diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLRegionData.cs | 2 | ||||
-rw-r--r-- | OpenSim/Data/PGSQL/PGSQLRegionData.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/Cache.cs | 101 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | 87 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 13 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | 1 | ||||
-rw-r--r-- | OpenSim/Services/GridService/GridService.cs | 112 |
9 files changed, 172 insertions, 158 deletions
diff --git a/OpenSim/Data/MySQL/MySQLRegionData.cs b/OpenSim/Data/MySQL/MySQLRegionData.cs index 3dc049b..99d4944 100644 --- a/OpenSim/Data/MySQL/MySQLRegionData.cs +++ b/OpenSim/Data/MySQL/MySQLRegionData.cs | |||
@@ -204,7 +204,7 @@ namespace OpenSim.Data.MySQL | |||
204 | foreach (RegionData r in dbret) | 204 | foreach (RegionData r in dbret) |
205 | { | 205 | { |
206 | if (r.posX + r.sizeX > startX && r.posX <= endX | 206 | if (r.posX + r.sizeX > startX && r.posX <= endX |
207 | && r.posY + r.sizeX > startY && r.posY <= endY) | 207 | && r.posY + r.sizeY > startY && r.posY <= endY) |
208 | ret.Add(r); | 208 | ret.Add(r); |
209 | } | 209 | } |
210 | return ret; | 210 | return ret; |
diff --git a/OpenSim/Data/PGSQL/PGSQLRegionData.cs b/OpenSim/Data/PGSQL/PGSQLRegionData.cs index 3924b7b..fc352c3 100644 --- a/OpenSim/Data/PGSQL/PGSQLRegionData.cs +++ b/OpenSim/Data/PGSQL/PGSQLRegionData.cs | |||
@@ -211,7 +211,7 @@ namespace OpenSim.Data.PGSQL | |||
211 | foreach (RegionData r in dbret) | 211 | foreach (RegionData r in dbret) |
212 | { | 212 | { |
213 | if (r.posX + r.sizeX > startX && r.posX <= endX | 213 | if (r.posX + r.sizeX > startX && r.posX <= endX |
214 | && r.posY + r.sizeX > startY && r.posY <= endY) | 214 | && r.posY + r.sizeY > startY && r.posY <= endY) |
215 | ret.Add(r); | 215 | ret.Add(r); |
216 | } | 216 | } |
217 | return ret; | 217 | return ret; |
diff --git a/OpenSim/Framework/Cache.cs b/OpenSim/Framework/Cache.cs index 31cab4a..80f5ff4 100644 --- a/OpenSim/Framework/Cache.cs +++ b/OpenSim/Framework/Cache.cs | |||
@@ -89,14 +89,14 @@ namespace OpenSim.Framework | |||
89 | public CacheItemBase(string index) | 89 | public CacheItemBase(string index) |
90 | { | 90 | { |
91 | uuid = index; | 91 | uuid = index; |
92 | entered = DateTime.Now; | 92 | entered = DateTime.UtcNow; |
93 | lastUsed = entered; | 93 | lastUsed = entered; |
94 | } | 94 | } |
95 | 95 | ||
96 | public CacheItemBase(string index, DateTime ttl) | 96 | public CacheItemBase(string index, DateTime ttl) |
97 | { | 97 | { |
98 | uuid = index; | 98 | uuid = index; |
99 | entered = DateTime.Now; | 99 | entered = DateTime.UtcNow; |
100 | lastUsed = entered; | 100 | lastUsed = entered; |
101 | expires = ttl; | 101 | expires = ttl; |
102 | } | 102 | } |
@@ -215,6 +215,8 @@ namespace OpenSim.Framework | |||
215 | private CacheFlags m_Flags = 0; | 215 | private CacheFlags m_Flags = 0; |
216 | private int m_Size = 1024; | 216 | private int m_Size = 1024; |
217 | private TimeSpan m_DefaultTTL = new TimeSpan(0); | 217 | private TimeSpan m_DefaultTTL = new TimeSpan(0); |
218 | private DateTime m_nextExpire; | ||
219 | private TimeSpan m_expiresTime = new TimeSpan(0,0,30); | ||
218 | public ExpireDelegate OnExpire; | 220 | public ExpireDelegate OnExpire; |
219 | 221 | ||
220 | // Comparison interfaces | 222 | // Comparison interfaces |
@@ -233,6 +235,21 @@ namespace OpenSim.Framework | |||
233 | return(a.lastUsed.CompareTo(b.lastUsed)); | 235 | return(a.lastUsed.CompareTo(b.lastUsed)); |
234 | } | 236 | } |
235 | } | 237 | } |
238 | // same as above, reverse order | ||
239 | private class SortLRUrev : IComparer<CacheItemBase> | ||
240 | { | ||
241 | public int Compare(CacheItemBase a, CacheItemBase b) | ||
242 | { | ||
243 | if (a == null && b == null) | ||
244 | return 0; | ||
245 | if (a == null) | ||
246 | return -1; | ||
247 | if (b == null) | ||
248 | return 1; | ||
249 | |||
250 | return(b.lastUsed.CompareTo(a.lastUsed)); | ||
