diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | 128 |
1 files changed, 25 insertions, 103 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index ef3e722..33d16d5 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -161,10 +161,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
161 | client.OnParcelInfoRequest += ClientOnParcelInfoRequest; | 161 | client.OnParcelInfoRequest += ClientOnParcelInfoRequest; |
162 | client.OnParcelDwellRequest += ClientOnParcelDwellRequest; | 162 | client.OnParcelDwellRequest += ClientOnParcelDwellRequest; |
163 | client.OnParcelDeedToGroup += ClientOnParcelDeedToGroup; | 163 | client.OnParcelDeedToGroup += ClientOnParcelDeedToGroup; |
164 | client.OnParcelGodMark += ClientOnParcelGodMark; | ||
165 | client.OnSimWideDeletes += ClientOnSimWideDeletes; | ||
166 | client.OnParcelFreezeUser += ClientOnParcelFreezeUser; | ||
167 | client.OnParcelEjectUser += ClientOnParcelEjectUser; | ||
168 | 164 | ||
169 | EntityBase presenceEntity; | 165 | EntityBase presenceEntity; |
170 | if (m_scene.Entities.TryGetValue(client.AgentId, out presenceEntity) && presenceEntity is ScenePresence) | 166 | if (m_scene.Entities.TryGetValue(client.AgentId, out presenceEntity) && presenceEntity is ScenePresence) |
@@ -273,7 +269,22 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
273 | return parcelsNear; | 269 | return parcelsNear; |
274 | } | 270 | } |
275 | 271 | ||
276 | 272 | public void KickUserOffOfParcel(ScenePresence avatar) | |
273 | { | ||
274 | if (avatar.GodLevel == 0) | ||
275 | { | ||
276 | List<ILandObject> parcelsNear = ParcelsNearPoint(avatar.AbsolutePosition); | ||
277 | foreach (ILandObject check in parcelsNear) | ||
278 | { | ||
279 | if (check.IsEitherBannedOrRestricted(avatar.UUID) != true) | ||
280 | { | ||
281 | Vector3 target = check.LandData.UserLocation; | ||
282 | avatar.TeleportWithMomentum(target); | ||
283 | return; | ||
284 | } | ||
285 | } | ||
286 | } | ||
287 | } | ||
277 | public void MoveUserOutOfParcel(ScenePresence avatar) | 288 | public void MoveUserOutOfParcel(ScenePresence avatar) |
278 | { | 289 | { |
279 | if (avatar.GodLevel == 0) | 290 | if (avatar.GodLevel == 0) |
@@ -290,6 +301,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
290 | { | 301 | { |
291 | Vector3 target = new Vector3(avatar.AbsolutePosition.X + x, avatar.AbsolutePosition.Y, avatar.AbsolutePosition.Z); | 302 | Vector3 target = new Vector3(avatar.AbsolutePosition.X + x, avatar.AbsolutePosition.Y, avatar.AbsolutePosition.Z); |
292 | avatar.TeleportWithMomentum(target); | 303 | avatar.TeleportWithMomentum(target); |
304 | avatar.Velocity = new Vector3(-avatar.Velocity.X - 5, avatar.Velocity.Y, avatar.Velocity.Z); | ||
293 | return; | 305 | return; |
294 | } | 306 | } |
295 | } | 307 | } |
@@ -303,73 +315,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
303 | { | 315 | { |
304 | Vector3 target = new Vector3(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y + y, avatar.AbsolutePosition.Z); | 316 | Vector3 target = new Vector3(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y + y, avatar.AbsolutePosition.Z); |
305 | avatar.TeleportWithMomentum(target); | 317 | avatar.TeleportWithMomentum(target); |
318 | avatar.Velocity = new Vector3(avatar.Velocity.X, -avatar.Velocity.Y - 5, avatar.Velocity.Z); | ||
306 | return; | 319 | return; |
307 | } | 320 | } |
308 | } | 321 | } |
309 | } | 322 | } |
310 | List<ILandObject> allParcels = new List<ILandObject>(); | ||
311 | allParcels = AllParcels(); | ||
312 | if (allParcels.Count != 1) | ||
313 | { | ||
314 | foreach (ILandObject parcel in allParcels) | ||
315 | { | ||
316 | if (parcel.IsEitherBannedOrRestricted(avatar.UUID) != true) | ||
