diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/IScene.cs | 22 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 13 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneBase.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 10 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 26 |
5 files changed, 41 insertions, 32 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index f1b4732..76b731f 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -102,12 +102,28 @@ namespace OpenSim.Framework | |||
102 | 102 | ||
103 | bool TryGetScenePresence(UUID agentID, out object scenePresence); | 103 | bool TryGetScenePresence(UUID agentID, out object scenePresence); |
104 | 104 | ||
105 | T RequestModuleInterface<T>(); | 105 | /// <summary> |
106 | T[] RequestModuleInterfaces<T>(); | 106 | /// Register an interface to a region module. This allows module methods to be called directly as |
107 | 107 | /// well as via events. If there is already a module registered for this interface, it is not replaced | |
108 | /// (is this the best behaviour?) | ||
109 | /// </summary> | ||
110 | /// <param name="mod"></param> | ||
108 | void RegisterModuleInterface<M>(M mod); | 111 | void RegisterModuleInterface<M>(M mod); |
112 | |||
109 | void StackModuleInterface<M>(M mod); | 113 | void StackModuleInterface<M>(M mod); |
110 | 114 | ||
115 | /// <summary> | ||
116 | /// For the given interface, retrieve the region module which implements it. | ||
117 | /// </summary> | ||
118 | /// <returns>null if there is no registered module implementing that interface</returns> | ||
119 | T RequestModuleInterface<T>(); | ||
120 | |||
121 | /// <summary> | ||
122 | /// For the given interface, retrieve an array of region modules that implement it. | ||
123 | /// </summary> | ||
124 | /// <returns>an empty array if there are no registered modules implementing that interface</returns> | ||
125 | T[] RequestModuleInterfaces<T>(); | ||
126 | |||
111 | // void AddCommand(object module, string command, string shorthelp, string longhelp, CommandDelegate callback); | 127 | // void AddCommand(object module, string command, string shorthelp, string longhelp, CommandDelegate callback); |
112 | 128 | ||
113 | ISceneObject DeserializeObject(string representation); | 129 | ISceneObject DeserializeObject(string representation); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 663aa22..26eb729 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -82,16 +82,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
82 | m_log.Info("[PRIM INVENTORY]: Starting scripts in scene"); | 82 | m_log.Info("[PRIM INVENTORY]: Starting scripts in scene"); |
83 | 83 | ||
84 | IScriptModule[] engines = RequestModuleInterfaces<IScriptModule>(); | 84 | IScriptModule[] engines = RequestModuleInterfaces<IScriptModule>(); |
85 | if (engines != null) | 85 | |
86 | { | 86 | foreach (IScriptModule engine in engines) |
87 | foreach (IScriptModule engine in engines) | 87 | engine.StartProcessing(); |
88 | { | ||
89 | if (engine != null) | ||
90 | { | ||
91 | engine.StartProcessing(); | ||
92 | } | ||
93 | } | ||
94 | } | ||
95 | } | 88 | } |
96 | 89 | ||
97 | public void AddUploadedInventoryItem(UUID agentID, InventoryItemBase item) | 90 | public void AddUploadedInventoryItem(UUID agentID, InventoryItemBase item) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index dee2ecb..0336fe5 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -449,7 +449,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
449 | } | 449 | } |
450 | else | 450 | else |
451 | { | 451 | { |
452 | return new T[] { default(T) }; | 452 | return new T[] {}; |
453 | } | 453 | } |
454 | } | 454 | } |
455 | 455 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 9446741..d80944b 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -232,8 +232,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
232 | ArrayList ret = new ArrayList(); | 232 | ArrayList ret = new ArrayList(); |
233 | 233 | ||
234 | IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>(); | 234 | IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>(); |
235 | if (engines == null) // No engine at all | ||
236 | return ret; | ||
237 | 235 | ||