251 | } | ||
252 | } | ||
236 | 253 | ||
237 | // Convenience constructors | 254 | // Convenience constructors |
238 | // | 255 | // |
@@ -241,6 +258,8 @@ namespace OpenSim.Framework | |||
241 | m_Strategy = CacheStrategy.Balanced; | 258 | m_Strategy = CacheStrategy.Balanced; |
242 | m_Medium = CacheMedium.Memory; | 259 | m_Medium = CacheMedium.Memory; |
243 | m_Flags = 0; | 260 | m_Flags = 0; |
261 | m_nextExpire = DateTime.UtcNow + m_expiresTime; | ||
262 | m_Strategy = CacheStrategy.Aggressive; | ||
244 | } | 263 | } |
245 | 264 | ||
246 | public Cache(CacheMedium medium) : | 265 | public Cache(CacheMedium medium) : |
@@ -295,19 +314,23 @@ namespace OpenSim.Framework | |||
295 | { | 314 | { |
296 | lock (m_Index) | 315 | lock (m_Index) |
297 | { | 316 | { |
298 | if (Count <= Size) | 317 | int target = newSize; |
299 | return; | 318 | if(m_Strategy == CacheStrategy.Aggressive) |
319 | target = (int)(newSize * 0.9); | ||
300 | 320 | ||
301 | m_Index.Sort(new SortLRU()); | 321 | if(Count > target) |
302 | m_Index.Reverse(); | 322 | { |
323 | m_Index.Sort(new SortLRUrev()); | ||
303 | 324 | ||
304 | m_Index.RemoveRange(newSize, Count - newSize); | 325 | m_Index.RemoveRange(newSize, Count - target); |
305 | m_Size = newSize; | ||
306 | 326 | ||
307 | m_Lookup.Clear(); | 327 | m_Lookup.Clear(); |
328 | |||
329 | foreach (CacheItemBase item in m_Index) | ||
330 | m_Lookup[item.uuid] = item; | ||
331 | } | ||
332 | m_Size = newSize; | ||
308 | 333 | ||
309 | foreach (CacheItemBase item in m_Index) | ||
310 | m_Lookup[item.uuid] = item; | ||
311 | } | 334 | } |
312 | } | 335 | } |
313 | 336 | ||
@@ -335,7 +358,7 @@ namespace OpenSim.Framework | |||
335 | } | 358 | } |
336 | 359 | ||
337 | item.hits++; | 360 | item.hits++; |
338 | item.lastUsed = DateTime.Now; | 361 | item.lastUsed = DateTime.UtcNow; |
339 | 362 | ||
340 | Expire(true); | 363 | Expire(true); |
341 | } | 364 | } |
@@ -361,30 +384,26 @@ namespace OpenSim.Framework | |||
361 | // | 384 | // |
362 | public virtual Object Get(string index, FetchDelegate fetch) | 385 | public virtual Object Get(string index, FetchDelegate fetch) |
363 | { | 386 | { |
364 | Object item = Get(index); | 387 | CacheItemBase item = GetItem(index); |
365 | if (item != null) | 388 | if (item != null) |
366 | return item; | 389 | return item.Retrieve(); |
367 | 390 | ||
368 | Object data = fetch(index); | 391 | Object data = fetch(index); |
369 | if (data == null) | 392 | |
370 | { | 393 | if (data == null && (m_Flags & CacheFlags.CacheMissing) == 0) |
371 | if ((m_Flags & CacheFlags.CacheMissing) != 0) | ||
372 | { | ||
373 | lock (m_Index) | ||
374 | { | ||
375 | CacheItemBase missing = new CacheItemBase(index); | ||
376 | if (!m_Index.Contains(missing)) | ||
377 | { | ||
378 | m_Index.Add(missing); | ||
379 | m_Lookup[index] = missing; | ||
380 | } | ||
381 | } | ||
382 | } | ||
383 | return null; | 394 | return null; |
395 | |||
396 | lock (m_Index) | ||
397 | { | ||
398 | CacheItemBase missing = new CacheItemBase(index); | ||
399 | if (!m_Index.Contains(missing)) | ||
400 | { | ||
401 | m_Index.Add(missing); | ||
402 | m_Lookup[index] = missing; | ||
403 | } | ||
384 | } | 404 | } |
385 | 405 | ||
386 | Store(index, data); | 406 | Store(index, data); |
387 | |||
388 | return data; | 407 | return data; |
389 | } | 408 | } |
390 | 409 | ||
@@ -442,9 +461,9 @@ namespace OpenSim.Framework | |||
442 | item = GetItem(index); | 461 | item = GetItem(index); |
443 | 462 | ||
444 | item.hits++; | 463 | item.hits++; |
445 | item.lastUsed = DateTime.Now; | 464 | item.lastUsed = DateTime.UtcNow; |
446 | if (m_DefaultTTL.Ticks != 0) | 465 | if (m_DefaultTTL.Ticks != 0) |
447 | item.expires = DateTime.Now + m_DefaultTTL; | 466 | item.expires = DateTime.UtcNow + m_DefaultTTL; |
448 | 467 | ||
449 | item.Store(data); | 468 | item.Store(data); |
450 | } | 469 | } |
@@ -455,7 +474,7 @@ namespace OpenSim.Framework | |||
