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-rw-r--r--OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs53
1 files changed, 26 insertions, 27 deletions
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs
index ec97acd..0e861a1 100644
--- a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs
+++ b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs
@@ -46,7 +46,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
46 private static readonly ILog m_log = 46 private static readonly ILog m_log =
47 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 47 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48 48
49 private Commander m_commander = new Commander("export"); 49// private Commander m_commander = new Commander("export");
50 private List<Scene> m_regions = new List<Scene>(); 50 private List<Scene> m_regions = new List<Scene>();
51 private string m_savedir = "exports"; 51 private string m_savedir = "exports";
52 private List<IFileSerialiser> m_serialisers = new List<IFileSerialiser>(); 52 private List<IFileSerialiser> m_serialisers = new List<IFileSerialiser>();
@@ -77,14 +77,13 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
77 m_serialisers.Add(new SerialiseObjects()); 77 m_serialisers.Add(new SerialiseObjects());
78 } 78 }
79 79
80 LoadCommanderCommands(); 80// LoadCommanderCommands();
81 } 81 }
82 82
83
84 public void AddRegion(Scene scene) 83 public void AddRegion(Scene scene)
85 { 84 {
86 scene.RegisterModuleCommander(m_commander); 85// scene.RegisterModuleCommander(m_commander);
87 scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; 86// scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
88 scene.RegisterModuleInterface<IRegionSerialiserModule>(this); 87 scene.RegisterModuleInterface<IRegionSerialiserModule>(this);
89 88
90 lock (m_regions) 89 lock (m_regions)
@@ -211,18 +210,18 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
211 210
212 #endregion 211 #endregion
213 212
214 private void EventManager_OnPluginConsole(string[] args) 213// private void EventManager_OnPluginConsole(string[] args)
215 { 214// {
216 if (args[0] == "export") 215// if (args[0] == "export")
217 { 216// {
218 string[] tmpArgs = new string[args.Length - 2]; 217// string[] tmpArgs = new string[args.Length - 2];
219 int i = 0; 218// int i = 0;
220 for (i = 2; i < args.Length; i++) 219// for (i = 2; i < args.Length; i++)
221 tmpArgs[i - 2] = args[i]; 220// tmpArgs[i - 2] = args[i];
222 221//
223 m_commander.ProcessConsoleCommand(args[1], tmpArgs); 222// m_commander.ProcessConsoleCommand(args[1], tmpArgs);
224 } 223// }
225 } 224// }
226 225
227 private void InterfaceSaveRegion(Object[] args) 226 private void InterfaceSaveRegion(Object[] args)
228 { 227 {
@@ -245,15 +244,15 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
245 } 244 }
246 } 245 }
247 246
248 private void LoadCommanderCommands() 247// private void LoadCommanderCommands()
249 { 248// {
250 Command serialiseSceneCommand = new Command("save", CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveRegion, "Saves the named region into the exports directory."); 249// Command serialiseSceneCommand = new Command("save", CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveRegion, "Saves the named region into the exports directory.");
251 serialiseSceneCommand.AddArgument("region-name", "The name of the region you wish to export", "String"); 250// serialiseSceneCommand.AddArgument("region-name", "The name of the region you wish to export", "String");
252 251//
253 Command serialiseAllScenesCommand = new Command("save-all",CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveAllRegions, "Saves all regions into the exports directory."); 252// Command serialiseAllScenesCommand = new Command("save-all",CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveAllRegions, "Saves all regions into the exports directory.");
254 253//
255 m_commander.RegisterCommand("save", serialiseSceneCommand); 254// m_commander.RegisterCommand("save", serialiseSceneCommand);
256 m_commander.RegisterCommand("save-all", serialiseAllScenesCommand); 255// m_commander.RegisterCommand("save-all", serialiseAllScenesCommand);
257 } 256// }
258 } 257 }
259} 258}