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-rw-r--r--OpenSim/Framework/ClientManager.cs26
-rw-r--r--OpenSim/Framework/PacketPool.cs131
-rw-r--r--OpenSim/Region/ClientStack/ClientView.cs175
-rw-r--r--OpenSim/Region/ClientStack/UDPServer.cs100
-rw-r--r--OpenSim/Region/Environment/LandManagement/Land.cs19
-rw-r--r--OpenSim/Region/Environment/LandManagement/LandManager.cs5
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs8
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs71
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs13
-rw-r--r--OpenSim/Region/Environment/Scenes/SimStatsReporter.cs6
10 files changed, 310 insertions, 244 deletions
diff --git a/OpenSim/Framework/ClientManager.cs b/OpenSim/Framework/ClientManager.cs
index da60ed7..181000c 100644
--- a/OpenSim/Framework/ClientManager.cs
+++ b/OpenSim/Framework/ClientManager.cs
@@ -26,11 +26,9 @@
26* 26*
27*/ 27*/
28 28
29using System;
30using System.Collections.Generic; 29using System.Collections.Generic;
31using libsecondlife; 30using libsecondlife;
32using libsecondlife.Packets; 31using libsecondlife.Packets;
33using OpenSim.Framework.Console;
34 32
35namespace OpenSim.Framework 33namespace OpenSim.Framework
36{ 34{
@@ -42,6 +40,7 @@ namespace OpenSim.Framework
42 40
43 public void ForEachClient(ForEachClientDelegate whatToDo) 41 public void ForEachClient(ForEachClientDelegate whatToDo)
44 { 42 {
43
45 // Wasteful, I know 44 // Wasteful, I know
46 IClientAPI[] LocalClients = new IClientAPI[0]; 45 IClientAPI[] LocalClients = new IClientAPI[0];
47 lock (m_clients) 46 lock (m_clients)
@@ -56,11 +55,9 @@ namespace OpenSim.Framework
56 { 55 {
57 whatToDo(LocalClients[i]); 56 whatToDo(LocalClients[i]);
58 } 57 }
59 catch (Exception e) 58 catch (System.Exception e)
60 { 59 {
61 MainLog.Instance.Warn("CLIENT", 60 OpenSim.Framework.Console.MainLog.Instance.Warn("CLIENT", "Unable to do ForEachClient for one of the clients" + "\n Reason: " + e.ToString());
62 "Unable to do ForEachClient for one of the clients" + "\n Reason: " +
63 e.ToString());
64 } 61 }
65 } 62 }
66 } 63 }
@@ -110,19 +107,20 @@ namespace OpenSim.Framework
110 IClientAPI client; 107 IClientAPI client;
111 try 108 try
112 { 109 {
110
113 if (m_clients.TryGetValue(circuits[i], out client)) 111 if (m_clients.TryGetValue(circuits[i], out client))
114 { 112 {
115 Remove(client.CircuitCode); 113 Remove(client.CircuitCode);
116 client.Close(false); 114 client.Close(false);
117 } 115 }
118 } 116 }
119 catch (Exception e) 117 catch (System.Exception e)
120 { 118 {
121 MainLog.Instance.Error("CLIENT", 119 OpenSim.Framework.Console.MainLog.Instance.Error("CLIENT", "Unable to shutdown circuit for: " + agentId.ToString() + "\n Reason: " + e.ToString());
122 "Unable to shutdown circuit for: " + agentId.ToString() + "\n Reason: " +
123 e.ToString());
124 } 120 }
125 } 121 }
122
123
126 } 124 }
127 125
128 private uint[] GetAllCircuits(LLUUID agentId) 126 private uint[] GetAllCircuits(LLUUID agentId)
@@ -137,7 +135,7 @@ namespace OpenSim.Framework
137 } 135 }
138 136
139 137
140 for (int i = 0; i < LocalClients.Length; i++) 138 for (int i = 0; i < LocalClients.Length; i++ )
141 { 139 {
142 if (LocalClients[i].AgentId == agentId) 140 if (LocalClients[i].AgentId == agentId)
143 { 141 {
@@ -150,7 +148,8 @@ namespace OpenSim.Framework
150 148
151 public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock) 149 public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock)
152 { 150 {
153 ViewerEffectPacket packet = new ViewerEffectPacket(); 151 ViewerEffectPacket packet = (ViewerEffectPacket) PacketPool.Instance.GetPacket(PacketType.ViewerEffect);
152 // TODO: don't create new blocks if recycling an old packet
154 packet.Effect = effectBlock; 153 packet.Effect = effectBlock;
155 154
156 // Wasteful, I know 155 // Wasteful, I know
@@ -170,6 +169,7 @@ namespace OpenSim.Framework
170 packet.AgentData.SessionID = LocalClients[i].SessionId; 169 packet.AgentData.SessionID = LocalClients[i].SessionId;
171 LocalClients[i].OutPacket(packet, ThrottleOutPacketType.Task); 170 LocalClients[i].OutPacket(packet, ThrottleOutPacketType.Task);
172 } 171 }
172
173 } 173 }
174 } 174 }
175 175
@@ -178,4 +178,4 @@ namespace OpenSim.Framework
178 return m_clients.TryGetValue(circuitId, out user); 178 return m_clients.TryGetValue(circuitId, out user);
179 } 179 }
180 } 180 }
181} \ No newline at end of file 181}
diff --git a/OpenSim/Framework/PacketPool.cs b/OpenSim/Framework/PacketPool.cs
new file mode 100644
index 0000000..2b33d0b
--- /dev/null
+++ b/OpenSim/Framework/PacketPool.cs
@@ -0,0 +1,131 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections;
30using libsecondlife.Packets;
31
32namespace OpenSim.Framework
33{
34 public sealed class PacketPool
35 {
36 // Set up a thread-safe singleton pattern
37 static PacketPool()
38 {
39 }
40
41 private static readonly PacketPool instance = new PacketPool();
42
43 public static PacketPool Instance
44 {
45 get { return instance; }
46 }
47
48 private Hashtable pool = new Hashtable();
49
50 public Packet GetPacket(PacketType type)
51 {
52 Packet packet = null;
53
54 lock (pool)
55 {
56 if (pool[type] == null || ((Stack) pool[type]).Count == 0)
57 {
58 // Creating a new packet if we cannot reuse an old package
59 packet = Packet.BuildPacket(type);
60 }
61 else
62 {
63 // Recycle old packages
64 packet = (Packet) ((Stack) pool[type]).Pop();
65 }
66 }
67
68 return packet;
69 }
70
71 private byte[] decoded_header = new byte[10];
72 private PacketType GetType(byte[] bytes)
73 {
74 ushort id;
75 libsecondlife.PacketFrequency freq;
76
77 Buffer.BlockCopy(bytes, 0, decoded_header, 0, 10);
78
79 if((bytes[0] & libsecondlife.Helpers.MSG_ZEROCODED)!=0)
80 {
81 libsecondlife.Helpers.ZeroDecodeCommand(bytes, decoded_header);
82 }
83
84 if (decoded_header[6] == 0xFF)
85 {
86 if (decoded_header[7] == 0xFF)
87 {
88 id = (ushort)((decoded_header[8] << 8) + decoded_header[9]);
89 freq = libsecondlife.PacketFrequency.Low;
90 }
91 else
92 {
93 id = (ushort)decoded_header[7];
94 freq = libsecondlife.PacketFrequency.Medium;
95 }
96 }
97 else
98 {
99 id = (ushort)decoded_header[6];
100 freq = libsecondlife.PacketFrequency.High;
101 }
102
103 return Packet.GetType(id, freq);
104 }
105
106 public Packet GetPacket(byte[] bytes, ref int packetEnd, byte[] zeroBuffer)
107 {
108 PacketType type = GetType(bytes);
109
110 int i = 0;
111 Packet packet = GetPacket(type);
112 packet.FromBytes(bytes, ref i, ref packetEnd, zeroBuffer);
113 return packet;
114 }
115
116 public void ReturnPacket(Packet packet)
117 {
118 lock (pool)
119 {
120 PacketType type = packet.Type;
121
122 if (pool[type] == null)
123 {
124 pool[type] = new Stack();
125 }
126
127 ((Stack) pool[type]).Push(packet);
128 }
129 }
130 }
131}
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index dcb1a47..aed2c29 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -66,6 +66,7 @@ namespace OpenSim.Region.ClientStack
66 private int m_packetsReceived = 0; 66 private int m_packetsReceived = 0;
67 private int m_probesWithNoIngressPackets = 0; 67 private int m_probesWithNoIngressPackets = 0;
68 private int m_lastPacketsReceived = 0; 68 private int m_lastPacketsReceived = 0;
69 private byte[] ZeroOutBuffer = new byte[4096];
69 70
70 private readonly Encoding m_encoding = Encoding.ASCII; 71 private readonly Encoding m_encoding = Encoding.ASCII;
71 private readonly LLUUID m_agentId; 72 private readonly LLUUID m_agentId;
@@ -215,7 +216,7 @@ namespace OpenSim.Region.ClientStack
215 { 216 {
216 m_scene.RemoveClient(AgentId); 217 m_scene.RemoveClient(AgentId);
217 // Send the STOP packet 218 // Send the STOP packet
218 DisableSimulatorPacket disable = new DisableSimulatorPacket(); 219 DisableSimulatorPacket disable = (DisableSimulatorPacket) PacketPool.Instance.GetPacket(PacketType.DisableSimulator);
219 OutPacket(disable, ThrottleOutPacketType.Task); 220 OutPacket(disable, ThrottleOutPacketType.Task);
220 221
221 222
@@ -256,7 +257,7 @@ namespace OpenSim.Region.ClientStack
256 257
257 public void Kick(string message) 258 public void Kick(string message)
258 { 259 {
259 KickUserPacket kupack = new KickUserPacket(); 260 KickUserPacket kupack = (KickUserPacket) PacketPool.Instance.GetPacket(PacketType.KickUser);
260 kupack.UserInfo.AgentID = AgentId; 261 kupack.UserInfo.AgentID = AgentId;
261 kupack.UserInfo.SessionID = SessionId; 262 kupack.UserInfo.SessionID = SessionId;
262 kupack.TargetBlock.TargetIP = (uint) 0; 263 kupack.TargetBlock.TargetIP = (uint) 0;
@@ -558,8 +559,7 @@ namespace OpenSim.Region.ClientStack
558 /// <param name="regionInfo"></param> 559 /// <param name="regionInfo"></param>
559 public void SendRegionHandshake(RegionInfo regionInfo) 560 public void SendRegionHandshake(RegionInfo regionInfo)
560 { 561 {
561 RegionHandshakePacket handshake = 562 RegionHandshakePacket handshake = (RegionHandshakePacket) PacketPool.Instance.GetPacket(PacketType.RegionHandshake);