455 | parameters); | 474 | parameters); |
456 | 475 | ||
457 | if (m_DefaultTTL.Ticks != 0) | 476 | if (m_DefaultTTL.Ticks != 0) |
458 | item.expires = DateTime.Now + m_DefaultTTL; | 477 | item.expires = DateTime.UtcNow + m_DefaultTTL; |
459 | 478 | ||
460 | m_Index.Add(item); | 479 | m_Index.Add(item); |
461 | m_Lookup[index] = item; | 480 | m_Lookup[index] = item; |
@@ -476,10 +495,14 @@ namespace OpenSim.Framework | |||
476 | if (getting && (m_Strategy == CacheStrategy.Aggressive)) | 495 | if (getting && (m_Strategy == CacheStrategy.Aggressive)) |
477 | return; | 496 | return; |
478 | 497 | ||
498 | DateTime now = DateTime.UtcNow; | ||
499 | if(now < m_nextExpire) | ||
500 | return; | ||
501 | |||
502 | m_nextExpire = now + m_expiresTime; | ||
503 | |||
479 | if (m_DefaultTTL.Ticks != 0) | 504 | if (m_DefaultTTL.Ticks != 0) |
480 | { | 505 | { |
481 | DateTime now= DateTime.Now; | ||
482 | |||
483 | foreach (CacheItemBase item in new List<CacheItemBase>(m_Index)) | 506 | foreach (CacheItemBase item in new List<CacheItemBase>(m_Index)) |
484 | { | 507 | { |
485 | if (item.expires.Ticks == 0 || | 508 | if (item.expires.Ticks == 0 || |
@@ -494,15 +517,13 @@ namespace OpenSim.Framework | |||
494 | switch (m_Strategy) | 517 | switch (m_Strategy) |
495 | { | 518 | { |
496 | case CacheStrategy.Aggressive: | 519 | case CacheStrategy.Aggressive: |
497 | if (Count < Size) | 520 | int target = (int)((float)Size * 0.9); |
521 | if (Count < target) // Cover ridiculous cache sizes | ||
498 | return; | 522 | return; |
499 | 523 | ||
500 | m_Index.Sort(new SortLRU()); | 524 | target = (int)((float)Size * 0.8); |
501 | m_Index.Reverse(); | ||
502 | 525 | ||
503 | int target = (int)((float)Size * 0.9); | 526 | m_Index.Sort(new SortLRUrev()); |
504 | if (target == Count) // Cover ridiculous cache sizes | ||
505 | return; | ||
506 | 527 | ||
507 | ExpireDelegate doExpire = OnExpire; | 528 | ExpireDelegate doExpire = OnExpire; |
508 | 529 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 6cdf6f6..ce7ee98 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -619,11 +619,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
619 | m_entityProps = new PriorityQueue(1); | 619 | m_entityProps = new PriorityQueue(1); |
620 | m_killRecord.Clear(); | 620 | m_killRecord.Clear(); |
621 | GroupsInView.Clear(); | 621 | GroupsInView.Clear(); |
622 | // m_scene = null; can't do this unless checks are added everywhere due to workitems already in pools | ||
623 | 622 | ||
624 | //m_log.InfoFormat("[CLIENTVIEW] Memory pre GC {0}", System.GC.GetTotalMemory(false)); | 623 | if(m_scene.GetNumberOfClients() == 0) |
625 | //GC.Collect(); | 624 | GC.Collect(); |
626 | //m_log.InfoFormat("[CLIENTVIEW] Memory post GC {0}", System.GC.GetTotalMemory(true)); | ||
627 | } | 625 | } |
628 | 626 | ||
629 | public void Kick(string message) | 627 | public void Kick(string message) |
@@ -2996,7 +2994,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2996 | return; | 2994 | return; |
2997 | } | 2995 | } |
2998 | 2996 | ||
2999 | int WearableOut = 0; | ||
3000 | bool isWearable = false; | 2997 | bool isWearable = false; |
3001 | 2998 | ||
3002 | isWearable = ((AssetType) req.AssetInf.Type == | 2999 | isWearable = ((AssetType) req.AssetInf.Type == |
@@ -8563,7 +8560,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
8563 | // surrounding scene | 8560 | // surrounding scene |
8564 | if ((ImageType)block.Type == ImageType.Baked) | 8561 | if ((ImageType)block.Type == ImageType.Baked) |
8565 | args.Priority *= 2.0f; | 8562 | args.Priority *= 2.0f; |
8566 | int wearableout = 0; | ||
8567 | 8563 | ||
8568 | ImageManager.EnqueueReq(args); | 8564 | ImageManager.EnqueueReq(args); |
8569 | } | 8565 | } |
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index c4abc99..9413598 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -62,6 +62,7 @@ namespace OpenSim.Region.CoreModules.Asset | |||