317 | { | ||
318 | Vector3 temptarget = parcel.LandData.UserLocation; | ||
319 | if (parcel.ContainsPoint((int)parcel.LandData.UserLocation.X, (int)parcel.LandData.UserLocation.Y)) | ||
320 | { | ||
321 | avatar.TeleportWithMomentum(temptarget); | ||
322 | return; | ||
323 | } | ||
324 | else | ||
325 | { | ||
326 | for (int x = 0; x <= Constants.RegionSize / 3; x += 3) | ||
327 | { | ||
328 | for (int y = 0; y <= Constants.RegionSize / 3; y += 3) | ||
329 | { | ||
330 | if (parcel.ContainsPoint(x, y)) | ||
331 | { | ||
332 | temptarget = new Vector3(x, y, avatar.AbsolutePosition.Z); | ||
333 | avatar.TeleportWithMomentum(temptarget); | ||
334 | return; | ||
335 | } | ||
336 | } | ||
337 | } | ||
338 | } | ||
339 | } | ||
340 | } | ||
341 | } | ||
342 | //Move to region side | ||
343 | if (avatar.AbsolutePosition.X > avatar.AbsolutePosition.Y) | ||
344 | { | ||
345 | if (avatar.AbsolutePosition.X > .5 * Constants.RegionSize) | ||
346 | { | ||
347 | Vector3 target = new Vector3(Constants.RegionSize, avatar.AbsolutePosition.Y, avatar.AbsolutePosition.Z); ; | ||
348 | avatar.TeleportWithMomentum(target); | ||
349 | return; | ||
350 | } | ||
351 | else | ||
352 | { | ||
353 | Vector3 target = new Vector3(0, avatar.AbsolutePosition.Y, avatar.AbsolutePosition.Z); ; | ||
354 | avatar.TeleportWithMomentum(target); | ||
355 | return; | ||
356 | } | ||
357 | } | ||
358 | else | ||
359 | { | ||
360 | if (avatar.AbsolutePosition.Y > .5 * Constants.RegionSize) | ||
361 | { | ||
362 | Vector3 target = new Vector3(avatar.AbsolutePosition.X, Constants.RegionSize, avatar.AbsolutePosition.Z); ; | ||
363 | avatar.TeleportWithMomentum(target); | ||
364 | return; | ||
365 | } | ||
366 | else | ||
367 | { | ||
368 | Vector3 target = new Vector3(avatar.AbsolutePosition.X, 0, avatar.AbsolutePosition.Z); ; | ||
369 | avatar.TeleportWithMomentum(target); | ||
370 | return; | ||
371 | } | ||
372 | } | ||
373 | } | 323 | } |
374 | } | 324 | } |
375 | 325 | ||
@@ -412,12 +362,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
412 | { | 362 | { |
413 | if (checkBan.IsRestrictedFromLand(avatar.ControllingClient.AgentId)) | 363 | if (checkBan.IsRestrictedFromLand(avatar.ControllingClient.AgentId)) |
414 | { | 364 | { |
415 | checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionNotOnAccessList, true, (int)ParcelResult.Multiple, avatar.ControllingClient); | 365 | checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionNotOnAccessList, false, (int)ParcelResult.Single, avatar.ControllingClient); |
416 | return; | 366 | return; |
417 | } | 367 | } |
418 | if (checkBan.IsBannedFromLand(avatar.ControllingClient.AgentId)) | 368 | if (checkBan.IsBannedFromLand(avatar.ControllingClient.AgentId)) |
419 | { | 369 | { |
420 | checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionBanned, true, (int)ParcelResult.Multiple, avatar.ControllingClient); | 370 | checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionBanned, false, (int)ParcelResult.Single, avatar.ControllingClient); |
421 | return; | 371 | return; |
422 | } | 372 | } |
423 | } | 373 | } |
@@ -432,12 +382,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
432 | { | 382 | { |
433 | if (checkBan.IsRestrictedFromLand(avatar.ControllingClient.AgentId)) | 383 | if (checkBan.IsRestrictedFromLand(avatar.ControllingClient.AgentId)) |
434 | { | 384 | { |
435 | checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionNotOnAccessList, true, (int)ParcelResult.Multiple, avatar.ControllingClient); | 385 | checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionNotOnAccessList, false, (int)ParcelResult.Single, avatar.ControllingClient); |
436 | return; | 386 | return; |