562 (RegionHandshakePacket) PacketPool.Instance.GetPacket(PacketType.RegionHandshake);
563 563
564 handshake.RegionInfo.BillableFactor = regionInfo.EstateSettings.billableFactor; 564 handshake.RegionInfo.BillableFactor = regionInfo.EstateSettings.billableFactor;
565 handshake.RegionInfo.IsEstateManager = false; 565 handshake.RegionInfo.IsEstateManager = false;
@@ -596,7 +596,7 @@ namespace OpenSim.Region.ClientStack
596 /// <param name="regInfo"></param> 596 /// <param name="regInfo"></param>
597 public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) 597 public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look)
598 { 598 {
599 AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); 599 AgentMovementCompletePacket mov = (AgentMovementCompletePacket) PacketPool.Instance.GetPacket(PacketType.AgentMovementComplete);
600 mov.SimData.ChannelVersion = m_channelVersion; 600 mov.SimData.ChannelVersion = m_channelVersion;
601 mov.AgentData.SessionID = m_sessionId; 601 mov.AgentData.SessionID = m_sessionId;
602 mov.AgentData.AgentID = AgentId; 602 mov.AgentData.AgentID = AgentId;
@@ -631,7 +631,7 @@ namespace OpenSim.Region.ClientStack
631 631
632 public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) 632 public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID)
633 { 633 {
634 ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket(); 634 ChatFromSimulatorPacket reply = (ChatFromSimulatorPacket) PacketPool.Instance.GetPacket(PacketType.ChatFromSimulator);
635 reply.ChatData.Audible = 1; 635 reply.ChatData.Audible = 1;
636 reply.ChatData.Message = message; 636 reply.ChatData.Message = message;
637 reply.ChatData.ChatType = type; 637 reply.ChatData.ChatType = type;
@@ -652,7 +652,7 @@ namespace OpenSim.Region.ClientStack
652 public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, 652 public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent,
653 LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) 653 LLUUID imSessionID, string fromName, byte dialog, uint timeStamp)
654 { 654 {
655 ImprovedInstantMessagePacket msg = new ImprovedInstantMessagePacket(); 655 ImprovedInstantMessagePacket msg = (ImprovedInstantMessagePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage);
656 msg.AgentData.AgentID = fromAgent; 656 msg.AgentData.AgentID = fromAgent;
657 msg.AgentData.SessionID = fromAgentSession; 657 msg.AgentData.SessionID = fromAgentSession;
658 msg.MessageBlock.FromAgentName = Helpers.StringToField(fromName); 658 msg.MessageBlock.FromAgentName = Helpers.StringToField(fromName);
@@ -740,7 +740,8 @@ namespace OpenSim.Region.ClientStack
740 IPAddress neighbourIP = neighbourEndPoint.Address; 740 IPAddress neighbourIP = neighbourEndPoint.Address;
741 ushort neighbourPort = (ushort) neighbourEndPoint.Port; 741 ushort neighbourPort = (ushort) neighbourEndPoint.Port;
742 742
743 EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); 743 EnableSimulatorPacket enablesimpacket = (EnableSimulatorPacket) PacketPool.Instance.GetPacket(PacketType.EnableSimulator);
744 // TODO: don't create new blocks if recycling an old packet
744 enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); 745 enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock();
745 enablesimpacket.SimulatorInfo.Handle = neighbourHandle; 746 enablesimpacket.SimulatorInfo.Handle = neighbourHandle;
746 747
@@ -776,7 +777,8 @@ namespace OpenSim.Region.ClientStack
776 { 777 {
777 LLVector3 look = new LLVector3(lookAt.X*10, lookAt.Y*10, lookAt.Z*10); 778 LLVector3 look = new LLVector3(lookAt.X*10, lookAt.Y*10, lookAt.Z*10);
778 779
779 CrossedRegionPacket newSimPack = new CrossedRegionPacket(); 780 CrossedRegionPacket newSimPack = (CrossedRegionPacket) PacketPool.Instance.GetPacket(PacketType.CrossedRegion);
781 // TODO: don't create new blocks if recycling an old packet
780 newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); 782 newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock();
781 newSimPack.AgentData.AgentID = AgentId; 783 newSimPack.AgentData.AgentID = AgentId;
782 newSimPack.AgentData.SessionID = m_sessionId; 784 newSimPack.AgentData.SessionID = m_sessionId;
@@ -798,7 +800,8 @@ namespace OpenSim.Region.ClientStack
798 800
799 public void SendMapBlock(List<MapBlockData> mapBlocks) 801 public void SendMapBlock(List<MapBlockData> mapBlocks)
800 { 802 {
801 MapBlockReplyPacket mapReply = new MapBlockReplyPacket(); 803 MapBlockReplyPacket mapReply = (MapBlockReplyPacket) PacketPool.Instance.GetPacket(PacketType.MapBlockReply);
804 // TODO: don't create new blocks if recycling an old packet
802 mapReply.AgentData.AgentID = AgentId; 805 mapReply.AgentData.AgentID = AgentId;
803 mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count]; 806 mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count];
804 mapReply.AgentData.Flags = 0; 807 mapReply.AgentData.Flags = 0;
@@ -820,7 +823,7 @@ namespace OpenSim.Region.ClientStack
820 823
821 public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) 824 public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags)
822 { 825 {
823 TeleportLocalPacket tpLocal = new TeleportLocalPacket(); 826 TeleportLocalPacket tpLocal = (TeleportLocalPacket) PacketPool.Instance.GetPacket(PacketType.TeleportLocal);
824 tpLocal.Info.AgentID = AgentId; 827 tpLocal.Info.AgentID = AgentId;
825 tpLocal.Info.TeleportFlags = flags; 828 tpLocal.Info.TeleportFlags = flags;
826 tpLocal.Info.LocationID = 2; 829 tpLocal.Info.LocationID = 2;
@@ -832,7 +835,7 @@ namespace OpenSim.Region.ClientStack
832 public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, 835 public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID,
833 uint flags, string capsURL) 836 uint flags, string capsURL)
834 { 837 {
835 TeleportFinishPacket teleport = new TeleportFinishPacket(); 838 TeleportFinishPacket teleport = (TeleportFinishPacket) PacketPool.Instance.GetPacket(PacketType.TeleportFinish);
836 teleport.Info.AgentID = AgentId; 839 teleport.Info.AgentID = AgentId;
837 teleport.Info.RegionHandle = regionHandle; 840 teleport.Info.RegionHandle = regionHandle;
838 teleport.Info.SimAccess = simAccess; 841 teleport.Info.SimAccess = simAccess;
@@ -858,7 +861,7 @@ namespace OpenSim.Region.ClientStack
858 /// </summary> 861 /// </summary>
859 public void SendTeleportFailed() 862 public void SendTeleportFailed()
860 { 863 {
861 TeleportFailedPacket tpFailed = new TeleportFailedPacket(); 864 TeleportFailedPacket tpFailed = (TeleportFailedPacket) PacketPool.Instance.GetPacket(PacketType.TeleportFailed);
862 tpFailed.Info.AgentID = AgentId; 865 tpFailed.Info.AgentID = AgentId;
863 tpFailed.Info.Reason = Helpers.StringToField("unknown failure of teleport"); 866 tpFailed.Info.Reason = Helpers.StringToField("unknown failure of teleport");
864 OutPacket(tpFailed, ThrottleOutPacketType.Task); 867 OutPacket(tpFailed, ThrottleOutPacketType.Task);
@@ -869,14 +872,14 @@ namespace OpenSim.Region.ClientStack
869 /// </summary> 872 /// </summary>
870 public void SendTeleportLocationStart() 873 public void SendTeleportLocationStart()
871 { 874 {
872 TeleportStartPacket tpStart = new TeleportStartPacket(); 875 TeleportStartPacket tpStart = (TeleportStartPacket) PacketPool.Instance.GetPacket(PacketType.TeleportStart);
873 tpStart.Info.TeleportFlags = 16; // Teleport via location 876 tpStart.Info.TeleportFlags = 16; // Teleport via location
874 OutPacket(tpStart, ThrottleOutPacketType.Task); 877 OutPacket(tpStart, ThrottleOutPacketType.Task);
875 } 878 }
876 879
877 public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) 880 public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance)
878 { 881 {
879 MoneyBalanceReplyPacket money = new MoneyBalanceReplyPacket(); 882 MoneyBalanceReplyPacket money = (MoneyBalanceReplyPacket) PacketPool.Instance.GetPacket(PacketType.MoneyBalanceReply);
880 money.MoneyData.AgentID = AgentId; 883 money.MoneyData.AgentID = AgentId;
881 money.MoneyData.TransactionID = transaction; 884 money.MoneyData.TransactionID = transaction;
882 money.MoneyData.TransactionSuccess = success; 885 money.MoneyData.TransactionSuccess = success;
@@ -887,7 +890,7 @@ namespace OpenSim.Region.ClientStack
887 890
888 public void SendStartPingCheck(byte seq) 891 public void SendStartPingCheck(byte seq)
889 { 892 {
890 StartPingCheckPacket pc = new StartPingCheckPacket(); 893 StartPingCheckPacket pc = (StartPingCheckPacket) PacketPool.Instance.GetPacket(PacketType.StartPingCheck);
891 pc.PingID.PingID = seq; 894 pc.PingID.PingID = seq;
892 pc.Header.Reliable = false; 895 pc.Header.Reliable = false;
893 OutPacket(pc, ThrottleOutPacketType.Task); 896 OutPacket(pc, ThrottleOutPacketType.Task);
@@ -895,7 +898,8 @@ namespace OpenSim.Region.ClientStack
895 898
896 public void SendKillObject(ulong regionHandle, uint localID) 899 public void SendKillObject(ulong regionHandle, uint localID)
