diff options
Diffstat (limited to '')
4 files changed, 34 insertions, 25 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs index f03d8d8..66bb429 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs | |||
@@ -35,10 +35,13 @@ namespace OpenSim.Region.ClientStack.Linden | |||
35 | // fees are normalized to 1.0 | 35 | // fees are normalized to 1.0 |
36 | // this parameters scale them to basic cost ( so 1.0 translates to 10 ) | 36 | // this parameters scale them to basic cost ( so 1.0 translates to 10 ) |
37 | 37 | ||
38 | public float ModelMeshCostFactor = 1.0f; // scale total cost relative to basic (excluding textures) | 38 | public float ModelMeshCostFactor = 0f; //Free |
39 | public float ModelTextureCostFactor = 1.0f; // scale textures fee to basic. | 39 | public float ModelMinCostFactor = 0f; // Free |
40 | public float ModelMinCostFactor = 0.5f; // minimum total model free excluding textures | 40 | //public float ModelMeshCostFactor = 1.0f; // scale total cost relative to basic (excluding textures) |
41 | //public float ModelMinCostFactor = 0.5f; // minimum total model free excluding textures | ||
41 | 42 | ||
43 | public float ModelTextureCostFactor = 1.00f; // keep full price because texture price | ||
44 | // is based on it's storage needs not on usability | ||
42 | // itens costs in normalized values | 45 | // itens costs in normalized values |
43 | // ie will be multiplied by basicCost and factors above | 46 | // ie will be multiplied by basicCost and factors above |
44 | const float primCreationCost = 0.002f; // extra cost for each prim creation overhead | 47 | const float primCreationCost = 0.002f; // extra cost for each prim creation overhead |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs index 0ac56ec..2000279 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs | |||
@@ -146,14 +146,14 @@ namespace OpenSim.Region.ClientStack.Linden | |||
146 | { | 146 | { |
147 | m_scene = scene; | 147 | m_scene = scene; |
148 | 148 | ||
149 | HasEvents = (x, y) => { return this.responses.ContainsKey(x); }; | 149 | HasEvents = (x, y) => { lock (responses) return responses.ContainsKey(x); }; |
150 | GetEvents = (x, y, s) => | 150 | GetEvents = (x, y, s) => |
151 | { | 151 | { |
152 | lock (responses) | 152 | lock (responses) |
153 | { | 153 | { |
154 | try | 154 | try |
155 | { | 155 | { |
156 | return this.responses[x]; | 156 | return responses[x]; |
157 | } | 157 | } |
158 | finally | 158 | finally |
159 | { | 159 | { |
@@ -165,15 +165,15 @@ namespace OpenSim.Region.ClientStack.Linden | |||
165 | Request = (x, y) => | 165 | Request = (x, y) => |
166 | { | 166 | { |
167 | y["RequestID"] = x.ToString(); | 167 | y["RequestID"] = x.ToString(); |
168 | lock (this.requests) | 168 | lock (requests) |
169 | this.requests.Add(y); | 169 | requests.Add(y); |
170 | 170 | ||
171 | m_queue.Enqueue(this); | 171 | m_queue.Enqueue(this); |
172 | }; | 172 | }; |
173 | 173 | ||
174 | NoEvents = (x, y) => | 174 | NoEvents = (x, y) => |
175 | { | 175 | { |
176 | lock (this.requests) | 176 | lock (requests) |
177 | { | 177 | { |
178 | Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString()); | 178 | Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString()); |
179 | requests.Remove(request); | 179 | requests.Remove(request); |
@@ -198,7 +198,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
198 | 198 | ||
199 | try | 199 | try |
200 | { | 200 | { |
201 | lock (this.requests) | 201 | lock (requests) |
202 | { | 202 | { |
203 | request = requests[0]; | 203 | request = requests[0]; |
204 | requests.RemoveAt(0); | 204 | requests.RemoveAt(0); |
@@ -221,8 +221,10 @@ namespace OpenSim.Region.ClientStack.Linden | |||
221 | response["content_type"] = "text/plain"; | 221 | response["content_type"] = "text/plain"; |
222 | response["keepalive"] = false; | 222 | response["keepalive"] = false; |
