203 239
@@ -219,7 +255,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
219 { 255 {
220 if (m_priorityQueue.Count > 0) 256 if (m_priorityQueue.Count > 0)
221 { 257 {
222 try { image = m_priorityQueue.FindMax(); } 258 try
259 {
260 image = m_priorityQueue.FindMax();
261 }
223 catch (Exception) { } 262 catch (Exception) { }
224 } 263 }
225 } 264 }
@@ -232,7 +271,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
232 271
233 lock (m_syncRoot) 272 lock (m_syncRoot)
234 { 273 {
235 try { m_priorityQueue.Add(ref image.PriorityQueueHandle, image); } 274 try
275 {
276 m_priorityQueue.Add(ref image.PriorityQueueHandle, image);
277 }
236 catch (Exception) { } 278 catch (Exception) { }
237 } 279 }
238 } 280 }
@@ -241,7 +283,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
241 { 283 {
242 lock (m_syncRoot) 284 lock (m_syncRoot)
243 { 285 {
244 try { m_priorityQueue.Delete(image.PriorityQueueHandle); } 286 try
287 {
288 m_priorityQueue.Delete(image.PriorityQueueHandle);
289 }
245 catch (Exception) { } 290 catch (Exception) { }
246 } 291 }
247 } 292 }
@@ -250,7 +295,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
250 { 295 {
251 lock (m_syncRoot) 296 lock (m_syncRoot)
252 { 297 {
253 try { m_priorityQueue.Replace(image.PriorityQueueHandle, image); } 298 try
299 {
300 m_priorityQueue.Replace(image.PriorityQueueHandle, image);
301 }
254 catch (Exception) 302 catch (Exception)
255 { 303 {
256 image.PriorityQueueHandle = null; 304 image.PriorityQueueHandle = null;
diff --git a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs
index 7dd9087..14dee84 100644
--- a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs
+++ b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs
@@ -103,6 +103,10 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender
103 // If it's cached, return the cached results 103 // If it's cached, return the cached results
104 if (m_decodedCache.TryGetValue(assetID, out result)) 104 if (m_decodedCache.TryGetValue(assetID, out result))
105 { 105 {
106// m_log.DebugFormat(
107// "[J2KDecoderModule]: Returning existing cached {0} layers j2k decode for {1}",
108// result.Length, assetID);
109
106 callback(assetID, result); 110 callback(assetID, result);
107 } 111 }
108 else 112 else
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
index bc7bf66..9df0592 100644
--- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
@@ -156,7 +156,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
156 changed = sp.Appearance.SetTextureEntries(textureEntry) || changed; 156 changed = sp.Appearance.SetTextureEntries(textureEntry) || changed;
157 157
158// WriteBakedTexturesReport(sp, m_log.DebugFormat); 158// WriteBakedTexturesReport(sp, m_log.DebugFormat);
159 ValidateBakedTextureCache(sp, false); 159 if (!ValidateBakedTextureCache(sp))
160 RequestRebake(sp, true);
160 161
161 // This appears to be set only in the final stage of the appearance 162 // This appears to be set only in the final stage of the appearance
162 // update transaction. In theory, we should be able to do an immediate 163 // update transaction. In theory, we should be able to do an immediate
@@ -251,15 +252,6 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
251 } 252 }
252 253
253 /// <summary> 254 /// <summary>
254 /// Check for the existence of the baked texture assets.
255 /// </summary>
256 /// <param name="sp"></param>
257 public bool ValidateBakedTextureCache(IScenePresence sp)
258 {
259 return ValidateBakedTextureCache(sp, true);
260 }
261
262 /// <summary>
263 /// Queue up a request to send appearance. 255 /// Queue up a request to send appearance.
264 /// </summary> 256 /// </summary>
265 /// <remarks> 257 /// <remarks>
@@ -292,17 +284,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
292 } 284 }
293 } 285 }
294 286
295 #endregion 287 public bool ValidateBakedTextureCache(IScenePresence sp)
296
297 #region AvatarFactoryModule private methods
298
299 /// <summary>
300 /// Check for the existence of the baked texture assets. Request a rebake
301 /// unless checkonly is true.