897 { 900 {
898 KillObjectPacket kill = new KillObjectPacket(); 901 KillObjectPacket kill = (KillObjectPacket) PacketPool.Instance.GetPacket(PacketType.KillObject);
902 // TODO: don't create new blocks if recycling an old packet
899 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; 903 kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
900 kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); 904 kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
901 kill.ObjectData[0].ID = localID; 905 kill.ObjectData[0].ID = localID;
@@ -1088,7 +1092,7 @@ namespace OpenSim.Region.ClientStack
1088 1092
1089 private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) 1093 private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID)
1090 { 1094 {
1091 InventoryDescendentsPacket descend = new InventoryDescendentsPacket(); 1095 InventoryDescendentsPacket descend = (InventoryDescendentsPacket) PacketPool.Instance.GetPacket(PacketType.InventoryDescendents);
1092 descend.AgentData.AgentID = AgentId; 1096 descend.AgentData.AgentID = AgentId;
1093 descend.AgentData.OwnerID = ownerID; 1097 descend.AgentData.OwnerID = ownerID;
1094 descend.AgentData.FolderID = folderID; 1098 descend.AgentData.FolderID = folderID;
@@ -1101,7 +1105,8 @@ namespace OpenSim.Region.ClientStack
1101 { 1105 {
1102 Encoding enc = Encoding.ASCII; 1106 Encoding enc = Encoding.ASCII;
1103 uint FULL_MASK_PERMISSIONS = 2147483647; 1107 uint FULL_MASK_PERMISSIONS = 2147483647;
1104 FetchInventoryReplyPacket inventoryReply = new FetchInventoryReplyPacket(); 1108 FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket) PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply);
1109 // TODO: don't create new blocks if recycling an old packet
1105 inventoryReply.AgentData.AgentID = AgentId; 1110 inventoryReply.AgentData.AgentID = AgentId;
1106 inventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; 1111 inventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1];
1107 inventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock(); 1112 inventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock();
@@ -1142,7 +1147,8 @@ namespace OpenSim.Region.ClientStack
1142 { 1147 {
1143 Encoding enc = Encoding.ASCII; 1148 Encoding enc = Encoding.ASCII;
1144 uint FULL_MASK_PERMISSIONS = 2147483647; 1149 uint FULL_MASK_PERMISSIONS = 2147483647;
1145 UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket(); 1150 UpdateCreateInventoryItemPacket InventoryReply = (UpdateCreateInventoryItemPacket) PacketPool.Instance.GetPacket(PacketType.UpdateCreateInventoryItem);
1151 // TODO: don't create new blocks if recycling an old packet
1146 InventoryReply.AgentData.AgentID = AgentId; 1152 InventoryReply.AgentData.AgentID = AgentId;
1147 InventoryReply.AgentData.SimApproved = true; 1153 InventoryReply.AgentData.SimApproved = true;
1148 InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1]; 1154 InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1];
@@ -1180,7 +1186,8 @@ namespace OpenSim.Region.ClientStack
1180 1186
1181 public void SendRemoveInventoryItem(LLUUID itemID) 1187 public void SendRemoveInventoryItem(LLUUID itemID)
1182 { 1188 {
1183 RemoveInventoryItemPacket remove = new RemoveInventoryItemPacket(); 1189 RemoveInventoryItemPacket remove = (RemoveInventoryItemPacket) PacketPool.Instance.GetPacket(PacketType.RemoveInventoryItem);
1190 // TODO: don't create new blocks if recycling an old packet
1184 remove.AgentData.AgentID = AgentId; 1191 remove.AgentData.AgentID = AgentId;
1185 remove.AgentData.SessionID = m_sessionId; 1192 remove.AgentData.SessionID = m_sessionId;
1186 remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1]; 1193 remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1];
@@ -1192,7 +1199,7 @@ namespace OpenSim.Region.ClientStack
1192 1199
1193 public void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) 1200 public void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName)
1194 { 1201 {
1195 ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); 1202 ReplyTaskInventoryPacket replytask = (ReplyTaskInventoryPacket) PacketPool.Instance.GetPacket(PacketType.ReplyTaskInventory);
1196 replytask.InventoryData.TaskID = taskID; 1203 replytask.InventoryData.TaskID = taskID;
1197 replytask.InventoryData.Serial = serial; 1204 replytask.InventoryData.Serial = serial;
1198 replytask.InventoryData.Filename = fileName; 1205 replytask.InventoryData.Filename = fileName;
@@ -1201,7 +1208,7 @@ namespace OpenSim.Region.ClientStack
1201 1208
1202 public void SendXferPacket(ulong xferID, uint packet, byte[] data) 1209 public void SendXferPacket(ulong xferID, uint packet, byte[] data)
1203 { 1210 {
1204 SendXferPacketPacket sendXfer = new SendXferPacketPacket(); 1211 SendXferPacketPacket sendXfer = (SendXferPacketPacket) PacketPool.Instance.GetPacket(PacketType.SendXferPacket);
1205 sendXfer.XferID.ID = xferID; 1212 sendXfer.XferID.ID = xferID;
1206 sendXfer.XferID.Packet = packet; 1213 sendXfer.XferID.Packet = packet;
1207 sendXfer.DataPacket.Data = data; 1214 sendXfer.DataPacket.Data = data;
@@ -1219,7 +1226,7 @@ namespace OpenSim.Region.ClientStack
1219 /// <param name="message"></param> 1226 /// <param name="message"></param>
1220 public void SendAlertMessage(string message) 1227 public void SendAlertMessage(string message)
1221 { 1228 {
1222 AlertMessagePacket alertPack = new AlertMessagePacket(); 1229 AlertMessagePacket alertPack = (AlertMessagePacket) PacketPool.Instance.GetPacket(PacketType.AlertMessage);
1223 alertPack.AlertData.Message = Helpers.StringToField(message); 1230 alertPack.AlertData.Message = Helpers.StringToField(message);
1224 OutPacket(alertPack, ThrottleOutPacketType.Task); 1231 OutPacket(alertPack, ThrottleOutPacketType.Task);
1225 } 1232 }
@@ -1231,7 +1238,7 @@ namespace OpenSim.Region.ClientStack
1231 /// <param name="modal"></param> 1238 /// <param name="modal"></param>
1232 public void SendAgentAlertMessage(string message, bool modal) 1239 public void SendAgentAlertMessage(string message, bool modal)
1233 { 1240 {
1234 AgentAlertMessagePacket alertPack = new AgentAlertMessagePacket(); 1241 AgentAlertMessagePacket alertPack = (AgentAlertMessagePacket) PacketPool.Instance.GetPacket(PacketType.AgentAlertMessage);
1235 alertPack.AgentData.AgentID = AgentId; 1242 alertPack.AgentData.AgentID = AgentId;
1236 alertPack.AlertData.Message = Helpers.StringToField(message); 1243 alertPack.AlertData.Message = Helpers.StringToField(message);
1237 alertPack.AlertData.Modal = modal; 1244 alertPack.AlertData.Modal = modal;
@@ -1241,7 +1248,7 @@ namespace OpenSim.Region.ClientStack
1241 public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, 1248 public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message,
1242 string url) 1249 string url)
1243 { 1250 {
1244 LoadURLPacket loadURL = new LoadURLPacket(); 1251 LoadURLPacket loadURL = (LoadURLPacket) PacketPool.Instance.GetPacket(PacketType.LoadURL);
1245 loadURL.Data.ObjectName = Helpers.StringToField(objectname); 1252 loadURL.Data.ObjectName = Helpers.StringToField(objectname);
1246 loadURL.Data.ObjectID = objectID; 1253 loadURL.Data.ObjectID = objectID;
1247 loadURL.Data.OwnerID = ownerID; 1254 loadURL.Data.OwnerID = ownerID;
@@ -1255,7 +1262,8 @@ namespace OpenSim.Region.ClientStack
1255 1262
1256 public void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) 1263 public void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID)
1257 { 1264 {
1258 PreloadSoundPacket preSound = new PreloadSoundPacket(); 1265 PreloadSoundPacket preSound = (PreloadSoundPacket) PacketPool.Instance.GetPacket(PacketType.PreloadSound);
1266 // TODO: don't create new blocks if recycling an old packet
1259 preSound.DataBlock = new PreloadSoundPacket.DataBlockBlock[1]; 1267 preSound.DataBlock = new PreloadSoundPacket.DataBlockBlock[1];
1260 preSound.DataBlock[0] = new PreloadSoundPacket.DataBlockBlock(); 1268 preSound.DataBlock[0] = new PreloadSoundPacket.DataBlockBlock();
1261 preSound.DataBlock[0].ObjectID = objectID; 1269 preSound.DataBlock[0].ObjectID = objectID;
@@ -1266,7 +1274,7 @@ namespace OpenSim.Region.ClientStack
1266 1274
1267 public void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags) 1275 public void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags)
1268 { 1276 {
1269 AttachedSoundPacket sound = new AttachedSoundPacket(); 1277 AttachedSoundPacket sound = (AttachedSoundPacket) PacketPool.Instance.GetPacket(PacketType.AttachedSound);
1270 sound.DataBlock.SoundID = soundID; 1278 sound.DataBlock.SoundID = soundID;
1271 sound.DataBlock.ObjectID = objectID; 1279 sound.DataBlock.ObjectID = objectID;
1272 sound.DataBlock.OwnerID = ownerID; 1280 sound.DataBlock.OwnerID = ownerID;
@@ -1278,7 +1286,7 @@ namespace OpenSim.Region.ClientStack
1278 1286
1279 public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel) 1287 public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel)
