diff options
Diffstat (limited to '')
7 files changed, 383 insertions, 48 deletions
diff --git a/OpenSim/Addons/OfflineIM/OfflineIMRegionModule.cs b/OpenSim/Addons/OfflineIM/OfflineIMRegionModule.cs index 5340bcd..d8164e7 100644 --- a/OpenSim/Addons/OfflineIM/OfflineIMRegionModule.cs +++ b/OpenSim/Addons/OfflineIM/OfflineIMRegionModule.cs | |||
@@ -114,7 +114,6 @@ namespace OpenSim.OfflineIM | |||
114 | scene.ForEachClient(delegate(IClientAPI client) | 114 | scene.ForEachClient(delegate(IClientAPI client) |
115 | { | 115 | { |
116 | client.OnRetrieveInstantMessages -= RetrieveInstantMessages; | 116 | client.OnRetrieveInstantMessages -= RetrieveInstantMessages; |
117 | client.OnMuteListRequest -= OnMuteListRequest; | ||
118 | }); | 117 | }); |
119 | } | 118 | } |
120 | 119 | ||
@@ -162,7 +161,6 @@ namespace OpenSim.OfflineIM | |||
162 | private void OnNewClient(IClientAPI client) | 161 | private void OnNewClient(IClientAPI client) |
163 | { | 162 | { |
164 | client.OnRetrieveInstantMessages += RetrieveInstantMessages; | 163 | client.OnRetrieveInstantMessages += RetrieveInstantMessages; |
165 | client.OnMuteListRequest += OnMuteListRequest; | ||
166 | } | 164 | } |
167 | 165 | ||
168 | private void RetrieveInstantMessages(IClientAPI client) | 166 | private void RetrieveInstantMessages(IClientAPI client) |
@@ -194,20 +192,6 @@ namespace OpenSim.OfflineIM | |||
194 | } | 192 | } |
195 | } | 193 | } |
196 | 194 | ||
197 | // Apparently this is needed in order for the viewer to request the IMs. | ||
198 | private void OnMuteListRequest(IClientAPI client, uint crc) | ||
199 | { | ||
200 | m_log.DebugFormat("[OfflineIM.V2] Got mute list request for crc {0}", crc); | ||
201 | string filename = "mutes" + client.AgentId.ToString(); | ||
202 | |||
203 | IXfer xfer = client.Scene.RequestModuleInterface<IXfer>(); | ||
204 | if (xfer != null) | ||
205 | { | ||
206 | xfer.AddNewFile(filename, new Byte[0]); | ||
207 | client.SendMuteListUpdate(filename); | ||
208 | } | ||
209 | } | ||
210 | |||
211 | private void UndeliveredMessage(GridInstantMessage im) | 195 | private void UndeliveredMessage(GridInstantMessage im) |
212 | { | 196 | { |
213 | if (im.dialog != (byte)InstantMessageDialog.MessageFromObject && | 197 | if (im.dialog != (byte)InstantMessageDialog.MessageFromObject && |
diff --git a/OpenSim/Data/PGSQL/PGSQLFSAssetData.cs b/OpenSim/Data/PGSQL/PGSQLFSAssetData.cs new file mode 100644 index 0000000..59b857c --- /dev/null +++ b/OpenSim/Data/PGSQL/PGSQLFSAssetData.cs | |||
@@ -0,0 +1,316 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Data; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Framework.Console; | ||
34 | using log4net; | ||
35 | using OpenMetaverse; | ||
36 | using Npgsql; | ||
37 | using NpgsqlTypes; | ||
38 | |||
39 | namespace OpenSim.Data.PGSQL | ||
40 | { | ||
41 | public class PGSQLFSAssetData : IFSAssetDataPlugin | ||
42 | { | ||
43 | private const string _migrationStore = "FSAssetStore"; | ||
44 | private static string m_Table = "fsassets"; | ||
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | private long m_ticksToEpoch; | ||
47 | |||
48 | private PGSQLManager m_database; | ||
49 | private string m_connectionString; | ||
50 | |||
51 | public PGSQLFSAssetData() | ||
52 | { | ||
53 | } | ||
54 | |||
55 | public void Initialise(string connect, string realm, int UpdateAccessTime) | ||
56 | { | ||
57 | DaysBetweenAccessTimeUpdates = UpdateAccessTime; | ||
58 | |||
59 | m_ticksToEpoch = new System.DateTime(1970, 1, 1).Ticks; | ||