302 /// </summary>
303 /// <param name="client"></param>
304 /// <param name="checkonly"></param>
305 private bool ValidateBakedTextureCache(IScenePresence sp, bool checkonly)
306 { 288 {
307 bool defonly = true; // are we only using default textures 289 bool defonly = true; // are we only using default textures
308 290
@@ -330,12 +312,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
330 defonly = false; // found a non-default texture reference 312 defonly = false; // found a non-default texture reference
331 313
332 if (m_scene.AssetService.Get(face.TextureID.ToString()) == null) 314 if (m_scene.AssetService.Get(face.TextureID.ToString()) == null)
333 { 315 return false;
334 if (checkonly)
335 return false;
336
337 sp.ControllingClient.SendRebakeAvatarTextures(face.TextureID);
338 }
339 } 316 }
340 317
341 m_log.DebugFormat("[AVFACTORY]: Completed texture check for {0}", sp.UUID); 318 m_log.DebugFormat("[AVFACTORY]: Completed texture check for {0}", sp.UUID);
@@ -344,6 +321,52 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
344 return (defonly ? false : true); 321 return (defonly ? false : true);
345 } 322 }
346 323
324 public void RequestRebake(IScenePresence sp, bool missingTexturesOnly)
325 {
326 for (int i = 0; i < AvatarAppearance.BAKE_INDICES.Length; i++)
327 {
328 int idx = AvatarAppearance.BAKE_INDICES[i];
329 Primitive.TextureEntryFace face = sp.Appearance.Texture.FaceTextures[idx];
330
331 // if there is no texture entry, skip it
332 if (face == null)
333 continue;
334
335// m_log.DebugFormat(
336// "[AVFACTORY]: Looking for texture {0}, id {1} for {2} {3}",
337// face.TextureID, idx, client.Name, client.AgentId);
338
339 // if the texture is one of the "defaults" then skip it
340 // this should probably be more intelligent (skirt texture doesnt matter
341 // if the avatar isnt wearing a skirt) but if any of the main baked
342 // textures is default then the rest should be as well
343 if (face.TextureID == UUID.Zero || face.TextureID == AppearanceManager.DEFAULT_AVATAR_TEXTURE)
344 continue;
345
346 if (missingTexturesOnly)
347 {
348 if (m_scene.AssetService.Get(face.TextureID.ToString()) != null)
349 continue;
350 else
351 m_log.DebugFormat(
352 "[AVFACTORY]: Missing baked texture {0} ({1}) for {2}, requesting rebake.",
353 face.TextureID, idx, sp.Name);
354 }
355 else
356 {
357 m_log.DebugFormat(
358 "[AVFACTORY]: Requesting rebake of {0} ({1}) for {2}.",
359 face.TextureID, idx, sp.Name);
360 }
361
362 sp.ControllingClient.SendRebakeAvatarTextures(face.TextureID);
363 }
364 }
365
366 #endregion
367
368 #region AvatarFactoryModule private methods
369
347 private Dictionary<BakeType, Primitive.TextureEntryFace> GetBakedTextureFaces(ScenePresence sp) 370 private Dictionary<BakeType, Primitive.TextureEntryFace> GetBakedTextureFaces(ScenePresence sp)
348 { 371 {
349 if (sp.IsChildAgent) 372 if (sp.IsChildAgent)
diff --git a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs
index dee0ad4..eb1e4b5 100644
--- a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs
@@ -43,7 +43,7 @@ using OpenSim.Services.Interfaces;
43namespace OpenSim.Region.CoreModules.Avatar.Profile 43namespace OpenSim.Region.CoreModules.Avatar.Profile
44{ 44{
45 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] 45 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
46 public class BasicProfileModule : ISharedRegionModule 46 public class BasicProfileModule : IProfileModule, ISharedRegionModule
47 { 47 {
48 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 48 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
49 49
@@ -57,6 +57,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile
57 57
58 public void Initialise(IConfigSource config) 58 public void Initialise(IConfigSource config)
59 { 59 {
60 // This can be reduced later as the loader will determine