238 | foreach (IScriptModule e in engines) | 236 | foreach (IScriptModule e in engines) |
239 | { | 237 | { |
@@ -329,7 +327,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
329 | private void RestoreSavedScriptState(UUID oldID, UUID newID) | 327 | private void RestoreSavedScriptState(UUID oldID, UUID newID) |
330 | { | 328 | { |
331 | IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>(); | 329 | IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>(); |
332 | if (engines == null) // No engine at all | 330 | if (engines.Length == 0) // No engine at all |
333 | return; | 331 | return; |
334 | 332 | ||
335 | if (m_part.ParentGroup.m_savedScriptState.ContainsKey(oldID)) | 333 | if (m_part.ParentGroup.m_savedScriptState.ContainsKey(oldID)) |
@@ -369,6 +367,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
369 | 367 | ||
370 | m_part.ParentGroup.m_savedScriptState[oldID] = newDoc.OuterXml; | 368 | m_part.ParentGroup.m_savedScriptState[oldID] = newDoc.OuterXml; |
371 | } | 369 | } |
370 | |||
372 | foreach (IScriptModule e in engines) | 371 | foreach (IScriptModule e in engines) |
373 | { | 372 | { |
374 | if (e != null) | 373 | if (e != null) |
@@ -377,6 +376,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
377 | break; | 376 | break; |
378 | } | 377 | } |
379 | } | 378 | } |
379 | |||
380 | m_part.ParentGroup.m_savedScriptState.Remove(oldID); | 380 | m_part.ParentGroup.m_savedScriptState.Remove(oldID); |
381 | } | 381 | } |
382 | } | 382 | } |
@@ -1129,7 +1129,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1129 | 1129 | ||
1130 | IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>(); | 1130 | IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>(); |
1131 | 1131 | ||
1132 | if (engines == null) // No engine at all | 1132 | if (engines.Length == 0) // No engine at all |
1133 | return ret; | 1133 | return ret; |
1134 | 1134 | ||
1135 | List<TaskInventoryItem> scripts = GetInventoryScripts(); | 1135 | List<TaskInventoryItem> scripts = GetInventoryScripts(); |
@@ -1157,7 +1157,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1157 | public void ResumeScripts() | 1157 | public void ResumeScripts() |
1158 | { | 1158 | { |
1159 | IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>(); | 1159 | IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>(); |
1160 | if (engines == null) | 1160 | if (engines.Length == 0) |
1161 | return; | 1161 | return; |
1162 | 1162 | ||
1163 | List<TaskInventoryItem> scripts = GetInventoryScripts(); | 1163 | List<TaskInventoryItem> scripts = GetInventoryScripts(); |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 7d901c9..c2d3501 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3525,23 +3525,23 @@ namespace OpenSim.Region.Framework.Scenes | |||
3525 | /// <param name="args">The arguments for the event</param> | 3525 | /// <param name="args">The arguments for the event</param> |
3526 | public void SendScriptEventToAttachments(string eventName, Object[] args) | 3526 | public void SendScriptEventToAttachments(string eventName, Object[] args) |
3527 | { | 3527 | { |
3528 | if (m_scriptEngines != null) | 3528 | if (m_scriptEngines.Length == 0) |
3529 | return; | ||
3530 | |||
3531 | lock (m_attachments) | ||
3529 | { | 3532 | { |
3530 | lock (m_attachments) | 3533 | foreach (SceneObjectGroup grp in m_attachments) |
3531 | { | 3534 | { |
3532 | foreach (SceneObjectGroup grp in m_attachments) | 3535 | // 16384 is CHANGED_ANIMATION |
3536 | // | ||
3537 | // Send this to all attachment root prims | ||
3538 | // | ||
3539 | foreach (IScriptModule m in m_scriptEngines) | ||
3533 | { | 3540 | { |
3534 | // 16384 is CHANGED_ANIMATION | 3541 | if (m == null) // No script engine loaded |
3535 | // | 3542 | continue; |
3536 | // Send this to all attachment root prims | ||
3537 | // | ||
3538 | foreach (IScriptModule m in m_scriptEngines) | ||
3539 | { | ||
3540 | if (m == null) // No script engine loaded | ||
3541 | continue; | ||
3542 | 3543 | ||
3543 | m.PostObjectEvent(grp.RootPart.UUID, "changed", new Object[] { (int)Changed.ANIMATION }); | 3544 | m.PostObjectEvent(grp.RootPart.UUID, "changed", new Object[] { (int)Changed.ANIMATION }); |
3544 | } | ||
3545 | } | 3545 | } |
3546 | } | 3546 | } |
3547 | } | 3547 | } |