60 | |||
61 | m_connectionString = connect; | ||
62 | m_database = new PGSQLManager(m_connectionString); | ||
63 | |||
64 | //New migration to check for DB changes | ||
65 | m_database.CheckMigration(_migrationStore); | ||
66 | } | ||
67 | |||
68 | public void Initialise() | ||
69 | { | ||
70 | throw new NotImplementedException(); | ||
71 | } | ||
72 | |||
73 | /// <summary> | ||
74 | /// Number of days that must pass before we update the access time on an asset when it has been fetched | ||
75 | /// Config option to change this is "DaysBetweenAccessTimeUpdates" | ||
76 | /// </summary> | ||
77 | private int DaysBetweenAccessTimeUpdates = 0; | ||
78 | |||
79 | protected virtual Assembly Assembly | ||
80 | { | ||
81 | get { return GetType().Assembly; } | ||
82 | } | ||
83 | |||
84 | #region IPlugin Members | ||
85 | |||
86 | public string Version { get { return "1.0.0.0"; } } | ||
87 | |||
88 | public void Dispose() { } | ||
89 | |||
90 | public string Name | ||
91 | { | ||
92 | get { return "PGSQL FSAsset storage engine"; } | ||
93 | } | ||
94 | |||
95 | #endregion | ||
96 | |||
97 | #region IFSAssetDataPlugin Members | ||
98 | |||
99 | public AssetMetadata Get(string id, out string hash) | ||
100 | { | ||
101 | hash = String.Empty; | ||
102 | AssetMetadata meta = null; | ||
103 | UUID uuid = new UUID(id); | ||
104 | |||
105 | string query = String.Format("select \"id\", \"type\", \"hash\", \"create_time\", \"access_time\", \"asset_flags\" from {0} where \"id\" = :id", m_Table); | ||
106 | using (NpgsqlConnection dbcon = new NpgsqlConnection(m_connectionString)) | ||
107 | using (NpgsqlCommand cmd = new NpgsqlCommand(query, dbcon)) | ||
108 | { | ||
109 | dbcon.Open(); | ||
110 | cmd.Parameters.Add(m_database.CreateParameter("id", uuid)); | ||
111 | using (NpgsqlDataReader reader = cmd.ExecuteReader(CommandBehavior.Default)) | ||
112 | { | ||
113 | if (reader.Read()) | ||
114 | { | ||
115 | meta = new AssetMetadata(); | ||
116 | hash = reader["hash"].ToString(); | ||
117 | meta.ID = id; | ||
118 | meta.FullID = uuid; | ||
119 | meta.Name = String.Empty; | ||
120 | meta.Description = String.Empty; | ||
121 | meta.Type = (sbyte)Convert.ToInt32(reader["type"]); | ||
122 | meta.ContentType = SLUtil.SLAssetTypeToContentType(meta.Type); | ||
123 | meta.CreationDate = Util.ToDateTime(Convert.ToInt32(reader["create_time"])); | ||
124 | meta.Flags = (AssetFlags)Convert.ToInt32(reader["asset_flags"]); | ||
125 | int atime = Convert.ToInt32(reader["access_time"]); | ||
126 | UpdateAccessTime(atime, uuid); | ||
127 | } | ||
128 | } | ||
129 | } | ||
130 | |||
131 | return meta; | ||
132 | } | ||
133 | |||
134 | private void UpdateAccessTime(int AccessTime, UUID id) | ||
135 | { | ||
136 | // Reduce DB work by only updating access time if asset hasn't recently been accessed | ||
137 | // 0 By Default, Config option is "DaysBetweenAccessTimeUpdates" | ||
138 | if (DaysBetweenAccessTimeUpdates > 0 && (DateTime.UtcNow - Utils.UnixTimeToDateTime(AccessTime)).TotalDays < DaysBetweenAccessTimeUpdates) | ||
139 | return; | ||
140 | |||
141 | string query = String.Format("UPDATE {0} SET \"access_time\" = :access_time WHERE \"id\" = :id", m_Table); | ||
142 | using (NpgsqlConnection dbcon = new NpgsqlConnection(m_connectionString)) | ||
143 | using (NpgsqlCommand cmd = new NpgsqlCommand(query, dbcon)) | ||
144 | { | ||
145 | dbcon.Open(); | ||
146 | int now = (int)((System.DateTime.Now.Ticks - m_ticksToEpoch) / 10000000); | ||