437 | } | 387 | } |
438 | if (checkBan.IsBannedFromLand(avatar.ControllingClient.AgentId)) | 388 | if (checkBan.IsBannedFromLand(avatar.ControllingClient.AgentId)) |
439 | { | 389 | { |
440 | checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionBanned, true, (int)ParcelResult.Multiple, avatar.ControllingClient); | 390 | checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionBanned, false, (int)ParcelResult.Single, avatar.ControllingClient); |
441 | return; | 391 | return; |
442 | } | 392 | } |
443 | } | 393 | } |
@@ -545,18 +495,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
545 | if (m_scene.Permissions.CanEditParcel(agentID, land)) | 495 | if (m_scene.Permissions.CanEditParcel(agentID, land)) |
546 | { | 496 | { |
547 | land.UpdateAccessList(flags, entries, remote_client); | 497 | land.UpdateAccessList(flags, entries, remote_client); |
548 | List<ScenePresence> presences = ((Scene)remote_client.Scene).GetAvatars(); | ||
549 | foreach (ScenePresence presence in presences) | ||
550 | { | ||
551 | land = GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); | ||
552 | if (land != null) | ||
553 | { | ||
554 | if (land.IsEitherBannedOrRestricted(presence.UUID)) | ||
555 | { | ||
556 | MoveUserOutOfParcel(presence); | ||
557 | } | ||
558 | } | ||
559 | } | ||
560 | } | 498 | } |
561 | } | 499 | } |
562 | else | 500 | else |
@@ -1122,25 +1060,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1122 | m_landList.TryGetValue(localID, out land); | 1060 | m_landList.TryGetValue(localID, out land); |
1123 | } | 1061 | } |
1124 | 1062 | ||
1125 | if (land != null) | 1063 | if (land != null) land.UpdateLandProperties(args, remote_client); |
1126 | { | ||
1127 | land.UpdateLandProperties(args, remote_client); | ||
1128 | if ((args.ParcelFlags & (uint)(ParcelFlags.UseBanList | ParcelFlags.UseAccessList | ParcelFlags.UseAccessGroup | ParcelFlags.UsePassList)) != 0) | ||
1129 | { | ||
1130 | List<ScenePresence> presences = ((Scene)remote_client.Scene).GetAvatars(); | ||
1131 | foreach (ScenePresence presence in presences) | ||
1132 | { | ||
1133 | land = GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); | ||
1134 | if (land != null) | ||
1135 | { | ||
1136 | if (land.IsEitherBannedOrRestricted(presence.UUID)) | ||
1137 | { | ||
1138 | MoveUserOutOfParcel(presence); | ||
1139 | } | ||
1140 | } | ||
1141 | } | ||
1142 | } | ||
1143 | } | ||
1144 | } | 1064 | } |
1145 | 1065 | ||
1146 | public void ClientOnParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client) | 1066 | public void ClientOnParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client) |
@@ -1552,6 +1472,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1552 | 1472 | ||
1553 | UpdateLandObject(localID, land.LandData); | 1473 | UpdateLandObject(localID, land.LandData); |
1554 | } | 1474 | } |
1475 | |||
1555 | public void ClientOnParcelGodMark(IClientAPI client, UUID god, int landID) | 1476 | public void ClientOnParcelGodMark(IClientAPI client, UUID god, int landID) |
1556 | { | 1477 | { |
1557 | ILandObject land = null; | 1478 | ILandObject land = null; |
@@ -1567,6 +1488,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1567 | land.LandData.Name = DefaultGodParcelName; | 1488 | land.LandData.Name = DefaultGodParcelName; |
1568 | land.SendLandUpdateToAvatarsOverMe(); | 1489 | land.SendLandUpdateToAvatarsOverMe(); |
1569 | } | 1490 | } |
1491 | |||
1570 | private void ClientOnSimWideDeletes(IClientAPI client, UUID agentID, int flags, UUID targetID) | 1492 | private void ClientOnSimWideDeletes(IClientAPI client, UUID agentID, int flags, UUID targetID) |
1571 | { | 1493 | { |
1572 | ScenePresence SP; | 1494 | ScenePresence SP; |