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-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs3
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs3
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs152
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs8
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs5
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs20
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs21
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs14
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs7
11 files changed, 174 insertions, 63 deletions
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
index bb43cd2..c24a000 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
@@ -51,7 +51,8 @@ namespace OpenSim.Framework.Servers.HttpServer
51 public enum EventType : int 51 public enum EventType : int
52 { 52 {
53 Normal = 0, 53 Normal = 0,
54 LslHttp = 1 54 LslHttp = 1,
55 Inventory = 2
55 } 56 }
56 57
57 public PollServiceEventArgs( 58 public PollServiceEventArgs(
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
index a385110..a1dee4e 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
@@ -231,7 +231,8 @@ namespace OpenSim.Framework.Servers.HttpServer
231 { 231 {
232 if (m_running) 232 if (m_running)
233 { 233 {
234 if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LslHttp) 234 if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LslHttp ||
235 req.PollServiceArgs.Type == PollServiceEventArgs.EventType.Inventory)
235 { 236 {
236 m_requests.Enqueue(req); 237 m_requests.Enqueue(req);
237 } 238 }
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
index 2359bd6..b77ead3 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
@@ -27,12 +27,15 @@
27 27
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic;
30using System.Reflection; 31using System.Reflection;
32using System.Threading;
31using log4net; 33using log4net;
32using Nini.Config; 34using Nini.Config;
33using Mono.Addins; 35using Mono.Addins;
34using OpenMetaverse; 36using OpenMetaverse;
35using OpenSim.Framework; 37using OpenSim.Framework;
38using OpenSim.Framework.Servers;
36using OpenSim.Framework.Servers.HttpServer; 39using OpenSim.Framework.Servers.HttpServer;
37using OpenSim.Region.Framework.Interfaces; 40using OpenSim.Region.Framework.Interfaces;
38using OpenSim.Region.Framework.Scenes; 41using OpenSim.Region.Framework.Scenes;
@@ -48,67 +51,49 @@ namespace OpenSim.Region.ClientStack.Linden
48 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] 51 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
49 public class WebFetchInvDescModule : INonSharedRegionModule 52 public class WebFetchInvDescModule : INonSharedRegionModule
50 { 53 {
51// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 54 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
52 55
53 private Scene m_scene; 56 private Scene m_scene;
54 57
55 private IInventoryService m_InventoryService; 58 private IInventoryService m_InventoryService;
56 private ILibraryService m_LibraryService; 59 private ILibraryService m_LibraryService;
57 60
58 private bool m_Enabled; 61 private WebFetchInvDescHandler m_webFetchHandler;
59 62
60 private string m_fetchInventoryDescendents2Url; 63 private ManualResetEvent m_ev = new ManualResetEvent(true);
61 private string m_webFetchInventoryDescendentsUrl; 64 private object m_lock = new object();
62 65
63 private WebFetchInvDescHandler m_webFetchHandler; 66 private Dictionary<UUID, string> m_capsDict = new Dictionary<UUID, string>();
67 private Dictionary<UUID, Hashtable> m_requests = new Dictionary<UUID, Hashtable>();
64 68
65 #region ISharedRegionModule Members 69 #region ISharedRegionModule Members
66 70
67 public void Initialise(IConfigSource source) 71 public void Initialise(IConfigSource source)
68 { 72 {
69 IConfig config = source.Configs["ClientStack.LindenCaps"];
70 if (config == null)
71 return;
72
73 m_fetchInventoryDescendents2Url = config.GetString("Cap_FetchInventoryDescendents2", string.Empty);
74 m_webFetchInventoryDescendentsUrl = config.GetString("Cap_WebFetchInventoryDescendents", string.Empty);
75
76 if (m_fetchInventoryDescendents2Url != string.Empty || m_webFetchInventoryDescendentsUrl != string.Empty)
77 {
78 m_Enabled = true;
79 }
80 } 73 }
81 74
82 public void AddRegion(Scene s) 75 public void AddRegion(Scene s)
83 { 76 {
84 if (!m_Enabled)
85 return;
86
87 m_scene = s; 77 m_scene = s;
88 } 78 }
89 79
90 public void RemoveRegion(Scene s) 80 public void RemoveRegion(Scene s)
91 { 81 {
92 if (!m_Enabled)
93 return;
94
95 m_scene.EventManager.OnRegisterCaps -= RegisterCaps; 82 m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
83 m_scene.EventManager.OnDeregisterCaps -= DeregisterCaps;
96 m_scene = null; 84 m_scene = null;
97 } 85 }
98 86
99 public void RegionLoaded(Scene s) 87 public void RegionLoaded(Scene s)
100 { 88 {
101 if (!m_Enabled)
102 return;
103
104 m_InventoryService = m_scene.InventoryService; 89 m_InventoryService = m_scene.InventoryService;
105 m_LibraryService = m_scene.LibraryService; 90 m_LibraryService = m_scene.LibraryService;
106 91
107 // We'll reuse the same handler for all requests. 92 // We'll reuse the same handler for all requests.
