diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 21 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs | 22 |
3 files changed, 41 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index ab1d22c..cb2c4cd 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -248,6 +248,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
248 | public float ClientVelocityUpdateTolerance { get; set; } | 248 | public float ClientVelocityUpdateTolerance { get; set; } |
249 | 249 | ||
250 | /// <summary> | 250 | /// <summary> |
251 | /// If greater than 1, we only send terse updates to other root agents on every n updates. | ||
252 | /// </summary> | ||
253 | public int RootTerseUpdatePeriod { get; set; } | ||
254 | |||
255 | /// <summary> | ||
251 | /// If greater than 1, we only send terse updates to child agents on every n updates. | 256 | /// If greater than 1, we only send terse updates to child agents on every n updates. |
252 | /// </summary> | 257 | /// </summary> |
253 | public int ChildTerseUpdatePeriod { get; set; } | 258 | public int ChildTerseUpdatePeriod { get; set; } |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 73a5c25..c7db306 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3233,12 +3233,27 @@ namespace OpenSim.Region.Framework.Scenes | |||
3233 | /// <param name="remoteClient"></param> | 3233 | /// <param name="remoteClient"></param> |
3234 | public void SendTerseUpdateToClient(IClientAPI remoteClient) | 3234 | public void SendTerseUpdateToClient(IClientAPI remoteClient) |
3235 | { | 3235 | { |
3236 | m_terseUpdateCount++; | ||
3237 | |||
3238 | // If the client is inactive, it's getting its updates from another | 3236 | // If the client is inactive, it's getting its updates from another |
3239 | // server. | 3237 | // server. |
3240 | if (remoteClient.IsActive) | 3238 | if (remoteClient.IsActive) |
3241 | { | 3239 | { |
3240 | if (Scene.RootTerseUpdatePeriod > 1) | ||
3241 | { | ||
3242 | // Console.WriteLine( | ||
3243 | // "{0} {1} {2} {3} {4} {5} for {6} to {7}", | ||
3244 | // remoteClient.AgentId, UUID, remoteClient.SceneAgent.IsChildAgent, m_terseUpdateCount, Scene.RootTerseUpdatePeriod, Velocity.ApproxEquals(Vector3.Zero, 0.001f), Name, remoteClient.Name); | ||
3245 | if (remoteClient.AgentId != UUID | ||
3246 | && !remoteClient.SceneAgent.IsChildAgent | ||
3247 | && m_terseUpdateCount % Scene.RootTerseUpdatePeriod != 0 | ||
3248 | && !Velocity.ApproxEquals(Vector3.Zero, 0.001f)) | ||
3249 | { | ||
3250 | // m_log.DebugFormat("[SCENE PRESENCE]: Discarded update from {0} to {1}, args {2} {3} {4} {5} {6} {7}", | ||
3251 | // Name, remoteClient.Name, remoteClient.AgentId, UUID, remoteClient.SceneAgent.IsChildAgent, m_terseUpdateCount, Scene.RootTerseUpdatePeriod, Velocity.ApproxEquals(Vector3.Zero, 0.001f)); | ||
3252 | |||
3253 | return; | ||
3254 | } | ||
3255 | } | ||
3256 | |||
3242 | if (Scene.ChildTerseUpdatePeriod > 1 | 3257 | if (Scene.ChildTerseUpdatePeriod > 1 |
3243 | && remoteClient.SceneAgent.IsChildAgent | 3258 | && remoteClient.SceneAgent.IsChildAgent |
3244 | && m_terseUpdateCount % Scene.ChildTerseUpdatePeriod != 0 | 3259 | && m_terseUpdateCount % Scene.ChildTerseUpdatePeriod != 0 |
@@ -3304,6 +3319,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3304 | lastTerseUpdateToAllClientsTick = currentTick; | 3319 | lastTerseUpdateToAllClientsTick = currentTick; |
3305 | lastPositionSentToAllClients = OffsetPosition; | 3320 | lastPositionSentToAllClients = OffsetPosition; |
3306 | 3321 | ||
3322 | m_terseUpdateCount++; | ||
3323 | |||
3307 | // Console.WriteLine("Scheduled update for {0} in {1}", Name, Scene.Name); | 3324 | // Console.WriteLine("Scheduled update for {0} in {1}", Name, Scene.Name); |
3308 | m_scene.ForEachClient(SendTerseUpdateToClient); | 3325 | m_scene.ForEachClient(SendTerseUpdateToClient); |
3309 | } | 3326 | } |
diff --git a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs index 9e4f344..0dc47f9 100644 --- a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs +++ b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs | |||
@@ -100,7 +100,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
100 | + "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" | 100 | + "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" |
101 | + "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" | 101 | + "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" |
102 | + "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n" | 102 | + "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n" |
