diff options
Diffstat (limited to 'OpenSim')
3 files changed, 10 insertions, 15 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index dfa4100..d2b59ae 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -77,7 +77,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
77 | this.commsManager = commsManager; | 77 | this.commsManager = commsManager; |
78 | } | 78 | } |
79 | 79 | ||
80 | protected InventoryItemBase loadInvItem(string path, string contents) | 80 | protected InventoryItemBase LoadInvItem(string path, string contents) |
81 | { | 81 | { |
82 | InventoryItemBase item = new InventoryItemBase(); | 82 | InventoryItemBase item = new InventoryItemBase(); |
83 | StringReader sr = new StringReader(contents); | 83 | StringReader sr = new StringReader(contents); |
@@ -202,16 +202,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
202 | if (entryType == TarArchiveReader.TarEntryType.TYPE_DIRECTORY) { | 202 | if (entryType == TarArchiveReader.TarEntryType.TYPE_DIRECTORY) { |
203 | m_log.WarnFormat("[INVENTORY ARCHIVER]: Ignoring directory entry {0}", filePath); | 203 | m_log.WarnFormat("[INVENTORY ARCHIVER]: Ignoring directory entry {0}", filePath); |
204 | } | 204 | } |
205 | else if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH)) | 205 | else if (filePath.StartsWith(InventoryArchiveConstants.ASSETS_PATH)) |
206 | { | 206 | { |
207 | if (LoadAsset(filePath, data)) | 207 | if (LoadAsset(filePath, data)) |
208 | successfulAssetRestores++; | 208 | successfulAssetRestores++; |
209 | else | 209 | else |
210 | failedAssetRestores++; | 210 | failedAssetRestores++; |
211 | } | 211 | } |
212 | else | 212 | else if (filePath.StartsWith(InventoryArchiveConstants.INVENTORY_PATH)) |
213 | { | 213 | { |
214 | InventoryItemBase item = loadInvItem(filePath, m_asciiEncoding.GetString(data)); | 214 | InventoryItemBase item = LoadInvItem(filePath, m_asciiEncoding.GetString(data)); |
215 | 215 | ||
216 | if (item != null) | 216 | if (item != null) |
217 | { | 217 | { |
@@ -251,14 +251,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
251 | { | 251 | { |
252 | //IRegionSerialiser serialiser = scene.RequestModuleInterface<IRegionSerialiser>(); | 252 | //IRegionSerialiser serialiser = scene.RequestModuleInterface<IRegionSerialiser>(); |
253 | // Right now we're nastily obtaining the UUID from the filename | 253 | // Right now we're nastily obtaining the UUID from the filename |
254 | string filename = assetPath.Remove(0, ArchiveConstants.ASSETS_PATH.Length); | 254 | string filename = assetPath.Remove(0, InventoryArchiveConstants.ASSETS_PATH.Length); |
255 | int i = filename.LastIndexOf(ArchiveConstants.ASSET_EXTENSION_SEPARATOR); | 255 | int i = filename.LastIndexOf(InventoryArchiveConstants.ASSET_EXTENSION_SEPARATOR); |
256 | 256 | ||
257 | if (i == -1) | 257 | if (i == -1) |
258 | { | 258 | { |
259 | m_log.ErrorFormat( | 259 | m_log.ErrorFormat( |
260 | "[INVENTORY ARCHIVER]: Could not find extension information in asset path {0} since it's missing the separator {1}. Skipping", | 260 | "[INVENTORY ARCHIVER]: Could not find extension information in asset path {0} since it's missing the separator {1}. Skipping", |
261 | assetPath, ArchiveConstants.ASSET_EXTENSION_SEPARATOR); | 261 | assetPath, InventoryArchiveConstants.ASSET_EXTENSION_SEPARATOR); |
262 | 262 | ||
263 | return false; | 263 | return false; |
264 | } | 264 | } |
@@ -266,9 +266,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
266 | string extension = filename.Substring(i); | 266 | string extension = filename.Substring(i); |
267 | string uuid = filename.Remove(filename.Length - extension.Length); | 267 | string uuid = filename.Remove(filename.Length - extension.Length); |
268 | 268 | ||
269 | if (ArchiveConstants.EXTENSION_TO_ASSET_TYPE.ContainsKey(extension)) | 269 | if (InventoryArchiveConstants.EXTENSION_TO_ASSET_TYPE.ContainsKey(extension)) |
270 | { | 270 | { |
271 | sbyte assetType = ArchiveConstants.EXTENSION_TO_ASSET_TYPE[extension]; | 271 | sbyte assetType = InventoryArchiveConstants.EXTENSION_TO_ASSET_TYPE[extension]; |
272 | 272 | ||
273 | m_log.DebugFormat("[INVENTORY ARCHIVER]: Importing asset {0}, type {1}", uuid, assetType); | 273 | m_log.DebugFormat("[INVENTORY ARCHIVER]: Importing asset {0}, type {1}", uuid, assetType); |
274 | 274 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index 8d25d0f..2b071f0 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -280,7 +280,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
280 | inventoryFolder.Name, inventoryFolder.ID, m_invPath); | 280 | inventoryFolder.Name, inventoryFolder.ID, m_invPath); |
281 | 281 | ||
282 | //recurse through all dirs getting dirs and files | 282 | //recurse through all dirs getting dirs and files |
283 | saveInvDir(inventoryFolder, ""); | 283 | saveInvDir(inventoryFolder, InventoryArchiveConstants.INVENTORY_PATH); |
284 | } | 284 | } |
285 | 285 | ||
286 | new AssetsRequest(assetUuids.Keys, m_module.CommsManager.AssetCache, ReceivedAllAssets).Execute(); | 286 | new AssetsRequest(assetUuids.Keys, m_module.CommsManager.AssetCache, ReceivedAllAssets).Execute(); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveConstants.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveConstants.cs index 179d1a2..f5f1fdb 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveConstants.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveConstants.cs | |||
@@ -46,11 +46,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
46 | public static readonly string ASSETS_PATH = "assets/"; | 46 | public static readonly string ASSETS_PATH = "assets/"; |
47 | 47 | ||
48 | /// <summary> | 48 | /// <summary> |
49 | /// Path for the assets metadata file | ||
50 | /// </summary> | ||
51 | //public static readonly string ASSETS_METADATA_PATH = "assets.xml"; | ||
52 | |||
53 | /// <summary> | ||
54 | /// Path for the prims file | 49 | /// Path for the prims file |
55 | /// </summary> | 50 | /// </summary> |
56 | public static readonly string OBJECTS_PATH = "objects/"; | 51 | public static readonly string OBJECTS_PATH = "objects/"; |