61 // whether we are needed
60 if (config.Configs["Profile"] != null) 62 if (config.Configs["Profile"] != null)
61 { 63 {
62 if (config.Configs["Profile"].GetString("Module", string.Empty) != "BasicProfileModule") 64 if (config.Configs["Profile"].GetString("Module", string.Empty) != "BasicProfileModule")
@@ -65,14 +67,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile
65 67
66 m_log.DebugFormat("[PROFILE MODULE]: Basic Profile Module enabled"); 68 m_log.DebugFormat("[PROFILE MODULE]: Basic Profile Module enabled");
67 m_Enabled = true; 69 m_Enabled = true;
68
69 } 70 }
70 71
71 public void AddRegion(Scene scene) 72 public void AddRegion(Scene scene)
72 { 73 {
73 if (!m_Enabled) 74 if (!m_Enabled)
74 return; 75 return;
75 76
76 lock (m_Scenes) 77 lock (m_Scenes)
77 { 78 {
78 if (!m_Scenes.Contains(scene)) 79 if (!m_Scenes.Contains(scene))
@@ -80,6 +81,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile
80 m_Scenes.Add(scene); 81 m_Scenes.Add(scene);
81 // Hook up events 82 // Hook up events
82 scene.EventManager.OnNewClient += OnNewClient; 83 scene.EventManager.OnNewClient += OnNewClient;
84 scene.RegisterModuleInterface<IProfileModule>(this);
83 } 85 }
84 } 86 }
85 } 87 }
@@ -116,7 +118,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile
116 118
117 public Type ReplaceableInterface 119 public Type ReplaceableInterface
118 { 120 {
119 get { return null; } 121 get { return typeof(IProfileModule); }
120 } 122 }
121 123
122 #endregion 124 #endregion
@@ -170,4 +172,4 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile
170 } 172 }
171 173
172 } 174 }
173} \ No newline at end of file 175}
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
index dbe2560..37292d6 100644
--- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
@@ -50,6 +50,9 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
50 public string LastName { get; set; } 50 public string LastName { get; set; }
51 public string HomeURL { get; set; } 51 public string HomeURL { get; set; }
52 public Dictionary<string, object> ServerURLs { get; set; } 52 public Dictionary<string, object> ServerURLs { get; set; }
53 public string Title { get; set; }
54 public int Flags { get; set; }
55 public int Created { get; set; }
53 } 56 }
54 57
55 public class UserManagementModule : ISharedRegionModule, IUserManagement 58 public class UserManagementModule : ISharedRegionModule, IUserManagement
@@ -281,6 +284,94 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
281 return string.Empty; 284 return string.Empty;
282 } 285 }
283 286
287 public int GetUserFlags(UUID userID)
288 {
289 UserData userdata;
290 lock (m_UserCache)
291 m_UserCache.TryGetValue(userID, out userdata);
292
293 if (userdata.Flags == -1)
294 GetUserInfo(userID);
295
296 if (userdata.Flags != -1)
297 return userdata.Flags;
298
299 return 0;
300 }
301
302 public int GetUserCreated(UUID userID)
303 {
304 UserData userdata;
305 lock (m_UserCache)
306 m_UserCache.TryGetValue(userID, out userdata);
307
308 if (userdata.Flags == -1)
309 GetUserInfo(userID);
310
311 if (userdata.Created != -1)
312 return userdata.Created;
313
314 return 0;
315 }
316
317 public string GetUserTitle(UUID userID)
318 {
319 UserData userdata;
320 lock (m_UserCache)
321 m_UserCache.TryGetValue(userID, out userdata);
322
323 if (userdata.Flags == -1)
324 GetUserInfo(userID);
325
326 if (userdata.Created != -1)
327 return userdata.Title;
328
329 return string.Empty;
330 }
331
332 // This will cache the user data
333 // Change this to return bool
334 private bool GetUserInfo(UUID userID)
335 {
336 UserData userdata;
337 lock (m_UserCache)
338 m_UserCache.TryGetValue(userID, out userdata);
339
340 if (userdata != null)
341 {
342// m_log.DebugFormat("[USER MANAGEMENT MODULE]: Requested url type {0} for {1}", serverType, userID);