147 | cmd.Parameters.Add(m_database.CreateParameter("id", id)); | ||
148 | cmd.Parameters.Add(m_database.CreateParameter("access_time", now)); | ||
149 | cmd.ExecuteNonQuery(); | ||
150 | } | ||
151 | } | ||
152 | |||
153 | public bool Store(AssetMetadata meta, string hash) | ||
154 | { | ||
155 | try | ||
156 | { | ||
157 | bool found = false; | ||
158 | string oldhash; | ||
159 | AssetMetadata existingAsset = Get(meta.ID, out oldhash); | ||
160 | |||
161 | string query = String.Format("UPDATE {0} SET \"access_time\" = :access_time WHERE \"id\" = :id", m_Table); | ||
162 | if (existingAsset == null) | ||
163 | { | ||
164 | query = String.Format("insert into {0} (\"id\", \"type\", \"hash\", \"asset_flags\", \"create_time\", \"access_time\") values ( :id, :type, :hash, :asset_flags, :create_time, :access_time)", m_Table); | ||
165 | found = true; | ||
166 | } | ||
167 | |||
168 | using (NpgsqlConnection dbcon = new NpgsqlConnection(m_connectionString)) | ||
169 | using (NpgsqlCommand cmd = new NpgsqlCommand(query, dbcon)) | ||
170 | { | ||
171 | dbcon.Open(); | ||
172 | int now = (int)((System.DateTime.Now.Ticks - m_ticksToEpoch) / 10000000); | ||
173 | cmd.Parameters.Add(m_database.CreateParameter("id", meta.FullID)); | ||
174 | cmd.Parameters.Add(m_database.CreateParameter("type", meta.Type)); | ||
175 | cmd.Parameters.Add(m_database.CreateParameter("hash", hash)); | ||
176 | cmd.Parameters.Add(m_database.CreateParameter("asset_flags", Convert.ToInt32(meta.Flags))); | ||
177 | cmd.Parameters.Add(m_database.CreateParameter("create_time", now)); | ||
178 | cmd.Parameters.Add(m_database.CreateParameter("access_time", now)); | ||
179 | cmd.ExecuteNonQuery(); | ||
180 | } | ||
181 | return found; | ||
182 | } | ||
183 | catch(Exception e) | ||
184 | { | ||
185 | m_log.Error("[PGSQL FSASSETS] Failed to store asset with ID " + meta.ID); | ||
186 | m_log.Error(e.ToString()); | ||
187 | return false; | ||
188 | } | ||
189 | } | ||
190 | |||
191 | /// <summary> | ||
192 | /// Check if the assets exist in the database. | ||
193 | /// </summary> | ||
194 | /// <param name="uuids">The asset UUID's</param> | ||
195 | /// <returns>For each asset: true if it exists, false otherwise</returns> | ||
196 | public bool[] AssetsExist(UUID[] uuids) | ||
197 | { | ||
198 | if (uuids.Length == 0) | ||
199 | return new bool[0]; | ||
200 | |||
201 | HashSet<UUID> exists = new HashSet<UUID>(); | ||
202 | |||
203 | string ids = "'" + string.Join("','", uuids) + "'"; | ||
204 | string query = string.Format("select \"id\" from {1} where id in ({0})", ids, m_Table); | ||
205 | using (NpgsqlConnection dbcon = new NpgsqlConnection(m_connectionString)) | ||
206 | using (NpgsqlCommand cmd = new NpgsqlCommand(query, dbcon)) | ||
207 | { | ||
208 | dbcon.Open(); | ||
209 | using (NpgsqlDataReader reader = cmd.ExecuteReader(CommandBehavior.Default)) | ||
210 | { | ||
211 | while (reader.Read()) | ||
212 | { | ||
213 | UUID id = DBGuid.FromDB(reader["id"]);; | ||
214 | exists.Add(id); | ||
215 | } | ||
216 | } | ||
217 | } | ||
218 | |||
219 | bool[] results = new bool[uuids.Length]; | ||
220 | for (int i = 0; i < uuids.Length; i++) | ||
221 | results[i] = exists.Contains(uuids[i]); | ||
222 | return results; | ||
223 | } | ||
224 | |||
225 | public int Count() | ||
226 | { | ||
227 | int count = 0; | ||
228 | string query = String.Format("select count(*) as count from {0}", m_Table); | ||
229 | using (NpgsqlConnection dbcon = new NpgsqlConnection(m_connectionString)) | ||