223 | response["reusecontext"] = false; | 223 | response["reusecontext"] = false; |
224 | |||
224 | lock (responses) | 225 | lock (responses) |
225 | responses[requestID] = response; | 226 | responses[requestID] = response; |
227 | |||
226 | return; | 228 | return; |
227 | } | 229 | } |
228 | 230 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs index 4908c2c..f76ea74 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs | |||
@@ -144,31 +144,34 @@ namespace OpenSim.Region.ClientStack.Linden | |||
144 | public PollServiceInventoryEventArgs(UUID pId) : | 144 | public PollServiceInventoryEventArgs(UUID pId) : |
145 | base(null, null, null, null, pId, 30000) | 145 | base(null, null, null, null, pId, 30000) |
146 | { | 146 | { |
147 | HasEvents = (x, y) => { return this.responses.ContainsKey(x); }; | 147 | HasEvents = (x, y) => { lock (responses) return responses.ContainsKey(x); }; |
148 | GetEvents = (x, y, s) => | 148 | GetEvents = (x, y, s) => |
149 | { | 149 | { |
150 | try | 150 | lock (responses) |
151 | { | 151 | { |
152 | return this.responses[x]; | 152 | try |
153 | } | 153 | { |
154 | finally | 154 | return responses[x]; |
155 | { | 155 | } |
156 | responses.Remove(x); | 156 | finally |
157 | { | ||
158 | responses.Remove(x); | ||
159 | } | ||
157 | } | 160 | } |
158 | }; | 161 | }; |
159 | 162 | ||
160 | Request = (x, y) => | 163 | Request = (x, y) => |
161 | { | 164 | { |
162 | y["RequestID"] = x.ToString(); | 165 | y["RequestID"] = x.ToString(); |
163 | lock (this.requests) | 166 | lock (requests) |
164 | this.requests.Add(y); | 167 | requests.Add(y); |
165 | 168 | ||
166 | m_queue.Enqueue(this); | 169 | m_queue.Enqueue(this); |
167 | }; | 170 | }; |
168 | 171 | ||
169 | NoEvents = (x, y) => | 172 | NoEvents = (x, y) => |
170 | { | 173 | { |
171 | lock (this.requests) | 174 | lock (requests) |
172 | { | 175 | { |
173 | Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString()); | 176 | Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString()); |
174 | requests.Remove(request); | 177 | requests.Remove(request); |
@@ -192,7 +195,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
192 | 195 | ||
193 | try | 196 | try |
194 | { | 197 | { |
195 | lock (this.requests) | 198 | lock (requests) |
196 | { | 199 | { |
197 | request = requests[0]; | 200 | request = requests[0]; |
198 | requests.RemoveAt(0); | 201 | requests.RemoveAt(0); |
@@ -214,7 +217,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
214 | 217 | ||
215 | response["str_response_string"] = m_webFetchHandler.FetchInventoryDescendentsRequest(request["body"].ToString(), String.Empty, String.Empty, null, null); | 218 | response["str_response_string"] = m_webFetchHandler.FetchInventoryDescendentsRequest(request["body"].ToString(), String.Empty, String.Empty, null, null); |
216 | 219 | ||
217 | responses[requestID] = response; | 220 | lock (responses) |
221 | responses[requestID] = response; | ||
218 | } | 222 | } |
219 | } | 223 | } |
220 | 224 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 56d289f..e6ad89c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2146,10 +2146,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2146 | { | 2146 | { |
2147 | if (asset != null) | 2147 | if (asset != null) |
2148 | SculptTextureCallback(asset); | 2148 | SculptTextureCallback(asset); |
2149 | else | 2149 | // else |
2150 | m_log.WarnFormat( | 2150 | // m_log.WarnFormat( |
2151 | "[SCENE OBJECT PART]: Part {0} {1} requested mesh/sculpt data for asset id {2} from asset service but received no data", | 2151 | // "[SCENE OBJECT PART]: Part {0} {1} requested mesh/sculpt data for asset id {2} from asset service but received no data", |
2152 | Name, UUID, id); | 2152 | // Name, UUID, id); |
2153 | } | 2153 | } |
2154 | 2154 | ||
2155 | /// <summary> | 2155 | /// <summary> |