1280 { 1288 {
1281 SimulatorViewerTimeMessagePacket viewertime = new SimulatorViewerTimeMessagePacket(); 1289 SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket) PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage);
1282 viewertime.TimeInfo.SunDirection = sunPos; 1290 viewertime.TimeInfo.SunDirection = sunPos;
1283 viewertime.TimeInfo.SunAngVelocity = sunVel; 1291 viewertime.TimeInfo.SunAngVelocity = sunVel;
1284 viewertime.TimeInfo.UsecSinceStart = (ulong) Util.UnixTimeSinceEpoch(); 1292 viewertime.TimeInfo.UsecSinceStart = (ulong) Util.UnixTimeSinceEpoch();
@@ -1288,7 +1296,7 @@ namespace OpenSim.Region.ClientStack
1288 public void SendViewerTime(int phase) 1296 public void SendViewerTime(int phase)
1289 { 1297 {
1290 Console.WriteLine("SunPhase: {0}", phase); 1298 Console.WriteLine("SunPhase: {0}", phase);
1291 SimulatorViewerTimeMessagePacket viewertime = new SimulatorViewerTimeMessagePacket(); 1299 SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket) PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage);
1292 //viewertime.TimeInfo.SecPerDay = 86400; 1300 //viewertime.TimeInfo.SecPerDay = 86400;
1293 //viewertime.TimeInfo.SecPerYear = 31536000; 1301 //viewertime.TimeInfo.SecPerYear = 31536000;
1294 viewertime.TimeInfo.SecPerDay = 1000; 1302 viewertime.TimeInfo.SecPerDay = 1000;
@@ -1337,7 +1345,7 @@ namespace OpenSim.Region.ClientStack
1337 string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, 1345 string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL,
1338 LLUUID partnerID) 1346 LLUUID partnerID)
1339 { 1347 {
1340 AvatarPropertiesReplyPacket avatarReply = new AvatarPropertiesReplyPacket(); 1348 AvatarPropertiesReplyPacket avatarReply = (AvatarPropertiesReplyPacket) PacketPool.Instance.GetPacket(PacketType.AvatarPropertiesReply);
1341 avatarReply.AgentData.AgentID = AgentId; 1349 avatarReply.AgentData.AgentID = AgentId;
1342 avatarReply.AgentData.AvatarID = avatarID; 1350 avatarReply.AgentData.AvatarID = avatarID;
1343 avatarReply.PropertiesData.AboutText = Helpers.StringToField(aboutText); 1351 avatarReply.PropertiesData.AboutText = Helpers.StringToField(aboutText);
@@ -1362,11 +1370,12 @@ namespace OpenSim.Region.ClientStack
1362 /// <param name="wearables"></param> 1370 /// <param name="wearables"></param>
1363 public void SendWearables(AvatarWearable[] wearables, int serial) 1371 public void SendWearables(AvatarWearable[] wearables, int serial)
1364 { 1372 {
1365 AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); 1373 AgentWearablesUpdatePacket aw = (AgentWearablesUpdatePacket) PacketPool.Instance.GetPacket(PacketType.AgentWearablesUpdate);
1366 aw.AgentData.AgentID = AgentId; 1374 aw.AgentData.AgentID = AgentId;
1367 aw.AgentData.SerialNum = (uint) serial; 1375 aw.AgentData.SerialNum = (uint) serial;
1368 aw.AgentData.SessionID = m_sessionId; 1376 aw.AgentData.SessionID = m_sessionId;
1369 1377
1378 // TODO: don't create new blocks if recycling an old packet
1370 aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; 1379 aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13];
1371 AgentWearablesUpdatePacket.WearableDataBlock awb; 1380 AgentWearablesUpdatePacket.WearableDataBlock awb;
1372 for (int i = 0; i < wearables.Length; i++) 1381 for (int i = 0; i < wearables.Length; i++)
@@ -1389,7 +1398,8 @@ namespace OpenSim.Region.ClientStack
1389 /// <param name="textureEntry"></param> 1398 /// <param name="textureEntry"></param>
1390 public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) 1399 public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry)
1391 { 1400 {
1392 AvatarAppearancePacket avp = new AvatarAppearancePacket(); 1401 AvatarAppearancePacket avp = (AvatarAppearancePacket) PacketPool.Instance.GetPacket(PacketType.AvatarAppearance);
1402 // TODO: don't create new blocks if recycling an old packet
1393 avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; 1403 avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218];
1394 avp.ObjectData.TextureEntry = textureEntry; 1404 avp.ObjectData.TextureEntry = textureEntry;
1395 1405
@@ -1408,7 +1418,8 @@ namespace OpenSim.Region.ClientStack
1408 1418
1409 public void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) 1419 public void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId)
1410 { 1420 {
1411 AvatarAnimationPacket ani = new AvatarAnimationPacket(); 1421 AvatarAnimationPacket ani = (AvatarAnimationPacket) PacketPool.Instance.GetPacket(PacketType.AvatarAnimation);
1422 // TODO: don't create new blocks if recycling an old packet
1412 ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; 1423 ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1];
1413 ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); 1424 ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock();
1414 ani.AnimationSourceList[0].ObjectID = sourceAgentId; 1425 ani.AnimationSourceList[0].ObjectID = sourceAgentId;
@@ -1442,7 +1453,8 @@ namespace OpenSim.Region.ClientStack
1442 public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, 1453 public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID,
1443 uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID) 1454 uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID)
1444 { 1455 {
1445 ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); 1456 ObjectUpdatePacket objupdate = (ObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ObjectUpdate);
1457 // TODO: don't create new blocks if recycling an old packet
1446 objupdate.RegionData.RegionHandle = regionHandle; 1458 objupdate.RegionData.RegionHandle = regionHandle;
1447 objupdate.RegionData.TimeDilation = 64096; 1459 objupdate.RegionData.TimeDilation = 64096;
1448 objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; 1460 objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
@@ -1474,7 +1486,8 @@ namespace OpenSim.Region.ClientStack
1474 { 1486 {
1475 ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = 1487 ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock =
1476 CreateAvatarImprovedBlock(localID, position, velocity, rotation); 1488 CreateAvatarImprovedBlock(localID, position, velocity, rotation);
1477 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); 1489 ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate);
1490 // TODO: don't create new blocks if recycling an old packet
1478 terse.RegionData.RegionHandle = regionHandle; 1491 terse.RegionData.RegionHandle = regionHandle;
1479 terse.RegionData.TimeDilation = timeDilation; 1492 terse.RegionData.TimeDilation = timeDilation;
1480 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; 1493 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
@@ -1485,7 +1498,8 @@ namespace OpenSim.Region.ClientStack
1485 1498
1486 public void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) 1499 public void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations)
1487 { 1500 {
1488 CoarseLocationUpdatePacket loc = new CoarseLocationUpdatePacket(); 1501 CoarseLocationUpdatePacket loc = (CoarseLocationUpdatePacket) PacketPool.Instance.GetPacket(PacketType.CoarseLocationUpdate);
1502 // TODO: don't create new blocks if recycling an old packet
1489 int total = CoarseLocations.Count; 1503 int total = CoarseLocations.Count;
1490 CoarseLocationUpdatePacket.IndexBlock ib = 1504 CoarseLocationUpdatePacket.IndexBlock ib =
1491 new CoarseLocationUpdatePacket.IndexBlock(); 1505 new CoarseLocationUpdatePacket.IndexBlock();
@@ -1517,7 +1531,8 @@ namespace OpenSim.Region.ClientStack
1517 /// <param name="attachPoint"></param> 1531 /// <param name="attachPoint"></param>
1518 public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) 1532 public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint)
1519 { 1533 {
1520 ObjectAttachPacket attach = new ObjectAttachPacket(); 1534 ObjectAttachPacket attach = (ObjectAttachPacket) PacketPool.Instance.GetPacket(PacketType.ObjectAttach);
1535 // TODO: don't create new blocks if recycling an old packet
1521 attach.AgentData.AgentID = AgentId; 1536 attach.AgentData.AgentID = AgentId;
1522 attach.AgentData.SessionID = m_sessionId; 1537 attach.AgentData.SessionID = m_sessionId;
1523 attach.AgentData.AttachmentPoint = attachPoint; 1538 attach.AgentData.AttachmentPoint = attachPoint;
@@ -1536,7 +1551,8 @@ namespace OpenSim.Region.ClientStack
1536 LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, 1551 LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem,
1537 LLQuaternion rotation, byte clickAction) 1552 LLQuaternion rotation, byte clickAction)
1538 { 1553 {
1539 ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); 1554 ObjectUpdatePacket outPacket = (ObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ObjectUpdate);
1555 // TODO: don't create new blocks if recycling an old packet
1540 outPacket.RegionData.RegionHandle = regionHandle; 1556 outPacket.RegionData.RegionHandle = regionHandle;