108 if (m_fetchInventoryDescendents2Url == "localhost" || m_webFetchInventoryDescendentsUrl == "localhost") 93 m_webFetchHandler = new WebFetchInvDescHandler(m_InventoryService, m_LibraryService);
109 m_webFetchHandler = new WebFetchInvDescHandler(m_InventoryService, m_LibraryService);
110 94
111 m_scene.EventManager.OnRegisterCaps += RegisterCaps; 95 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
96 m_scene.EventManager.OnDeregisterCaps += DeregisterCaps;
112 } 97 }
113 98
114 public void PostInitialise() 99 public void PostInitialise()
@@ -128,41 +113,110 @@ namespace OpenSim.Region.ClientStack.Linden
128 113
129 private void RegisterCaps(UUID agentID, Caps caps) 114 private void RegisterCaps(UUID agentID, Caps caps)
130 { 115 {
131 if (m_webFetchInventoryDescendentsUrl != "") 116 string capUrl = "/CAPS/" + UUID.Random() + "/";
132 RegisterFetchCap(agentID, caps, "WebFetchInventoryDescendents", m_webFetchInventoryDescendentsUrl); 117
118 // Register this as a poll service
119 PollServiceEventArgs args = new PollServiceEventArgs(HttpRequestHandler, HasEvents, GetEvents, NoEvents, agentID, 300000);
120 args.Type = PollServiceEventArgs.EventType.Inventory;
121 MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
122
123 string hostName = m_scene.RegionInfo.ExternalHostName;
124 uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
125 string protocol = "http";
126
127 if (MainServer.Instance.UseSSL)
128 {
129 hostName = MainServer.Instance.SSLCommonName;
130 port = MainServer.Instance.SSLPort;
131 protocol = "https";
132 }
133 caps.RegisterHandler("FetchInventoryDescendents2", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
133 134
134 if (m_fetchInventoryDescendents2Url != "") 135 m_capsDict[agentID] = capUrl;
135 RegisterFetchCap(agentID, caps, "FetchInventoryDescendents2", m_fetchInventoryDescendents2Url);
136 } 136 }
137 137
138 private void RegisterFetchCap(UUID agentID, Caps caps, string capName, string url) 138 private void DeregisterCaps(UUID agentID, Caps caps)
139 { 139 {
140 string capUrl; 140 string capUrl;
141 141
142 if (url == "localhost") 142 if (m_capsDict.TryGetValue(agentID, out capUrl))
143 { 143 {
144 capUrl = "/CAPS/" + UUID.Random(); 144 MainServer.Instance.RemoveHTTPHandler("", capUrl);
145 m_capsDict.Remove(agentID);
146 }
147 }
145 148
146 IRequestHandler reqHandler 149 public void HttpRequestHandler(UUID requestID, Hashtable request)
147 = new RestStreamHandler( 150 {
148 "POST", 151// m_log.DebugFormat("[FETCH2]: Received request {0}", requestID);
149 capUrl, 152 m_requests[requestID] = request;
150 m_webFetchHandler.FetchInventoryDescendentsRequest, 153 }
151 "FetchInventoryDescendents2",
152 agentID.ToString());
153 154
154 caps.RegisterHandler(capName, reqHandler); 155 private bool HasEvents(UUID requestID, UUID sessionID)
156 {
157 lock (m_lock)
158 {
159 if (m_ev.WaitOne(0))
160 {
161 m_ev.Reset();
162 return true;
163 }
164 return false;
155 } 165 }
156 else 166 }
167
168 private Hashtable NoEvents(UUID requestID, UUID sessionID)
169 {
170 m_requests.Remove(requestID);
171
172 Hashtable response = new Hashtable();
173
174 response["int_response_code"] = 500;
175 response["str_response_string"] = "Script timeout";
176 response["content_type"] = "text/plain";
177 response["keepalive"] = false;
178 response["reusecontext"] = false;
179
180 return response;
181 }
182
183 private Hashtable GetEvents(UUID requestID, UUID sessionID, string request)
184 {
185 Hashtable response = new Hashtable();
186
187 response["int_response_code"] = 500;
188 response["str_response_string"] = "Internal error";
189 response["content_type"] = "text/plain";
190 response["keepalive"] = false;
191 response["reusecontext"] = false;
192
193 try
157 { 194 {
158 capUrl = url; 195 Hashtable requestHash;
196 if (!m_requests.TryGetValue(requestID, out requestHash))
197 {
198 lock (m_lock)
199 m_ev.Set();
200 response["str_response_string"] = "Invalid request";
201 return response;
202 }
203
204// m_log.DebugFormat("[FETCH2]: Processed request {0}", requestID);
159 205