343
344 if (userdata.Flags >= 0)
345 {
346 // This is already populated
347 return true;
348 }
349
350 if (userdata.HomeURL != null && userdata.HomeURL != string.Empty)
351 {
352 m_log.DebugFormat(
353 "[USER MANAGEMENT MODULE]: Requesting user flags from '{0}' for {1}",
354 userdata.HomeURL, userID);
355
356 UserAgentServiceConnector uConn = new UserAgentServiceConnector(userdata.HomeURL);
357 Dictionary<string, object> info = uConn.GetUserInfo(userID);
358
359 // Pull our data now
360 if (info["result"].ToString() == "success")
361 {
362 userdata.Flags = (int)info["user_flags"];
363 userdata.Created = (int)info["user_created"];
364 userdata.Title = (string)info["user_title"];
365
366 return true;
367 }
368 }
369 }
370
371 return false;
372 }
373
374
284 public string GetUserUUI(UUID userID) 375 public string GetUserUUI(UUID userID)
285 { 376 {
286 UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, userID); 377 UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, userID);
@@ -352,6 +443,8 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
352 { 443 {
353 UserData user = new UserData(); 444 UserData user = new UserData();
354 user.Id = id; 445 user.Id = id;
446 user.Flags = -1;
447 user.Created = -1;
355 448
356 if (creatorData != null && creatorData != string.Empty) 449 if (creatorData != null && creatorData != string.Empty)
357 { 450 {
diff --git a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs
index 8670229..04df9c3 100644
--- a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs
@@ -61,7 +61,29 @@ namespace OpenSim.Region.Framework.Interfaces
61 /// <returns>true if a valid agent was found, false otherwise</returns> 61 /// <returns>true if a valid agent was found, false otherwise</returns>
62 bool SaveBakedTextures(UUID agentId); 62 bool SaveBakedTextures(UUID agentId);
63 63
64 /// <summary>
65 /// Validate that OpenSim can find the baked textures need to display a given avatar
66 /// </summary>
67 /// <param name="client"></param>
68 /// <param name="checkonly"></param>
69 /// <returns>
70 /// true if all the baked textures referenced by the texture IDs exist or the appearance is only using default textures. false otherwise.
71 /// </returns>
64 bool ValidateBakedTextureCache(IScenePresence sp); 72 bool ValidateBakedTextureCache(IScenePresence sp);
73
74 /// <summary>
75 /// Request a rebake of textures for an avatar.
76 /// </summary>
77 /// <remarks>
78 /// This will send the request to the viewer, since it's there that the rebake is done.
79 /// </remarks>
80 /// <param name="sp">Avatar to rebake.</param>
81 /// <param name="missingTexturesOnly">
82 /// If true, only request a rebake for the textures that are missing.
83 /// If false then we request a rebake of all textures for which we already have references.
84 /// </param>
85 void RequestRebake(IScenePresence sp, bool missingTexturesOnly);
86
65 void QueueAppearanceSend(UUID agentid); 87 void QueueAppearanceSend(UUID agentid);
66 void QueueAppearanceSave(UUID agentid); 88 void QueueAppearanceSave(UUID agentid);
67 89
diff --git a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs
index ea0ba593..54dfaf4 100644
--- a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs
+++ b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs
@@ -14,6 +14,9 @@ namespace OpenSim.Region.Framework.Interfaces
14 string GetUserHomeURL(UUID uuid); 14 string GetUserHomeURL(UUID uuid);
15 string GetUserUUI(UUID uuid); 15 string GetUserUUI(UUID uuid);
16 string GetUserServerURL(UUID uuid, string serverType); 16 string GetUserServerURL(UUID uuid, string serverType);
17 int GetUserFlags(UUID userID);
18 int GetUserCreated(UUID userID);
19 string GetUserTitle(UUID userID);
17 20
18 /// <summary> 21 /// <summary>
19 /// Add a user. 22 /// Add a user.