230 | using (NpgsqlCommand cmd = new NpgsqlCommand(query, dbcon)) | ||
231 | { | ||
232 | dbcon.Open(); | ||
233 | IDataReader reader = cmd.ExecuteReader(); | ||
234 | reader.Read(); | ||
235 | count = Convert.ToInt32(reader["count"]); | ||
236 | reader.Close(); | ||
237 | } | ||
238 | |||
239 | return count; | ||
240 | } | ||
241 | |||
242 | public bool Delete(string id) | ||
243 | { | ||
244 | string query = String.Format("delete from {0} where \"id\" = :id", m_Table); | ||
245 | using (NpgsqlConnection dbcon = new NpgsqlConnection(m_connectionString)) | ||
246 | using (NpgsqlCommand cmd = new NpgsqlCommand(query, dbcon)) | ||
247 | { | ||
248 | dbcon.Open(); | ||
249 | cmd.Parameters.Add(m_database.CreateParameter("id", new UUID(id))); | ||
250 | cmd.ExecuteNonQuery(); | ||
251 | } | ||
252 | |||
253 | return true; | ||
254 | } | ||
255 | |||
256 | public void Import(string conn, string table, int start, int count, bool force, FSStoreDelegate store) | ||
257 | { | ||
258 | int imported = 0; | ||
259 | string limit = String.Empty; | ||
260 | if(count != -1) | ||
261 | { | ||
262 | limit = String.Format(" limit {0} offset {1}", start, count); | ||
263 | } | ||
264 | string query = String.Format("select * from {0}{1}", table, limit); | ||
265 | try | ||
266 | { | ||
267 | using (NpgsqlConnection remote = new NpgsqlConnection(conn)) | ||
268 | using (NpgsqlCommand cmd = new NpgsqlCommand(query, remote)) | ||
269 | { | ||
270 | remote.Open(); | ||
271 | MainConsole.Instance.Output("Querying database"); | ||
272 | MainConsole.Instance.Output("Reading data"); | ||
273 | using (NpgsqlDataReader reader = cmd.ExecuteReader(CommandBehavior.Default)) | ||
274 | { | ||
275 | while (reader.Read()) | ||
276 | { | ||
277 | if ((imported % 100) == 0) | ||
278 | { | ||
279 | MainConsole.Instance.Output(String.Format("{0} assets imported so far", imported)); | ||
280 | } | ||
281 | |||
282 | AssetBase asset = new AssetBase(); | ||
283 | AssetMetadata meta = new AssetMetadata(); | ||
284 | |||
285 | meta.ID = reader["id"].ToString(); | ||
286 | meta.FullID = new UUID(meta.ID); | ||
287 | |||
288 | meta.Name = String.Empty; | ||
289 | meta.Description = String.Empty; | ||
290 | meta.Type = (sbyte)Convert.ToInt32(reader["assetType"]); | ||
291 | meta.ContentType = SLUtil.SLAssetTypeToContentType(meta.Type); | ||
292 | meta.CreationDate = Util.ToDateTime(Convert.ToInt32(reader["create_time"])); | ||
293 | |||
294 | asset.Metadata = meta; | ||
295 | asset.Data = (byte[])reader["data"]; | ||
296 | |||
297 | store(asset, force); | ||
298 | |||
299 | imported++; | ||
300 | } | ||
301 | } | ||
302 | } | ||
303 | } | ||
304 | catch (Exception e) | ||
305 | { | ||
306 | m_log.ErrorFormat("[PGSQL FSASSETS]: Error importing assets: {0}", | ||
307 | e.Message.ToString()); | ||
308 | return; | ||
309 | } | ||
310 | |||
311 | MainConsole.Instance.Output(String.Format("Import done, {0} assets imported", imported)); | ||
312 | } | ||
313 | |||
314 | #endregion | ||
315 | } | ||
316 | } | ||
diff --git a/OpenSim/Data/PGSQL/Resources/FSAssetStore.migrations b/OpenSim/Data/PGSQL/Resources/FSAssetStore.migrations new file mode 100644 index 0000000..3a072e5 --- /dev/null +++ b/OpenSim/Data/PGSQL/Resources/FSAssetStore.migrations | |||
@@ -0,0 +1,14 @@ | |||
1 | :VERSION 1 | ||
2 | |||
3 | BEGIN TRANSACTION; | ||
4 | |||
5 | CREATE TABLE fsassets ( | ||
6 | "id" uuid NOT NULL PRIMARY KEY, | ||
7 | "type" integer NOT NULL, | ||
8 | "hash" char(64) NOT NULL, | ||