62 | MethodBase.GetCurrentMethod().DeclaringType); | 62 | MethodBase.GetCurrentMethod().DeclaringType); |
63 | 63 | ||
64 | private bool m_Enabled; | 64 | private bool m_Enabled; |
65 | private bool m_Running; | ||
65 | 66 | ||
66 | private const string m_ModuleName = "FlotsamAssetCache"; | 67 | private const string m_ModuleName = "FlotsamAssetCache"; |
67 | private const string m_DefaultCacheDirectory = "./assetcache"; | 68 | private const string m_DefaultCacheDirectory = "./assetcache"; |
@@ -94,7 +95,7 @@ namespace OpenSim.Region.CoreModules.Asset | |||
94 | private const double m_DefaultFileExpiration = 48; | 95 | private const double m_DefaultFileExpiration = 48; |
95 | private TimeSpan m_MemoryExpiration = TimeSpan.FromHours(m_DefaultMemoryExpiration); | 96 | private TimeSpan m_MemoryExpiration = TimeSpan.FromHours(m_DefaultMemoryExpiration); |
96 | private TimeSpan m_FileExpiration = TimeSpan.FromHours(m_DefaultFileExpiration); | 97 | private TimeSpan m_FileExpiration = TimeSpan.FromHours(m_DefaultFileExpiration); |
97 | private TimeSpan m_FileExpirationCleanupTimer = TimeSpan.FromHours(0.166); | 98 | private TimeSpan m_FileExpirationCleanupTimer = TimeSpan.FromHours(1.0); |
98 | 99 | ||
99 | private static int m_CacheDirectoryTiers = 1; | 100 | private static int m_CacheDirectoryTiers = 1; |
100 | private static int m_CacheDirectoryTierLen = 3; | 101 | private static int m_CacheDirectoryTierLen = 3; |
@@ -104,7 +105,8 @@ namespace OpenSim.Region.CoreModules.Asset | |||
104 | 105 | ||
105 | private IAssetService m_AssetService; | 106 | private IAssetService m_AssetService; |
106 | private List<Scene> m_Scenes = new List<Scene>(); | 107 | private List<Scene> m_Scenes = new List<Scene>(); |
107 | 108 | private object timerLock = new object(); | |
109 | |||
108 | public FlotsamAssetCache() | 110 | public FlotsamAssetCache() |
109 | { | 111 | { |
110 | m_InvalidChars.AddRange(Path.GetInvalidPathChars()); | 112 | m_InvalidChars.AddRange(Path.GetInvalidPathChars()); |
@@ -170,14 +172,6 @@ namespace OpenSim.Region.CoreModules.Asset | |||
170 | 172 | ||
171 | m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Directory {0}", m_CacheDirectory); | 173 | m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Directory {0}", m_CacheDirectory); |
172 | 174 | ||
173 | if (m_FileCacheEnabled && (m_FileExpiration > TimeSpan.Zero) && (m_FileExpirationCleanupTimer > TimeSpan.Zero)) | ||
174 | { | ||
175 | m_CacheCleanTimer = new System.Timers.Timer(m_FileExpirationCleanupTimer.TotalMilliseconds); | ||
176 | m_CacheCleanTimer.AutoReset = true; | ||
177 | m_CacheCleanTimer.Elapsed += CleanupExpiredFiles; | ||
178 | lock (m_CacheCleanTimer) | ||
179 | m_CacheCleanTimer.Start(); | ||
180 | } | ||
181 | 175 | ||
182 | if (m_CacheDirectoryTiers < 1) | 176 | if (m_CacheDirectoryTiers < 1) |
183 | { | 177 | { |
@@ -219,7 +213,6 @@ namespace OpenSim.Region.CoreModules.Asset | |||
219 | { | 213 | { |
220 | scene.RegisterModuleInterface<IImprovedAssetCache>(this); | 214 | scene.RegisterModuleInterface<IImprovedAssetCache>(this); |
221 | m_Scenes.Add(scene); | 215 | m_Scenes.Add(scene); |
222 | |||
223 | } | 216 | } |
224 | } | 217 | } |
225 | 218 | ||
@@ -229,13 +222,39 @@ namespace OpenSim.Region.CoreModules.Asset | |||
229 | { | 222 | { |
230 | scene.UnregisterModuleInterface<IImprovedAssetCache>(this); | 223 | scene.UnregisterModuleInterface<IImprovedAssetCache>(this); |
231 | m_Scenes.Remove(scene); | 224 | m_Scenes.Remove(scene); |
225 | lock(timerLock) | ||
226 | { | ||
227 | if(m_Running && m_Scenes.Count <= 0) | ||
228 | { | ||
229 | m_Running = false; | ||
230 | m_CacheCleanTimer.Stop(); | ||
231 | m_CacheCleanTimer.Close(); | ||
232 | } | ||
233 | } | ||
232 | } | 234 | } |
233 | } | 235 | } |
234 | 236 | ||
235 | public void RegionLoaded(Scene scene) | 237 | public void RegionLoaded(Scene scene) |
236 | { | 238 | { |
237 | if (m_Enabled && m_AssetService == null) | 239 | if (m_Enabled) |
