diff options
Diffstat (limited to '')
8 files changed, 208 insertions, 12 deletions
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index c51e140..b5e79b8 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -598,6 +598,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
598 | "[TERRAIN]: Could not save terrain from {0} to {1}. Valid file extensions are {2}", | 598 | "[TERRAIN]: Could not save terrain from {0} to {1}. Valid file extensions are {2}", |
599 | m_scene.RegionInfo.RegionName, filename, m_supportedFileExtensions); | 599 | m_scene.RegionInfo.RegionName, filename, m_supportedFileExtensions); |
600 | } | 600 | } |
601 | else | ||
602 | { | ||
603 | m_log.ErrorFormat( | ||
604 | "[TERRAIN]: Could not save terrain from {0} to {1}. {2} {3} {4} {5} {6} {7}", | ||
605 | m_scene.RegionInfo.RegionName, filename, fileWidth, fileHeight, fileStartX, fileStartY, offsetX, offsetY); | ||
606 | } | ||
601 | } | 607 | } |
602 | 608 | ||
603 | /// <summary> | 609 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index 4b17b9a..32f4eea 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | |||
@@ -157,6 +157,15 @@ namespace OpenSim.Region.Framework.Interfaces | |||
157 | TaskInventoryItem GetInventoryItem(UUID itemId); | 157 | TaskInventoryItem GetInventoryItem(UUID itemId); |
158 | 158 | ||
159 | /// <summary> | 159 | /// <summary> |
160 | /// Get all inventory items. | ||
161 | /// </summary> | ||
162 | /// <param name="name"></param> | ||
163 | /// <returns> | ||
164 | /// If there are no inventory items then an empty list is returned. | ||
165 | /// </returns> | ||
166 | List<TaskInventoryItem> GetInventoryItems(); | ||
167 | |||
168 | /// <summary> | ||
160 | /// Get inventory items by name. | 169 | /// Get inventory items by name. |
161 | /// </summary> | 170 | /// </summary> |
162 | /// <param name="name"></param> | 171 | /// <param name="name"></param> |
@@ -164,7 +173,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
164 | /// A list of inventory items with that name. | 173 | /// A list of inventory items with that name. |
165 | /// If no inventory item has that name then an empty list is returned. | 174 | /// If no inventory item has that name then an empty list is returned. |
166 | /// </returns> | 175 | /// </returns> |
167 | IList<TaskInventoryItem> GetInventoryItems(string name); | 176 | List<TaskInventoryItem> GetInventoryItems(string name); |
168 | 177 | ||
169 | /// <summary> | 178 | /// <summary> |
170 | /// Get the scene object referenced by an inventory item. | 179 | /// Get the scene object referenced by an inventory item. |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index d1739de..6cf1067 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1217,9 +1217,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1217 | /// <summary> | 1217 | /// <summary> |
1218 | /// Copy a task (prim) inventory item to another task (prim) | 1218 | /// Copy a task (prim) inventory item to another task (prim) |
1219 | /// </summary> | 1219 | /// </summary> |
1220 | /// <param name="destId"></param> | 1220 | /// <param name="destId">ID of destination part</param> |
1221 | /// <param name="part"></param> | 1221 | /// <param name="part">Source part</param> |
1222 | /// <param name="itemId"></param> | 1222 | /// <param name="itemId">Source item id to transfer</param> |
1223 | public void MoveTaskInventoryItem(UUID destId, SceneObjectPart part, UUID itemId) | 1223 | public void MoveTaskInventoryItem(UUID destId, SceneObjectPart part, UUID itemId) |
1224 | { | 1224 | { |
1225 | TaskInventoryItem srcTaskItem = part.Inventory.GetInventoryItem(itemId); | 1225 | TaskInventoryItem srcTaskItem = part.Inventory.GetInventoryItem(itemId); |
@@ -1247,14 +1247,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
1247 | 1247 | ||
1248 | // Can't transfer this | 1248 | // Can't transfer this |
1249 | // | 1249 | // |
1250 | if ((part.OwnerID != destPart.OwnerID) && ((srcTaskItem.CurrentPermissions & (uint)PermissionMask.Transfer) == 0)) | 1250 | if (part.OwnerID != destPart.OwnerID && (srcTaskItem.CurrentPermissions & (uint)PermissionMask.Transfer) == 0) |