9 | "create_time" integer NOT NULL DEFAULT '0', | ||
10 | "access_time" integer NOT NULL DEFAULT '0', | ||
11 | "asset_flags" integer NOT NULL DEFAULT '0' | ||
12 | ); | ||
13 | |||
14 | COMMIT; | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 057ca17..f29cdf4 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1209,10 +1209,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1209 | 1209 | ||
1210 | if (group.GetInventoryItem(localID, itemID) != null) | 1210 | if (group.GetInventoryItem(localID, itemID) != null) |
1211 | { | 1211 | { |
1212 | if (item.Type == 10) | 1212 | if (item.Type == (int)InventoryType.LSL) |
1213 | { | 1213 | { |
1214 | part.RemoveScriptEvents(itemID); | 1214 | part.RemoveScriptEvents(itemID); |
1215 | EventManager.TriggerRemoveScript(localID, itemID); | 1215 | part.ParentGroup.AddActiveScriptCount(-1); |
1216 | } | 1216 | } |
1217 | 1217 | ||
1218 | group.RemoveInventoryItem(localID, itemID); | 1218 | group.RemoveInventoryItem(localID, itemID); |
@@ -1317,7 +1317,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1317 | if (taskItem.Type == (int)AssetType.LSLText) | 1317 | if (taskItem.Type == (int)AssetType.LSLText) |
1318 | { | 1318 | { |
1319 | part.RemoveScriptEvents(itemId); | 1319 | part.RemoveScriptEvents(itemId); |
1320 | EventManager.TriggerRemoveScript(part.LocalId, itemId); | 1320 | part.ParentGroup.AddActiveScriptCount(-1); |
1321 | } | 1321 | } |
1322 | 1322 | ||
1323 | part.Inventory.RemoveInventoryItem(itemId); | 1323 | part.Inventory.RemoveInventoryItem(itemId); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs index f778367..bf217a5 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs | |||
@@ -358,7 +358,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
358 | SceneObjectPart part = parts[i]; | 358 | SceneObjectPart part = parts[i]; |
359 | 359 | ||
360 | if(m_DeepEffectivePermsInvalid) | 360 | if(m_DeepEffectivePermsInvalid) |
361 | part.AggregateInnerPerms(); | 361 | part.AggregatedInnerPermsForGroup(); |
362 | 362 | ||
363 | owner &= part.AggregatedInnerOwnerPerms; | 363 | owner &= part.AggregatedInnerOwnerPerms; |
364 | group &= part.AggregatedInnerGroupPerms; | 364 | group &= part.AggregatedInnerGroupPerms; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 7bde7c0..532263a 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2579,8 +2579,30 @@ namespace OpenSim.Region.Framework.Scenes | |||
2579 | AggregatedInnerOwnerPerms = owner & mask; | 2579 | AggregatedInnerOwnerPerms = owner & mask; |
2580 | AggregatedInnerGroupPerms = group & mask; | 2580 | AggregatedInnerGroupPerms = group & mask; |
2581 | AggregatedInnerEveryonePerms = everyone & mask; | 2581 | AggregatedInnerEveryonePerms = everyone & mask; |
2582 | if(ParentGroup != null) | 2582 | } |
2583 | ParentGroup.InvalidateEffectivePerms(); | 2583 | if(ParentGroup != null) |
2584 | ParentGroup.InvalidateEffectivePerms(); | ||
2585 | } | ||
2586 | |||
2587 | // same as above but called during group Effective Permission validation | ||
2588 | public void AggregatedInnerPermsForGroup() | ||
2589 | { | ||
2590 | // assuming child prims permissions masks are irrelevant on a linkset | ||
2591 | // root part is handle at SOG since its masks are the sog masks | ||
2592 | const uint mask = (uint)PermissionMask.AllEffective; | ||
2593 | |||
2594 | uint owner = mask; | ||
2595 | uint group = mask; | ||
2596 | uint everyone = mask; | ||
2597 | |||
2598 | lock(InnerPermsLock) // do we really need this? | ||
2599 | { | ||