238 | m_AssetService = scene.RequestModuleInterface<IAssetService>(); | 240 | { |
241 | if(m_AssetService == null) | ||
242 | m_AssetService = scene.RequestModuleInterface<IAssetService>(); | ||
243 | lock(timerLock) | ||
244 | { | ||
245 | if(!m_Running) | ||
246 | { | ||
247 | if (m_FileCacheEnabled && (m_FileExpiration > TimeSpan.Zero) && (m_FileExpirationCleanupTimer > TimeSpan.Zero)) | ||
248 | { | ||
249 | m_CacheCleanTimer = new System.Timers.Timer(m_FileExpirationCleanupTimer.TotalMilliseconds); | ||
250 | m_CacheCleanTimer.AutoReset = false; | ||
251 | m_CacheCleanTimer.Elapsed += CleanupExpiredFiles; | ||
252 | m_CacheCleanTimer.Start(); | ||
253 | m_Running = true; | ||
254 | } | ||
255 | } | ||
256 | } | ||
257 | } | ||
239 | } | 258 | } |
240 | 259 | ||
241 | //////////////////////////////////////////////////////////// | 260 | //////////////////////////////////////////////////////////// |
@@ -542,6 +561,8 @@ namespace OpenSim.Region.CoreModules.Asset | |||
542 | if (m_LogLevel >= 2) | 561 | if (m_LogLevel >= 2) |
543 | m_log.DebugFormat("[FLOTSAM ASSET CACHE]: Checking for expired files older then {0}.", m_FileExpiration); | 562 | m_log.DebugFormat("[FLOTSAM ASSET CACHE]: Checking for expired files older then {0}.", m_FileExpiration); |
544 | 563 | ||
564 | if(!m_Running) | ||
565 | return; | ||
545 | // Purge all files last accessed prior to this point | 566 | // Purge all files last accessed prior to this point |
546 | DateTime purgeLine = DateTime.Now - m_FileExpiration; | 567 | DateTime purgeLine = DateTime.Now - m_FileExpiration; |
547 | 568 | ||
@@ -554,6 +575,12 @@ namespace OpenSim.Region.CoreModules.Asset | |||
554 | { | 575 | { |
555 | CleanExpiredFiles(dir, purgeLine); | 576 | CleanExpiredFiles(dir, purgeLine); |
556 | } | 577 | } |
578 | |||
579 | lock(timerLock) | ||
580 | { | ||
581 | if(m_Running) | ||
582 | m_CacheCleanTimer.Start(); | ||
583 | } | ||
557 | } | 584 | } |
558 | 585 | ||
559 | /// <summary> | 586 | /// <summary> |
@@ -789,9 +816,15 @@ namespace OpenSim.Region.CoreModules.Asset | |||
789 | 816 | ||
790 | s.ForEachSOG(delegate(SceneObjectGroup e) | 817 | s.ForEachSOG(delegate(SceneObjectGroup e) |
791 | { | 818 | { |
819 | if(!m_Running && !storeUncached) | ||
820 | return; | ||
821 | |||
792 | gatherer.AddForInspection(e); | 822 | gatherer.AddForInspection(e); |
793 | gatherer.GatherAll(); | 823 | gatherer.GatherAll(); |
794 | 824 | ||
825 | if(!m_Running && !storeUncached) | ||
826 | return; | ||
827 | |||
795 | foreach (UUID assetID in gatherer.GatheredUuids.Keys) | 828 | foreach (UUID assetID in gatherer.GatheredUuids.Keys) |
796 | { | 829 | { |
797 | if (!assetsFound.ContainsKey(assetID)) | 830 | if (!assetsFound.ContainsKey(assetID)) |
@@ -801,6 +834,7 @@ namespace OpenSim.Region.CoreModules.Asset | |||
801 | if (File.Exists(filename)) | 834 | if (File.Exists(filename)) |
802 | { | 835 | { |
803 | UpdateFileLastAccessTime(filename); | 836 | UpdateFileLastAccessTime(filename); |
837 | assetsFound[assetID] = true; | ||
804 | } | 838 | } |
805 | else if (storeUncached) | 839 | else if (storeUncached) |
806 | { | 840 | { |
@@ -820,7 +854,14 @@ namespace OpenSim.Region.CoreModules.Asset | |||
820 | } | 854 | } |
821 | 855 | ||
822 | gatherer.GatheredUuids.Clear(); | 856 | gatherer.GatheredUuids.Clear(); |
857 | if(!m_Running && !storeUncached) | ||
858 | return; | ||
859 | |||
860 | if(!storeUncached) | ||
861 | Thread.Sleep(50); | ||
823 | }); | 862 | }); |
863 | if(!m_Running && !storeUncached) | ||
864 | break; | ||
824 | } | 865 | } |
825 | 866 | ||
826 | return assetsFound.Count; | 867 | return assetsFound.Count; |
@@ -982,7 +1023,27 @@ namespace OpenSim.Region.CoreModules.Asset | |||
982 | 1023 | ||
983 | WorkManager.RunInThread(delegate | 1024 | WorkManager.RunInThread(delegate |
984 | { | 1025 | { |
1026 | bool wasRunning= false; | ||
1027 | lock(timerLock) | ||
1028 | { | ||
1029 | if(m_Running) | ||