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 209a0a6..74d9e60 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -405,6 +405,9 @@ namespace OpenSim.Region.Framework.Scenes
405 public delegate void RegionUp(GridRegion region); 405 public delegate void RegionUp(GridRegion region);
406 public event RegionUp OnRegionUp; 406 public event RegionUp OnRegionUp;
407 407
408 public delegate void RegionStarted(Scene scene);
409 public event RegionStarted OnRegionStarted;
410
408 public delegate void LoginsEnabled(string regionName); 411 public delegate void LoginsEnabled(string regionName);
409 public event LoginsEnabled OnLoginsEnabled; 412 public event LoginsEnabled OnLoginsEnabled;
410 413
@@ -2267,6 +2270,27 @@ namespace OpenSim.Region.Framework.Scenes
2267 } 2270 }
2268 } 2271 }
2269 2272
2273 public void TriggerOnRegionStarted(Scene scene)
2274 {
2275 RegionStarted handler = OnRegionStarted;
2276
2277 if (handler != null)
2278 {
2279 foreach (RegionStarted d in handler.GetInvocationList())
2280 {
2281 try
2282 {
2283 d(scene);
2284 }
2285 catch (Exception e)
2286 {
2287 m_log.ErrorFormat("[EVENT MANAGER]: Delegate for RegionStarted failed - continuing {0} - {1}",
2288 e.Message, e.StackTrace);
2289 }
2290 }
2291 }
2292 }
2293
2270 public void TriggerLoginsEnabled (string regionName) 2294 public void TriggerLoginsEnabled (string regionName)
2271 { 2295 {
2272 LoginsEnabled handler = OnLoginsEnabled; 2296 LoginsEnabled handler = OnLoginsEnabled;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 26f915b..d2e0ab0 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1236,6 +1236,7 @@ namespace OpenSim.Region.Framework.Scenes
1236 1236
1237 try 1237 try
1238 { 1238 {
1239 m_eventManager.TriggerOnRegionStarted(this);
1239 while (!shuttingdown) 1240 while (!shuttingdown)
1240 Update(); 1241 Update();
1241 } 1242 }
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index fa8b1c0..c45cfb8 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2015,13 +2015,9 @@ namespace OpenSim.Region.Framework.Scenes
2015 axPos *= parentRot; 2015 axPos *= parentRot;
2016 Vector3 translationOffsetPosition = axPos; 2016 Vector3 translationOffsetPosition = axPos;
2017 if(_parentID == 0) 2017 if(_parentID == 0)
2018 { 2018 return GroupPosition;
2019 return GroupPosition; 2019 else
2020 } 2020 return ParentGroup.AbsolutePosition + translationOffsetPosition;
2021 else
2022 {
2023 return ParentGroup.AbsolutePosition + translationOffsetPosition; //KF: Fix child prim position
2024 }
2025 } 2021 }
2026 2022
2027 /// <summary> 2023 /// <summary>
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 845553a..a301ccb 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2855,7 +2855,7 @@ namespace OpenSim.Region.Framework.Scenes
2855 Velocity = Vector3.Zero; 2855 Velocity = Vector3.Zero;
2856 AbsolutePosition = pos; 2856 AbsolutePosition = pos;
2857 2857
2858 m_log.DebugFormat("[SCENE PRESENCE]: Prevented flyoff for {0} at {1}", Name, AbsolutePosition); 2858// m_log.DebugFormat("[SCENE PRESENCE]: Prevented flyoff for {0} at {1}", Name, AbsolutePosition);
2859 2859
2860 AddToPhysicalScene(isFlying); 2860 AddToPhysicalScene(isFlying);
2861 } 2861 }
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 5f2f7d8..3f24991 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -1279,7 +1279,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1279 writer.WriteElementString(name, flagsStr.Replace(",", "")); 1279 writer.WriteElementString(name, flagsStr.Replace(",", ""));
1280 } 1280 }
1281 1281
1282 static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene) 1282 public static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene)
1283 { 1283 {
1284 if (tinv.Count > 0) // otherwise skip this 1284 if (tinv.Count > 0) // otherwise skip this
1285 { 1285 {
@@ -1333,7 +1333,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1333 } 1333 }
1334 } 1334 }
1335 1335
1336 static void WriteShape(XmlTextWriter writer, PrimitiveBaseShape shp, Dictionary<string, object> options) 1336 public static void WriteShape(XmlTextWriter writer, PrimitiveBaseShape shp, Dictionary<string, object> options)
1337 { 1337 {
1338 if (shp != null) 1338 if (shp != null)
1339 { 1339 {
@@ -1508,7 +1508,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1508 return obj; 1508 return obj;
1509 } 1509 }
1510 1510
1511 static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name) 1511 public static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name)
1512 { 1512 {