1251 | return; | 1251 | return; |
1252 | 1252 | ||
1253 | bool overrideNoMod = false; | 1253 | bool overrideNoMod = false; |
1254 | if ((part.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) != 0) | 1254 | if ((part.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) != 0) |
1255 | overrideNoMod = true; | 1255 | overrideNoMod = true; |
1256 | 1256 | ||
1257 | if (part.OwnerID != destPart.OwnerID && (part.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) == 0) | 1257 | if (part.OwnerID != destPart.OwnerID && (destPart.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) == 0) |
1258 | { | 1258 | { |
1259 | // object cannot copy items to an object owned by a different owner | 1259 | // object cannot copy items to an object owned by a different owner |
1260 | // unless llAllowInventoryDrop has been called | 1260 | // unless llAllowInventoryDrop has been called |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index ca85d10..ac44ce9 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -778,9 +778,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
778 | /// A list of inventory items with that name. | 778 | /// A list of inventory items with that name. |
779 | /// If no inventory item has that name then an empty list is returned. | 779 | /// If no inventory item has that name then an empty list is returned. |
780 | /// </returns> | 780 | /// </returns> |
781 | public IList<TaskInventoryItem> GetInventoryItems(string name) | 781 | public List<TaskInventoryItem> GetInventoryItems(string name) |
782 | { | 782 | { |
783 | IList<TaskInventoryItem> items = new List<TaskInventoryItem>(); | 783 | List<TaskInventoryItem> items = new List<TaskInventoryItem>(); |
784 | 784 | ||
785 | m_items.LockItemsForRead(true); | 785 | m_items.LockItemsForRead(true); |
786 | 786 | ||
@@ -1295,7 +1295,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1295 | 1295 | ||
1296 | public List<TaskInventoryItem> GetInventoryItems() | 1296 | public List<TaskInventoryItem> GetInventoryItems() |
1297 | { | 1297 | { |
1298 | List<TaskInventoryItem> ret = new List<TaskInventoryItem>(); | 1298 | List<TaskInventoryItem> ret = new List<TaskInventoryItem>(); |
1299 | 1299 | ||
1300 | lock (m_items) | 1300 | lock (m_items) |
1301 | ret = new List<TaskInventoryItem>(m_items.Values); | 1301 | ret = new List<TaskInventoryItem>(m_items.Values); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index e16903c..55c80f5 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -113,7 +113,7 @@ namespace OpenSim.Region.Framework.Tests | |||
113 | } | 113 | } |
114 | 114 | ||
115 | /// <summary> | 115 | /// <summary> |
116 | /// Test MoveTaskInventoryItem where the item has no parent folder assigned. | 116 | /// Test MoveTaskInventoryItem from a part inventory to a user inventory where the item has no parent folder assigned. |
117 | /// </summary> | 117 | /// </summary> |
118 | /// <remarks> | 118 | /// <remarks> |
119 | /// This should place it in the most suitable user folder. | 119 | /// This should place it in the most suitable user folder. |
@@ -142,9 +142,11 @@ namespace OpenSim.Region.Framework.Tests | |||
142 | } | 142 | } |
143 | 143 | ||
144 | /// <summary> | 144 | /// <summary> |
145 | /// Test MoveTaskInventoryItem where the item has no parent folder assigned. | 145 | /// Test MoveTaskInventoryItem from a part inventory to a user inventory where the item has no parent folder assigned. |
146 | /// </summary> | 146 | /// </summary> |
147 | /// <remarks> | ||
147 | /// This should place it in the most suitable user folder. | 148 | /// This should place it in the most suitable user folder. |
149 | /// </remarks> | ||
148 | [Test] | 150 | [Test] |
149 | public void TestMoveTaskInventoryItemNoParent() | 151 | public void TestMoveTaskInventoryItemNoParent() |
150 | { | 152 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs new file mode 100644 index 0000000..e2d0db2 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs | |||