103 | + "client-upd-per - if greater than 1, terse updates are only sent to child agents on every n updates.\n" | 103 | + "root-upd-per - if greater than 1, terse updates are only sent to root agents other than the originator on every n updates.\n" |
104 | + "child-upd-per - if greater than 1, terse updates are only sent to child agents on every n updates.\n" | ||
104 | + "collisions - if false then collisions with other objects are turned off.\n" | 105 | + "collisions - if false then collisions with other objects are turned off.\n" |
105 | + "pbackup - if false then periodic scene backup is turned off.\n" | 106 | + "pbackup - if false then periodic scene backup is turned off.\n" |
106 | + "physics - if false then all physics objects are non-physical.\n" | 107 | + "physics - if false then all physics objects are non-physical.\n" |
@@ -120,7 +121,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
120 | + "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" | 121 | + "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" |
121 | + "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" | 122 | + "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" |
122 | + "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n" | 123 | + "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n" |
123 | + "client-upd-per - if greater than 1, terse updates are only sent to child agents on every n updates.\n" | 124 | + "root-upd-per - if greater than 1, terse updates are only sent to root agents other than the originator on every n updates.\n" |
125 | + "child-upd-per - if greater than 1, terse updates are only sent to child agents on every n updates.\n" | ||
124 | + "collisions - if false then collisions with other objects are turned off.\n" | 126 | + "collisions - if false then collisions with other objects are turned off.\n" |
125 | + "pbackup - if false then periodic scene backup is turned off.\n" | 127 | + "pbackup - if false then periodic scene backup is turned off.\n" |
126 | + "physics - if false then all physics objects are non-physical.\n" | 128 | + "physics - if false then all physics objects are non-physical.\n" |
@@ -155,7 +157,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
155 | cdl.AddRow("client-pos-upd", m_scene.ClientPositionUpdateTolerance); | 157 | cdl.AddRow("client-pos-upd", m_scene.ClientPositionUpdateTolerance); |
156 | cdl.AddRow("client-rot-upd", m_scene.ClientRotationUpdateTolerance); | 158 | cdl.AddRow("client-rot-upd", m_scene.ClientRotationUpdateTolerance); |
157 | cdl.AddRow("client-vel-upd", m_scene.ClientVelocityUpdateTolerance); | 159 | cdl.AddRow("client-vel-upd", m_scene.ClientVelocityUpdateTolerance); |
158 | cdl.AddRow("client-upd-per", m_scene.ChildTerseUpdatePeriod); | 160 | cdl.AddRow("root-upd-per", m_scene.RootTerseUpdatePeriod); |
161 | cdl.AddRow("child-upd-per", m_scene.ChildTerseUpdatePeriod); | ||
159 | cdl.AddRow("pbackup", m_scene.PeriodicBackup); | 162 | cdl.AddRow("pbackup", m_scene.PeriodicBackup); |
160 | cdl.AddRow("physics", m_scene.PhysicsEnabled); | 163 | cdl.AddRow("physics", m_scene.PhysicsEnabled); |
161 | cdl.AddRow("scripting", m_scene.ScriptsEnabled); | 164 | cdl.AddRow("scripting", m_scene.ScriptsEnabled); |
@@ -248,12 +251,21 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
248 | m_scene.ClientVelocityUpdateTolerance = newValue; | 251 | m_scene.ClientVelocityUpdateTolerance = newValue; |
249 | } | 252 | } |
250 | 253 | ||
251 | if (options.ContainsKey("client-upd-per")) | 254 | if (options.ContainsKey("root-upd-per")) |
252 | { | 255 | { |
253 | int newValue; | 256 | int newValue; |
254 | 257 | ||
255 | // FIXME: This can only come from the console at the moment but might not always be true. | 258 | // FIXME: This can only come from the console at the moment but might not always be true. |
256 | if (ConsoleUtil.TryParseConsoleNaturalInt(MainConsole.Instance, options["client-upd-per"], out newValue)) | 259 | if (ConsoleUtil.TryParseConsoleNaturalInt(MainConsole.Instance, options["root-upd-per"], out newValue)) |
260 | m_scene.RootTerseUpdatePeriod = newValue; | ||
261 | } | ||
262 | |||
263 | if (options.ContainsKey("child-upd-per")) | ||
264 | { | ||
265 | int newValue; | ||
266 | |||
267 | // FIXME: This can only come from the console at the moment but might not always be true. | ||
268 | if (ConsoleUtil.TryParseConsoleNaturalInt(MainConsole.Instance, options["child-upd-per"], out newValue)) | ||
257 | m_scene.ChildTerseUpdatePeriod = newValue; | 269 | m_scene.ChildTerseUpdatePeriod = newValue; |
258 | } | 270 | } |
259 | 271 | ||