1513 TaskInventoryDictionary tinv = new TaskInventoryDictionary(); 1513 TaskInventoryDictionary tinv = new TaskInventoryDictionary();
1514 1514
@@ -1548,7 +1548,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1548 /// <param name="name">The name of the xml element containing the shape</param> 1548 /// <param name="name">The name of the xml element containing the shape</param>
1549 /// <param name="errors">true if any errors were encountered during parsing, false otherwise</param> 1549 /// <param name="errors">true if any errors were encountered during parsing, false otherwise</param>
1550 /// <returns>The shape parsed</returns> 1550 /// <returns>The shape parsed</returns>
1551 static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name, out bool errors) 1551 public static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name, out bool errors)
1552 { 1552 {
1553 errors = false; 1553 errors = false;
1554 1554
diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
index 1ce24f1..7e15718 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
@@ -114,6 +114,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
114 "Send appearance data for each avatar in the simulator to other viewers.", 114 "Send appearance data for each avatar in the simulator to other viewers.",
115 "Optionally, you can specify that only a particular avatar's appearance data is sent.", 115 "Optionally, you can specify that only a particular avatar's appearance data is sent.",
116 HandleSendAppearanceCommand); 116 HandleSendAppearanceCommand);
117
118 scene.AddCommand(
119 this, "appearance rebake",
120 "appearance rebake <first-name> <last-name>",
121 "Send a request to the user's viewer for it to rebake and reupload its appearance textures.",
122 "This is currently done for all baked texture references previously received, whether the simulator can find the asset or not."
123 + "\nThis will only work for texture ids that the viewer has already uploaded."
124 + "\nIf the viewer has not yet sent the server any texture ids then nothing will happen"
125 + "\nsince requests can only be made for ids that the client has already sent us",
126 HandleRebakeAppearanceCommand);
117 } 127 }
118 128
119 private void HandleSendAppearanceCommand(string module, string[] cmd) 129 private void HandleSendAppearanceCommand(string module, string[] cmd)
@@ -210,6 +220,34 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
210 } 220 }
211 } 221 }
212 } 222 }
213 } 223 }
224
225 private void HandleRebakeAppearanceCommand(string module, string[] cmd)
226 {
227 if (cmd.Length != 4)
228 {
229 MainConsole.Instance.OutputFormat("Usage: appearance rebake <first-name> <last-name>");
230 return;
231 }
232
233 string firstname = cmd[2];
234 string lastname = cmd[3];
235
236 lock (m_scenes)
237 {
238 foreach (Scene scene in m_scenes.Values)
239 {
240 ScenePresence sp = scene.GetScenePresence(firstname, lastname);
241 if (sp != null && !sp.IsChildAgent)
242 {
243 MainConsole.Instance.OutputFormat(
244 "Requesting rebake of uploaded textures for {0}",
245 sp.Name, scene.RegionInfo.RegionName);
246
247 scene.AvatarFactory.RequestRebake(sp, false);
248 }
249 }
250 }
251 }
214 } 252 }
215} \ No newline at end of file 253} \ No newline at end of file
diff --git a/OpenSim/Server/Handlers/Hypergrid/UserAgentServerConnector.cs b/OpenSim/Server/Handlers/Hypergrid/UserAgentServerConnector.cs
index 07c6962..1bd3706 100644
--- a/OpenSim/Server/Handlers/Hypergrid/UserAgentServerConnector.cs
+++ b/OpenSim/Server/Handlers/Hypergrid/UserAgentServerConnector.cs
@@ -91,6 +91,7 @@ namespace OpenSim.Server.Handlers.Hypergrid
91 91
92 server.AddXmlRPCHandler("status_notification", StatusNotification, false); 92 server.AddXmlRPCHandler("status_notification", StatusNotification, false);
93 server.AddXmlRPCHandler("get_online_friends", GetOnlineFriends, false); 93 server.AddXmlRPCHandler("get_online_friends", GetOnlineFriends, false);
94 server.AddXmlRPCHandler("get_user_info", GetUserInfo, false);
94 server.AddXmlRPCHandler("get_server_urls", GetServerURLs, false); 95 server.AddXmlRPCHandler("get_server_urls", GetServerURLs, false);
95 96
96 server.AddXmlRPCHandler("locate_user", LocateUser, false); 97 server.AddXmlRPCHandler("locate_user", LocateUser, false);
@@ -299,6 +300,38 @@ namespace OpenSim.Server.Handlers.Hypergrid
299 300
300 } 301 }
301 302
303 public XmlRpcResponse GetUserInfo(XmlRpcRequest request, IPEndPoint remoteClient)
304 {
305 Hashtable hash = new Hashtable();
306 Hashtable requestData = (Hashtable)request.Params[0];
307
308 // This needs checking!