160 caps.RegisterHandler(capName, capUrl); 206 string reply = m_webFetchHandler.FetchInventoryDescendentsRequest(requestHash["body"].ToString(), String.Empty, String.Empty, null, null);
207
208 m_requests.Remove(requestID);
209
210 response["int_response_code"] = 200;
211 response["str_response_string"] = reply;
212 }
213 finally
214 {
215 lock (m_lock)
216 m_ev.Set();
161 } 217 }
162 218
163// m_log.DebugFormat( 219 return response;
164// "[WEB FETCH INV DESC MODULE]: Registered capability {0} at {1} in region {2} for {3}",
165// capName, capUrl, m_scene.RegionInfo.RegionName, agentID);
166 } 220 }
167 } 221 }
168} \ No newline at end of file 222}
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 8cac731..ddd8f18 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -3809,7 +3809,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3809 if (part.ParentGroup.IsAttachment) 3809 if (part.ParentGroup.IsAttachment)
3810 { // Someone else's HUD, why are we getting these? 3810 { // Someone else's HUD, why are we getting these?
3811 if (part.ParentGroup.OwnerID != AgentId && 3811 if (part.ParentGroup.OwnerID != AgentId &&
3812 part.ParentGroup.RootPart.Shape.State >= 30) 3812 part.ParentGroup.RootPart.Shape.State > 30)
3813 continue; 3813 continue;
3814 ScenePresence sp; 3814 ScenePresence sp;
3815 // Owner is not in the sim, don't update it to 3815 // Owner is not in the sim, don't update it to
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 88ca9db..951afd7 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -526,10 +526,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
526 526
527 public void DetachSingleAttachmentToInv(IScenePresence sp, SceneObjectGroup so) 527 public void DetachSingleAttachmentToInv(IScenePresence sp, SceneObjectGroup so)
528 { 528 {
529 // As per Linden spec, detach (take) is disabled for temp attachs
530 if (so.FromItemID == UUID.Zero)
531 return;
532
533 lock (sp.AttachmentsSyncLock) 529 lock (sp.AttachmentsSyncLock)
534 { 530 {
535 // Save avatar attachment information 531 // Save avatar attachment information
@@ -1050,7 +1046,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
1050 ScenePresence sp = m_scene.GetScenePresence(remoteClient.AgentId); 1046 ScenePresence sp = m_scene.GetScenePresence(remoteClient.AgentId);
1051 SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID); 1047 SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID);
1052 1048
1053 if (sp != null && group != null) 1049 if (sp != null && group != null && group.FromItemID != UUID.Zero)
1054 DetachSingleAttachmentToInv(sp, group); 1050 DetachSingleAttachmentToInv(sp, group);
1055 } 1051 }
1056 1052
@@ -1068,7 +1064,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
1068 1064
1069 foreach (SceneObjectGroup group in attachments) 1065 foreach (SceneObjectGroup group in attachments)
1070 { 1066 {
1071 if (group.FromItemID == itemID) 1067 if (group.FromItemID == itemID && group.FromItemID != UUID.Zero)
1072 { 1068 {
1073 DetachSingleAttachmentToInv(sp, group); 1069 DetachSingleAttachmentToInv(sp, group);
1074 return; 1070 return;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 0b73df5..1309623 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1983,6 +1983,9 @@ namespace OpenSim.Region.Framework.Scenes
1983 1983
1984 SceneObjectGroup grp = part.ParentGroup; 1984 SceneObjectGroup grp = part.ParentGroup;
1985 1985
1986 // If child prims have invalid perms, fix them
1987 grp.AdjustChildPrimPermissions();
1988
1986 if (remoteClient == null) 1989 if (remoteClient == null)
1987 { 1990 {
1988 // Autoreturn has a null client. Nothing else does. So 1991 // Autoreturn has a null client. Nothing else does. So
@@ -2050,7 +2053,7 @@ namespace OpenSim.Region.Framework.Scenes
2050 if (Permissions.CanReturnObjects( 2053 if (Permissions.CanReturnObjects(
2051 null, 2054 null,
2052 remoteClient.AgentId, 2055 remoteClient.AgentId,
2053 deleteGroups)) 2056 new List<SceneObjectGroup>() {grp}))
2054 { 2057 {
2055 permissionToTake = true; 2058 permissionToTake = true;