2600 | if(Inventory != null) | ||
2601 | Inventory.AggregateInnerPerms(ref owner, ref group, ref everyone); | ||
2602 | |||
2603 | AggregatedInnerOwnerPerms = owner & mask; | ||
2604 | AggregatedInnerGroupPerms = group & mask; | ||
2605 | AggregatedInnerEveryonePerms = everyone & mask; | ||
2584 | } | 2606 | } |
2585 | } | 2607 | } |
2586 | 2608 | ||
@@ -3817,7 +3839,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3817 | Byte[] buf = Shape.Textures.GetBytes(); | 3839 | Byte[] buf = Shape.Textures.GetBytes(); |
3818 | Primitive.TextureEntry tex = new Primitive.TextureEntry(buf, 0, buf.Length); | 3840 | Primitive.TextureEntry tex = new Primitive.TextureEntry(buf, 0, buf.Length); |
3819 | Color4 texcolor; | 3841 | Color4 texcolor; |
3820 | if (face >= 0 && face < GetNumberOfSides()) | 3842 | int nsides = GetNumberOfSides(); |
3843 | if (face >= 0 && face < nsides) | ||
3821 | { | 3844 | { |
3822 | texcolor = tex.CreateFace((uint)face).RGBA; | 3845 | texcolor = tex.CreateFace((uint)face).RGBA; |
3823 | texcolor.R = clippedColor.X; | 3846 | texcolor.R = clippedColor.X; |
@@ -3833,7 +3856,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3833 | } | 3856 | } |
3834 | else if (face == ALL_SIDES) | 3857 | else if (face == ALL_SIDES) |
3835 | { | 3858 | { |
3836 | for (uint i = 0; i < GetNumberOfSides(); i++) | 3859 | for (uint i = 0; i < nsides; i++) |
3837 | { | 3860 | { |
3838 | if (tex.FaceTextures[i] != null) | 3861 | if (tex.FaceTextures[i] != null) |
3839 | { | 3862 | { |
@@ -5138,20 +5161,20 @@ namespace OpenSim.Region.Framework.Scenes | |||
5138 | 5161 | ||
5139 | Changed changeFlags = 0; | 5162 | Changed changeFlags = 0; |
5140 | 5163 | ||
5141 | Primitive.TextureEntryFace fallbackNewFace = newTex.DefaultTexture; | 5164 | Primitive.TextureEntryFace defaultNewFace = newTex.DefaultTexture; |
5142 | Primitive.TextureEntryFace fallbackOldFace = oldTex.DefaultTexture; | 5165 | Primitive.TextureEntryFace defaultOldFace = oldTex.DefaultTexture; |
5143 | 5166 | ||
5144 | // On Incoming packets, sometimes newText.DefaultTexture is null. The assumption is that all | 5167 | // On Incoming packets, sometimes newText.DefaultTexture is null. The assumption is that all |
5145 | // other prim-sides are set, but apparently that's not always the case. Lets assume packet/data corruption at this point. | 5168 | // other prim-sides are set, but apparently that's not always the case. Lets assume packet/data corruption at this point. |
5146 | if (fallbackNewFace == null) | 5169 | if (defaultNewFace == null) |
5147 | { | 5170 | { |
5148 | fallbackNewFace = new Primitive.TextureEntry(Util.BLANK_TEXTURE_UUID).CreateFace(0); | 5171 | defaultNewFace = new Primitive.TextureEntry(Util.BLANK_TEXTURE_UUID).CreateFace(0); |
5149 | newTex.DefaultTexture = fallbackNewFace; | 5172 | newTex.DefaultTexture = defaultNewFace; |
5150 | } | 5173 | } |
5151 | if (fallbackOldFace == null) | 5174 | if (defaultOldFace == null) |
5152 | { | 5175 | { |
5153 | fallbackOldFace = new Primitive.TextureEntry(Util.BLANK_TEXTURE_UUID).CreateFace(0); | 5176 | defaultOldFace = new Primitive.TextureEntry(Util.BLANK_TEXTURE_UUID).CreateFace(0); |
5154 | oldTex.DefaultTexture = fallbackOldFace; | 5177 | oldTex.DefaultTexture = defaultOldFace; |
5155 | } | 5178 | } |
5156 | 5179 | ||
5157 | // Materials capable viewers can send a ObjectImage packet | 5180 | // Materials capable viewers can send a ObjectImage packet |
@@ -5161,13 +5184,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