1030 | { | ||
1031 | m_CacheCleanTimer.Stop(); | ||
1032 | m_Running = false; | ||
1033 | wasRunning = true; | ||
1034 | Thread.Sleep(100); | ||
1035 | } | ||
1036 | } | ||
985 | int assetReferenceTotal = TouchAllSceneAssets(true); | 1037 | int assetReferenceTotal = TouchAllSceneAssets(true); |
1038 | GC.Collect(); | ||
1039 | lock(timerLock) | ||
1040 | { | ||
1041 | if(wasRunning) | ||
1042 | { | ||
1043 | m_CacheCleanTimer.Start(); | ||
1044 | m_Running = true; | ||
1045 | } | ||
1046 | } | ||
986 | con.OutputFormat("Completed check with {0} assets.", assetReferenceTotal); | 1047 | con.OutputFormat("Completed check with {0} assets.", assetReferenceTotal); |
987 | }, null, "TouchAllSceneAssets"); | 1048 | }, null, "TouchAllSceneAssets"); |
988 | 1049 | ||
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs index b1234fe..d1fe3c7 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs | |||
@@ -188,7 +188,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
188 | //m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions", mapName, regionInfos.Count); | 188 | //m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions", mapName, regionInfos.Count); |
189 | 189 | ||
190 | MapBlockData data; | 190 | MapBlockData data; |
191 | if (regionInfos.Count > 0) | 191 | if (regionInfos != null && regionInfos.Count > 0) |
192 | { | 192 | { |
193 | foreach (GridRegion info in regionInfos) | 193 | foreach (GridRegion info in regionInfos) |
194 | { | 194 | { |
@@ -205,7 +205,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
205 | } | 205 | } |
206 | 206 | ||
207 | // final block, closing the search result | 207 | // final block, closing the search result |
208 | AddFinalBlock(blocks,mapNameOrig); | 208 | AddFinalBlock(blocks,mapNameOrig); |
209 | 209 | ||
210 | // flags are agent flags sent from the viewer. | 210 | // flags are agent flags sent from the viewer. |
211 | // they have different values depending on different viewers, apparently | 211 | // they have different values depending on different viewers, apparently |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 80bb461..9c8d40a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -13792,6 +13792,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
13792 | case ScriptBaseClass.OBJECT_GROUP_TAG: | 13792 | case ScriptBaseClass.OBJECT_GROUP_TAG: |
13793 | ret.Add(new LSL_String(av.Grouptitle)); | 13793 | ret.Add(new LSL_String(av.Grouptitle)); |
13794 | break; | 13794 | break; |
13795 | case ScriptBaseClass.OBJECT_TEMP_ATTACHED: | ||
13796 | ret.Add(new LSL_Integer(0)); | ||
13797 | break; | ||
13795 | default: | 13798 | default: |
13796 | // Invalid or unhandled constant. | 13799 | // Invalid or unhandled constant. |
13797 | ret.Add(new LSL_Integer(ScriptBaseClass.OBJECT_UNKNOWN_DETAIL)); | 13800 | ret.Add(new LSL_Integer(ScriptBaseClass.OBJECT_UNKNOWN_DETAIL)); |
@@ -13984,6 +13987,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
13984 | case ScriptBaseClass.OBJECT_GROUP_TAG: | 13987 | case ScriptBaseClass.OBJECT_GROUP_TAG: |
13985 | ret.Add(new LSL_String(String.Empty)); | 13988 | ret.Add(new LSL_String(String.Empty)); |
13986 | break; | 13989 | break; |
13990 | case ScriptBaseClass.OBJECT_TEMP_ATTACHED: | ||
13991 | if (obj.ParentGroup.AttachmentPoint != 0 && obj.ParentGroup.FromItemID == UUID.Zero) | ||
13992 | { | ||
13993 | ret.Add(new LSL_Integer(1)); | ||
13994 | } | ||
13995 | else | ||
13996 | { | ||
13997 | ret.Add(new LSL_Integer(0)); | ||
13998 | } | ||
13999 | break; | ||
13987 | default: | 14000 | default: |
13988 | // Invalid or unhandled constant. | 14001 | // Invalid or unhandled constant. |
13989 | ret.Add(new LSL_Integer(ScriptBaseClass.OBJECT_UNKNOWN_DETAIL)); | 14002 | ret.Add(new LSL_Integer(ScriptBaseClass.OBJECT_UNKNOWN_DETAIL)); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index 17173a2..48afcc0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | |||