2056 permissionToDelete = true; 2059 permissionToDelete = true;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index a5f0bff..57fcf51 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -215,7 +215,7 @@ namespace OpenSim.Region.Framework.Scenes
215 private int m_update_presences = 1; // Update scene presence movements 215 private int m_update_presences = 1; // Update scene presence movements
216 private int m_update_events = 1; 216 private int m_update_events = 1;
217 private int m_update_backup = 200; 217 private int m_update_backup = 200;
218 private int m_update_terrain = 50; 218 private int m_update_terrain = 1000;
219 private int m_update_land = 10; 219 private int m_update_land = 10;
220 private int m_update_coarse_locations = 50; 220 private int m_update_coarse_locations = 50;
221 221
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 6104c66..eee53d7 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -2852,6 +2852,9 @@ namespace OpenSim.Region.Framework.Scenes
2852 // Can't do this yet since backup still makes use of the root part without any synchronization 2852 // Can't do this yet since backup still makes use of the root part without any synchronization
2853// objectGroup.m_rootPart = null; 2853// objectGroup.m_rootPart = null;
2854 2854
2855 // If linking prims with different permissions, fix them
2856 AdjustChildPrimPermissions();
2857
2855 AttachToBackup(); 2858 AttachToBackup();
2856 2859
2857 // Here's the deal, this is ABSOLUTELY CRITICAL so the physics scene gets the update about the 2860 // Here's the deal, this is ABSOLUTELY CRITICAL so the physics scene gets the update about the
@@ -3306,6 +3309,8 @@ namespace OpenSim.Region.Framework.Scenes
3306 /// <param name="SetVolumeDetect"></param> 3309 /// <param name="SetVolumeDetect"></param>
3307 public void UpdatePrimFlags(uint localID, bool UsePhysics, bool SetTemporary, bool SetPhantom, bool SetVolumeDetect) 3310 public void UpdatePrimFlags(uint localID, bool UsePhysics, bool SetTemporary, bool SetPhantom, bool SetVolumeDetect)
3308 { 3311 {
3312 HasGroupChanged = true;
3313
3309 SceneObjectPart selectionPart = GetPart(localID); 3314 SceneObjectPart selectionPart = GetPart(localID);
3310 3315
3311 if (SetTemporary && Scene != null) 3316 if (SetTemporary && Scene != null)
@@ -3389,12 +3394,21 @@ namespace OpenSim.Region.Framework.Scenes
3389 } 3394 }
3390 } 3395 }
3391 3396
3397 public void AdjustChildPrimPermissions()
3398 {
3399 ForEachPart(part =>
3400 {
3401 if (part != RootPart)
3402 part.ClonePermissions(RootPart);
3403 });
3404 }
3405
3392 public void UpdatePermissions(UUID AgentID, byte field, uint localID, 3406 public void UpdatePermissions(UUID AgentID, byte field, uint localID,
3393 uint mask, byte addRemTF) 3407 uint mask, byte addRemTF)
3394 { 3408 {
3395 SceneObjectPart[] parts = m_parts.GetArray(); 3409 RootPart.UpdatePermissions(AgentID, field, localID, mask, addRemTF);
3396 for (int i = 0; i < parts.Length; i++) 3410
3397 parts[i].UpdatePermissions(AgentID, field, localID, mask, addRemTF); 3411 AdjustChildPrimPermissions();
3398 3412
3399 HasGroupChanged = true; 3413 HasGroupChanged = true;
3400 3414
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index ce652b4..ed626d0 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -4487,6 +4487,27 @@ namespace OpenSim.Region.Framework.Scenes
4487 } 4487 }
4488 } 4488 }
4489 4489
4490 public void ClonePermissions(SceneObjectPart source)
4491 {
4492 bool update = false;
4493
4494 if (BaseMask != source.BaseMask ||
4495 OwnerMask != source.OwnerMask ||
4496 GroupMask != source.GroupMask ||
4497 EveryoneMask != source.EveryoneMask ||
4498 NextOwnerMask != source.NextOwnerMask)
4499 update = true;
4500
4501 BaseMask = source.BaseMask;
4502 OwnerMask = source.OwnerMask;
4503 GroupMask = source.GroupMask;
4504 EveryoneMask = source.EveryoneMask;
4505 NextOwnerMask = source.NextOwnerMask;
4506
4507 if (update)
4508 SendFullUpdateToAllClients();
4509 }
4510
4490 public bool IsHingeJoint() 4511 public bool IsHingeJoint()
4491 { 4512 {
4492 // For now, we use the NINJA naming scheme for identifying joints. 4513 // For now, we use the NINJA naming scheme for identifying joints.