@@ -0,0 +1,168 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using System.Text; | ||
32 | using log4net; | ||
33 | using Nini.Config; | ||
34 | using NUnit.Framework; | ||
35 | using OpenMetaverse; | ||
36 | using OpenMetaverse.Assets; | ||
37 | using OpenMetaverse.StructuredData; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Region.CoreModules.Avatar.AvatarFactory; | ||
40 | using OpenSim.Region.OptionalModules.World.NPC; | ||
41 | using OpenSim.Region.Framework.Scenes; | ||
42 | using OpenSim.Region.ScriptEngine.Shared; | ||
43 | using OpenSim.Region.ScriptEngine.Shared.Api; | ||
44 | using OpenSim.Services.Interfaces; | ||
45 | using OpenSim.Tests.Common; | ||
46 | using OpenSim.Tests.Common.Mock; | ||
47 | |||
48 | namespace OpenSim.Region.ScriptEngine.Shared.Tests | ||
49 | { | ||
50 | /// <summary> | ||
51 | /// Tests for inventory functions in LSL | ||
52 | /// </summary> | ||
53 | [TestFixture] | ||
54 | public class LSL_ApiInventoryTests | ||
55 | { | ||
56 | protected Scene m_scene; | ||
57 | protected XEngine.XEngine m_engine; | ||
58 | |||
59 | [SetUp] | ||
60 | public void SetUp() | ||
61 | { | ||
62 | IConfigSource initConfigSource = new IniConfigSource(); | ||
63 | IConfig config = initConfigSource.AddConfig("XEngine"); | ||
64 | config.Set("Enabled", "true"); | ||
65 | |||
66 | m_scene = SceneHelpers.SetupScene(); | ||
67 | SceneHelpers.SetupSceneModules(m_scene, initConfigSource); | ||
68 | |||
69 | m_engine = new XEngine.XEngine(); | ||
70 | m_engine.Initialise(initConfigSource); | ||
71 | m_engine.AddRegion(m_scene); | ||
72 | } | ||
73 | |||
74 | /// <summary> | ||
75 | /// Test giving inventory from an object to an object where both are owned by the same user. | ||
76 | /// </summary> | ||
77 | [Test] | ||
78 | public void TestLlGiveInventoryO2OSameOwner() | ||
79 | { | ||
80 | TestHelpers.InMethod(); | ||
81 | // log4net.Config.XmlConfigurator.Configure(); | ||
82 | |||
83 | UUID userId = TestHelpers.ParseTail(0x1); | ||
84 | string inventoryItemName = "item1"; | ||
85 | |||
86 | SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(1, userId, "so1", 0x10); | ||
87 | m_scene.AddSceneObject(so1); | ||
88 | |||
89 | // Create an object embedded inside the first | ||
90 | UUID itemId = TestHelpers.ParseTail(0x20); | ||
91 | TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId); | ||
92 | |||
93 | LSL_Api api = new LSL_Api(); | ||
94 | api.Initialize(m_engine, so1.RootPart, so1.RootPart.LocalId, so1.RootPart.UUID); | ||
95 | |||
96 | // Create a second object | ||
97 | SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, userId, "so2", 0x100); | ||
98 | m_scene.AddSceneObject(so2); | ||
99 | |||
100 | api.llGiveInventory(so2.UUID.ToString(), inventoryItemName); | ||
101 | |||
102 | // Item has copy permissions so original should stay intact. | ||
103 | List<TaskInventoryItem> originalItems = so1.RootPart.Inventory.GetInventoryItems(); | ||
104 | Assert.That(originalItems.Count, Is.EqualTo(1)); | ||
105 | |||
106 | List<TaskInventoryItem> copiedItems = so2.RootPart.Inventory.GetInventoryItems(inventoryItemName); | ||
107 | Assert.That(copiedItems.Count, Is.EqualTo(1)); | ||
108 | Assert.That(copiedItems[0].Name, Is.EqualTo(inventoryItemName)); | ||
109 | } | ||
110 | |||
111 | /// <summary> | ||
112 | /// Test giving inventory from an object to an object where they have different owners | ||
113 | /// </summary> | ||
114 | [Test] | ||
115 | public void TestLlGiveInventoryO2ODifferentOwners() | ||
116 | { | ||
117 | TestHelpers.InMethod(); | ||
118 | // log4net.Config.XmlConfigurator.Configure(); | ||
119 | |||
120 | UUID user1Id = TestHelpers.ParseTail(0x1); | ||
121 | UUID user2Id = TestHelpers.ParseTail(0x2); | ||
122 | string inventoryItemName = "item1"; | ||
123 | |||
124 | SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(1, user1Id, "so1", 0x10); | ||
125 | m_scene.AddSceneObject(so1); | ||
126 | LSL_Api api = new LSL_Api(); | ||
127 | api.Initialize(m_engine, so1.RootPart, so1.RootPart.LocalId, so1.RootPart.UUID); | ||