309 if (requestData.ContainsKey("userID"))
310 {
311 string userID_str = (string)requestData["userID"];
312 UUID userID = UUID.Zero;
313 UUID.TryParse(userID_str, out userID);
314
315 //int userFlags = m_HomeUsersService.GetUserFlags(userID);
316 Dictionary<string,object> userInfo = m_HomeUsersService.GetUserInfo(userID);
317 if (userInfo.Count > 0)
318 {
319 foreach (KeyValuePair<string, object> kvp in userInfo)
320 {
321 hash[kvp.Key] = kvp.Value;
322 }
323 }
324 else
325 {
326 hash["result"] = "failure";
327 }
328 }
329
330 XmlRpcResponse response = new XmlRpcResponse();
331 response.Value = hash;
332 return response;
333 }
334
302 public XmlRpcResponse GetServerURLs(XmlRpcRequest request, IPEndPoint remoteClient) 335 public XmlRpcResponse GetServerURLs(XmlRpcRequest request, IPEndPoint remoteClient)
303 { 336 {
304 Hashtable hash = new Hashtable(); 337 Hashtable hash = new Hashtable();
diff --git a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs
index a73bf9e..d617aee 100644
--- a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs
@@ -559,6 +559,60 @@ namespace OpenSim.Services.Connectors.Hypergrid
559 return online; 559 return online;
560 } 560 }
561 561
562 public Dictionary<string,object> GetUserInfo (UUID userID)
563 {
564 Hashtable hash = new Hashtable();
565 hash["userID"] = userID.ToString();
566
567 IList paramList = new ArrayList();
568 paramList.Add(hash);
569
570 XmlRpcRequest request = new XmlRpcRequest("get_user_info", paramList);
571
572 Dictionary<string, object> info = new Dictionary<string, object>();
573 XmlRpcResponse response = null;
574 try
575 {
576 response = request.Send(m_ServerURL, 10000);
577 }
578 catch
579 {
580 m_log.DebugFormat("[USER AGENT CONNECTOR]: Unable to contact remote server {0} for GetUserInfo", m_ServerURL);
581 return info;
582 }
583
584 if (response.IsFault)
585 {
586 m_log.ErrorFormat("[USER AGENT CONNECTOR]: remote call to {0} for GetServerURLs returned an error: {1}", m_ServerURL, response.FaultString);
587 return info;
588 }
589
590 hash = (Hashtable)response.Value;
591 try
592 {
593 if (hash == null)
594 {
595 m_log.ErrorFormat("[USER AGENT CONNECTOR]: GetUserInfo Got null response from {0}! THIS IS BAAAAD", m_ServerURL);
596 return info;
597 }
598
599 // Here is the actual response
600 foreach (object key in hash.Keys)
601 {
602 if (hash[key] != null)
603 {
604 info.Add(key.ToString(), hash[key]);
605 }
606 }
607 }
608 catch
609 {
610 m_log.ErrorFormat("[USER AGENT CONNECTOR]: Got exception on GetOnlineFriends response.");
611 }
612
613 return info;
614 }
615
562 public Dictionary<string, object> GetServerURLs(UUID userID) 616 public Dictionary<string, object> GetServerURLs(UUID userID)
563 { 617 {
564 Hashtable hash = new Hashtable(); 618 Hashtable hash = new Hashtable();
diff --git a/OpenSim/Services/HypergridService/UserAgentService.cs b/OpenSim/Services/HypergridService/UserAgentService.cs
index 38bcce6..1a839f3 100644
--- a/OpenSim/Services/HypergridService/UserAgentService.cs
+++ b/OpenSim/Services/HypergridService/UserAgentService.cs
@@ -486,6 +486,31 @@ namespace OpenSim.Services.HypergridService