1541 outPacket.RegionData.TimeDilation = timeDilation; 1557 outPacket.RegionData.TimeDilation = timeDilation;
1542 outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; 1558 outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
@@ -1579,7 +1595,8 @@ namespace OpenSim.Region.ClientStack
1579 { 1595 {
1580 LLVector3 velocity = new LLVector3(0f, 0f, 0f); 1596 LLVector3 velocity = new LLVector3(0f, 0f, 0f);
1581 LLVector3 rotationalvelocity = new LLVector3(0f, 0f, 0f); 1597 LLVector3 rotationalvelocity = new LLVector3(0f, 0f, 0f);
1582 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); 1598 ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate);
1599 // TODO: don't create new blocks if recycling an old packet
1583 terse.RegionData.RegionHandle = regionHandle; 1600 terse.RegionData.RegionHandle = regionHandle;
1584 terse.RegionData.TimeDilation = timeDilation; 1601 terse.RegionData.TimeDilation = timeDilation;
1585 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; 1602 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
@@ -1591,7 +1608,8 @@ namespace OpenSim.Region.ClientStack
1591 public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, 1608 public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position,
1592 LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity) 1609 LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity)
1593 { 1610 {
1594 ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); 1611 ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate);
1612 // TODO: don't create new blocks if recycling an old packet
1595 terse.RegionData.RegionHandle = regionHandle; 1613 terse.RegionData.RegionHandle = regionHandle;
1596 terse.RegionData.TimeDilation = timeDilation; 1614 terse.RegionData.TimeDilation = timeDilation;
1597 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; 1615 terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
@@ -1928,8 +1946,8 @@ namespace OpenSim.Region.ClientStack
1928 1946
1929 public void SendNameReply(LLUUID profileId, string firstname, string lastname) 1947 public void SendNameReply(LLUUID profileId, string firstname, string lastname)
1930 { 1948 {
1931 UUIDNameReplyPacket packet = new UUIDNameReplyPacket(); 1949 UUIDNameReplyPacket packet = (UUIDNameReplyPacket) PacketPool.Instance.GetPacket(PacketType.UUIDNameReply);
1932 1950 // TODO: don't create new blocks if recycling an old packet
1933 packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1]; 1951 packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1];
1934 packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock(); 1952 packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock();
1935 packet.UUIDNameBlock[0].ID = profileId; 1953 packet.UUIDNameBlock[0].ID = profileId;
@@ -1977,7 +1995,8 @@ namespace OpenSim.Region.ClientStack
1977 { 1995 {
1978 //System.Console.WriteLine("texture cached: " + packet.ToString()); 1996 //System.Console.WriteLine("texture cached: " + packet.ToString());
1979 AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket) packet; 1997 AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket) packet;
1980 AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket(); 1998 AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket) PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse);
1999 // TODO: don't create new blocks if recycling an old packet
1981 cachedresp.AgentData.AgentID = AgentId; 2000 cachedresp.AgentData.AgentID = AgentId;
1982 cachedresp.AgentData.SessionID = m_sessionId; 2001 cachedresp.AgentData.SessionID = m_sessionId;
1983 cachedresp.AgentData.SerialNum = m_cachedTextureSerial; 2002 cachedresp.AgentData.SerialNum = m_cachedTextureSerial;
@@ -2137,7 +2156,8 @@ namespace OpenSim.Region.ClientStack
2137 { 2156 {
2138 //should be getting the map layer from the grid server 2157 //should be getting the map layer from the grid server
2139 //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) 2158 //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area)
2140 MapLayerReplyPacket mapReply = new MapLayerReplyPacket(); 2159 MapLayerReplyPacket mapReply = (MapLayerReplyPacket) PacketPool.Instance.GetPacket(PacketType.MapLayerReply);
2160 // TODO: don't create new blocks if recycling an old packet
2141 mapReply.AgentData.AgentID = AgentId; 2161 mapReply.AgentData.AgentID = AgentId;
2142 mapReply.AgentData.Flags = 0; 2162 mapReply.AgentData.Flags = 0;
2143 mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; 2163 mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1];
@@ -2281,22 +2301,18 @@ namespace OpenSim.Region.ClientStack
2281 // Actually make the byte array and send it 2301 // Actually make the byte array and send it
2282 try 2302 try
2283 { 2303 {
2284 byte[] sendbuffer = Pack.ToBytes(); 2304 byte[] sendbuffer = Pack.ToBytes();
2285 if (Pack is RegionHandshakePacket) 2305 PacketPool.Instance.ReturnPacket(Pack);
2286 { 2306
2287 PacketPool.Instance.ReturnPacket(Pack); 2307 if (Pack.Header.Zerocoded)
2288 } 2308 {
2289 2309 int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer);
2290 if (Pack.Header.Zerocoded) 2310 m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, m_circuitCode);
2291 { 2311 }
2292 byte[] ZeroOutBuffer = new byte[4096]; 2312 else
2293 int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); 2313 {
2294 m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, m_circuitCode); 2314 m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, m_circuitCode);
2295 } 2315 }
2296 else
2297 {
2298 m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, m_circuitCode);
2299 }
2300 } 2316 }
2301 catch (Exception e) 2317 catch (Exception e)
2302 { 2318 {
@@ -2342,7 +2358,7 @@ namespace OpenSim.Region.ClientStack
2342 { 2358 {
2343 //reply to pingcheck 2359 //reply to pingcheck
2344 StartPingCheckPacket startPing = (StartPingCheckPacket) NewPack; 2360 StartPingCheckPacket startPing = (StartPingCheckPacket) NewPack;
2345 CompletePingCheckPacket endPing = new CompletePingCheckPacket(); 2361 CompletePingCheckPacket endPing = (CompletePingCheckPacket) PacketPool.Instance.GetPacket(PacketType.CompletePingCheck);
2346 endPing.PingID.PingID = startPing.PingID.PingID; 2362 endPing.PingID.PingID = startPing.PingID.PingID;
2347 OutPacket(endPing, ThrottleOutPacketType.Task); 2363 OutPacket(endPing, ThrottleOutPacketType.Task);
2348 } 2364 }
@@ -2371,7 +2387,8 @@ namespace OpenSim.Region.ClientStack
2371 { 2387 {
2372 if (Pack.Header.Reliable) 2388 if (Pack.Header.Reliable)
2373 { 2389 {
2374 PacketAckPacket ack_it = new PacketAckPacket(); 2390 PacketAckPacket ack_it = (PacketAckPacket) PacketPool.Instance.GetPacket(PacketType.PacketAck);
2391 // TODO: don't create new blocks if recycling an old packet
2375 ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; 2392 ack_it.Packets = new PacketAckPacket.PacketsBlock[1];
2376 ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); 2393 ack_it.Packets[0] = new PacketAckPacket.PacketsBlock();
2377 ack_it.Packets[0].ID = Pack.Header.Sequence; 2394 ack_it.Packets[0].ID = Pack.Header.Sequence;
@@ -2426,7 +2443,8 @@ namespace OpenSim.Region.ClientStack
2426 //MainLog.Instance.Verbose("NETWORK", "Sending PacketAck"); 2443 //MainLog.Instance.Verbose("NETWORK", "Sending PacketAck");
2427 2444
2428 int i = 0; 2445 int i = 0;
2429 PacketAckPacket acks = new PacketAckPacket(); 2446 PacketAckPacket acks = (PacketAckPacket) PacketPool.Instance.GetPacket(PacketType.PacketAck);
2447 // TODO: don't create new blocks if recycling an old packet
2430 acks.Packets = new PacketAckPacket.PacketsBlock[m_pendingAcks.Count]; 2448 acks.Packets = new PacketAckPacket.PacketsBlock[m_pendingAcks.Count];
2431 2449
2432 foreach (uint ack in m_pendingAcks.Values) 2450 foreach (uint ack in m_pendingAcks.Values)
@@ -2850,10 +2868,9 @@ namespace OpenSim.Region.ClientStack
2850 break; 2868 break;
2851 case PacketType.ObjectPermissions: 2869 case PacketType.ObjectPermissions:
2852 MainLog.Instance.Warn("CLIENT", "unhandled packet " + PacketType.ObjectPermissions.ToString()); 2870 MainLog.Instance.Warn("CLIENT", "unhandled packet " + PacketType.ObjectPermissions.ToString());
2853 ObjectPermissionsPacket newobjPerms = (ObjectPermissionsPacket) Pack; 2871 ObjectPermissionsPacket newobjPerms = (ObjectPermissionsPacket)Pack;
2854 2872
2855 List<ObjectPermissionsPacket.ObjectDataBlock> permChanges = 2873 List<ObjectPermissionsPacket.ObjectDataBlock> permChanges = new List<ObjectPermissionsPacket.ObjectDataBlock>();
2856 new List<ObjectPermissionsPacket.ObjectDataBlock>();
2857 2874
2858 for (int i = 0; i < newobjPerms.ObjectData.Length; i++) 2875 for (int i = 0; i < newobjPerms.ObjectData.Length; i++)
2859 { 2876 {
@@ -2883,7 +2900,7 @@ namespace OpenSim.Region.ClientStack
2883 2900
2884 case PacketType.RequestObjectPropertiesFamily: 2901 case PacketType.RequestObjectPropertiesFamily:
2885 //This powers the little tooltip that appears when you move your mouse over an object 2902 //This powers the little tooltip that appears when you move your mouse over an object
2886 RequestObjectPropertiesFamilyPacket packToolTip = (RequestObjectPropertiesFamilyPacket) Pack; 2903 RequestObjectPropertiesFamilyPacket packToolTip = (RequestObjectPropertiesFamilyPacket)Pack;
2887 2904
2888 2905
2889 RequestObjectPropertiesFamilyPacket.ObjectDataBlock packObjBlock = packToolTip.ObjectData; 2906 RequestObjectPropertiesFamilyPacket.ObjectDataBlock packObjBlock = packToolTip.ObjectData;
@@ -2987,7 +3004,7 @@ namespace OpenSim.Region.ClientStack
2987 case PacketType.MoveInventoryFolder: 3004 case PacketType.MoveInventoryFolder:
2988 if (OnMoveInventoryFolder != null) 3005 if (OnMoveInventoryFolder != null)
2989 { 3006 {
2990 MoveInventoryFolderPacket invFolder = (MoveInventoryFolderPacket) Pack; 3007 MoveInventoryFolderPacket invFolder = (MoveInventoryFolderPacket)Pack;
2991 for (int i = 0; i < invFolder.InventoryData.Length; i++) 3008 for (int i = 0; i < invFolder.InventoryData.Length; i++)
2992 { 3009 {
2993 OnMoveInventoryFolder(this, invFolder.InventoryData[i].FolderID, 3010 OnMoveInventoryFolder(this, invFolder.InventoryData[i].FolderID,
@@ -3094,7 +3111,7 @@ namespace OpenSim.Region.ClientStack
3094 } 3111 }
3095 break; 3112 break;
3096 case PacketType.MoveInventoryItem: 3113 case PacketType.MoveInventoryItem:
3097 MoveInventoryItemPacket moveitem = (MoveInventoryItemPacket) Pack; 3114 MoveInventoryItemPacket moveitem = (MoveInventoryItemPacket)Pack;
3098 if (OnMoveInventoryItem != null) 3115 if (OnMoveInventoryItem != null)
3099 { 3116 {
3100 foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) 3117 foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData)
@@ -3163,11 +3180,11 @@ namespace OpenSim.Region.ClientStack
3163 case PacketType.TeleportLandmarkRequest: 3180 case PacketType.TeleportLandmarkRequest:
3164 TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket) Pack; 3181 TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket) Pack;
3165 3182
3166 TeleportStartPacket tpStart = new TeleportStartPacket(); 3183 TeleportStartPacket tpStart = (TeleportStartPacket) PacketPool.Instance.GetPacket(PacketType.TeleportStart);
3167 tpStart.Info.TeleportFlags = 8; // tp via lm 3184 tpStart.Info.TeleportFlags = 8; // tp via lm
3168 OutPacket(tpStart, ThrottleOutPacketType.Task); 3185 OutPacket(tpStart, ThrottleOutPacketType.Task);
3169 3186
3170 TeleportProgressPacket tpProgress = new TeleportProgressPacket(); 3187 TeleportProgressPacket tpProgress = (TeleportProgressPacket) PacketPool.Instance.GetPacket(PacketType.TeleportProgress);
3171 tpProgress.Info.Message = (new ASCIIEncoding()).GetBytes("sending_landmark"); 3188 tpProgress.Info.Message = (new ASCIIEncoding()).GetBytes("sending_landmark");
3172 tpProgress.Info.TeleportFlags = 8; 3189 tpProgress.Info.TeleportFlags = 8;
3173 tpProgress.AgentData.AgentID = tpReq.Info.AgentID; 3190 tpProgress.AgentData.AgentID = tpReq.Info.AgentID;
@@ -3182,7 +3199,7 @@ namespace OpenSim.Region.ClientStack
3182 3199
3183 if (lm.RegionID == m_scene.RegionInfo.RegionID) 3200 if (lm.RegionID == m_scene.RegionInfo.RegionID)
3184 { 3201 {
3185 TeleportLocalPacket tpLocal = new TeleportLocalPacket(); 3202 TeleportLocalPacket tpLocal = (TeleportLocalPacket) PacketPool.Instance.GetPacket(PacketType.TeleportLocal);
3186 3203
3187 tpLocal.Info.AgentID = tpReq.Info.AgentID; 3204 tpLocal.Info.AgentID = tpReq.Info.AgentID;
3188 tpLocal.Info.TeleportFlags = 8; // Teleport via landmark 3205 tpLocal.Info.TeleportFlags = 8; // Teleport via landmark
@@ -3192,7 +3209,7 @@ namespace OpenSim.Region.ClientStack
3192 } 3209 }
3193 else 3210 else
3194 { 3211 {
3195 TeleportCancelPacket tpCancel = new TeleportCancelPacket(); 3212 TeleportCancelPacket tpCancel = (TeleportCancelPacket) PacketPool.Instance.GetPacket(PacketType.TeleportCancel);
3196 tpCancel.Info.AgentID = tpReq.Info.AgentID; 3213 tpCancel.Info.AgentID = tpReq.Info.AgentID;
3197 tpCancel.Info.SessionID = tpReq.Info.SessionID; 3214 tpCancel.Info.SessionID = tpReq.Info.SessionID;
3198 OutPacket(tpCancel, ThrottleOutPacketType.Task); 3215 OutPacket(tpCancel, ThrottleOutPacketType.Task);
@@ -3202,7 +3219,7 @@ namespace OpenSim.Region.ClientStack
3202 { 3219 {
3203 Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented"); 3220 Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented");
3204 3221
3205 TeleportCancelPacket tpCancel = new TeleportCancelPacket(); 3222 TeleportCancelPacket tpCancel = (TeleportCancelPacket) PacketPool.Instance.GetPacket(PacketType.TeleportCancel);
3206 tpCancel.Info.AgentID = tpReq.Info.AgentID; 3223 tpCancel.Info.AgentID = tpReq.Info.AgentID;
3207 tpCancel.Info.SessionID = tpReq.Info.SessionID; 3224 tpCancel.Info.SessionID = tpReq.Info.SessionID;
3208 OutPacket(tpCancel, ThrottleOutPacketType.Task); 3225 OutPacket(tpCancel, ThrottleOutPacketType.Task);
@@ -3220,7 +3237,7 @@ namespace OpenSim.Region.ClientStack
3220 else 3237 else
3221 { 3238 {
3222 //no event handler so cancel request 3239 //no event handler so cancel request
3223 TeleportCancelPacket tpCancel = new TeleportCancelPacket(); 3240 TeleportCancelPacket tpCancel = (TeleportCancelPacket) PacketPool.Instance.GetPacket(PacketType.TeleportCancel);
3224 tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; 3241 tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID;
3225 tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; 3242 tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID;
3226 OutPacket(tpCancel, ThrottleOutPacketType.Task); 3243 OutPacket(tpCancel, ThrottleOutPacketType.Task);
@@ -3521,13 +3538,15 @@ namespace OpenSim.Region.ClientStack
3521 shape.PathTwist = addPacket.ObjectData.PathTwist; 3538 shape.PathTwist = addPacket.ObjectData.PathTwist;
3522 shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; 3539 shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin;
3523 LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("89556747-24cb-43ed-920b-47caed15465f")); 3540 LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("89556747-24cb-43ed-920b-47caed15465f"));
3524 shape.Textures = ntex; 3541 shape.TextureEntry = ntex.ToBytes();
3542 //shape.Textures = ntex;
3525 return shape; 3543 return shape;
3526 } 3544 }
3527 3545
3528 public void SendLogoutPacket() 3546 public void SendLogoutPacket()
3529 { 3547 {
3530 LogoutReplyPacket logReply = new LogoutReplyPacket(); 3548 LogoutReplyPacket logReply = (LogoutReplyPacket) PacketPool.Instance.GetPacket(PacketType.LogoutReply);
3549 // TODO: don't create new blocks if recycling an old packet
3531 logReply.AgentData.AgentID = AgentId; 3550 logReply.AgentData.AgentID = AgentId;
3532 logReply.AgentData.SessionID = SessionId; 3551 logReply.AgentData.SessionID = SessionId;
3533 logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; 3552 logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1];
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs
index 10435bf..bcbd81a 100644
--- a/OpenSim/Region/ClientStack/UDPServer.cs
+++ b/OpenSim/Region/ClientStack/UDPServer.cs
@@ -30,7 +30,6 @@ using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Net; 31using System.Net;
32using System.Net.Sockets; 32using System.Net.Sockets;
33using libsecondlife;
34using libsecondlife.Packets; 33using libsecondlife.Packets;
35using OpenSim.Framework; 34using OpenSim.Framework;
36using OpenSim.Framework.Communications.Cache; 35using OpenSim.Framework.Communications.Cache;
@@ -38,103 +37,6 @@ using OpenSim.Framework.Console;
38 37
39namespace OpenSim.Region.ClientStack 38namespace OpenSim.Region.ClientStack
40{ 39{
41 public sealed class PacketPool
42 {
43 // Set up a thread-safe singleton pattern
44 static PacketPool()
45 {
46 }
47
48 private static readonly PacketPool instance = new PacketPool();
49
50 public static PacketPool Instance
51 {
52 get { return instance; }
53 }
54
55 private Hashtable pool = new Hashtable();
56
57 public Packet GetPacket(PacketType type)
58 {
59 Packet packet = null;
60
61 lock (pool)
62 {
63 if (pool[type] == null || ((Stack) pool[type]).Count == 0)
64 {
65 // Creating a new packet if we cannot reuse an old package
66 packet = Packet.BuildPacket(type);
67 }
68 else
69 {
70 // Recycle old packages
71 packet = (Packet) ((Stack) pool[type]).Pop();
72 }
73 }
74
75 return packet;
76 }
77
78 public Packet GetPacket(byte[] bytes, ref int packetEnd, byte[] zeroBuffer)
79 {
80 Packet packet = GetPacket(GetType(bytes, packetEnd, zeroBuffer));
81
82 int i = 0;
83 packet.FromBytes(bytes, ref i, ref packetEnd, zeroBuffer);
84 return packet;
85 }
86
87 public PacketType GetType(byte[] bytes, int packetEnd, byte[] zeroBuffer)
88 {
89 //Function removed from LibSL revision 1540
90 // We're using it.. so Built it into UDP server for now..
