diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Prioritizer.cs | 3 |
2 files changed, 15 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs index f8e3d59..75efb79 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs | |||
@@ -131,6 +131,12 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
131 | 131 | ||
132 | if (texture != null) | 132 | if (texture != null) |
133 | { | 133 | { |
134 | if (texture.Type != (sbyte)AssetType.Texture) | ||
135 | { | ||
136 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
137 | httpResponse.Send(); | ||
138 | return null; | ||
139 | } | ||
134 | SendTexture(httpRequest, httpResponse, texture); | 140 | SendTexture(httpRequest, httpResponse, texture); |
135 | } | 141 | } |
136 | else | 142 | else |
@@ -147,6 +153,12 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
147 | 153 | ||
148 | if (texture != null) | 154 | if (texture != null) |
149 | { | 155 | { |
156 | if (texture.Type != (sbyte)AssetType.Texture) | ||
157 | { | ||
158 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
159 | httpResponse.Send(); | ||
160 | return null; | ||
161 | } | ||
150 | SendTexture(httpRequest, httpResponse, texture); | 162 | SendTexture(httpRequest, httpResponse, texture); |
151 | } | 163 | } |
152 | else | 164 | else |
diff --git a/OpenSim/Region/Framework/Scenes/Prioritizer.cs b/OpenSim/Region/Framework/Scenes/Prioritizer.cs index 7b7677b..de3c360 100644 --- a/OpenSim/Region/Framework/Scenes/Prioritizer.cs +++ b/OpenSim/Region/Framework/Scenes/Prioritizer.cs | |||
@@ -52,6 +52,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
52 | public double GetUpdatePriority(IClientAPI client, ISceneEntity entity) | 52 | public double GetUpdatePriority(IClientAPI client, ISceneEntity entity) |
53 | { | 53 | { |
54 | double priority = 0; | 54 | double priority = 0; |
55 | |||
56 | if (entity == null) | ||
57 | return 100000; | ||
55 | 58 | ||
56 | switch (m_scene.UpdatePrioritizationScheme) | 59 | switch (m_scene.UpdatePrioritizationScheme) |
57 | { | 60 | { |