486 return online; 486 return online;
487 } 487 }
488 488
489 public Dictionary<string, object> GetUserInfo(UUID userID)
490 {
491 Dictionary<string, object> info = new Dictionary<string, object>();
492
493 if (m_UserAccountService == null)
494 {
495 m_log.WarnFormat("[USER AGENT SERVICE]: Unable to get user flags because user account service is missing");
496 info["result"] = "fail";
497 info["message"] = "UserAccountService is missing!";
498 return info;
499 }
500
501 UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero /*!!!*/, userID);
502
503 if (account != null)
504 {
505 info.Add("user_flags", (object)account.UserFlags);
506 info.Add("user_created", (object)account.Created);
507 info.Add("user_title", (object)account.UserTitle);
508 info.Add("result", "success");
509 }
510
511 return info;
512 }
513
489 public Dictionary<string, object> GetServerURLs(UUID userID) 514 public Dictionary<string, object> GetServerURLs(UUID userID)
490 { 515 {
491 if (m_UserAccountService == null) 516 if (m_UserAccountService == null)
diff --git a/OpenSim/Services/Interfaces/IHypergridServices.cs b/OpenSim/Services/Interfaces/IHypergridServices.cs
index e86ec51..5b293ac 100644
--- a/OpenSim/Services/Interfaces/IHypergridServices.cs
+++ b/OpenSim/Services/Interfaces/IHypergridServices.cs
@@ -55,6 +55,7 @@ namespace OpenSim.Services.Interfaces
55 void LogoutAgent(UUID userID, UUID sessionID); 55 void LogoutAgent(UUID userID, UUID sessionID);
56 GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt); 56 GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt);
57 Dictionary<string, object> GetServerURLs(UUID userID); 57 Dictionary<string, object> GetServerURLs(UUID userID);
58 Dictionary<string,object> GetUserInfo(UUID userID);
58 59
59 string LocateUser(UUID userID); 60 string LocateUser(UUID userID);
60 // Tries to get the universal user identifier for the targetUserId 61 // Tries to get the universal user identifier for the targetUserId
diff --git a/OpenSim/Tools/pCampBot/pCampBot.cs b/OpenSim/Tools/pCampBot/pCampBot.cs
index 6249fae..a73fcbe 100644
--- a/OpenSim/Tools/pCampBot/pCampBot.cs
+++ b/OpenSim/Tools/pCampBot/pCampBot.cs
@@ -112,10 +112,10 @@ namespace pCampBot
112 " -lastname lastname for the bots. Each lastname will have _<bot-number> appended, e.g. Ima Bot_0\n" + 112 " -lastname lastname for the bots. Each lastname will have _<bot-number> appended, e.g. Ima Bot_0\n" +
113 " -password password for the bots\n" + 113 " -password password for the bots\n" +
114 " -b, behaviours behaviours for bots. Comma separated, e.g. p,g. Default is p\n" + 114 " -b, behaviours behaviours for bots. Comma separated, e.g. p,g. Default is p\n" +
115 " current options are:" + 115 " current options are:\n" +
116 " p (physics)" + 116 " p (physics)\n" +
117 " g (grab)" + 117 " g (grab)\n" +
118 " t (teleport)" + 118 " t (teleport)\n" +
119// " c (cross)" + 119// " c (cross)" +
120 " -wear set appearance folder to load from (default: no)\n" + 120 " -wear set appearance folder to load from (default: no)\n" +
121 " -h, -help show this message"); 121 " -h, -help show this message");