@@ -641,6 +641,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
641 | public const int OBJECT_PRIM_COUNT = 30; | 641 | public const int OBJECT_PRIM_COUNT = 30; |
642 | public const int OBJECT_TOTAL_INVENTORY_COUNT = 31; | 642 | public const int OBJECT_TOTAL_INVENTORY_COUNT = 31; |
643 | public const int OBJECT_GROUP_TAG = 33; | 643 | public const int OBJECT_GROUP_TAG = 33; |
644 | public const int OBJECT_TEMP_ATTACHED = 34; | ||
644 | 645 | ||
645 | // Pathfinding types | 646 | // Pathfinding types |
646 | public const int OPT_OTHER = -1; | 647 | public const int OPT_OTHER = -1; |
diff --git a/OpenSim/Services/GridService/GridService.cs b/OpenSim/Services/GridService/GridService.cs index 66c918f..31a186a 100644 --- a/OpenSim/Services/GridService/GridService.cs +++ b/OpenSim/Services/GridService/GridService.cs | |||
@@ -202,10 +202,24 @@ namespace OpenSim.Services.GridService | |||
202 | if (regionInfos.RegionID == UUID.Zero) | 202 | if (regionInfos.RegionID == UUID.Zero) |
203 | return "Invalid RegionID - cannot be zero UUID"; | 203 | return "Invalid RegionID - cannot be zero UUID"; |
204 | 204 | ||
205 | String reason = "Region overlaps another region"; | 205 | String reason = "Region overlaps another region"; |
206 | // we should not need to check for overlaps | 206 | |
207 | List<RegionData> rdatas = m_Database.Get( | ||
208 | regionInfos.RegionLocX, | ||
209 | regionInfos.RegionLocY, | ||
210 | regionInfos.RegionLocX + regionInfos.RegionSizeX - 1, | ||
211 | regionInfos.RegionLocY + regionInfos.RegionSizeY - 1 , | ||
212 | scopeID); | ||
213 | |||
214 | RegionData region = null; | ||
215 | if(rdatas.Count > 1) | ||
216 | { | ||
217 | m_log.WarnFormat("{0} Register region overlaps with {1} regions", LogHeader, scopeID, rdatas.Count); | ||
218 | return reason; | ||
219 | } | ||
220 | else if(rdatas.Count == 1) | ||
221 | region = rdatas[0]; | ||
207 | 222 | ||
208 | RegionData region = m_Database.Get(regionInfos.RegionLocX, regionInfos.RegionLocY, scopeID); | ||
209 | if ((region != null) && (region.RegionID != regionInfos.RegionID)) | 223 | if ((region != null) && (region.RegionID != regionInfos.RegionID)) |
210 | { | 224 | { |
211 | // If not same ID and same coordinates, this new region has conflicts and can't be registered. | 225 | // If not same ID and same coordinates, this new region has conflicts and can't be registered. |
@@ -341,99 +355,7 @@ namespace OpenSim.Services.GridService | |||
341 | 355 | ||
342 | return String.Empty; | 356 | return String.Empty; |
343 | } | 357 | } |
344 | /* | ||
345 | /// <summary> | ||
346 | /// Search the region map for regions conflicting with this region. | ||
347 | /// The region to be added is passed and we look for any existing regions that are | ||
348 | /// in the requested location, that are large varregions that overlap this region, or | ||
349 | /// are previously defined regions that would lie under this new region. | ||
350 | /// </summary> | ||
351 | /// <param name="regionInfos">Information on region requested to be added to the world map</param> | ||
352 | /// <param name="scopeID">Grid id for region</param> | ||
353 | /// <param name="reason">The reason the returned region conflicts with passed region</param> | ||
354 | /// <returns></returns> | ||
355 | private RegionData FindAnyConflictingRegion(GridRegion regionInfos, UUID scopeID, out string reason) | ||
356 | { | ||
357 | reason = "Reregistration"; | ||
358 | // First see if there is an existing region right where this region is trying to go | ||
359 | // (We keep this result so it can be returned if suppressing errors) | ||
360 | RegionData noErrorRegion = m_Database.Get(regionInfos.RegionLocX, regionInfos.RegionLocY, scopeID); | ||
361 | RegionData region = noErrorRegion; | ||
362 | if (region != null | ||
363 | && region.RegionID == regionInfos.RegionID | ||
364 | && region.sizeX == regionInfos.RegionSizeX | ||
365 | && region.sizeY == regionInfos.RegionSizeY) | ||