91 ushort id;
92 PacketFrequency freq;
93 int i = 0, end = packetEnd;
94 Header header = Header.BuildHeader(bytes, ref i, ref end);
95 if (header.Zerocoded)
96 {
97 end = Helpers.ZeroDecode(bytes, end + 1, zeroBuffer) - 1;
98 bytes = zeroBuffer;
99 }
100
101 if (bytes[6] == 0xFF)
102 {
103 if (bytes[7] == 0xFF)
104 {
105 id = (ushort) ((bytes[8] << 8) + bytes[9]);
106 freq = PacketFrequency.Low;
107 }
108 else
109 {
110 id = (ushort) bytes[7];
111 freq = PacketFrequency.Medium;
112 }
113 }
114 else
115 {
116 id = (ushort) bytes[6];
117 freq = PacketFrequency.High;
118 }
119 return Packet.GetType(id, freq);
120 }
121
122 public void ReturnPacket(Packet packet)
123 {
124 lock (pool)
125 {
126 PacketType type = packet.Type;
127
128 if (pool[type] == null)
129 {
130 pool[type] = new Stack();
131 }
132
133 ((Stack) pool[type]).Push(packet);
134 }
135 }
136 }
137
138 public class UDPServer : ClientStackNetworkHandler 40 public class UDPServer : ClientStackNetworkHandler
139 { 41 {
140 protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); 42 protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
@@ -386,4 +288,4 @@ namespace OpenSim.Region.ClientStack
386 } 288 }
387 } 289 }
388 } 290 }
389} \ No newline at end of file 291}
diff --git a/OpenSim/Region/Environment/LandManagement/Land.cs b/OpenSim/Region/Environment/LandManagement/Land.cs
index ff16319..5c99ffd 100644
--- a/OpenSim/Region/Environment/LandManagement/Land.cs
+++ b/OpenSim/Region/Environment/LandManagement/Land.cs
@@ -32,6 +32,7 @@ using libsecondlife;
32using libsecondlife.Packets; 32using libsecondlife.Packets;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Region.Environment.Scenes; 34using OpenSim.Region.Environment.Scenes;
35using OpenSim.Region.Environment.Interfaces;
35 36
36namespace OpenSim.Region.Environment.LandManagement 37namespace OpenSim.Region.Environment.LandManagement
37{ 38{
@@ -110,7 +111,9 @@ namespace OpenSim.Region.Environment.LandManagement
110 public void sendLandProperties(int sequence_id, bool snap_selection, int request_result, 111 public void sendLandProperties(int sequence_id, bool snap_selection, int request_result,
111 IClientAPI remote_client) 112 IClientAPI remote_client)
112 { 113 {
113 ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket(); 114 ParcelPropertiesPacket updatePacket = (ParcelPropertiesPacket) PacketPool.Instance.GetPacket(PacketType.ParcelProperties);
115 // TODO: don't create new blocks if recycling an old packet
116
114 updatePacket.ParcelData.AABBMax = landData.AABBMax; 117 updatePacket.ParcelData.AABBMax = landData.AABBMax;
115 updatePacket.ParcelData.AABBMin = landData.AABBMin; 118 updatePacket.ParcelData.AABBMin = landData.AABBMin;
116 updatePacket.ParcelData.Area = landData.area; 119 updatePacket.ParcelData.Area = landData.area;
@@ -334,7 +337,7 @@ namespace OpenSim.Region.Environment.LandManagement
334 337
335 if (flags == (uint) ParcelManager.AccessList.Access || flags == (uint) ParcelManager.AccessList.Both) 338 if (flags == (uint) ParcelManager.AccessList.Access || flags == (uint) ParcelManager.AccessList.Both)
336 { 339 {
337 replyPacket = new ParcelAccessListReplyPacket(); 340 replyPacket = (ParcelAccessListReplyPacket) PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply);
338 replyPacket.Data.AgentID = agentID; 341 replyPacket.Data.AgentID = agentID;
339 replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Access; 342 replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Access;
340 replyPacket.Data.LocalID = landData.localID; 343 replyPacket.Data.LocalID = landData.localID;
@@ -346,7 +349,7 @@ namespace OpenSim.Region.Environment.LandManagement
346 349
347 if (flags == (uint) ParcelManager.AccessList.Ban || flags == (uint) ParcelManager.AccessList.Both) 350 if (flags == (uint) ParcelManager.AccessList.Ban || flags == (uint) ParcelManager.AccessList.Both)
348 { 351 {
349 replyPacket = new ParcelAccessListReplyPacket(); 352 replyPacket = (ParcelAccessListReplyPacket) PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply);
350 replyPacket.Data.AgentID = agentID; 353 replyPacket.Data.AgentID = agentID;
351 replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Ban; 354 replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Ban;
352 replyPacket.Data.LocalID = landData.localID; 355 replyPacket.Data.LocalID = landData.localID;
@@ -657,7 +660,8 @@ namespace OpenSim.Region.Environment.LandManagement
657 660
658 bool firstCall = true; 661 bool firstCall = true;
659 int MAX_OBJECTS_PER_PACKET = 251; 662 int MAX_OBJECTS_PER_PACKET = 251;
660 ForceObjectSelectPacket pack = new ForceObjectSelectPacket(); 663 ForceObjectSelectPacket pack = (ForceObjectSelectPacket) PacketPool.Instance.GetPacket(PacketType.ForceObjectSelect);
664 // TODO: don't create new blocks if recycling an old packet
661 ForceObjectSelectPacket.DataBlock[] data; 665 ForceObjectSelectPacket.DataBlock[] data;
662 while (resultLocalIDs.Count > 0) 666 while (resultLocalIDs.Count > 0)
663 { 667 {
@@ -695,7 +699,9 @@ namespace OpenSim.Region.Environment.LandManagement
695 public void sendLandObjectOwners(IClientAPI remote_client) 699 public void sendLandObjectOwners(IClientAPI remote_client)
696 { 700 {
697 Dictionary<LLUUID, int> ownersAndCount = new Dictionary<LLUUID, int>(); 701 Dictionary<LLUUID, int> ownersAndCount = new Dictionary<LLUUID, int>();
698 ParcelObjectOwnersReplyPacket pack = new ParcelObjectOwnersReplyPacket(); 702 ParcelObjectOwnersReplyPacket pack = (ParcelObjectOwnersReplyPacket) PacketPool.Instance.GetPacket(PacketType.ParcelObjectOwnersReply);
703 // TODO: don't create new blocks if recycling an old packet
704
699 foreach (SceneObjectGroup obj in primsOverMe) 705 foreach (SceneObjectGroup obj in primsOverMe)
700 { 706 {
701 if (!ownersAndCount.ContainsKey(obj.OwnerID)) 707 if (!ownersAndCount.ContainsKey(obj.OwnerID))
@@ -725,7 +731,6 @@ namespace OpenSim.Region.Environment.LandManagement
725 731
726 num++; 732 num++;
727 } 733 }
728
729 pack.Data = dataBlock; 734 pack.Data = dataBlock;
730 } 735 }
731 remote_client.OutPacket(pack, ThrottleOutPacketType.Task); 736 remote_client.OutPacket(pack, ThrottleOutPacketType.Task);
@@ -810,4 +815,4 @@ namespace OpenSim.Region.Environment.LandManagement
810 } 815 }
811 816
812 #endregion 817 #endregion
813} \ No newline at end of file 818}
diff --git a/OpenSim/Region/Environment/LandManagement/LandManager.cs b/OpenSim/Region/Environment/LandManagement/LandManager.cs
index 772fe2e..22e7fc9 100644
--- a/OpenSim/Region/Environment/LandManagement/LandManager.cs
+++ b/OpenSim/Region/Environment/LandManagement/LandManager.cs
@@ -33,6 +33,7 @@ using libsecondlife.Packets;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Framework.Console; 34using OpenSim.Framework.Console;
35using OpenSim.Region.Environment.Scenes; 35using OpenSim.Region.Environment.Scenes;
36using OpenSim.Region.Environment.Interfaces;
36using OpenSim.Region.Physics.Manager; 37using OpenSim.Region.Physics.Manager;
37 38
38namespace OpenSim.Region.Environment.LandManagement 39namespace OpenSim.Region.Environment.LandManagement
@@ -493,7 +494,7 @@ namespace OpenSim.Region.Environment.LandManagement
493 if (byteArrayCount >= LAND_BLOCKS_PER_PACKET) 494 if (byteArrayCount >= LAND_BLOCKS_PER_PACKET)
494 { 495 {
495 byteArrayCount = 0; 496 byteArrayCount = 0;
496 packet = new ParcelOverlayPacket(); 497 packet = (ParcelOverlayPacket) PacketPool.Instance.GetPacket(PacketType.ParcelOverlay);
497 packet.ParcelData.Data = byteArray; 498 packet.ParcelData.Data = byteArray;
498 packet.ParcelData.SequenceID = sequenceID; 499 packet.ParcelData.SequenceID = sequenceID;
499 remote_client.OutPacket((Packet) packet, ThrottleOutPacketType.Task); 500 remote_client.OutPacket((Packet) packet, ThrottleOutPacketType.Task);
@@ -856,4 +857,4 @@ namespace OpenSim.Region.Environment.LandManagement
856 } 857 }
857 858
858 #endregion 859 #endregion
859} \ No newline at end of file 860}
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index 999b70f..647fbf4 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -29,6 +29,8 @@ using System.Collections.Generic;
29using libsecondlife; 29using libsecondlife;
30using libsecondlife.Packets; 30using libsecondlife.Packets;
31using OpenSim.Framework; 31using OpenSim.Framework;
32using OpenSim.Framework.UserManagement;
33using OpenSim.Framework.Console;
32 34
33namespace OpenSim.Region.Environment.Scenes 35namespace OpenSim.Region.Environment.Scenes
34{ 36{
@@ -164,7 +166,9 @@ namespace OpenSim.Region.Environment.Scenes
164 List<AvatarPickerAvatar> AvatarResponses = new List<AvatarPickerAvatar>(); 166 List<AvatarPickerAvatar> AvatarResponses = new List<AvatarPickerAvatar>();
165 AvatarResponses = CommsManager.GenerateAgentPickerRequestResponse(RequestID, query); 167 AvatarResponses = CommsManager.GenerateAgentPickerRequestResponse(RequestID, query);
166 168
167 AvatarPickerReplyPacket replyPacket = new AvatarPickerReplyPacket(); 169 AvatarPickerReplyPacket replyPacket = (AvatarPickerReplyPacket) PacketPool.Instance.GetPacket(PacketType.AvatarPickerReply);
170 // TODO: don't create new blocks if recycling an old packet
171
168 AvatarPickerReplyPacket.DataBlock[] searchData = 172 AvatarPickerReplyPacket.DataBlock[] searchData =
169 new AvatarPickerReplyPacket.DataBlock[AvatarResponses.Count]; 173 new AvatarPickerReplyPacket.DataBlock[AvatarResponses.Count];
170 AvatarPickerReplyPacket.AgentDataBlock agentData = new AvatarPickerReplyPacket.AgentDataBlock(); 174 AvatarPickerReplyPacket.AgentDataBlock agentData = new AvatarPickerReplyPacket.AgentDataBlock();
@@ -192,4 +196,4 @@ namespace OpenSim.Region.Environment.Scenes
192 client.SendAvatarPickerReply(replyPacket); 196 client.SendAvatarPickerReply(replyPacket);
193 } 197 }
194 } 198 }
195} \ No newline at end of file 199}
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index d8c5255..4657264 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -474,7 +474,7 @@ namespace OpenSim.Region.Environment.Scenes
474 if (!avatar.IsChildAgent) 474 if (!avatar.IsChildAgent)
475 avatar.ControllingClient.Kick("The simulator is going down."); 475 avatar.ControllingClient.Kick("The simulator is going down.");
476 476
477 avatar.ControllingClient.OutPacket(new DisableSimulatorPacket(), 477 avatar.ControllingClient.OutPacket(PacketPool.Instance.GetPacket(libsecondlife.Packets.PacketType.DisableSimulator),
478 ThrottleOutPacketType.Task); 478 ThrottleOutPacketType.Task);
479 }); 479 });
480 480
@@ -1016,43 +1016,42 @@ namespace OpenSim.Region.Environment.Scenes
1016 // It's wrong many times though. 1016 // It's wrong many times though.