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 0d292e7..134bd9d 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -386,6 +386,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
386 m_SOPXmlProcessors.Add("Friction", ProcessFriction); 386 m_SOPXmlProcessors.Add("Friction", ProcessFriction);
387 m_SOPXmlProcessors.Add("Bounce", ProcessBounce); 387 m_SOPXmlProcessors.Add("Bounce", ProcessBounce);
388 m_SOPXmlProcessors.Add("GravityModifier", ProcessGravityModifier); 388 m_SOPXmlProcessors.Add("GravityModifier", ProcessGravityModifier);
389 m_SOPXmlProcessors.Add("CameraEyeOffset", ProcessCameraEyeOffset);
390 m_SOPXmlProcessors.Add("CameraAtOffset", ProcessCameraAtOffset);
389 391
390 #endregion 392 #endregion
391 393
@@ -639,6 +641,16 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
639 obj.GravityModifier = reader.ReadElementContentAsFloat("GravityModifier", String.Empty); 641 obj.GravityModifier = reader.ReadElementContentAsFloat("GravityModifier", String.Empty);
640 } 642 }
641 643
644 private static void ProcessCameraEyeOffset(SceneObjectPart obj, XmlTextReader reader)
645 {
646 obj.SetCameraEyeOffset(Util.ReadVector(reader, "CameraEyeOffset"));
647 }
648
649 private static void ProcessCameraAtOffset(SceneObjectPart obj, XmlTextReader reader)
650 {
651 obj.SetCameraAtOffset(Util.ReadVector(reader, "CameraAtOffset"));
652 }
653
642 private static void ProcessVehicle(SceneObjectPart obj, XmlTextReader reader) 654 private static void ProcessVehicle(SceneObjectPart obj, XmlTextReader reader)
643 { 655 {
644 SOPVehicle vehicle = SOPVehicle.FromXml2(reader); 656 SOPVehicle vehicle = SOPVehicle.FromXml2(reader);
@@ -1355,6 +1367,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1355 writer.WriteElementString("Bounce", sop.Bounciness.ToString().ToLower()); 1367 writer.WriteElementString("Bounce", sop.Bounciness.ToString().ToLower());
1356 if (sop.GravityModifier != 1.0f) 1368 if (sop.GravityModifier != 1.0f)
1357 writer.WriteElementString("GravityModifier", sop.GravityModifier.ToString().ToLower()); 1369 writer.WriteElementString("GravityModifier", sop.GravityModifier.ToString().ToLower());
1370 WriteVector(writer, "CameraEyeOffset", sop.GetCameraEyeOffset());
1371 WriteVector(writer, "CameraAtOffset", sop.GetCameraAtOffset());
1358 1372
1359 writer.WriteEndElement(); 1373 writer.WriteEndElement();
1360 } 1374 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 1433cc9..d8ef772 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -6090,6 +6090,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6090 flags |= ScriptBaseClass.AGENT_AWAY; 6090 flags |= ScriptBaseClass.AGENT_AWAY;
6091 } 6091 }
6092 6092
6093 UUID busy = new UUID("efcf670c-2d18-8128-973a-034ebc806b67");
6094 UUID[] anims = agent.Animator.GetAnimationArray();
6095 if (Array.Exists<UUID>(anims, a => { return a == busy; }))
6096 {
6097 flags |= ScriptBaseClass.AGENT_BUSY;
6098 }
6099
6093 // seems to get unset, even if in mouselook, when avatar is sitting on a prim??? 6100 // seems to get unset, even if in mouselook, when avatar is sitting on a prim???
6094 if ((agent.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0) 6101 if ((agent.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0)
6095 { 6102 {