128 | |||
129 | // Create an object embedded inside the first | ||
130 | UUID itemId = TestHelpers.ParseTail(0x20); | ||
131 | TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, user1Id); | ||
132 | |||
133 | // Create a second object | ||
134 | SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100); | ||
135 | m_scene.AddSceneObject(so2); | ||
136 | LSL_Api api2 = new LSL_Api(); | ||
137 | api2.Initialize(m_engine, so2.RootPart, so2.RootPart.LocalId, so2.RootPart.UUID); | ||
138 | |||
139 | // *** Firstly, we test where llAllowInventoryDrop() has not been called. *** | ||
140 | api.llGiveInventory(so2.UUID.ToString(), inventoryItemName); | ||
141 | |||
142 | { | ||
143 | // Item has copy permissions so original should stay intact. | ||
144 | List<TaskInventoryItem> originalItems = so1.RootPart.Inventory.GetInventoryItems(); | ||
145 | Assert.That(originalItems.Count, Is.EqualTo(1)); | ||
146 | |||
147 | // Should have not copied | ||
148 | List<TaskInventoryItem> copiedItems = so2.RootPart.Inventory.GetInventoryItems(inventoryItemName); | ||
149 | Assert.That(copiedItems.Count, Is.EqualTo(0)); | ||
150 | } | ||
151 | |||
152 | // *** Secondly, we turn on allow inventory drop in the target and retest. *** | ||
153 | api2.llAllowInventoryDrop(1); | ||
154 | api.llGiveInventory(so2.UUID.ToString(), inventoryItemName); | ||
155 | |||
156 | { | ||
157 | // Item has copy permissions so original should stay intact. | ||
158 | List<TaskInventoryItem> originalItems = so1.RootPart.Inventory.GetInventoryItems(); | ||
159 | Assert.That(originalItems.Count, Is.EqualTo(1)); | ||
160 | |||
161 | // Should now have copied. | ||
162 | List<TaskInventoryItem> copiedItems = so2.RootPart.Inventory.GetInventoryItems(inventoryItemName); | ||
163 | Assert.That(copiedItems.Count, Is.EqualTo(1)); | ||
164 | Assert.That(copiedItems[0].Name, Is.EqualTo(inventoryItemName)); | ||
165 | } | ||
166 | } | ||
167 | } | ||
168 | } \ No newline at end of file | ||
diff --git a/OpenSim/Server/Handlers/Login/LLLoginHandlers.cs b/OpenSim/Server/Handlers/Login/LLLoginHandlers.cs index 8048f86..ed62f95 100644 --- a/OpenSim/Server/Handlers/Login/LLLoginHandlers.cs +++ b/OpenSim/Server/Handlers/Login/LLLoginHandlers.cs | |||
@@ -73,6 +73,18 @@ namespace OpenSim.Server.Handlers.Login | |||
73 | 73 | ||
74 | if (requestData != null) | 74 | if (requestData != null) |
75 | { | 75 | { |
76 | foreach (string key in requestData.Keys) | ||
77 | { | ||
78 | object value = requestData[key]; | ||
79 | Console.WriteLine("{0}:{1}", key, value); | ||
80 | if (value is ArrayList) | ||
81 | { | ||
82 | ICollection col = value as ICollection; | ||
83 | foreach (object item in col) | ||
84 | Console.WriteLine(" {0}", item); | ||
85 | } | ||
86 | } | ||
87 | |||
76 | if (requestData.ContainsKey("first") && requestData["first"] != null && | 88 | if (requestData.ContainsKey("first") && requestData["first"] != null && |
77 | requestData.ContainsKey("last") && requestData["last"] != null && ( | 89 | requestData.ContainsKey("last") && requestData["last"] != null && ( |
78 | (requestData.ContainsKey("passwd") && requestData["passwd"] != null) || | 90 | (requestData.ContainsKey("passwd") && requestData["passwd"] != null) || |
diff --git a/OpenSim/Server/Handlers/Login/LLLoginServiceInConnector.cs b/OpenSim/Server/Handlers/Login/LLLoginServiceInConnector.cs index 16c93c8..9a7ad34 100644 --- a/OpenSim/Server/Handlers/Login/LLLoginServiceInConnector.cs +++ b/OpenSim/Server/Handlers/Login/LLLoginServiceInConnector.cs | |||
@@ -94,6 +94,5 @@ namespace OpenSim.Server.Handlers.Login | |||
94 | server.AddXmlRPCHandler("set_login_level", loginHandlers.HandleXMLRPCSetLoginLevel, false); | 94 | server.AddXmlRPCHandler("set_login_level", loginHandlers.HandleXMLRPCSetLoginLevel, false); |
95 | server.SetDefaultLLSDHandler(loginHandlers.HandleLLSDLogin); | 95 | server.SetDefaultLLSDHandler(loginHandlers.HandleLLSDLogin); |
96 | } | 96 | } |
97 | |||
98 | } | 97 | } |
99 | } | 98 | } |