366 | { | ||
367 | // If this seems to be exactly the same region, return this as it could be | ||
368 | // a re-registration (permissions checked by calling routine). | ||
369 | m_log.DebugFormat("{0} FindAnyConflictingRegion: re-register of {1}", | ||
370 | LogHeader, RegionString(regionInfos)); | ||
371 | return region; | ||
372 | } | ||
373 | |||
374 | // No region exactly there or we're resizing an existing region. | ||
375 | // Fetch regions that could be varregions overlapping requested location. | ||
376 | int xmin = regionInfos.RegionLocX - (int)Constants.MaximumRegionSize + 10; | ||
377 | int xmax = regionInfos.RegionLocX; | ||
378 | int ymin = regionInfos.RegionLocY - (int)Constants.MaximumRegionSize + 10; | ||
379 | int ymax = regionInfos.RegionLocY; | ||
380 | List<RegionData> rdatas = m_Database.Get(xmin, ymin, xmax, ymax, scopeID); | ||
381 | foreach (RegionData rdata in rdatas) | ||
382 | { | ||
383 | // m_log.DebugFormat("{0} FindAnyConflictingRegion: find existing. Checking {1}", LogHeader, RegionString(rdata) ); | ||
384 | if ( (rdata.posX + rdata.sizeX > regionInfos.RegionLocX) | ||
385 | && (rdata.posY + rdata.sizeY > regionInfos.RegionLocY) ) | ||
386 | { | ||
387 | region = rdata; | ||
388 | m_log.WarnFormat("{0} FindAnyConflictingRegion: conflict of {1} by existing varregion {2}", | ||
389 | LogHeader, RegionString(regionInfos), RegionString(region)); | ||
390 | reason = String.Format("Region location is overlapped by existing varregion {0}", | ||
391 | RegionString(region)); | ||
392 | |||
393 | if (m_SuppressVarregionOverlapCheckOnRegistration) | ||
394 | region = noErrorRegion; | ||
395 | return region; | ||
396 | } | ||
397 | } | ||
398 | 358 | ||
399 | // There isn't a region that overlaps this potential region. | ||
400 | // See if this potential region overlaps an existing region. | ||
401 | // First, a shortcut of not looking for overlap if new region is legacy region sized | ||
402 | // and connot overlap anything. | ||
403 | if (regionInfos.RegionSizeX != Constants.RegionSize | ||
404 | || regionInfos.RegionSizeY != Constants.RegionSize) | ||
405 | { | ||
406 | // trim range looked for so we don't pick up neighbor regions just off the edges | ||
407 | xmin = regionInfos.RegionLocX; | ||
408 | xmax = regionInfos.RegionLocX + regionInfos.RegionSizeX - 10; | ||
409 | ymin = regionInfos.RegionLocY; | ||
410 | ymax = regionInfos.RegionLocY + regionInfos.RegionSizeY - 10; | ||
411 | rdatas = m_Database.Get(xmin, ymin, xmax, ymax, scopeID); | ||
412 | |||
413 | // If the region is being resized, the found region could be ourself. | ||
414 | foreach (RegionData rdata in rdatas) | ||
415 | { | ||
416 | // m_log.DebugFormat("{0} FindAnyConflictingRegion: see if overlap. Checking {1}", LogHeader, RegionString(rdata) ); | ||
417 | if (region == null || region.RegionID != regionInfos.RegionID) | ||
418 | { | ||
419 | region = rdata; | ||
420 | m_log.WarnFormat("{0} FindAnyConflictingRegion: conflict of varregion {1} overlaps existing region {2}", | ||
421 | LogHeader, RegionString(regionInfos), RegionString(region)); | ||
422 | reason = String.Format("Region {0} would overlap existing region {1}", | ||
423 | RegionString(regionInfos), RegionString(region)); | ||
424 | |||
425 | if (m_SuppressVarregionOverlapCheckOnRegistration) | ||
426 | region = noErrorRegion; | ||
427 | return region; | ||
428 | } | ||
429 | } | ||
430 | } | ||
431 | |||
432 | // If we get here, region is either null (nothing found here) or | ||
433 | // is the non-conflicting region found at the location being requested. | ||
434 | return region; | ||
435 | } | ||
436 | */ | ||
437 | // String describing name and region location of passed region | 359 | // String describing name and region location of passed region |
438 | private String RegionString(RegionData reg) | 360 | private String RegionString(RegionData reg) |
439 | { | 361 | { |