5161 | // we should ignore any changes and not update Shape.TextureEntry | 5184 | // we should ignore any changes and not update Shape.TextureEntry |
5162 | 5185 | ||
5163 | bool otherFieldsChanged = false; | 5186 | bool otherFieldsChanged = false; |
5164 | 5187 | int nsides = GetNumberOfSides(); | |
5165 | for (int i = 0 ; i < GetNumberOfSides(); i++) | 5188 | for (int i = 0 ; i < nsides; i++) |
5166 | { | 5189 | { |
5167 | 5190 | Primitive.TextureEntryFace newFace = defaultNewFace; | |
5168 | Primitive.TextureEntryFace newFace = newTex.DefaultTexture; | 5191 | Primitive.TextureEntryFace oldFace = defaultOldFace; |
5169 | Primitive.TextureEntryFace oldFace = oldTex.DefaultTexture; | ||
5170 | |||
5171 | if (oldTex.FaceTextures[i] != null) | 5192 | if (oldTex.FaceTextures[i] != null) |
5172 | oldFace = oldTex.FaceTextures[i]; | 5193 | oldFace = oldTex.FaceTextures[i]; |
5173 | if (newTex.FaceTextures[i] != null) | 5194 | if (newTex.FaceTextures[i] != null) |
@@ -5202,17 +5223,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
5202 | if (oldFace.Rotation != newFace.Rotation) otherFieldsChanged = true; | 5223 | if (oldFace.Rotation != newFace.Rotation) otherFieldsChanged = true; |
5203 | if (oldFace.Shiny != newFace.Shiny) otherFieldsChanged = true; | 5224 | if (oldFace.Shiny != newFace.Shiny) otherFieldsChanged = true; |
5204 | if (oldFace.TexMapType != newFace.TexMapType) otherFieldsChanged = true; | 5225 | if (oldFace.TexMapType != newFace.TexMapType) otherFieldsChanged = true; |
5226 | if(otherFieldsChanged) | ||
5227 | changeFlags |= Changed.TEXTURE; | ||
5205 | } | 5228 | } |
5206 | } | 5229 | } |
5207 | 5230 | ||
5208 | if (changeFlags != 0 || otherFieldsChanged) | 5231 | if (changeFlags == 0) |
5209 | { | 5232 | return; |
5210 | m_shape.TextureEntry = newTex.GetBytes(); | 5233 | m_shape.TextureEntry = newTex.GetBytes(); |
5211 | if (changeFlags != 0) | 5234 | TriggerScriptChangedEvent(changeFlags); |
5212 | TriggerScriptChangedEvent(changeFlags); | 5235 | ParentGroup.HasGroupChanged = true; |
5213 | ParentGroup.HasGroupChanged = true; | 5236 | ScheduleFullUpdate(); |
5214 | ScheduleFullUpdate(); | ||
5215 | } | ||
5216 | } | 5237 | } |
5217 | 5238 | ||
5218 | internal void UpdatePhysicsSubscribedEvents() | 5239 | internal void UpdatePhysicsSubscribedEvents() |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index d8f2b80..b22bda0 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -1081,7 +1081,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1081 | { | 1081 | { |
1082 | int type = m_items[itemID].InvType; | 1082 | int type = m_items[itemID].InvType; |
1083 | m_items.LockItemsForRead(false); | 1083 | m_items.LockItemsForRead(false); |
1084 | if (type == 10) // Script | 1084 | if (type == (int)InventoryType.LSL) // Script |
1085 | { | 1085 | { |
1086 | m_part.ParentGroup.Scene.EventManager.TriggerRemoveScript(m_part.LocalId, itemID); | 1086 | m_part.ParentGroup.Scene.EventManager.TriggerRemoveScript(m_part.LocalId, itemID); |
1087 | } | 1087 | } |
@@ -1101,7 +1101,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1101 | m_items.LockItemsForRead(true); | 1101 | m_items.LockItemsForRead(true); |
1102 | foreach (TaskInventoryItem item in m_items.Values) | 1102 | foreach (TaskInventoryItem item in m_items.Values) |
1103 | { | 1103 | { |
1104 | if (item.Type == 10) | 1104 | if (item.Type == (int)InventoryType.LSL) |
1105 | { | 1105 | { |
1106 | scriptcount++; | 1106 | scriptcount++; |
1107 | } | 1107 | } |