1017 1017
1018 LLVector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection); 1018 LLVector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection);
1019
1020
1021
1019 1022
1020 if (PermissionsMngr.CanRezObject(ownerID, pos)) 1023 if (PermissionsMngr.CanRezObject(ownerID, pos))
1021 { 1024 {
1022 // rez ON the ground, not IN the ground
1023 pos.Z += 0.25F;
1024
1025 AddNewPrim(ownerID, pos, rot, shape);
1026 }
1027 }
1028 1025
1029 public virtual void AddNewPrim(LLUUID ownerID, LLVector3 pos, LLQuaternion rot, PrimitiveBaseShape shape) 1026 // rez ON the ground, not IN the ground
1030 { 1027 pos.Z += 0.25F;
1031 SceneObjectGroup sceneOb = 1028
1032 new SceneObjectGroup(this, m_regionHandle, ownerID, PrimIDAllocate(), pos, rot, shape); 1029
1033 1030 SceneObjectGroup sceneOb =
1034 AddEntity(sceneOb); 1031 new SceneObjectGroup(this, m_regionHandle, ownerID, PrimIDAllocate(), pos, rot, shape);
1035 SceneObjectPart rootPart = sceneOb.GetChildPart(sceneOb.UUID); 1032 AddEntity(sceneOb);
1036 // if grass or tree, make phantom 1033 SceneObjectPart rootPart = sceneOb.GetChildPart(sceneOb.UUID);
1037 //rootPart.ApplySanePermissions(); 1034 // if grass or tree, make phantom
1038 if ((rootPart.Shape.PCode == 95) || (rootPart.Shape.PCode == 255) || (rootPart.Shape.PCode == 111)) 1035 //rootPart.ApplySanePermissions();
1039 { 1036 if ((rootPart.Shape.PCode == 95) || (rootPart.Shape.PCode == 255) || (rootPart.Shape.PCode == 111))
1040 rootPart.AddFlag(LLObject.ObjectFlags.Phantom); 1037 {
1041 //rootPart.ObjectFlags += (uint)LLObject.ObjectFlags.Phantom; 1038 rootPart.AddFlag(LLObject.ObjectFlags.Phantom);
1042 } 1039 //rootPart.ObjectFlags += (uint)LLObject.ObjectFlags.Phantom;
1043 // if not phantom, add to physics 1040 }
1044 bool UsePhysics = (((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) > 0) && m_physicalPrim); 1041 // if not phantom, add to physics
1045 if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0) 1042 bool UsePhysics = (((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) > 0) && m_physicalPrim);
1046 { 1043 if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0)
1047 rootPart.PhysActor = 1044 {
1048 PhysicsScene.AddPrimShape( 1045 rootPart.PhysActor =
1049 rootPart.Name, 1046 PhysicsScene.AddPrimShape(
1050 rootPart.Shape, 1047 rootPart.Name,
1051 new PhysicsVector(pos.X, pos.Y, pos.Z), 1048 rootPart.Shape,
1052 new PhysicsVector(shape.Scale.X, shape.Scale.Y, shape.Scale.Z), 1049 new PhysicsVector(pos.X, pos.Y, pos.Z),
1053 new Quaternion(), UsePhysics); 1050 new PhysicsVector(shape.Scale.X, shape.Scale.Y, shape.Scale.Z),
1054 // subscribe to physics events. 1051 new Quaternion(), UsePhysics);
1055 rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); 1052 // subscribe to physics events.
1053 rootPart.DoPhysicsPropertyUpdate(UsePhysics, true);
1054 }
1056 } 1055 }
1057 } 1056 }
1058 1057
@@ -1499,7 +1498,7 @@ namespace OpenSim.Region.Environment.Scenes
1499 m_innerScene.removeUserCount(true); 1498 m_innerScene.removeUserCount(true);
1500 } 1499 }
1501 // Tell a single agent to disconnect from the region. 1500 // Tell a single agent to disconnect from the region.
1502 DisableSimulatorPacket disable = new DisableSimulatorPacket(); 1501 libsecondlife.Packets.DisableSimulatorPacket disable = (libsecondlife.Packets.DisableSimulatorPacket) PacketPool.Instance.GetPacket(libsecondlife.Packets.PacketType.DisableSimulator);
1503 presence.ControllingClient.OutPacket(disable, ThrottleOutPacketType.Task); 1502 presence.ControllingClient.OutPacket(disable, ThrottleOutPacketType.Task);
1504 } 1503 }
1505 } 1504 }
@@ -2246,4 +2245,4 @@ namespace OpenSim.Region.Environment.Scenes
2246 2245
2247 #endregion 2246 #endregion
2248 } 2247 }
2249} \ No newline at end of file 2248}
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 5b74c9b..94b6797 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -74,13 +74,11 @@ namespace OpenSim.Region.Environment.Scenes
74 { 74 {
75 get { return m_rootPart.RotationOffset; } 75 get { return m_rootPart.RotationOffset; }
76 } 76 }
77
78 public LLUUID GroupID 77 public LLUUID GroupID
79 { 78 {
80 get { return m_rootPart.GroupID; } 79 get { return m_rootPart.GroupID; }
81 set { m_rootPart.GroupID = value; } 80 set { m_rootPart.GroupID = value; }
82 } 81 }
83
84 /// <summary> 82 /// <summary>
85 /// 83 ///
86 /// </summary> 84 /// </summary>
@@ -638,7 +636,9 @@ namespace OpenSim.Region.Environment.Scenes
638 public void ServiceObjectPropertiesFamilyRequest(IClientAPI remoteClient, LLUUID AgentID, uint RequestFlags) 636 public void ServiceObjectPropertiesFamilyRequest(IClientAPI remoteClient, LLUUID AgentID, uint RequestFlags)
639 { 637 {
640 //RootPart.ServiceObjectPropertiesFamilyRequest(remoteClient, AgentID, RequestFlags); 638 //RootPart.ServiceObjectPropertiesFamilyRequest(remoteClient, AgentID, RequestFlags);
641 ObjectPropertiesFamilyPacket objPropFamilyPack = new ObjectPropertiesFamilyPacket(); 639 ObjectPropertiesFamilyPacket objPropFamilyPack = (ObjectPropertiesFamilyPacket) PacketPool.Instance.GetPacket(PacketType.ObjectPropertiesFamily);
640 // TODO: don't create new blocks if recycling an old packet
641
642 ObjectPropertiesFamilyPacket.ObjectDataBlock objPropDB = new ObjectPropertiesFamilyPacket.ObjectDataBlock(); 642 ObjectPropertiesFamilyPacket.ObjectDataBlock objPropDB = new ObjectPropertiesFamilyPacket.ObjectDataBlock();
643 objPropDB.RequestFlags = RequestFlags; 643 objPropDB.RequestFlags = RequestFlags;
644 objPropDB.ObjectID = RootPart.UUID; 644 objPropDB.ObjectID = RootPart.UUID;
@@ -1045,7 +1045,9 @@ namespace OpenSim.Region.Environment.Scenes
1045 /// <param name="client"></param> 1045 /// <param name="client"></param>
1046 public void GetProperites(IClientAPI client) 1046 public void GetProperites(IClientAPI client)
1047 { 1047 {
1048 ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); 1048 ObjectPropertiesPacket proper = (ObjectPropertiesPacket) PacketPool.Instance.GetPacket(PacketType.ObjectProperties);
1049 // TODO: don't create new blocks if recycling an old packet
1050
1049 proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; 1051 proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1];
1050 proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); 1052 proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock();
1051 proper.ObjectData[0].ItemID = LLUUID.Zero; 1053 proper.ObjectData[0].ItemID = LLUUID.Zero;
@@ -1297,6 +1299,7 @@ namespace OpenSim.Region.Environment.Scenes
1297 m_rootPart.PhysActor.IsPhysical); 1299 m_rootPart.PhysActor.IsPhysical);
1298 bool UsePhysics = ((m_rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) != 0); 1300 bool UsePhysics = ((m_rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) != 0);
1299 m_rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); 1301 m_rootPart.DoPhysicsPropertyUpdate(UsePhysics, true);
1302
1300 } 1303 }
1301 } 1304 }
1302 1305
@@ -1737,4 +1740,4 @@ namespace OpenSim.Region.Environment.Scenes
1737 m_rootPart.ApplyPhysics(); 1740 m_rootPart.ApplyPhysics();
1738 } 1741 }
1739 } 1742 }
1740} \ No newline at end of file 1743}
diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs
index b183c04..5033965 100644
--- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs
+++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs
@@ -83,7 +83,9 @@ namespace OpenSim.Region.Environment.Scenes
83 private void statsHeartBeat(object sender, EventArgs e) 83 private void statsHeartBeat(object sender, EventArgs e)
84 { 84 {
85 m_report.Enabled = false; 85 m_report.Enabled = false;
86 SimStatsPacket statpack = new SimStatsPacket(); 86 SimStatsPacket statpack = (SimStatsPacket) PacketPool.Instance.GetPacket(PacketType.SimStats);
87 // TODO: don't create new blocks if recycling an old packet
88
87 SimStatsPacket.StatBlock[] sb = new SimStatsPacket.StatBlock[11]; 89 SimStatsPacket.StatBlock[] sb = new SimStatsPacket.StatBlock[11];
88 statpack.Region = new SimStatsPacket.RegionBlock(); 90 statpack.Region = new SimStatsPacket.RegionBlock();
89 statpack.Region.RegionX = ReportingRegion.RegionLocX; 91 statpack.Region.RegionX = ReportingRegion.RegionLocX;
@@ -241,4 +243,4 @@ namespace OpenSim.Region.Environment.Scenes
241 m_unAckedBytes += numBytes; 243 m_unAckedBytes += numBytes;
242 } 244 }
243 } 245 }
244} \ No newline at end of file 246}